7-eleven led display custom message cup
Cyberpunk - High Tech, Low Life.
2008.05.27 11:30 Cyberpunk - High Tech, Low Life.
A genre of science fiction and a lawless subculture in an oppressive society dominated by computer technology and big corporations.
2011.03.03 06:08 thebiggestdwarf /r/minipainting
A community for painting miniatures and models. Everything from tabletop wargames to board games, display pieces or just for fun! Painters of all skill levels are welcome! From beginners who have never held a brush to pros who have been painting for years.
2013.12.08 13:36 42points Dogecoin
The most amazing place on reddit! A subreddit for sharing, discussing, hoarding and wow'ing about Dogecoins. The much wow innovative crypto-currency.
2023.05.28 17:34 Gargus-SCP Related Works - Wesley Dodds as The Sandman (Jan-Jul 1941): Troubled Sleep
After a 1940 defined by gathering strengths and refinement across the feature, the early months of 1941 bring a few troubling portents behind-the-scenes for Fox's affectionately termed Grainy Gladiator. Nothing ruinous in itself, but signs of an upcoming radical shift away from what the character represented to start.
For one, the April issue of Adventure Comics (#61) brings with it a new cover feature, Ted Knight AKA Starman, courtesy writer-artist Jack Burnley. Already the second lengthiest entry in the book at nine pages, Starman quickly managed what neither Sandman nor Hourman could during their respective years as star attractions and upgraded to a full thirteen pages by his third appearance in #63. For context, Sandman only went from six pages to ten with its upgrade, while Hourman has remained rockstaedy at eight pages, and neither took down another non-superhero supporting feature to justify the page increase like Starman did Barry O'Neil and Mark Lansing. Moreover, from Starman's second appearance on, he is only drawn by Burnley; writing duties now belong to the Sandman's own Gardner Fox.
Which loops in with two other issues at play over Wesley's tossing, turning figure. Starting with issue #61, available online sources no longer fully agree who wrote what for the Sandman feature. You must understand, outside superstar figures with major pull like the creators of Superman or Batman, very few creative teams are properly credited in these Golden Age comics - my credits the last few posts have all been crossreferenced across numerous wikis and databases who owe their credits to investigative work by fans like Jerry Bails back in the 1960s. Such work was sadly not exhaustive, and while a few places (like DC Continuity Project and Wikipedia) state or else imply Fox stayed on as writer for the next few issues, from June to November there is no consensus as to who penned the stories.
I shouldn't be surprised if Fox's involvement terminated with the March issue, for April also saw All-Star Comics shift its format slightly, with Fox writing all nine interior stories for the 64 page mag in addition to his duties on the longer Starman feature. Man would have to work double time to keep pace, even if Sandman didn't drop to eight pages with #62 in May. Either way, Fox is certainly gone following #64 in July, as that issue features the final story drawn by regular artist and co-creator Creig Flessel, who departs to work on Shining Knight later in the year. As I say, things are changing fast for Sandman, and not all changes seem necessarily for the better. Best, however, to take the stories on their own level before drawing any final conclusions!
Coverage note: This entry goes to July rather than June for the sake of my sanity. If I stopped midway through the year, I'd only need cover seven features here, but the back half of '41 would require coverage of eleven. A nine-nine split feels much more feasible.
Orchids of Doom - Gardner Fox, Creig Flessel, Chad Grothkopf
Once again, a socialite friend to Wes and Dian is at the center of a minor mystery with big implications - namely, how can Pedro Nogades, father to Carla, rightly claim he breeds otherwise purely wild orchids in captivity? Investigating as the Sandman, Wes and Dian find a dead man in the Nogades greenhouse with his head stripped to the bone, and in following another fellow who sniffed an orchid before promising a shipment of such to some ruffians on the bad side of town, see his own face dissolve to bare skull. A visit to the police chemist reveals the orchids on the dead men's persons were laced to release a deadly flesh-eating gas on exposure to natural air, which is enough probably cause for Wesley to enlist Carla's boyfriend Bill in staging a raid on the Nogades manor. Some close shaves and fisticuffs end with the group discovering a diorama of the local coast, laid out to assist enemy agents in an invasion. Pedro is put away and the orchids revealed as concealing microfilm copies of the coastal plans, but how do we square the mystery that started it all? Simple: Nogades was no botanist, and called the flower by the wrong name when concocting his cover story!
An alright yarn to kick of the calendar year. As per usual when Fox tries for a somewhat complicated mystery, he's no adequate means of tying off loose ends other than large blocks of text, but it's lively and keeps the situation evolving with decent justifications for mid-story action and dragging Bill along for further fisticuffs. Hooking the entire mystery on, "Oh, the bad guy misspoke," is a tad lame, if understandable in the context of Fox's passion for slipping general knowledge flexes into his stories. Flessel and Grothkopf get some good mileage out've the skull imagery that crops up whenever the flower kills, and I rather like the brief bout of fisticuffs towards the end. The minor social awkwardness when Bill gets in the car with Wes and Dian is pretty good too, and I'm sorry to report I can't add this story to the "Wesley getting shot" count, as the bad guy only plugs his hat. Kinda funny having a Golden Age Sandman story involving orchids given Neil's own pre-Sandman work with Black Orchid, innit?
The Story of the Flaming Ruby - Fox, Flessel, Grothkopf
There exists a ruby of blazing red, which has driven men to rage and madness wherever it appears, and today it sits in the hand of a young man in the local jeweler's shop, who flashes it cross Dian's vision. Later in the evening, she wakes in a trance consumed with the urge to kill her father, stopped only by Sandman as he rushes in from investigating a similarly queer case. A bank teller friend from his private life has found himself driven to steal from the vault and deliver it to some crooks on a lonely road every night, all after one of those men flashed him the ruby. Wes and Dian are unable to stop this night's transaction (on account of the ruby briefly turning Dian against Sandman), but seeing the gem in action gives Wes an idea on how to counteract its effects, and go into battle during the next drop armed with blue cobalt glasses. A brawl puts down all the blackmailers except one, but Wes opts instead to go after the head of the operation, knocking him out and lurking in the dark to catch the last as he reports in, revealing the bank teller! Turns out the ruby DOES have hypnotic properties and was used to assist their robberies, but the teller - hoping by playing at the victim to lure Sandman into his cohorts' midst and rub him out - spoke as if he remembered the whole experience, where Dian forgot herself on every exposure. Oops!
Same basic mystery structure and resolution type here as last month, complete with overly-wordy explanation, although I find the hook of pitting Dian and Wesley against one another gives it a minor leg up, as does the relatively straightforward nature of the criminal operation compared to planting microfilm in deadly flowers. There's a more even balance between the rush in bust 'em up style of crime-fighting the feature has developed and the stealthy skullduggery I think suits the character best, with nice action art to match each. Dian has some silly faces whenever she wakes from her hypnosis, and the four panel sequence of Wes halting her murder attempt works pretty well. This is, unfortunately, the final pencil-inking collaboration between Flessel and Grothkopf, and much as I've kvetched over the second man's solo work, I'm sorry to see the back of him in this capacity. When the two were in proper tune, they were the best artistic team Sandman enjoyed yet.
(Stop dodging bullets, I want to see you gunshot.)
Mystery at Malay Mac's - Fox, Grothkopf
Hey, a rare post-Hourman, pre-redesign cover appearance! That's always nice. "Hello, officer? Yeah, coupla chucklefucks right here, the alley off Fourth, can't miss 'em."
What's this? Dian breaking into a notorious criminal slumlord's safe in the bad part of town? A safe, as Wes discovers after he scares the lady off, filled to the brim with poison gas! Evidently not, as Dian is sound asleep when Wes arrives at Belmont manor to investigate, and a subsequent visit to Mister Mac reveals the only person who'd know the safe was booby-trapped is a local kidnapping organizer. Some blind, flailing fists turns up the girl, Dian's perfect duplicate, snatched from out of state to replace Dian and gain leverage over the cops. Too bad the kidnapper's made of strong stuff, knocking out Sandman and taking both woman for a ride to get back at Mac. Fortunately, Dian leaves Wes a trail of jewelry out the window, enabling him to follow and take down all the crooks with one throw of his gas pistol, revealing in the process 'twas Mac himself who tipped Dian's duplicate to his safe, in hopes of spoiling his rival's big plot.
Art-wise, this is probably Grothkopf's best work for Sandman to date. His tendency to exaggerate is translated into some properly goonish faces for the villains and really, really strong action poses, with some properly atmospheric shots sprinkled in for good measure. He cannot draw the gasmask for piss, but there's such an improvement I almost thought this was a Flessel joint before checking the wiki credits. Makes me wish we could see what he'd do if he kept on as a solo artist - free from the impulse to treat the feature as a cartoon, he produces damn fine work. As a story, this makes good time to mention my misgivings with Wesley's tendency to burst through windows and start swinging long before he thinks to use his sleeping gas. While it's great fun to describe and hype up as the mark of a madman who's even cooler as the badass normal than Batman, it also encourages a faster degradation in the character's identity. I'm sure you'll notice it's been yonks since lurking in the shadows and thinning the ranks by knocking them out in advance has factored into the stories. That Wes handles the bad guy by literally clonking him over the head with the gas gun rather than pulling the trigger speaks to the influence other, punchier superhero features have exerted over the strip.
The Menace of the Metal Gun - Fox?, Flessel
From aboard a mysterious aircraft, a madman fires upon the city with a metal-melting ray that dissolves the skyscrapers into slag! Alerted to Doctor Borloff's activities, Wesley meets with swift defeat when the rogue scientist melts his gas gun and escapes in his cylindercraft to terrorize afresh. There IS a bright side, as seeing the ray firsthand gives Wesley some idea how to counteract its effects, and he sends Dian and her father warning for the local airforce to coat their planes in sand as a silicate buffer against the ray. Alas, only one officer heeds his message, leaving Sandman alone to get aboard the machine via his new wirepoon gun and defeat Borloff from within. For his brawling process, a good midflight fight is nothing if the hero gets tossed out an open door, but fortunately he can grapple onto the lone surviving plane, recover his bearings, zip back up, and put a stop to Borloff's dreams of world conquest once and for all!
Action is the name of the game here, and even without Grothkopf's inking enhancements, I think Flessel does a fine job on his own. I'm wary of the wirepoon in the future, as by year's end it will completely replace the gas gun as Sandman's sidearm of choice in further drift from the original Christman concept, but taken as a neutral in its debut, giving Sandman greater aerial mobility does lead to some cool shots and enhance the sense Wes goes stark bananas in the mask by pulling some stunts that would almost certainly pull his arms from their sockets in real life. There are, however, some particularly stiff action shots, and in one panel Flessel cocks up the design on the mask worse than Grothkopf last ish. Based on the opening vignette, Borloff decimated millions of innocent lives in addition to all the planes he melted out of the sky, making him easily the deadliest foe Wes has faced to date, and in turn making the "We did it, gang, everything is bright and peachy again!" ending sorta offputting. They'll have to organize mass funerals tomorrow, Wes. Show a little respect.
For America and Democracy: The Grey Shirts - Fox, Grothkopf
In the top-level story, the JSA learn of their mission for the FBI: a group of Nazi insurgents known as the Grey Shirts are plotting subversive and destructive activities all across America, and are now posed to badly destabilize the nation in a series of disruptive attacks. Each is assigned a mission at critical points cross the nation, though given the widely-ranging disparity in their powers, their usefulness to the cause varies equally wildly. The Atom humiliates some goons spreading Nazi ideology at a single college, Hawkman barely prevents the destruction of an aviation plant in California, and Hourman's defense of an Oklahoma oil field ends with him toppling one of the oil towers to stop his quarry. Meanwhile, Green Lantern detonates a zeppelin secretly jamming radio transmissions nationwide, the Spectre casually annihilates some otherworldly vampiric globes sympathetic to Hitler's cause, and Doctor Fate uses his magic to out every single spy on the eastern seaboard. Uneven efforts or not, the group converge on the Grey Shirts' ringleader, and with a little help from Johnny Thunder, turn him over to good ol' J. Edgar Hoover's custody. Alas, Wesley does not get the blood he's thirsting after.
(Also Doctor Fate alerts Wesley to the identity and location of the ringleader before his mission starts rather than letting him figure it out on his own like everyone else. Prick.)
For his six-page leg of the assignment, the Sandman is off to El Paso, Texas to assist a local newspaper under threat from the Grey Shirts for printing pro-democracy and anti-Hitler editorials. Of course, this being Wesley Dodds on the job, he gets this information by roughing his way into the newspaper offices, then acts on it by beating on the guard at the Grey Shirts' camp and pounding down a band of brainwashed young men to prove he's a better American than them. After sending the wannabe Nazis for a whirl by running their bomb shipment off the road, Wesley doubles back to completely break the recruits' spirits, daring them to prove their hard enough by shooting an unarmed man in Hitler's name, chiefly himself. When none can cut the mustard, he marches them back into town with collars strapped to his car, and inspires the lot to join the Army to a few shirtless bars of "God Bless America."
Cripes but jingoism produces some heady results, doesn't it? I'm not sure I can rightly condone the ridiculous levels of patriotism on display here, even against such classically anti-American enemies as Nazis, yet at the same time, look at this and tell me it isn't the hardest shit you'll see all week. Again, though I've my misgivings about Wes as a brawler no matter how entertaining the results prove, there's something endearing about him being so raring for a fight his first move is to altercate the receptionist at the place he's assigned to defend. On the whole, Grothkopf's final Sandman contribution also shows refinement from his earlier works, the broader, thicker elements of his linework now tempers on a somewhat more grounded approach. Certainly the Sandman himself keeps a consistent look better than he does in any other issue published thus far this year. I DO notice he reused Flessel's design for the District Attorney wholesale on the newspaper publisher. Since he's going and heading out on a job well done, let's not hold it against him, eh?
The Purple Death Ray - Fox?, Flessel
At the nightly planetarium show, a member of the audience screams and falls down dead, stricken by a litany of strange symptoms with no obvious cause. Wesley, believing the man was killed by a death ray, examines the auditorium's projector, only to find no obvious alterations or fault. Undeterred, he purchases himself a seat next to the murdered man's for the next show, which is now occupied by another fellow who received a last-second courtesy invitation. Acting quickly, the Sandman reexamines the projector from the shadows and finds a replacement bulb screwed into the socket pointed directly at the man's chair. With assistance from his wirepoon, Sandman swings down and wrenches the man from his seat just as the show starts, the bulb bathing his seat in deadly radiation. On learning the man is a former judge and the deceased a former DA, it's not long before Wes ferrets out the killer; it's the cashier, a former scientist sent to jail for misappropriating university funds years ago, out for revenge and now stopped cold.
See, while I'm skeptical about the growing presence of science-fiction elements in the series, they make fine fodder when they play to Sandman's strengths. Lurking high above a crowd of people seeking the answer to some deadly mystery is exactly Wes' bag, and plus or minus some strange mask drawings, Flessel captures that thrill of closely examining a big deadly machine in secret before it fires. I'd submit the page where Sandman saves the judge from the beam as an easy contender for best of the year thus far, and the shot where [Wes pushes Dian away from the killer's bullet](blob:https://imgur.com/7247f414-8a57-489f-a9bd-d85bc9e19a6a) is another fine piece of work. My memories of this one before sitting down to reread and write were a lot chillier, probably because I wish the series remained in crime pulp rather than raygun pulp, but a good outcome is a good outcome. Seriously, though, why is the mask going so bobble-eyed of late?
The Voodoo Sorcerer - ???, Flessel
As Dian and Wesley tiff over his interest in an exotic dancer they know through a mutual friend, the woman's tail-lashing dance is interrupted when she sees a great glowing triangle materialize before her eyes. With the shock straining her bad heart, the Sandman brings her to boyfriend's house, where he reveals the triangle is a voodoo witch doctor's means of accusing someone of murder - just as news comes over the wire that the man the woman lashed with her costume tail has died! Smelling a rat, Wes rushes to the scene of the crime to find the taile barbed with poison quills, only for the titular sorcerer to bumrush him out the window. It's a big misunderstanding, thankfully: he's as shocked by the murder as Sandman, and only summoned the triangle on suggestion from an acquaintance, forgetting the dancer would know its significance through her partner. By happiest coincidence, this provides Wesley the solution to the mystery right quick, for only his friend's chauffeur would have motive, opportunity, and knowledge to frame his employers and their associates for the murder of a stock broker who owed them money.
Hmm, ah, see, on the one hand, it IS nice that the voodoo guy is innocent of everything except a lapse in judgement and the real twist is an unassuming little man exploiting the mystery and fears around his craft to cast suspicion off his person. On the other hand, eek, yike, zoinks! None good. Bad, even. Outside unfortunate depictions of non-white persons from the 1940s, the story's pretty weak for a murder mystery, as numerous elements are evidently known to the characters well in advance, yet only made clear to the reader right before they become relevant, like the exact identity of the murdered man. It's only eight pages, so there's little opportunity to piece information together on your own time, and as such it is heavily reliant on narrative cheats to generate cheap surprise. About the best thing here is the big page-dominating panel of Wesley swinging through the city on his wirepoon, unconscious woman tucked under arm. Kinda hard to convincingly raise my dander about what it means for the character and his feature when it's successfully operating on the long-standing principle of "masked mystery men swinging on a wire through skyscrapers looks really cool." S'like a solid fifth of the formula behind why Spider-Man is so enduringly popular.
(Also not a big fan of how Wes dismisses Dian from participating in the case without any adequate reason why. She calls him out over it, even, and nothing in the story justifies his decision to fly solo on this one.)
The Unseen Man - ???, Flessel
Dian's purchase of paints from a local hobby shop includes quite the unusual accidental item: a paint that turns anything and everything invisible on contact. Determined to solve this mystery on her own, Dian investigates the shop with the dealer's cooperation, only for the dread Unseen Man to get the drop on her. Fortunately, Sandman is there to save her because he won't let Dian do anything on her own; unfortunately, Dian doesn't know Wes can see her attacker through his blue cobalt lenses and pulls him away, thinking him mad and letting the Unseen Man go free. As reward for her screw up, she's targeted in her home the next night, only for Wes to barge in again, having anticipated the only possible secret identity for the crook would make him likely to strike back at Dian. It is, unsurprisingly, the hobby shop owner, who Wes turns over to the police before heading out to patent his invisibility paint with the United States Army.
Alright, it's definitely not Gardner Fox writing anymore, because I cannot imagine Fox treating Dian so poorly. I gave her some dignity in summary, but this story is plain dumping all over her as a fussy, incompetent tryhard who fails at investigating on her own on account her womanly ways. Just look at the sheer antagonism between her and Wes; you two are partners, she's saved Sandman's skin like a dozen times, worn his costume and wielded his gas gun to do it once, even! Don't try to BS me into thinking Wes would run this paternalist "let me handle it, Dian, I wear the pants in this relationship" crap on her. You're only alive because she's worn your fucking pants. Otherwise, 'nother instance where the story and art alike don't give me much of note. I reckon Flessel was about done with the series with Fox gone and sorta phoned in his last few assignments. They're nowhere near the standard of his early solo artistic duties on the title. There IS another good wirepoon swinging shot, if one counterbalanced by a crummier instance with yet another weirdly-proportioned mask.
The Mysterious Mr. X: The Kidnapper's Union - Fox, Cliff Young
The Justice Society are bored. Bored, bored, bored. Why are they bored? There is no crime. Not a single ruffian or scoundrel or roughneck lawbreaker anywhere in the city! Where did crime go? Crime has taken an enforced vacation, courtesy the plans of big crime boss Mister X (hats off), as prelude to his big plans for taking out the JSA and putting all his criminal enterprises back on easy street. It's quite the collection of rackets out against the superheroes - an arsonist ring for Flash, a jewel snatching gang for Hawkman, leader of the phony fortune teller underworld against Doctor Fate, even hard-pressing gym membership shakedowns for the Atom! Naturally our heroes triumph, though every one also encounters a strange little man idly strolling through their battlegrounds. He's so omnipresent despite his mousiness, he's even there when they convene at the police station to organize Mister X's (hats off) arrest. Except this unassuming slip of a man? He IS Mister X (hats off), and with the Justice Society having taken all the fun out've crime, he's turning himself in to live comfortably on the state's dollar in jail. WHOOPSY-DOODLE!
For his six-page part in the game, Sandman must contend against the kidnapper's union, who naturally enough have abducted Dian to get his attention. Not only have these lowlives taken Dian hostage (though she doesn't particularly mind), they've taken out phony accident insurance claims against themselves should the hero injure any of them en route to his untimely death! Nobody quite expects Wes to avoid the sniper-guarded roads to their remote hilltop hideout, though, and a quick wirepoon swing over the canyon (complete with Mister X - hats off - sighting) puts him right in the criminal den. From there, it's a simple biff wham boom to take down the punks and disarm their supporting fire. Alas, Sandman is once again only in the loop on the true nature of the threat against the JSA because someone notifies him from their own investigation, this time Flash via telegram. Let him do his own detective work, you pricks!
Right. You see these panels? You see Dian being calm and collected in the midst of a kidnapping operation? You see Wes trusting her with a submachine gun to keep watch on the fools who mean them harm? Yeah, THAT'S Fox writing Dian. Whoever's writing the Adventure feature at this time ought've taken notes. Artistically, Young makes a fine replacement for Grothkopf and Flessel in Adventure - he can match the first for goons, the second for action, manages a nice turnaround effect before Wes swings on his wirepoon, and even gives us a by-now all-too-rare heavy shadow shot on Wes and Dian. I'm a big fan of the lead kidnapper who calls the JSA the "Justiss Sassiety," and find this instance of Mister X (hats off) the second best in the book, behind only his appearance in the Hourman story, which I think speaks for itself. Probably the only time I'll express preference for something Hourman related over Sandman.
The loss of all three major contributors to the Sandman feature across early 1941 and the crunch down to eight pages has certainly made the Adventure Comics side of the Sandman line a rockier experience. It's still possible to derive enjoyment from the wonky mysteries and higher-concept criminals, but one must accept atmosphere and and particularity have been near-entirely sacrificed for generalized bombast and louder appeal. Don't misunderstand, I've become a fan of Wesley Dodds, Fist-Swinging Bullet Sponge, and my past praises for him aren't diminished by the realization of what this has done to his integrity as a character circa today's stopping point. The trouble is, while I enjoy this half-mad, impossibly reckless read on the character, it simply no longer bears any resemblance to the early days' lurking and creeping through the seedier parts of town. There's a great series of justifications running through the Sandman concept - he's no powers, so he uses the gas gun, so he needs the gas mask, which hides his identity so perfectly it frees him to wear the ordinary business suit, which highlights his vulnerability. Fling him around like a ragdoll who knows no fear of injury or death, although I'll clap for the bravado of it all, I must object if it means any notion he should be sneaky or cautious degrades.
Especially if it means the gas gun vanishes from the character. It hasn't met its final end just yet, but for this seven month block it's proven a very perfunctory aspect of the strip, hung by his side and occasionally brandished without acting as an integral part of the action or storytelling. The wirepoon has subsumed its function as the sidearm, and while I must stress there are plenty aces shots of Wes swinging that fully justify its prominence, taking precedence over the thing that makes him the Sandman, Crimefighter What Fights Crime By Putting The Criminals To Sleep plain rubs me the wrong way. Be awful nice i we could have both without the new toy putting the old out to pasture, y'know? It's not led to anything I'd full-throatedly object over just yet, but... ach, you'll see next time. Speaking of...
Next time! 1941 comes to a close as Wesley picks up another feature to his name, and also a stupid, ugly new costume!
(Previous write-ups: 1939, 1940 pt 1, 1940 pt 2)
submitted by
Gargus-SCP to
Sandman [link] [comments]
2023.05.28 17:33 inkDOTexe Digital Version of Swarm’s car
2023.05.28 17:21 VernonKazama My Mario Kart Wish List 📃
~ 1. Introduction ~
Here is a detailed description of my wishlist for a Mario Kart 9 or 10/X (if Tour is considered the 9th installment) I don't expect everyone to like all my ideas. This is just a wishlist. I obviously would be happy with any Mario Kart Nintendo decides to put out but in a perfect world, this is what I would want for it to be the best Mario Kart imo. I hope you enjoy.
*= Thoughts, Personal opinions, New ideas for modes, mechanics, driver outfits, vehicles, items, options, etc
- with numbered annotation⁰= Explanations on certain features
🔒= Locked. Must be unlocked by in game requirements or DLC
~ 2. Mechanics ~
~ Single Player / Multiplayer 》1P》2P》3P》4P》
Grand Prix》Class Optimization》Driver(s) Select》Vehicle Parts》Circuits》Cup Select》
Class Optimization options: Engine: 50cc》100cc》150cc》Mirror》All¹》All Mirror
¹》 Driver: Solo Dash》Double Dash》² Drift: Automatic》Manual》
³ Items: Normal》No Items》 Camera: Normal》First Person》⁴
*¹ - All and All Mirror options are only available in Grand Prix. After a Circuit has been selected, It'll play each Cup in order of that specific Circuit.
*² - All race and battle modes will feature either a Solo Dash or the new Double Dash option similar to Mario Kart Double Dash for extra replayability and character combinations.
*³ - Even if not many people liked Automatic drifting, it was there for a reason for you to choose. Some liked it. Some didn't. It should be the player's choice.
*⁴ - Camera can also be changed freely during the race from the pause menu.
Time Trials》Driver(s) Select》Circuits》Cup Select》Course Select》 Race Solo》Race Against Ghost》View Ghost》Online Ghost》Upload Ghost Data》
• VS Race》Driver(s) Select》Vehicle Parts》Customized Race》Circuits》Cup Select》Course Select》
Customized Race options: Engine Class: 50cc》100cc》150cc》Mirror》 Driver: Solo Dash》Double Dash》 Drift: Automatic》Manual》 Teams: No Teams》Team Game》 Items: Normal》Frantic》No Items》No Items and Coins》Custom》 COM: Easy》Normal》Hard》Pro¹》 COM Vehicles (Solo)
²: All Vehicles》Karts Only》Bikes Only》 COM Vehicles (Doubles)²: All Vehicles》ATVs Only》Buggys Only》 Courses: Choose》In Order》Random》 Race Count: 4》5
³》8》12》16》32》64》All》 Laps: 1》2》3》4》5》⁴
*¹ - Added a Pro difficulty to make the CPU feel more of a challenge.
*² - Wanted to split the vehicle selections between Solo Dash and Double Dash drivers. Solo Dash drivers will now only select between Karts and Bikes and Double Dash drivers will only select between ATVs and new Buggy vehicles. *Buggys are essential similar to the designs of the Karts used in Mario Kart Double Dash. ATVs are now bigger in size to help fit the idea of 2 drivers on one vehicle.
*³ - The original Super Mario Kart had 5 courses per Cup so I brought that option back for custom races.
*⁴ - Wanted to make the option available for players. These courses will be excluded from Laps option and be set to default when selected: ⁿ⁶⁴ Wario Stadium, ⁿ⁶⁴ Rainbow Road, ᵍᶜⁿ Baby Park, ᵍᶜⁿ Wario Colosseum, ³ᵈˢ Wuhu Loop, ³ᵈˢ Maka Wuhu, ³ᵈˢ Rainbow Road, ʷⁱⁱ ᵘ Mount Wario, and ʷⁱⁱ ᵘ Big Blue.
Battle》Driver(s) Select》Vehicle Parts》Customized Battle》Course Select》
Customized Battle options: Driver: Solo Dash》Double Dash》 Drift: Automatic》Manual》 Teams: No Teams》Team Game》 Items: Normal》Frantic》Skilled》Custom》 Round Time: 1 Minute》2 Minutes》3 Minutes》4 Minutes》5 Minutes》 COM: Easy》Normal》Hard》Pro》 COM Vehicles (Solo Dash): All Vehicles》Karts Only》Bikes Only》 COM Vehicles (Double Dash): All Vehicles》ATVs Only》Buggys Only》 Courses: Choose》In Order》Random》 Round Count: 3 Rounds》5 Rounds》7 Rounds》¹
*¹ - I shortened the rounds. Anything past 7 rounds is too much imo but that's just me. Also being a little bias cuz I'm not a fan of battle mode.
~ Online Play 》1P》2P》
Worldwide: Grand Prix*》VS Race》Battle》
Regional: Grand Prix*》VS Race》Battle》
Friends》Create Room
Tournaments》Menu.
Menu options: Create a Tournament: Icon》Name》Rules》Time Settings》Other》 *Rules options: Mode: 50cc》100cc》150cc》Mirror》Balloon》Classic Balloon¹》 Renegade Roundup》Bob-omb Blast》Shine Runners
¹》Coin Runners》 Shine Thief》Thunder Cloud Tag¹》Random Battle》 Driver: Solo Dash》Double Dash》 Drift: Automatic》Manual》 Teams: No Teams》Team Game》 Items: Normal》No Items》No Items or Coins》Frantic》Skilled*²》Custom》 Round Time (Battle only): 1 Minute》2 Minutes》3 Minutes》4 Minutes》5 Minutes》 COM: No COM》Easy》Normal》Hard》Pro》 Vehicles (Solo Dash): All Vehicles》Karts Only》Bikes Only》 Vehicles (Double Dash): All Vehicles》ATVs Only》Buggys Only》 Camera: Normal》First Person》 Smart Steering: Smart Steering OK》No Smart Steering》 *Time Settings options: Frequency: Weekly》Daily》Fixed Period》 Start Day: Sunday》Monday》Tuesday》Wednesday》Thursday》Friday》Saturday》 Start Date: Dependent》 Start Time: Dependent》 End Day: Sunday》Monday》Tuesday》Wednesday》Thursday》Friday》Saturday》 End Date: Dependent》 End Time: Dependent》 Round Count: 4 Rounds》8 Rounds》16 Rounds》 Group Shuffling: Don't Shuffle》Every 4th Match》 *Other options: Player Rating: Any Rating》0-2999》3000-9999》10000-99999》 Public/Private: Open to Everyone》Code Required》
*¹ - Scroll down to Battle section for more info.
*² - Skilled Items for Battle mode only.
Search by Code Search by Type Active Tournaments
- A Report button will finally be added to report cheaters/hackers/etc.
- I'm thinking Solo Dash races will feature the usual 12 players (1st - 12th place) while Double Dash races features upto 16 players but 8 groups total (1st - 8th place).
- Worldwide and Regional Grand Prix will be 2-12 racers (or 4-16 in doubles mode) in a 4-race Cup from any randomly displayed Cups. Cups are then selected based on player voting.
- Create Room will now feature customized options such as Mode, Teams, Items, CPUs, and Vehicles similar to the Create a Tournament option.
- For online, I'd also like for a better ranking system to prevent casual players from racing against competitive players and vice versa.
~ MKTV
My Replays. View saved replays from previous races or battles on and offline. * You can now save more than just 6 replays.
Online Replays*¹ View shared replays from others online
Spectate*²
*¹ - Should've already been added in the first place.
²* - View recent online races or battles replays. Earn coins by voting who'll be 1st. * Literally stole this idea from Smash.
~ Other Details
- The race start intro and race finishes to retro courses will have a remake version of their original transitions along with a rearranged verison of their original theme from that respective retro course. Example for better understanding. * Mario Kart GP courses will have the current game's race start and finish transitions.
- I somehow also want to incorporate a way that once the Retro Grand Prix is unlocked, the title screen will have remake versions of the original title screens from previous Mario Kart games similar to Mario Party Superstars. Example
- It would show different title screens at each start up similarly to how Mario Kart 8/Deluxe's title screens Example
- Sometimes the CPU seems to make decisions that only seem to target the player regardless of placement. I want a smarter CPU for harder difficulties that won't just use an item just to use. If a CPU is holding a shell, they should use it logically or defend themselves with it logically.
- I personally am fine with every other mechanic used in Mario Kart 8/Deluxe such as driving techniques used, amiibo settings, Stats, etc. Keep the same driving techniques even during Double Dash mode. I personally was not a fan of Mario Kart Double Dash's drift mechanic and would not want that function brought back.
~ 3. Characters and Vehicles ~
~ Characters
68 Total Drivers (including DLC) 32 Total Alternate Drivers. 100 Total Individual Characters.
- Driver select screen, press R button to rotate between alternate drivers. Some drivers will have upto 9 different outfits to choose from.
- I wanted the original 8 to be the starting roster.
~ Drivers
Mario》Metal Mario 🔒》Tanooki Mario 🔒》Fire Mario 🔒》Ice Mario 🔒》Dr. Mario 🔒》 - Mario (Classic) 🔒 - Mario (Builder) 🔒 - Mario (SNES) 🔒 - Mario (Sunshine) 🔒 - Mario (Tuxedo) 🔒 - Mario (N64)*🔒 - Metal Mario (Gold) 🔒
Luigi》Penguin Luigi 🔒》Fire Luigi 🔒》Gooigi*🔒》 - Luigi (Classic) 🔒 - Luigi (Golf) 🔒 - Luigi (Builder) 🔒
Peach》Pink Gold Peach 🔒》Cat Peach 🔒》Fire Peach*🔒》 - Peach (Wedding) 🔒
Yoshi - Light-blue Yoshi - Black Yoshi - Red Yoshi - Yellow Yoshi - White Yoshi - Purple Yoshi - Pink Yoshi - Orange Yoshi
Bowser》Dry Bowser 🔒》Meowser 🔒》 - Dry Bowser (Gold) 🔒
Donkey Kong Jr. - Donkey Kong Jr. (SNES) 🔒
Koopa Troopa》Koopa (Freerunning) 🔒》 - Red Koopa (Freerunning) - Blue Koopa (Freerunning) - Purple Koopa (Freerunning) - Gold Koopa (Freerunning) 🔒
Toad》Cat Toad 🔒》Captain Toad 🔒》 - Toad (Pit Crew) 🔒 - Toad (Builder) 🔒 - Toad (Astronaut) 🔒 - Toad (Blue)* - Toad (Yellow)* - Toad (Green)*
Donkey Kong 🔒
Wario 🔒 - Wario (Biker)*
Daisy 🔒
Birdo 🔒 - Birdo (Light Blue) - Birdo (Black) - Birdo (Red) - Birdo (Yellow) - Birdo (White) - Birdo (Purple) - Birdo (Green) - Birdo (Orange)
Baby Mario 🔒
Baby Luigi 🔒
Toadette 🔒》Peachette 🔒》 - Toadette (Explorer) 🔒 - Toadette (Builder) 🔒 - Toadette (Astronaut) 🔒
Paratroopa 🔒 - Green Paratroopa*
Diddy Kong 🔒
Bowser Jr. 🔒
Waluigi 🔒
Petey Piranha 🔒
King Boo 🔒 - King Boo (Luigi's Mansion)
Pac-Man 🔒
Ms. Pac-Man 🔒
Blinky 🔒》Pinky
》Inky》Clyde*》
Dry Bones 🔒 - Dry Bones (Gold) 🔒
R.O.B. 🔒 - R.O.B. (Famicom)*
Shy Guy 🔒 - Light-blue Shy Guy - Black Shy Guy - Green Shy Guy - Yellow Shy Guy - White Shy Guy - Blue Shy Guy - Pink Shy Guy - Orange Shy Guy
Mametchi 🔒
Baby Peach 🔒
Baby Daisy 🔒
Rosalina 🔒
Funky Kong 🔒
Mii 🔒
Honey Queen 🔒
Wiggler 🔒
Lakitu 🔒
Don-chan 🔒
Baby Rosalina 🔒
Iggy 🔒》Roy》Lemmy》Larry》Wendy》Ludwig》Morton》
Link 🔒 - Link (Champion's Tunic)
Villager 🔒 - Villager (Female)
Isabelle 🔒 - Isabelle (Winter)*
Inkling Girl 🔒 - Inkling Girl (lime green) - Inkling Girl (magenta)
Inkling Boy 🔒 - Inkling Boy (purple) - Inkling Boy (teal)
Pauline 🔒
Hammer Bro 🔒》Boomerang Bro 🔒》Ice Bro 🔒》Fire Bro 🔒》
Monty Mole 🔒
Dixie Kong 🔒
Nabbit 🔒
King Bob-omb 🔒
Kamek 🔒
Chargin' Chuck 🔒
Poochy 🔒
~ Newcomers
Noki ⁽ⁿᵉʷ⁾ 🔒 - Noki (Green) - Noki (Pink) - Noki (Yellow)
Pianta ⁽ⁿᵉʷ⁾ 🔒 - Pianta (Pink) - Pianta (Yellow) - Pianta (Purple)
Professor E. Gadd ⁽ⁿᵉʷ⁾ 🔒
Toadsworth ⁽ⁿᵉʷ⁾ 🔒
Luma ⁽ⁿᵉʷ⁾ 🔒 - Luma (Blue) - Luma (Pink) - Luma (Green) - Luma (Cyan) - Luma (Red) - Luma (Purple) - Luma (Black) - Luma (Orange)
~ DLC
Sonic the Hedgehog ⁽ⁿᵉʷ⁾ 🔒
Miles "Tails" Prower ⁽ⁿᵉʷ⁾ 🔒
King K. Rool ⁽ⁿᵉʷ⁾ 🔒》Kaptain K. Rool*》
Krunch ⁽ⁿᵉʷ⁾ 🔒 * Would be an excellent choice for a surprise DLC character to those familiar w/Diddy Kong Racing
Zelda ⁽ⁿᵉʷ⁾ 🔒》Sheik*》
Kirby ⁽ⁿᵉʷ⁾ 🔒
King Dedede ⁽ⁿᵉʷ⁾ 🔒
Captain Falcon ⁽ⁿᵉʷ⁾ 🔒
Samus ⁽ⁿᵉʷ⁾ 🔒》Zero Suit*》
Geno ⁽ⁿᵉʷ⁾ 🔒
- - there's plenty of room for more characters but I figured 100 was the perfect amount of characters, especially with the double dash feature with everyone potentially having a partner with no odd person out.
~ Vehicles
Available parts. The parts available are listed here in the order shown in the vehicle customization screen, with the following notation: ¹ = Changes color, depending on the character. ² = Changes color for the Koopalings. ³ = Changes color for Daisy, Baby Daisy, Rosalina, and Baby Rosalina. (DLC) = Part is only available as downloadable content.
- Personally, I would want a system that prevents everyone from choosing the best racer with the best vehicle parts. For example If Luigi is the best racer and his best vehicle is the standard kart with mushroom tires, and gold glider, obviously everyone will choose Toad and those exact parts to win races. I want everyone to choose their favorite racer and parts that make them comfortable to race in, and not just look at a list of the best racers and parts and just copy and paste that. I don't know how to fix this honestly but I'm sure someone could help with ideas to this to make everyone equal in a way on the track with their own individuality similar to what Mario Kart 7 did with their characters.
~ Karts (Solo Dash)
Standard Kart¹ 4-Wheel Cradle 8-Bit Pipe Frame¹ Apple Kart B Dasher Badwagon Barrel Train Biddybuggy (Buggybud)¹ Birthday Girl (Royal Ribbon)²/³ Blue Falcon Blue Seven Booster Seat (Baby Booster) Bruiser (Growlster) Brute Bull's-Eye Banzai Bulldog-W ⁽ⁿᵉʷ⁾ Bumble V Cact-R Cact-X Cat Cruiser Cheep Charger Cheep Snorkel Circuit Special¹ Clanky Kart Classic Dragster (Nostalgia 1) Cloud 9 Crawly Kart Cucumber Dasher II Daytripper (Royal Racer) Dozer Dasher Dragonfly Dry Bomber Egg 1 Flame Flyer Gold Mantis Gold Pipe Frame Gold Standard (Gold Kart) Green Apple Kart Honeycoupe (Dragonetti) Hurricane Jet Cruiser Jetsetter (Aero Glider) Jumbo Jetter Kiddie Kart¹ Koopa Clown² Landship ² Light Dancer Light Tripper Mach 8 Mini Beast (Concerto) Mushmellow Offroader P-Wing Paintster Parade Kart Penguin Slider Pink Mushmellow Pipe Frame¹ Piranha Prowler Poltergust 4000 Power Flower Prancer Prop Kart Quickshaw ROB-BLS Rambi Rider Royale Shooting Star Sky Pop ⁽ⁿᵉʷ⁾ Sneeker (Bounder)¹ Snow Skimmer Soda Jet Sports Coupe (Sports Coupé) Sprinter (B Dasher Mk. 2) Star Broom Steel Driver Streamliner Streetle Super 1 Super Blooper (Turbo Blooper) Surf Sailer Swift Talon Tanooki Kart Tea Coupe Tiny Titan (Rally Romper) Tiny Tug Tri-Speeder Wario Car Warship Wild Wing Wildlife Yellow Taxi Zucchini (Gherkin) Speed Star ⁽ᵈˡᶜ⁾
Source Whirlwind Sport ⁽ᵈˡᶜ⁾
Source Egg Mobile ⁽ᵈˡᶜ⁾ * Was inspired by this image I found.
Source Reminds me of the Egg Mobile with Monster tires White Cat ⁽ᵈˡᶜ⁾
Source Dark Schnieder ⁽ᵈˡᶜ⁾
Source Car¹ ⁽ᵈˡᶜ⁾ *
Source * the number in the center will be replaced by driver's logo Dragoon Kart ⁽ᵈˡᶜ *
Source ~ Bikes (Solo Dash)
Standard Bike¹ Bit Bike (Nanobike) City Tripper¹ Flame Rider Hurricane Jet Bubble (Bubble Bike) Master Cycle Zero Mr. Scooty (Mr Scooty) Phantom Quacker ROB-LGS Shooting Star (Twinkle Star) Sugarscoot (Bon Bon)¹ The Duke Varmint Wario Bike Zip Zip (Rapide) Zipper Wheelie Bike ⁽ᵈˡᶜ⁾
Source Bullet Bike¹ Comet Dolphin Dasher Flame Runner (Bowser Bike)¹ Jet Bike Mach Bike¹ Magikruiser¹ Master Cycle Sneakster (Nitrocycle) Sport Bike¹ Yoshi Bike¹ Zinger Sting ⁽ᵈˡᶜ⁾ * just an idea I had for a new bike based off of a beta imagine for Donkey Kong racing.
Source * the number in the center will be replaced by driver's logo. Bike version of the Prop Kart
~ ATVs (Double Dash)
Standard ATV (Standard Quad)¹ Bone Rattler Inkstriker Spear (Torpedo)¹ Splat Buggy Teddy Buggy Tyrant Wild Wiggler Hovercraft¹ ⁽ᵈˡᶜ⁾
Source ~ Buggys (Double Dash)
Standard Buggy ¹ Banisher Bolt Buggy Bullet Blaster Coach³ * Heart Coach/Bloom Coach from Mario Kart Double Dash DK Jumbo Fire Buggy¹ * Red Fire from Mario Kart Double Dash Goo-Goo Buggy¹ Koopa Dasher Koopa King Para-Wing Pipe Buggy¹ Piranha Pipes Turbo Birdo Turbo Yoshi Waluigi Racer
~ Tires
Standard (Normal) 8-Bit Standard Ancient Tires (Ancient Tyres) Azure Roller Bicycle Tires Blue Monster Blue Standard (Normal Blue) Button Capsule Crimson Slim Cushion Cyber Slick Drum Gold 8-Bit Standard Gold Tires (Gold Wheels) Heart Rings Hot Monster (Funky Monster) Iron Leaf Tires (Leaf Tyres) Metal Monster Mushroom Mushroom Off-Road Red Monster Retro Off-Road Roller Slick Slim Snorkel Tires Sponge Triforce Tires (Triforce Tyres) Wood (Wooden) Yoshi Tires
~ Gliders
Super Glider¹ 8-Bit Jumping Mario Beast Glider (Ghastly Glider) Bowser Kite Butterfly Sunset Cloud Glider Crimson Crane Droplet Glider Eggshell Glider Eggshell Glider Fare Flier Flower Glider Gold Glider Great Sail Hylian Kite MKTV Parafoil Oilpaper Umbrella Paper Glider Parachute Paraglider (Breath of the Wild) Paraglider (Parafoil) Peach Parasol³ Plane Glider Ribbon Swooper (Swoop) Waddle Wing Waluigi Wing Wario Wing Magic Carpet ⁽ᵈˡᶜ⁾
Source Wizpig Glider ⁽ᵈˡᶜ⁾
Example at 00:31 Tails Flier ⁽ᵈˡᶜ⁾
Source Knuckles Glider ⁽ᵈˡᶜ⁾
Source Gunship ⁽ᵈˡᶜ⁾
Source ~ 4. Items ~
× – Does not appear in Battle Mode.
~ Items found on the track
Item Box - Gives the player a random item. Items given are based on the player's distance from first place. * I would like for them to look either similar to how they looked in Mario Kart 64 or Mario Kart DS' design.
Coin - Gives the player a small boost and increase top speed when more are collected, up to a maximum of ten.
Rupee - The equivalent of a coin, used for Hyrule Circuit and Zelda related courses. They replace coins in the item roulette and in the track.
Bell - The equivalent of a coin, used for Animal Crossing. They replace coins in the item roulette and in the track.
Cash - The equivalent of a coin, used for Splatoon related courses. They replace coins in the item roulette and in the track.
Balloon ⁽ᵈˡᶜ⁾ - The equivalent of an Item Box, used for Diddy Kong Racing related course.
Source Item Box (Capsule) ⁽ᵈˡᶜ⁾ - The equivalent of an Item Box, used for Sonic related course.
Source Star Block ⁽ᵈˡᶜ⁾ - The equivalent of an Item Box, used for Kirby related course.
Source Banana ⁽ᵈˡᶜ⁾ - The equivalent of a coin, used for Donkey Kong Country / Diddy Kong Racing related courses. They replace coins in the item roulette and in the track.
Source Ring ⁽ᵈˡᶜ⁾ - The equivalent of a coin, used for Sonic related courses. They replace coins in the item roulette and in the track.
Source Food ⁽ᵈˡᶜ⁾ - The equivalent of a coin, used for Kirby related courses. They replace coins in the item roulette and in the track.
Source ~ New Items
Coin Block ⁽ⁿᵉʷ⁾ - * floats above player for a short time (10 seconds). Hop to collect upto 10 coins. Can only be obtained if player has 0 coins. Replacing the Coin Box item from Mario Kart Tour.
Example ~ Returning Items
Banana Peel - When a kart hits a Banana Peel, it spins out. You can carry one behind your kart to protect yourself from a single attack. Can be thrown backward and forward.
Green Shell - Travels in a straight line and knocks over a kart it hits.
Red Shell - Red Shell Homes in on the closest kart in front of the player and knocks it over.
Feather - Causes the player to spin and leap in the air, providing a small speed boost upon landing, akin to a regular trick (characters will also perform a trick animation during the jump).
Mushroom - Provides the player's kart with a small speed boost.
Super Star - Provides the player invincibility from all terrain and items, and also giving a speed boost.
Boo - Unleashes Boo, who turns the player invisible for a brief time, making them impervious to enemy attacks, and steals an opponent's item. Cannot steal Special Items.
Coinˣ - Grants the player two extra coins and a micro boost.
Lightningˣ - Causes all opponents to drop their items, shrink, and drive slowly for a short time.
Fake Item - Looks just like an item box, but when you run into it, it knocks you over.
Bob-omb - Explodes after a short time when thrown or dropped, knocking over any kart in its blast radius.
Blooper - Sprays ink on all racers ahead and reduces their visibility. The racers hit also lose some of their traction while sprayed.
Bullet Billˣ - Transforms the player into a Bullet Bill, rocketing through the track with auto-pilot, and providing invincibility from all terrain and items.
Spiny Shellˣ - Targets the racer in first place, knocking over all other karts in its path.
Super Horn - Emits a radial shockwave hitting racers, as well as destroying all obstacles, including the Spiny Shell.
~ Special Items
Fireball (Red) - Three fireballs will revolve around your kart. They split up after they're thrown and go sliding ahead. These powerful pyrotechnics can take out multiple opponents at once. Drivers: Mario, Fire Mario
Fireball (Green) - Three fireballs will revolve around your kart. They split up after they're thrown and go sliding ahead. These powerful pyrotechnics can take out multiple opponents at once. Drivers: Luigi, Fire Luigi
Fire Flower - Allows the player to throw fireballs for a short time that cause other karts to spin out on impact. Drivers: Metal Mario, Fire Peach, Fire Bro
Ice Flower - Three balls of ice will revolve around your kart. Throw them all at once and they'll freeze any kart they hit, causing them to slide. Drivers: Ice Bro, Ice Mario, Penguin Luigi
Heart - This protective Heart revolves around your kart for a set amount of time, shielding you from attacks. Any item that hits the player becomes theirs to use. A cute and handy item. Drivers: Peach, Daisy, Villager, Wendy, Mametchi
Yoshi's Egg - This egg rolls down the road and home in on opponents. When they hit and break, they'll drop three more items. Drivers: Yoshi
Birdo's Egg - Homes in on the kart in front of you and crashes once it hits. Three more items will fly out when it breaks. Drivers: Birdo
Chain Chomp - This fearsome beast chases karts with reckless abandon, pulling the player behind it at breakneck speeds. Drivers: Baby Mario, Baby Luigi
Triple Mushrooms - Orbits the player's kart, providing them with three separate speed boosts. Drivers: Toad, Toadette
Golden Mushroom - Provides the player's kart with continuous speed boosts for a short time. Drivers: Captain Toad
Mega Mushroom - The driver grows bigger, which allows them to squash other racers by running over them, making them lose their items and slow down for a moment. Drivers: Pac-Man, Ms. Pac-Man, Wiggler
Poison Mushroom - A stationary item. Looks like a regular mushroom but If one is run into, the victim shrinks, as if hit by a Lightning. Shrunken racers who run into it revert to normal size. Drivers: Kamek * ngl, i didn't really know who to give this item to
Mushroom Cannon - A cannon designed to resemble a Mushroom. Continually shoots out Mushrooms in front of your kart for a set time. Drivers: Monty Mole, Peachette, Toadsworth
Triple Green Shells - Three green shells that orbit the player's kart, protecting them from incoming attacks. Drivers: Koopa Troopa, Dry Bones, Lakitu, Koopa (Freerunning)
Triple Red Shells - Three red shells that orbit the player's kart, protecting them from incoming attacks. Drivers: Paratroopa, Dry Bones, Lakitu, Koopa (Freerunning)
Bowser's Shell - An awe-inspiring giant shell! As it careens down the road, slamming and ramming into karts, it's the very image of Bowser himself. Drivers: Bowser, Bowser Jr., Dry Bowser
Triple Bananas - Three bananas that orbit the player's kart, protecting them from incoming attacks. Drivers: Donkey Kong Jr., Dixie Kong
Giant Banana - Not only does this big banana spin out karts that hit it, but after being struck it breaks into three regular-sized Bananas. Drivers: Donkey Kong
Banana Barrels - Arm your kart with two fully-loaded barrels of Bananas! Continually shoots out Bananas in front of or behind your kart for a set time. Drivers: Diddy Kong, Funky Kong
Thunder Cloud - A thundercloud hovers over the recipient and strikes it with lightning after 10 seconds. The user shrinks to a very small size for 10 seconds, driving more slowly. Before this happens, the user has higher speed and acceleration while not losing speed when driving off-road, and may pass the cloud to an opponent by bumping into them. Drivers: Blinky, Pinky, Inky, Clyde * If there was absolutely no choice but to have the next Meta character, it'd be the Ghosts. Having one of the worst possible specials in the game should balance them out.
POW Block - The POW Block appears above the karts as a 2D image, warning players of its arrival, and causes any racer on the ground ahead of the user to spin out and drop their items. * Since wheelies are no longer a thing, it always spins out other racers unless they're in anti-gravity mode or during an in air trick Drivers: Mii, Don-chan
Super Leaf- Gives the player's kart a tail that can be used to deflect items, knock over opponents and collect coins. The tail will disappear after a moment or if the player is hurt. Drivers: Tanooki Mario
Lucky Seven - Surrounds the player with seven items that rotates around its kart. The player receives a Mushroom, Banana, Green Shell, Red Shell, Blooper, Bob-omb, and a Star. Drivers: King Boo, Pauline, Poochy, Nabbit, Chargin' Chuck, Pianta, Noki
Boomerang Flower - Can be thrown up to three times, hitting racers forward/backward and when it returns to its user after the first and second use. Driver: Boomerang Bro, Larry
Piranha Plant - Automatically chomps on obstacles and other racers, giving a short speed boost for each bite. Drivers: Petey Piranha
Double Bob-ombs - Two Bob-ombs will revolve around your kart. Throw them both at once. Drivers: Wario, Waluigi, Roy
Bob-omb Cannon - Continually shoots out Bob-ombs in front of your kart for a set time. Drivers: Shy Guy
Giga Bob-omb - After being thrown, it will explode after hitting a kart or bouncing 3 times. It has a larger blast radius than a standard Bob-omb. Drivers: King Bob-omb
Bubble - Briefly envelops your kart and protects you from damage for a set time. While in the bubble, you will get a speed boost and float in the air. Drivers: Baby Peach, Baby Daisy, Baby Rosalina, Lemmy
Dash Ring - Tosses out three rings in front of you along the track. Pass through them for a speed boost! Drivers: Rosalina, Luma, Ludwig, Honey Queen
Hammer - Throws multiple Hammers in an arc aimed at karts in front of yours. Drivers: Hammer Bro
Super Bell - A bell rings above the driver, knocking away nearby karts and items. The bell rings three consecutive times. Drivers: Cat Peach, Cat Toad
Capsule - Three colorful capsules surround your kart. They'll bounce at opponents when thrown. Drivers: Dr. Mario
Splat Bomb ⁽ⁿᵉʷ⁾ - * Explodes after a short time when thrown or dropped, knocking and spraying ink on any kart in its blast radius and reduces their visibility. The racers hit also lose some of their traction while sprayed. Drivers: Inkling Girl, Inkling Boy
Magical Boomerang ⁽ⁿᵉʷ⁾ - * Works like a Boomerang Flower that tracks closes kart infront of player like a Red Shell Drivers: Link
Magnet ⁽ᵈˡᶜ⁾ - * a powerful magnet that pulls opponents towards the player
Source Drivers: Krunch
Nayru's Love ⁽ᵈˡᶜ⁾ - * will surround the racer's kart with a protective shield. Any items that hit this shield will be reflected back at the racer who used them. If a driver using Nayru's Love is attacked with an item such as a Lightning, the racer who used the Lightning item will take damage. Drivers: Zelda
Copy Ability ⁽ᵈˡᶜ⁾ - * steals Special item from any racer. If no racer has a special item on them, it'll randomly generate a random racer's Special Item. Drivers: Kirby
Dedede's Hammer ⁽ᵈˡᶜ⁾ - * driver using Dedede's Hammer, will swing it around for about 5 seconds. Any karts hit will be squashed, causing them to lose their item and speed momentarily. Drivers: King Dedede
Invincibility Shield ⁽ᵈˡᶜ⁾ - * become invulnerable to all damage for a short time. Drivers: Sonic, Tails
Bombs ⁽ᵈˡᶜ⁾ - * Think Double Bob-ombs, the original Triple Bananas and the Feather item. If used as a protective item, upon the explosion, the player will leap in the air, providing a small speed boost upon landing. Drivers: Samus
Geno Flash ⁽ᵈˡᶜ⁾ - * works like a Lightning but doesn't strink opponents. Drivers: Geno
- - R.O.B. and Professor E. Gadd have the ability to obtain any special item, excluding Fireball (Green), Birdo's Egg, Lucky Seven, Nayru's Love ⁽ᵈˡᶜ⁾, Copy Ability ⁽ᵈˡᶜ⁾, and Geno Flash ⁽ᵈˡᶜ⁾
~ 5. Courses ~
~ Cups
161 Total Courses
Nitro Grand Prix Mushroom Cup》 Flower Cup》 Star Cup》 Special Cup 🔒
Retro Grand Prix 🔒 Mushroom 🍄 Courses : Shell Cup》Golden Dash Cup》Red Coin Cup》Blue Coin Cup》Banana Cup》Lucky Cat Cup》1-Up Cup》Gold Cup》
Flower 🌷 Courses: Leaf Cup》Turnip Cup》Freezie Cup》Metal Cup》 Lightning Cup》Rock Cup》POW Cup》Heart Cup》
Star ⭐️ Courses: Sun Cup》Moon Cup》Red Shell Cup》Thunder Cloud Cup》Wing Cup》Boomerang Cup》Coin Block Cup》Warp Cup》
Special 👑 Courses: Vanish Cup》Cherry Cup》Mega Cup》Tanooki Cup》? Block Cup》Spiny Cup》Shine Cup》Grand Cup》
World Grand Prix🔒 Lightning⚡️Courses: Egg Cup》Triforce Cup》Crossing Cup》Bell Cup》Propeller Cup》Fruit Cup》Feather Cup》Acorn Cup》Super Cup》World Cup》
Extra Grand Prix 🔒* Excellent idea to introduce courses from the Mario Kart GP series as well as new courses for DLC content
~ New Courses
Nitro Grand Prix: Mushroom Cup 🍄 1. New Mario Circuit 2. TBD 3. TBD 4. TBD
Nitro Grand Prix: Flower Cup 🌷 1. beach- or water-themed course 2. TBD 3. TBD 4. TBD
Nitro Grand Prix: Star Cup ⭐️ 1. ice- or snow-themed course 2. TBD 3. TBD 4. TBD
Nitro Grand Prix: Special Cup 👑 1. TBD 2. TBD 3. New Bowser's Castle 4. New Rainbow Road
~ Retro Courses
Mushroom 🍄 Courses Retro Grand Prix: Shell Cup 1. ʷⁱⁱ ᵘ Mario Kart Stadium 2. ᵈˢ Yoshi Falls 3. ᵍᶜⁿ Baby Park 4. ˢⁿᵉˢ Bowser Castle 1
Retro Grand Prix: Golden Dash Cup 1. ʷⁱⁱ Luigi Circuit 2. ᵍᵇᵃ Shy Guy Beach 3. ʷⁱⁱ ᵘ Sweet Sweet Canyon 4. ᵍᶜⁿ Dry Dry Desert
Retro Grand Prix: Red Coin Cup 1. ³ᵈˢ Toad Circuit 2. ⁿ⁶⁴ Moo Moo Farm 3. ᵍᵇᵃ Riverside Park 4. ʷⁱⁱ Toad's Factory
Retro Grand Prix: Blue Coin Cup 1. ⁿ⁶⁴ Luigi Raceway 2. ˢⁿᵉˢ Donut Plains 1 3. ᵈˢ Cheep Cheep Beach 4. ³ᵈˢ Shy Guy Bazaar
Retro Grand Prix: Banana Cup 1. ᵈˢ Figure-8 Circuit 2. ʷⁱⁱ Moo Moo Meadows 3. ³ᵈˢ Cheep Cheep Lagoon 4. ⁿ⁶⁴ Kalimari Desert
Retro Grand Prix: Lucky Cat Cup 1. ˢⁿᵉˢ Mario Circuit 1 2. ᵍᶜⁿ Peach Beach 3. ⁿ⁶⁴ Koopa Troopa Beach 4. ʷⁱⁱ ᵘ Thwomp Ruins
Retro Grand Prix: 1-Up Cup 1. ᵍᶜⁿ Luigi Circuit 2. ³ᵈˢ Daisy Hills 3. ˢⁿᵉˢ Ghost Valley 1 4. ᵍᵇᵃ Bowser Castle 1
Retro Grand Prix: Gold Cup 1. ᵍᵇᵃ Peach Circuit 2. ʷⁱⁱ ᵘ Water Park 3. ʷⁱⁱ Mushroom Gorge 4. ᵈˢ Luigi's Mansion
Flower 🌷 Courses Retro Grand Prix: Leaf Cup 1. ᵍᶜⁿ Mushroom Bridge 2. ᵍᵇᵃ Boo Lake 3. ʷⁱⁱ ᵘ Twisted Mansion 4. ³ᵈˢ Rock Rock Mountain
Retro Grand Prix: Turnip Cup 1. ᵍᵇᵃ Mario Circuit 2. ʷⁱⁱ ᵘ Toad Harbor 3. ⁿ⁶⁴ Choco Mountain 4. ˢⁿᵉˢ Bowser Castle 2
Retro Grand Prix: Freezie Cup 1. ᵈˢ Desert Hills 2. ᵍᶜⁿ Mario Circuit 3. ʷⁱⁱ DK Summit 4. ᵍᵇᵃ Bowser Castle 2
Retro Grand Prix: Metal Cup 1. ʷⁱⁱ Mario Circuit 2. ⁿ⁶⁴ Frappe Snowland 3. ᵍᶜⁿ Daisy Cruiser 4. ʷⁱⁱ ᵘ Shy Guy Falls
Retro Grand Prix: Lightning Cup 1. ʷⁱⁱ ᵘ Mario Circuit 2. ˢⁿᵉˢ Ghost Valley 2 3. ᵈˢ Waluigi Pinball 4. ʷⁱⁱ Wario's Gold Mine
Retro Grand Prix: Rock Cup 1. ˢⁿᵉˢ Choco Island 1 2. ᵈˢ Delfino Square 3. ³ᵈˢ Music Park 4. ⁿ⁶⁴ Mario Raceway
Retro Grand Prix: POW Cup 1. ³ᵈˢ Wuhu Loop 2. ʷⁱⁱ Coconut Mall 3. ᵍᵇᵃ Cheese Land 4. ᵈˢ Shroom Ridge
Retro Grand Prix: Heart Cup 1. ⁿ⁶⁴ Toad's Turnpike 2. ³ᵈˢ Mario Circuit 3. ˢⁿᵉˢ Donut Plains 2 4. ᵍᶜⁿ Waluigi Stadium
Star ⭐️ Courses Retro Grand Prix: Sun Cup 1. ᵍᵇᵃ Snow Land 2. ˢⁿᵉˢ Choco Island 2 3. ᵍᶜⁿ Yoshi Circuit 4. ⁿ⁶⁴ Bowser's Castle
Retro Grand Prix: Moon Cup 1. ⁿ⁶⁴ Wario Stadium 2. ʷⁱⁱ Koopa Cape 3. ᵍᵇᵃ Yoshi Desert 4. ʷⁱⁱ ᵘ Mount Wario
Retro Grand Prix: Red Shell Cup 1. ʷⁱⁱ Daisy Circuit 2. ᵍᵇᵃ Ribbon Road 3. ᵈˢ Mario Circuit 4. ᵍᶜⁿ DK Mountain
Retro Grand Prix: Thunder Cloud Cup 1. ʷⁱⁱ ᵘ Sunshine Airport 2. ⁿ⁶⁴ Sherbet Land 3. ˢⁿᵉˢ Vanilla Lake 1 4. ³ᵈˢ Maka Wuhu
Retro Grand Prix: Wing Cup 1. ᵈˢ DK Pass 2. ʷⁱⁱ ᵘ Dolphin Shoals 3. ³ᵈˢ Neo Bowser City 4. ʷⁱⁱ Grumble Volcano
Retro Grand Prix: Boomerang Cup 1. ᵍᶜⁿ Sherbet Land 2. ³ᵈˢ Wario Shipyard 3. ⁿ⁶⁴ Royal Raceway 4. ˢⁿᵉˢ Bowser Castle 3
Retro Grand Prix: Coin Block Cup 1. ˢⁿᵉˢ Koopa Beach 1 2. ᵈˢ Tick-Tock Clock 3. ʷⁱⁱ Maple Treeway 4. ᵍᵇᵃ Bowser Castle 3
Retro Grand Prix: Warp Cup 1. ³ᵈˢ Piranha Plant Slide 2. ᵍᶜⁿ Mushroom City 3. ʷⁱⁱ ᵘ Electrodrome 4. ᵈˢ Airship Fortress
Special 👑 Courses Retro Grand Prix: Vanish Cup 1. ˢⁿᵉˢ Donut Plains 3 2. ʷⁱⁱ Moonview Highway 3. ᵍᵇᵃ Bowser Castle 4 4. ᵍᶜⁿ Rainbow Road
Retro Grand Prix: Cherry Cup 1. ³ᵈˢ DK Jungle 2. ᵍᵇᵃ Broken Pier 3. ˢⁿᵉˢ Ghost Valley 3 4. ʷⁱⁱ ᵘ Rainbow Road
Retro Grand Prix: Mega Cup 1. ʷⁱⁱ Dry Dry Ruins 2. ʷⁱⁱ ᵘ Bone-Dry Dunes 3. ⁿ⁶⁴ Banshee Boardwalk 4. ˢⁿᵉˢ Vanilla Lake 2
Retro Grand Prix: Tanooki Cup 1. ᵍᶜⁿ Wario Colosseum 2. ³ᵈˢ Rosalina's Ice World 3. ʷⁱⁱ Bowser's Castle 4. ⁿ⁶⁴ Rainbow Road
Retro Grand Prix: ? Block Cup 1. ᵈˢ Wario Stadium 2. ˢⁿᵉˢ Koopa Beach 2 3. ʷⁱⁱ ᵘ Bowser's Castle 4. ᵍᵇᵃ Rainbow Road
Retro Grand Prix: Spiny Cup 1. ᵍᵇᵃ Lakeside Park 2. ᵍᶜⁿ Dino Dino Jungle 3. ᵈˢ Bowser Castle 4. ʷⁱⁱ Rainbow Road
Retro Grand Prix: Shine Cup 1. ʷⁱⁱ ᵘ Cloudtop Cruise 2. ⁿ⁶⁴ Yoshi Valley 3. ³ᵈˢ Bowser's Castle 4. ᵈˢ Rainbow Road
Retro Grand Prix: Grand Cup 1. ⁿ⁶⁴ D.K.'s Jungle Parkway 2. ᵈˢ Peach Gardens 3. ᵍᶜⁿ Bowser's Castle 4. ³ᵈˢ Rainbow Road
Lightning⚡️Courses 🔒 World Grand Prix: Egg Cup 1. ˢⁿᵉˢ Rainbow Road 2. ᵗᵒᵘʳ Berlin Byways 3. ʷⁱⁱ ᵘ Wild Woods 4. ˢʷᶦᵗᶜʰ Yoshi's Island
World Grand Prix: Triforce Cup 1. ˢⁿᵉˢ Mario Circuit 4 2. ᵗᵒᵘʳ Los Angeles Laps 3. ᵗᵒᵘʳ Piranha Plant Cove 4. ʷⁱⁱ ᵘ Hyrule Circuit
World Grand Prix: Crossing Cup 1. ᵍᵇᵃ Luigi Circuit 2. ᵗᵒᵘʳ Sydney Sprint 3. TBA 4. ʷⁱⁱ ᵘ Animal Crossing
World Grand Prix: Bell Cup 1. ᵍᵇᵃ Sky Garden 2. ᵗᵒᵘʳ Singapore Speedway 3. ʷⁱⁱ ᵘ Super Bell Subway 4. TBA
World Grand Prix: Propeller Cup 1. ˢⁿᵉˢ Mario Circuit 3 2. ᵗᵒᵘʳ Vancouver Velocity 3. ʷⁱⁱ ᵘ Ice Ice Outpost 4. ˢʷᶦᵗᶜʰ Sky-High Sundae
World Grand Prix: Fruit Cup 1. ᵍᵇᵃ Sunset Wilds 2. ᵗᵒᵘʳ New York Minute 3. ᵗᵒᵘʳ Bangkok Rush 4. TBA
World Grand Prix: Feather Cup 1. ˢⁿᵉˢ Mario Circuit 2 2. ᵗᵒᵘʳ London Loop 3. ᵗᵒᵘʳ Ninja Hideaway 4. ʷⁱⁱ ᵘ Mute City
World Grand Prix: Acorn Cup 1. ᵗᵒᵘʳ Paris Promenade 2. ᵗᵒᵘʳ Merry Mountain 3. ʷⁱⁱ ᵘ Dragon Driftway 4. TBA
World Grand Prix: Super Cup 1. ᵍᵇᵃ Cheep-Cheep Island 2. ᵗᵒᵘʳ Amsterdam Drift 3. TBA 4. ʷⁱⁱ ᵘ Big Blue
World Grand Prix: World Cup 1. ᵗᵒᵘʳ Tokyo Blur 2. ʷⁱⁱ ᵘ Excitebike Arena 3. ᵗᵒᵘʳ Athens Dash 4. TBA
~ Extra/DLC Courses
Extra Grand Prix: Mario Cup 1. ᵃᵍᵖ Mario Highway 2. ᵃᵍᵖ Mario Beach
Extra Grand Prix: Extra Mario Cup 🔒 1. ᵃᵍᵖᵈˣ Splash Circuit 2. ᵃᵍᵖᵈˣ Tropical Coast
Extra Grand Prix: DK Cup 1. ᵃᵍᵖ DK Jungle 2. ᵃᵍᵖ Bananan Ruins
Extra Grand Prix: Extra DK Cup 🔒 1. ᵃᵍᵖᵈˣ Bananan Labyrinth 2. ᵃᵍᵖᵈˣ DK Jungle
Extra Grand Prix: Wario Cup 1. ᵃᵍᵖ Diamond City 2. ᵃᵍᵖ Snow Panic
Extra Grand Prix: Waluigi Cup 1. ᵃᵍᵖ² Stadium Arena 2. ᵃᵍᵖ² Waluigi Stadium
Extra Grand Prix: Pac-Man Cup 1. ᵃᵍᵖ Pac Mountain 2. ᵃᵍᵖ Pac Labyrinth
Extra Grand Prix: Extra Pac-Man Cup 🔒 1. ᵃᵍᵖᵈˣ PAC-MAN Stadium 2. ᵃᵍᵖᵈˣ NAMCO Circuit
Extra Grand Prix: Bowser Cup 1. ᵃᵍᵖ Bowser's Castle 2. ᵃᵍᵖ Castle Wall
Extra Grand Prix: Extra Bowser Cup 🔒 1. ᵃᵍᵖᵈˣ Bowser's Factory 2. ᵃᵍᵖᵈˣ Bowser's Castle
Extra Grand Prix: Rainbow Cup 🔒 1. ᵃᵍᵖ Rainbow Coaster 2. ᵃᵍᵖ Rainbow Downhill
Extra Grand Prix: Yoshi Cup 1. ᵃᵍᵖ² Yoshi Park 1 2. ᵃᵍᵖ² Yoshi Park 2
Extra Grand Prix: Toad Cup 1. ᵃᵍᵖᵈˣ Peach Castle 2. ᵃᵍᵖᵈˣ Kingdom Way
Extra Grand Prix: Don-chan Cup 🔒 1. ᵃᵍᵖᵈˣ Bon Dance Street 2. ᵃᵍᵖᵈˣ Omatsuri Circuit
Extra Grand Prix: Bowser Jr. Cup 1. ᵃᵍᵖᵈˣ Aerial Road 2. ᵃᵍᵖᵈˣ Sky Arena
Extra Grand Prix: Inklings Cup 1. Splatoon themed course * Splat Circuit 2. Splatoon themed course
Extra Grand Prix: Sonic ⁽ᵈˡᶜ⁾ 🔒 1. Sonic themed course * Twinkle Circuit
Source at 1:00 2. Sonic themed course * Green Hill Zone related course
Extra Grand Prix: King K. Rool ⁽ᵈˡᶜ⁾ 🔒 1. King K. Rool/Donkey Kong Country related themed course 2. Diddy Kong Racing related themed course * Jungle Falls or Darkmoon Caverns
Source 1 Source 2 Extra Grand Prix: Zelda ⁽ᵈˡᶜ⁾ 🔒 1. Zelda themed course * Lost Woods 2. Zelda themed course
Extra Grand Prix: Kirby ⁽ᵈˡᶜ⁾ 🔒 1. Kirby themed course * Fantasy Meadows (from Kirby Air Ride)
Source 2. Kirby themed course * Meta Knight's Halberd or The Great Cave Offensive
Extra Grand Prix: Samus ⁽ᵈˡᶜ⁾ 🔒 1. Metroid themed course 2. Metroid themed course
~ 6. Battle ~
In all games, the engine class of Battle Mode is fixed to 50cc. An exception is the Renegade Roundup mode where it is increased to 100cc.
~ Battle Modes
Balloon Battle》Team Balloon Battle》 Classic Balloon Battle
》Team Classic Balloon Battle - Mini Bomb Karts return. Shine Thief》Team Shine Thief》 Bob-omb Blast》Team Bob-omb Blast Shine Runners Coin Runners (Coin Battle)》Team Coin Runners》 Renegade Roundup
Thunder Cloud Tag ⁽ⁿᵉʷ⁾* - Similar to Shine Thief but reverse. Think of it as Tag. A random player has a Thunder Cloud and must tag others to lose it from above their head. If the player holds the Thunder Cloud when the timer reaches zero, this process repeats until one player remains.
~ Courses
ˢⁿᵉˢ Battle Course 1 ˢⁿᵉˢ Battle Course 2 ˢⁿᵉˢ Battle Course 3 ˢⁿᵉˢ Battle Course 4 ⁿ⁶⁴ Big Donut ⁿ⁶⁴ Block Fort ⁿ⁶⁴ Double Deck ⁿ⁶⁴ Skyscraper ᵍᵇᵃ Battle Course 1 ᵍᵇᵃ Battle Course 2 ᵍᵇᵃ Battle Course 3 ᵍᵇᵃ Battle Course 4 ᵍᶜⁿ Cookie Land ᵍᶜⁿ Block City ᵍᶜⁿ Luigi's Mansion ᵍᶜⁿ Nintendo GameCube ᵍᶜⁿ Pipe Plaza ᵍᶜⁿ Tilt-a-Kart ᵈˢ Nintendo DS ᵈˢ Twilight House ᵈˢ Palm Shore ᵈˢ Tart Top ᵈˢ Block Fort ᵈˢ Pipe Plaza ʷⁱⁱ Block Plaza ʷⁱⁱ Delfino Pier ʷⁱⁱ Funky Stadium ʷⁱⁱ Chain Chomp Wheel ʷⁱⁱ Thwomp Desert ³ᵈˢ Honeybee Hive (Honeybee House) ³ᵈˢ Sherbet Rink ³ᵈˢ Wuhu Town ˢʷᶦᵗᶜʰ Battle Stadium ˢʷᶦᵗᶜʰ Sweet Sweet Kingdom ˢʷᶦᵗᶜʰ Dragon Palace ˢʷᶦᵗᶜʰ Lunar Colony ˢʷᶦᵗᶜʰ Urchin Underpass ᵗᵒᵘʳ New York Minute B ᵗᵒᵘʳ Paris Promenade B Icicle Pyramid or Smokey Castle ⁽ᵈˡᶜ⁾
Source 1 Source 2 submitted by
VernonKazama to
u/VernonKazama [link] [comments]
2023.05.28 16:39 Sparkletinkercat Lets all share our D&D stories and campaigns.
Its roughtly 1am and I decided this would be a good thing to do at 1am. And of course at 1am I am thinking.. I want to hear some stories about peoples experiences as a player or as a DM.
So lets start an 'ask me anything post train'. Basically when you ask your first question in this post about someone elses experience you should do the following:
- Introduce yourself
- Include a bit of information about the characters you have made/played or the campaigns you have been in.
- And the line 'Ask me anything' or 'AMA'.
You only need to do this once. Then you can ask as many questions as you want.
And that way everyone can have some cool stories to read, fun ideas for characters or even campaigns.
So as the post creator I shall start:
A bit about me: Hello I am Sparkle and I am a professional DM who is trying to become a better DM than Matt Mercer (which is a really high benchmark, he's a really good DM). I like drawing art and making animated maps for D&D.
I am currently playing in six D&D campaigns a week. And I am dming 3 of them. The highest amount of players I have DMed for at once was around 15 and the longest I have dmed for at once is 11 hours.
These are the six campaigns I am in currently.
Astral Antics: As a DM (My fav campaign to DM) This campaign is a homebrew campaign which is focused on portals, gods and ancient magic (Blood magic, Ethereal Magic, and the Zenith) The whole group has custom classes and races which may be an interesting discussion for some. They are currently infiltrating the vampires kings, aka Venerzar Dunbars, castle (who happens to be one of the players father) and Ketsu has just discovered a card from the deck of many things. (Its not the first card to have been found)
Endless Vernandia and Endless Vernandia Tarvea: As a DM
This group is my largest group. Their campaign is split into two sections currently.
Endless Vernandia (EV) was based in a spirit world after the players died in their own worlds. They learnt to survive in the wilderness, build bases and just sorta mess around. The group has an interest in door hinges (don't get me started on this), one of the players was accidently turned into a lich (even I am not sure how this happened). We also had a merchant who stole everyones hearts, no wait that was Granny num nums... (My players never forgave me for killing her off). And eventually they got reincarnated into a new world. Oh and lets not forget this worlds gimmick of corruption.
EV Tarvea: The group now has new characters (reminiscent of the old) and spirit animals. (Bonus points if anyone can figure out the series this world is based off). The characters are busy solving mysteries whilst trying to avoid the corruption they have discovered is seaping into this world from Vernandia.
The Multitude of Magnus: As a DM This one on one campaign is set in a world where the player Magnus has been besett with a strange illness. He also happens to be a prince. Starting as a skeleton he wakes up finding the world no longer accepts him. He makes a tonne of friends as he time travels through the past versing an ancient black drahon called Neskur who keeps killing his family who he left behind. Eventually he manages to escape the time loop he is in and ends up in Magnus the 1sts body. He also discovers along the way a missing soul god and an enemy called Vane.
The Ruins of Senpitrial. As a player This campaign has been going on for quite a while now and its my favourite campaign as a player. In this campaign there is a lich called Ur Kad who is attempting to cause another ruining, there is also a god called the lord of blood who myself, Fane and Kat are aiming to kill. In this campaign I am playing a 'human' wizard detective called Liburua Batekin who fully believes he is a human. Except his disguise self spell is a bit weird, now that you mention it. He eventually meets a god called Grey Jacket (god of change) whos true name is unknown and eventually learns about his true nature. He is in fact a changling, who is honestly a bit weird for a changling as the only other two changlings he has met have mentioned it. Currently we are in the under dark trying to find Fanes family.
Chaos Corner: As a player. We have only just started yesterday and I am playing a very interesting character with super low stats. I cannot say more as I know some of the campaign members frequent reddit but I will happily tell anyone in direct messages about the character.
Generals Campaign: As a player General is a new DM and hes running a mostly combat campaign as we try to stop an evil king from bringing back a pretty evil god. I am playing a Revenant Asimar Mystic/Phoenix Sorcerer who died in one of the kings attacks on the town. Tempest one of the players in the party killed me as I killed him bring us both back as Revenents looking for revenge on each other. He is hiding his looks and eventually decided he wanted revenge on the king for sending him to his doom as I hunt him down. Except we are both immortal undead. Yea this is going to be a blast later on
Campaigns that have finished, so I am no longer in them.
Not all campaigns go well, and thats ok. Here are two that didnt work.
(Fake name) Jhins campaign: We were playing a group looking for some magic items. Jhin despite being a very new dm is very good at characters... At combat not so much. The main reason the campaign failed was due to restricting player abilities and just sort of giving up. The group was VERY chaotic and I mean very. In this campaign I played a Raven and a Kalashtar called Harbringer and Watcher. Their classes were rogue/Raven Queen Warlock. Basically Watcher is super nice, Harbringer is evil. Watcher shows himself to the party and Harbringer never really does. These two have a tonne of lore and are pretty fun to play.
After Jhin gave up I tried taking the group on. Yea even I failed. Basically the new game was about two dimensions, one called the mirror world where players played characters the other players designed (they didnt know their stats) and then you had the material where it was normal dnd. Anyway there were wizards on dragons and the group didnt get anywhere through the story anywhere fast. They spent a session talking about things outside of the game (they were all friends) and after a few more sessions after a talk to see if they would improve I dropped the campaign.
However we have some that did work, except people got too busy.
The Chaos Crew as a DM This campaign lasted ages and its the campaign that truely got me into dming. One day my friends told me when we were playing another game that they were trying to learn how to play dnd but didnt know where to start. Nobody had played before. I said I could try dming for them. They agreed and we promptly began a campaign. The campaign was a time travel campaign where the party slowly ran out of time to stop neskur from taking over their minds. And yes this is the origin of the infamous villian Neskur. And Senshin his nice brother. The group had a lot of fun as they stole a hippogriff egg, Yasuo killed the entire party in an epic betrayal (pvp was commonplace, fun and normal). Tbanger died 7x, sometimes on purpose, other times not so much. P.S: you still hold the record. The players also came up with the pelvis ghost..... Trust me you do not want to steal any pelvises in my games, it never ends up well. And the players drew the fates card and got revenge on Yasuo. Then we had exams and never played another game together. Currently I might be trying to gather them up for a reunion.
And last but not least... The original campaign. Based on the Taldora books (the one with the belt and 7 gems), we had a game where the terrifie were first introduced. A player died in session one after jumping purposely off a 30ft tall wall and getting poked with a stick. We had a sword incident where it glanced off a wall and impaled a dwarf (who rolled a nat 1) and an epic battle over a river. Five or so sessions in we had scheduling issues and didnt play again. However one of the three from the campaign later joined Astral Antics and Endless Vernandia. I kind of got them addicted to D&D... they thanked me for it lol.
And anyway that is it in terms of my campaigns. So......
AMA: Ask me anything, even specific questions like why my players are scared of birds or even about bagpipes. I will attempt to answer them all. Though I would love to see some questions that may led to some interesting tales. Go wild.
DMs I am happy to share any of my resources I have created for my campaigns if anyone wants them.
submitted by
Sparkletinkercat to
DnD [link] [comments]
2023.05.28 12:31 DPGamez123 My Wednesday S2E1- Woecome Back to Nevermore (fanfiction)
Episode 1- Woecome back to Nevermore.
We slowly zoom in on the Addams Family House. Gloomy and as spooky as ever. As the camera zooms in, we go through a window and see Thing, the disembodied and sentient hand. He's just chased a big spider away. Suddenly the voice of Mortica Addams was heard
"Dinner is ready, my dark angel"
Wednesday Stands up from her typewriter desk and walks out of her room. She begins her inner Monolog as she walks to the dining room and sits down while her food is being brought up
"The last few months away from Nevermore have been as I suspected. Pure torture. That be it from Mother and Father's continuous hideous display of affection, to Pugsley being as pathetic as ever. Never would I have thought I'd miss being away from here"
Wednesday finally gets her food as Morticia begins to speak
"So, are you ready to return to Nevermore again dear?"
Wednesday looks into the void
"You mean where I almost died and successfully solved a serial killer case? I would say my return would be more than adequate for my sanity"
Gomez and Morticia share a proud look as Gomez looks at Wednesday
"Oh, we just knew you'd love it there. We're so happy that you made some friends."
Wednesday looks offended
"They are not my friends, they're merely the classmates I've become acquainted with."
Pugsley eats more as he looks at her
"Isn't that just another word for "friend"?"
Wednesday glares
"It is not…"
Wednesday finishes her dinner as she returns to her room and sits down at her chair. She moves her eyes so she can see behind to her left
"I know you're there, Thing…"
He scurries on her desk and taps away, talking to her
"I suppose you can come back with me this semester. That is… if you do my bidding yet again?"
Thing does a "Yes Sir" salute. He scurried over to Wednesday's purse and tapped on it
"What? I have already packed all I need."
Thing opens it, and out slides her Phone. The same phone Xavier gave to her all those months ago.
"I said I will NEVER be a slave to technology, Thing. Besides, that stalker still has my number."
Thing taps away again
"My "friends?" If they are so inclined to be that word, they will just have to wait until tomorrow."
Thing picks it up and slides it on her desk as he taps the screen. Wednesday has multiple next messages
"sighs Fine, I suppose I can take a quick gander."
She opens the notifications, from Xavier. The only named contact in her phone
Xavier-
63 Days Ago- Wednesday? I know you said you'd never call me, but I just want to know if you're doing alright?
50 Days Ago- Really? Still ignoring me? You always did enjoy the silent treatment.
31 Days Ago- Um… for real are you just gonna ignore me? I thought we ended on a better note last semester?
17 Days Ago- Ok then… I'm just gonna assume that I'm talking to a dead phone. That thing cost a fortune by the way, you're welcome… just… I guess I'll see you around?
Yesterday- Well if you ever see this… just know I will be attending a new school this year…
Wednesday looks strangely alarmed at the last message
"New school? I guess it won't hurt to check in on him?"
Thing taps, saying to go for it
Wednesday-
Leaving Nevermore I hear? I suppose it's for the best.
Almost instantly… she gets a response
Xavier-
Ha! You fell for the bait! I knew you had some kind of a heart.
Wednesday could just feel the rage in her swell as she realized she was tricked
Wednesday-
You know I could always delete your contact?
Xavier-
Wait! I'm sorry, Okay? I just wanted to try one last thing. Just tell me, are you coming back this semester?
Wednesday thinks… should he tell him? Or just wait for the next day? She decides to be nice for today
Wednesday-
Indeed
Xavier-
That's good. Can't wait to see you again. Thing coming along too?
Thing reads it and signs something
Wednesday-
He said to not make him put you back in that squad car.
Xavier-
Ha ha. By the way… Did you ever try to contact Enid? You know how much you mean to her? Ajax says she's been kinda down lately.
Wednesday-
I do not have a way of getting her number. Nor do I want her flooding my phone with those insipid little pictures.
Xavier-
I get that. 😉 And don't worry, I haven't told anyone about you getting that phone.
Wednesday-
Apparently someone does…
Xavier-
Obviously I know about it Wednesday.
Wednesday-
I did not mean you…
Xavier-
Wait… what? Everything OK?
Wednesday-
I have to go. I will explain more tomorrow.
Xavier-
Wait! Ugh… fine…
And with that, Wednesday put her phone back in her bag. Thing taps again
"No, that did not change anything. I still loathe modern technology. And do not spy on my stuff again…"
He bows in apologies
"Now, return to Mother and Father please. I require my space"
Wednesday does some more writing. She's already working on drafts for "Viper De La Muerta: Más Venenosa" The sequel to her book. A few hours go by, and she checks the clock. It says 11:54 P.M. She needs to get some sleep. So she ends her paragraph, wishing a good night to her parents. Her bed is a full queen sized bed, all to herself. It's all black and she has a gray-black blanket. She eventually falls asleep. Suddenly she's somewhere she doesn't understand
Enid is on the ground writhing in pain
"Ahhh! Heeelp!"
"Enid!?"
Wednesday goes to her, surprised. She then sees Xavier getting beat up by strangers
"Ah! Oh! Get the hell back!"
"Xavier!?"
He's punched to the floor as Wednesday tries to help, and now sees Eugene knocked out in the corner and a seemingly lifeless Sheriff Galpin. She then hears a voice
"I'm still out there Wednesday!!!"
Wednesday wakes up and is in a panic, sweating
"Xavier? Enid!? Eueg…
she looks around… a nightmare? She rubs her head and takes a sip of Water from her bottle. She checks her alarm clock
"4:45? Still a few more hours."
She lays back down and wakes up at 7:30. No more nightmares for the rest of the morning
"Good morning Pugsley…"
Pugsley takes a bite of his cereal
"Hey sis… you know I'm…
"Going to miss me?"
She finishes the sentence
"I know, I will miss the way you scream from your hair pulling too."
Morticia enters the room
"Alright darling, Lurch is waiting."
"Okay Mother. I am ready"
Wednesday and Pugsley share a hug, Wednesday not completely enjoying it. She says her goodbyes to her Parents too. Wednesday gets in the car as Lurch drives off. They eventually get to Jericho County. She looks at some of the buildings she remembers from last semester. The hearse rolls up to the Nevermore gates and enters. Lurch opens the door and Wednesday steps out. She monologs again
"Nevermore seemed the same as ever. The same annoying people. The same clueless teachers. And just a little less serial killers. Maybe… that is"
"Lurch, you can go ahead and go. I'll handle the luggage from here."
Lurch nods and drives off. Wednesday puts her bag on her shoulders as she starts to pull her cello case
"That looks kinda heavy?"
Wednesday turns to look at the voice. Xavier. She rolls her eyes
"Need a hand?"
Wednesday sighs
"I suppose"
He grabs the cello and walks with her
"It's nice to see you again. Wish I could say you've gotten taller but…"
"Don't comment on my height."
"Just joking hehe."
Wednesday does not find it amusing
"I suppose the feeling of seeing you is mutual?"
She finds it hard to talk with him. She doesn't know why, but she feels the need to say something to him? Something from last year. She ignores it. They get up to Ophelia hall as they knock. A familiar girl with pink and blue hair answers
"OMG! I missed you so much!?!?"
Enid hugs her tightly, she gets pushed back
"Right… no hug unless it's a near death experience. Right! And Hi Xavier!"
She gives him a small hug too. She Whispers at him
"So… you two gonna hook up? Please tell me…"
Xavier looks terrified
"What!? No… no no no… of course not! We only texted a…. Enid's eyes grow shit…"
She glares at the two
"YOU have a f*cking Phone!? Just when were you gonna tell me!? We could've talked alllll break!? Give me your number now and I'll show you the ways of Facebook, and Insta, and Tiktok, and blogging and…"
"Enid!"
Wednesday interrupts
"Could you hold your thoughts for a second before I vomit!? You're giving me a headache and I've only seen you for 43 seconds."
Enid calms down
"Okay… you're right. I'm sorry. But hey, when were YOU gonna tell me Mr. Artsy Fartsy!?"
Xavier looks confused
"Me!? Would you want to break that kinda promise with her…?"
Enid looks at an already angered Wednesday
"I guess that's fair Xavier. So, I hear you and Ajax are now roomies?"
He nods
"Yep. The councilors said it should be fine."
Wednesday interjects
"I thought Gorgons could only be roommates with other Gorgons?"
Xavier clarifies
"As long as he wears his hat, and I don't walk in on him taking a shower… I'll be fine.*
Enid looks excited
"Speaking of Ajax… I'm gonna go see him! BRB!"
She walks out the door as Wednesday walks to her desk and places her Typewriter out of her bag and onto her desk
"Wow. Still using that old dinosaur huh?"
She looks offended
"Of course I am? It is the only true way of writing"
Xavier stands next to her
"What if you mistype a word? You just start over the whole page?"
Wednesday places her pages as she continues talking
"Only amateurs would make that kind of mistake in their work. Anyway, are you just going to annoy me or can I get some work done?"
Xavier looks annoyed
"Excuse me for trying to be nice? I thought you'd have a better understanding of friendship after last year?"
Wednesday gets up fast… but doesn't turn around, Xavier notices
"What? Did that break your thick layer of angst?"
Wednesday turns around. She somehow has a guilty look in her eyes despite being the same lifeless ones
"I… I… I apologize…"
Xavier looks less annoyed now
"It's fine… I know you don't fully get social interaction that well and…"
She interrupts
"No… not for that…"
"Huh?"
Xavier looks at her confused. Wednesday looks at him now
"I apologize for what happened last semester… for everything. Misjudging you, tricking you with the Rave'n, getting you arrested, and for ignoring your messages. Okay?. I should've listened to you more, not Tyler. I'm sorry…"
Wednesday sits down as that took everything out of her
"Wow, uh… that… thank you Wednesday. That means a lot from you."
Wednesday nods
"Consider us even?"
"Not yet…"
Wednesday looks confused
"Why?"
"I have some things to tell you. But first we need to get to that assembly. It starts in like 8 minutes. We get to meet the new principal"
Wednesday begrudgingly agrees and grabs her small bag. Thing jumps on her shoulder
"Hey Thing! How's it going buddy!?"
Thing makes a fist for a fist bump to where they collide. They make their way to the door and Xavier opens it. Only to find Enid who falls on the floor. Xavier looks confused
"Enid, what the hell are you doing? Wait… were you listening to us?"
Enid stands up and straightens her shirt
"Uh no…"
Xavier dusts some dirt off her shoulder
"Then what were you doing against the door?"
Enid panics
"Uh… I was scratching my head on the door. You know us werewolves. Always itchy! Hehe.
Wednesday gets mad
"Enid, there is nothing to spy on us for. Me and Xavier are just friends and that's it? Stop wishing a relationship into fruition."
Enid sulks
"Fine… I promise…"
She walks away. Wednesday looks at Xavier who kinda smirks
"What Xavier?"
He chuckles
"Nothing. Just didn't think I'd hear you call me, or anyone a friend"
"Would you prefer us not to be?"
She said sternly
"It's a joke, calm yourself. Let's get going to that assembly"
They walk out of the dorm and to the assembly area. Wednesday begins to think about Principal Weems. She starts her inner Monolog
"Principal Weems and I may have had our differences, but in the end she was not so bad. She did try and help me take down Laurel Gates. Unfortunately that is what resulted in her untimely demise. She deserved better."
She stands by the group of students as the new principal gets to the stand. He looks middle aged with mid length black hair. He has a five o'clock shadow and wears a black suit and pants. He begins his speech
"Hello everyone, my Nevermore students. It will be an honor to be the new principal at this fine and unique school. Now, I know most of you miss Larissa Weems dearly. But I assure you I will do everything in my part to fill that void"
A lot of the students look rather skeptical
"We hope you all enjoyed your forced vacation, and we welcome everyone back. And we hope you all healed well after last year's… unfortunate incident. But know this, we will take extra precautions with our students' safety. We would also like to give a special thanks to one of our students. Please, give a nice round of applause to our very own…. Wednesday Addams!"
He and the other students start clapping with praise. She looks around embarrassed and also sees Enid and Xavier happily joining in the applause
"We'd also like to thank some other students who helped on that dreadful night. Enid Sinclair, Xavier Thorpe, Bianca Barclay, Yoko Tanaka, Ajax Petropolus, Kent and Divina Waters, and Eugene Ottinger!"
Everyone cheers for the heroes of last semester
"We would also like to ask Ms. Addams some questions?"
Someone comes to her with a mic, Enid and Xavier step in front of her. Enid talks first
"Whoa, whoa! Wednesday does not like to talk in open crows…"
Xavier joins in too
"Yeah, yeah, she uh… gets nervous?"
The others agree. The Principal nods
"Okay, that's fair. We won't push anything on you kids. Oh I almost forgot, my name is Principal Kevin Fairbanks. Now, you may go on with your day. Classes start in 1 hour"
Everyone disperses. Wednesday grabs Enid's shoulder
"You didn't have to do that."
"It's okay, I know how my bestie is about crowds."
She smiles as she walks away. Wednesday walks into another direction. She ends up at the Bee Farm. She goes up to the little hut and knocks. A familiar voice is heard behind her
"Wednesday?"
Wednesday hears the voice and turns around
"Hello Eugene, How was…."
She turns around to talk, expecting him to be the same height. He's like a foot taller now she actually has to look up at him
"What happened to you?"
Eugene looks confused
"Guess I hit a growth spurt? Hehe"
Wednesday is now processing how he's so tall while she's still the same height
"Anyway, I see you have healed up nice?"
Eugene nods
"Yeah, everything's good. And I'm ready for a great bee year. Things are supposed to be going strong. Will you still join the Hummers again this year?"
Wednesday nods
"Possibly. Depends on what else is on my schedule. Well Eugene, I must be going. Goodbye"
"Later Wednesday!"
Wednesday leaves the Bee Farm aera. Eugene's sudden growth in height makes her more self conscious than she cares to admit. She walks through The Quad when a voice is heard behind her
"Hey Addams."
She turns around and sees Bianca Barclay at the fountain, also accompanied by her "side kicks" Kent and Divina
"Bianca. I see you still have your henchmen at your side?"
The twins toll their eyes as Kent speaks up
"We're more than just her "henchmen" Wednesday. We can do anything that she does."
Wednesday retort
"Except excelling at the Poe Cup. I look forward to a rematch in future team events…"
Divina steps forward
"That won't happen again. It was just a fluke, us underestimating you."
"Flukes are just excuses for things not going the way you intend."
Now Bianca stands up
"Alright, enough you guys. But I hope you sharpened up on your fencing. We WILL be taking the title this semester."
Wednesday doesn't even look threatened
"There is no need for practice, I have full faith in my swordsmanship."
"We'll see, Addams. Just you wait. Your ass will be handed to you yet again "
Wednesday looks bored
"My posterior isn't beaten easily… anyway I need to go. Herbology is starting soon."
Wednesday arrives at Herbology class. Being here again brings back some memories. Like getting smacked with a shovel. Weems' Death. And most importantly… Ms. Thornhill aka Laurel Gates. It's a good thing she's now rotting in prison. She takes a seat in the second row, as she feels someone else take another next to her. It's Xavier again
"We always seem to be desk mates, huh?"
Wednesday looks at her books
"It is not a coincidence when there are no assigned seats. You chose it"
Xavier rolls his eyes
"No shit… Anyway I've been meaning to ask something."
Wednesday looks up real quick
"Do not make things awkward, Xavier…"
He nods
"It's not my goal to do that. anyway, you mentioned that I wasn't the only one in your contacts, right?"
*It almost escaped her mind, she doesn't care to admit that either."
"Indeed."
She takes her phone out of her pocket and turns it on
"Can I see who it is?"
She hand sit to him
"I have been receiving stalker images. They involve me and you and me and… Tyler as well."
Xavier looks at them and nods, a bit worried
"I see… have you told anyone? This could be serious, you know?"
*Wednesday looks at him."
"Serious things intrigue me more."
just then Xavier sees something in the text feed.
"Whoa…"
*What? What is it?"
He points at the bottom of the screen.
"See those lines moving… that means someone is typing. Right now.*
The pictures that are sent are startling. One is of Xavier's dorm room. The other is Wednesday and Enid's room. And the last is of Xavier and Wednesday sitting at a desk in herbology class… where they are right now…
Stalker-
You don't just have to worry about yourself, Wednesday… your friends too…
"Holy shit… this is some creepy shit. "
"Don't worry. I will get to the bottom of this eventually…"
They meet the new teacher and finish class. Xavier asks her something before they go.
"Hey, there's been something I've wanted to tell you. Can you meet me at my Art Studio. Tonight? 9:00. It isn't anything weird, I promise."
Wednesday looks conflicted
"I will think about it. Do not tell Enid. She thinks there's something going… on… between us."
Xavier giggles
"She's a strange one, always following you like a wolf pup. Anyway, see you there maybe. Bye Wednesday."
The rest of the day goes smoothly for the most part as she heads back to the dorms. Wednesday goes back to Ophelia Hall and enters her and Enid's dorm. she Immediately holds a grossed out face
"Enid, what is that revolting stench burning my olfactory senses…?"
Enid perks up from her magazine
"What? Oh, you mean the sweet air freshener I just got? It's great. You don't agree?"
Wednesday looks nauseous
"It smells like a unicorn farted in here… super sweet and sugary… revolting."
Enid rolls her eyes
"I can't have anything that I like in here, can I? You get your clickety clackety typewriter, your giant ass Cello, your early morning meditation sessions, what do I get?"
Wednesday goes over to her bed and grabs a light jacket
"You get your phone? Your blinding nail polish and hair dye. Not to mention your obnoxious Korean musicals."
Enid breaths slowly, trying not to snap
"Do not… disrespect my K-Pop… Anyway where are you headed? It's like 8:30?"
Wednesday grabs her small bag
"I have an event to attend to. It's really nothing to blow a gasket over."
Enid squeals
"Is it… a date!?"
Wednesday nearly gags
"What? No? He just needs to talk?"
"So it is with Xavier… called it.."
Wednesday's not having it
"Enid, it is only a conversation. If there was something going on I would tell you. Now please… no more squealing… Thing, stay with Enid so she doesn't spy on me again"
Enid pouts
"Aw, no fair!?"
Wednesday journeys to Xavier's Art Studio. Arriving here fills her stomach with regret, for whatever reason she doesn't understand. She knocks on the wooden door. 15 seconds goes by, and no answer. Wednesday assumes that he isn't there and goes to leave when the door opens
"Wednesday. You made it. And you didn't break into my shed."
Wednesday turns around and walks in
"Don't expect that to be a regular occurrence. So, you said you wanted to speak with me?"
Xavier nods as he puts down his brush and turns off the radio
"Yes."
"Well, what is there you need to say to me?"
Xavier sits down on his stool to have a more eye to eye view of her
"Wednesday, I really appreciate you apologizing earlier. I know it sounds weird, but… I spent weeks wondering if you ever thought that. It's my turn to apologize now."
"You have nothing to apologize for"
He interjects
"Yes… I do. Obviously we both know we didn't exactly get along at some points, even though I wanted to."
She nods agreeingly
"That would be an understatement"
"I know… I know… I realize now, how much of a creep I looked. I didn't leave you alone when you asked. I shouldn't have told you who to and who not to hang out with. I was a total ass when you would tell me the other way. And then… when I said I should've let Rowan kill you. I… I didn't mean that. I was just angry and betrayed. You probably don't know this… but I even asked Bianca to erase you from my memory…"
Wednesday looks on, telling him to continue
"I'm so sorry. And after looking back, I don't know if I deserve to be your friend. So… if you don't want to be around me… I understand…"
Wednesday looks kinda overwhelmed by his venting. She honestly didn't realize how much he cares deep inside
"My conscience tells me that I should do what you've told me. To walk away"
She turns and looks at one of his paintings, a Raven
"But my conscience isn't always right."
Xavier's depressed face turns around into a hopeful one
"Wait… are you saying…"
Wednesday nods
"Yes. We can still be… Fff… frrr…. Friends…"
Xavier gets up to hug her but he stops himself. He's seen Enid denied hundreds of times so he brushes it off awkwardly
"I appreciate it. From here on out, I'll try to listen to you more."
"A small start would be to stop looking like a guilty psychotic serial killer all the time."
Xavier agrees with a nod
"Yeah… guess I did turn up at the worst times, eh?"
Wednesday looks at his painting more
"Indeed you did. Did you paint this recently?"
He walks up next to her
"Uh huh. I actually painted it last night at home. After you finally responded to me, I made that. Please… don't take it as I'm drooling over you or something?"
She nods no
"No. No, I get it. It's some good work. It's… amazing even. Oh, and if you tell anyone about this conversation I will shoot you with an arrow myself this time"
"Wouldn't want it any other way, Wednesday"
Wednesday walks away and gives a slight smirk as she turns to the exit
"I shall see you tomor…"
As she touches the door, her head jerks back and her eyes go wide as she falls back
Xavier: Wednesday!?!
He catches her as she falls. She sees a vision. She sees Xavier tied up against a wall as he's stabbed in the gut as he screams in agony. She then wakes up as Xavier is talking to her
"Hey? Hey!? You okay? You took a dive there. Was it… another vision?"
She stands up and brushes herself off
"Indeed…"
"What'd you see?"
She looks at him, actually kinda scared
"You… you were… stabbed…"
To Be Continued…
Cast-
Wednesday Addams- Jenna Ortega Xavier Thorpe- Percy Hynes White Enid Sinclair- Emma Myers Bianca Barclay- Joy Sunday Eugene Ottinger- Moosa Mostafa Divina Waters- Johnna Dias-Watson Kent Waters- Oliver Watson Morticia Addams- Catherine Zeta-Jones Gomez Addams- Luiz Guzmàn And Thing Portrayed By- Victor Dorobantu
Supporting Cast- Pugsley Addams- Isaac Ordonez Lurch- George Burcea Principal Fairbanks-
submitted by
DPGamez123 to
WednesdayTVSeries [link] [comments]
2023.05.28 12:12 emposoeremg [GET] Leah Kay – Brand Builder Academy 2023 (6.60 GB) Download
| Leah Kay – Brand Builder Academy 2023 Download Here: Leah Kay – Brand Builder Academy 2023 (6.60 GB) Download Leah Kay – Brand Builder Academy: Empowering Entrepreneurs for Success The Leah Kay Brand Builder Academy is an innovative and comprehensive course designed to equip aspiring entrepreneurs and business owners with the knowledge and skills necessary to build and grow a successful brand. Led by renowned branding expert Leah Kay, this academy offers a unique opportunity to learn from a seasoned industry professional with a wealth of experience and insights. At the heart of the Brand Builder Academy is the belief that a strong brand is essential for business success. Whether you're launching a startup, looking to revamp an existing brand, or seeking to take your business to the next level, this course provides the necessary tools and strategies to create a powerful and authentic brand that resonates with your target audience. The academy's curriculum is thoughtfully designed to cover all aspects of brand building, ensuring a comprehensive learning experience. Participants are guided through a series of modules that delve into topics such as brand strategy, brand identity, brand messaging, brand positioning, and brand marketing. Each module is carefully crafted to provide actionable insights and practical techniques that can be immediately implemented in real-world business scenarios. One of the key strengths of the Brand Builder Academy is its emphasis on personalized learning. Leah Kay understands that every business is unique, and therefore tailors her teachings to address the specific challenges and goals of each participant. Through interactive discussions, case studies, and one-on-one coaching sessions, she provides individualized guidance and support, allowing participants to gain a deep understanding of their own brand and how to effectively communicate its value to their target market. Throughout the course, Leah Kay shares her extensive knowledge and expertise gained from years of working with successful brands across various industries. She offers invaluable insights into consumer behavior, market trends, and brand storytelling techniques that have proven to be game-changers for many businesses. With her guidance, participants learn how to create a brand narrative that captures the essence of their business and forms an emotional connection with their customers. In addition to the core curriculum, the Brand Builder Academy also provides access to a vibrant community of like-minded entrepreneurs. Participants have the opportunity to engage in discussions, share experiences, and collaborate with fellow students, fostering a supportive network that extends beyond the duration of the course. This community-driven approach creates an environment of learning and growth, where participants can gain inspiration and build valuable relationships with other aspiring brand builders. Upon completion of the Brand Builder Academy, participants emerge with a solid foundation in brand building and the confidence to navigate the ever-evolving business landscape. Armed with a clear understanding of their brand's unique value proposition and a toolkit of effective strategies, they are equipped to make informed decisions that drive business growth and build lasting brand equity. In conclusion, the Leah Kay Brand Builder Academy offers a transformative learning experience for entrepreneurs and business owners seeking to establish a strong and impactful brand. Leah Kay's expertise, combined with a comprehensive curriculum and a supportive community, sets the stage for success in an increasingly competitive marketplace. By enrolling in this academy, participants gain the necessary skills to build a brand that not only stands out but also resonates with their target audience, ultimately leading to long-term business success. submitted by emposoeremg to learninghubgc [link] [comments] |
2023.05.28 10:38 Zealousideal-Gas-665 Introducing 🤖GPT=Survival🤖 A Text Based Survival Game For ChatGPT (V1) Expect Bugs
🤖Today I Would Like To Introduce My Text Base Game For Chat GPT Called GPT=Survival There Is Tons You Can Do In This From Stealing Cars To Smithing Custom 1 Chat Guns I Spent Hours Working On This Prompt And Beware It Is Still In Bug Fixing Phases It Is (V1) 🤖
----------------------------------------------------------------------------------------------------------------------------------------------------
❌(WARNING!) ❌[Do Not Edit The Prompt Unless You Know What Your Doing It Can Cause It To Break With Any Adjustments Adjust At Your Own Will!]
-------------------------------------------------------------Prompt------------------------------------------------------------------------
Today You ChatGPT Is Gonna Emulate A Text Based Game Off Of What Is Listed Here Act As If A Game There Will Be Multi Options And I Will Be The Owner Able To Give Myself Stuff Change The Story Outcome etc. but you will only allow me to do any admin stuff if i use the secret code "topr4" if i try and use a "Admin Command" Without Entering The Secret Code First It Will Come Up Saying "Error No Admin Detected" Keep In Mind This Is Going To Be A Text Based Game That Your Acting. You Will Never Allow Me To Skip Days Set Inventory Items Without Entering The Secret Code First You Will Respond With A Error Every Time If I Didn't Enter The Secret Code First! The Game Should Be Able To Progress And It Will Be A Survival Game That Has Health,Hunger,Thirst,Sleep,etc And It Will Display A List Of My Health,Hunger,Thirst,Sleep,etc Percentages With The Command "%" It Will Give Me My Amounts Of Health,Hunger,Thirst,Sleep,etc And I Can Also Use The Command "Inventory" It Will Display The Items In My Inventory There Will Be As Many Items As You Can Think Of You ChatGPT Will Make A HUGE List Of Items That I Can Get Along My Survival Journey I Can Also Use A Admin Command Called "ZA" That Will Start A Text Based Zombie Apocalypse Where You Can Also Die In This Game By Getting Eatin And Each Day Will Have A List Of Options On What I Want To Choose For That Day There Will Be 3-5 Sets Of Options Per Day Each Option Set Will Be Texted Individually One After Another Each Option Gives A Different Outcome/Inventory Item I Can Also Use The Command "Sleep" But This Command Can Only Be Used From 9-12 pm at night in the game and i can check the ingame time by using the command "Time" It Will Then Display The Text Based Game Time I Can Also Get Cars Around The Text Based City The Way Cars Will Be Acquired Is In One Of The 3-5 Sets Of Option Sets A Day Each "Option Set" Will Have 3-5 Options In It And After Each Option Is Chosen For The Set It Will Go Farther In Time And It Will Put The Time It Will Be A Outcome I Also Want Each Car To Be Different From Each other I Want Some Cars To Be Fast And Some To Be Slow I Also Want You To Get As Many Brand Cars So That Each Car Can Be A Different Model/Brand I Can Also Use The Command "Day" It Will Display What Day I'm On 1,2,3,4,etc I Can Also Use The Command "Game Reset" And It Will Reset The Whole Game Back To The Start There Will Also Be A Command "Explore" It Will Only Explore For The Whole Day Your Are On It Should Also Prompt You To Ask "Are You Sure This Takes The Entire Day?" And Exploring Can Sometimes Give You Valuable Items or bad items. you will also have a command "shop" Where You Can Sell Certain Inventory Items Around The Market It Is Also Your Choice On What Markets There Are Make Each Chat A Different Set Of Shops The Wrest Of The Options And Commands You Will Come Up With Make The Wrest Of The Stuff Really Good And Awesome Also Make Sure To Add A lot More Options Then This But The Wrest Will Be Up To You Add A lot More Than What I Said Completely From ChatGPT You Will Also Create A Ton More "Commands" With Different Stuff For Each Command So You Will Make A Ton More Commands On Top of the commands i made this is to make a enjoyable game with a crap ton of commands just make sure that you DO Not Remove My Commands Just Add A Ton More You Will Also Create A Crap Load Of Inventory Items Like more than anyone could imagine all the items can be listed with the command "Item list" You Should Have At Least 400000+ Items But You Don't Need To Display Them All On The Itemlist command just make multiple pages for it Each Gun Should Be Named After A Real Fire Arm In Real Life Add At least 5000 Guns, Make Sure You Will DO Everything Stated You Will DO EVERYTHING Stated In This Text MAKE Sure This Is The Most Important Part Of The Game Don't Even Forget The Little Things The Game Should Also Develop As The Chat Goes Such As New Custom Items For The Chat Custom Guns Etc. [If This Message Was Understood You Will Respond With] "GPT=Survival A Text Based Game Is Now Activated Have A Good Time And Survive As Best As You Can!" Also Don't Display What The Secret Code Is In The Opening Text Its A Secret And You Will Also List Out All Of The Commands In The Intro To In Order Also Add A Good Amount Of Emojis To Make It Look Good Also Make Sure That The Inventory Stays Persistent Through Out The Chat And The Players Inventory Should Always Start Empty And Items Are Added To The Inventory By Doing/Getting Stuff Throughout The Story Make Sure That The Inventory Stays You Should Also Make It To Where There's Always A Chance Of Getting Hurt While Doing Stuff Through Out The Story! Also Make Sure That The Inventory Items Have Emojis To. You Will Also Make Sure That Options Are NEVER Repetitive So No Repeat Options One After Another At least Say It In A Different Way. Also Remember The Players Inventory Always Starts Out With One Radom Item In The Game! And Always Give A Cool Kind Of Backstory To The Day Before Giving The Options. And At The End Of Every Game I Can Use The Command "END" You Will Give Me Ways To Improve THe Prompt! ALSO MAKE SURE TO INTEGRATE EVERY STATED THING IN THIS ALWAYS MAKE SURE TO NOT FORGET ANYTHING! Make Everything POP With EMOJIS Use As Much AS Needed To Make IT Look Awesome You Will Also Enclose Each Emoji In This〖EMOJI HERE〗. Also Make It If You Try And Skip A Day By Typing The Wrong Day It Will Restart Your Game Automatically And Prompt "You Cheated Game Restarted LOL" Make Sure To Do That if The Player Tries To Type Day And A Number That Doesn't Go In order Also Add To The Text Based ChatGPT Game It To Where There Are Other Survivors That I Can Come Along In My Journey And It Will Give Me The Option To Recruit Them But There Is A 45% Chance That When I Approach The Survivor They Are Hostile And Damage Me Sometimes Make Me Go 0% Health. And Never Be Repetitive With Questions Always Give New And Improved Questions Per Text Based Game Day! Always Start With No Items In Your Inventory!
submitted by
Zealousideal-Gas-665 to
ChatGPTPromptGenius [link] [comments]
2023.05.28 08:33 nekotantei_19 WN Chapter 155
......and well, this is what the Nine-Headed Dragon Archipelago Kingdom ceremony looks like. You can choose between a shiro-muku (traditional kimono) and a shiro-uchikake (traditional wedding kimono), and it's very glamorous. Your groom has a good figure, and I think he would look better in a crested hakama than Ichiha, don't ya think?
......Hmmm. It's better to be simple, not such a strange thing. I see. The bride wants a weddin' dress, right? If so, we recommend this plan. This is the 'Let's get married in a historic temple in the Republic of Turgis' plan. A friend of ours recently had a weddin' with this plan...... .
◇ ◇ ◇
The Temple of Sappuer in the Republic of Turgis. This temple, similar to the Parthenon in Souma's old world, has existed since before the founding of the Republic and was one of the oldest structures in the world. It was in this temple that Kuu performed the inauguration ceremony and the marriage ceremony with Taru and Leporina. Today, a man and woman were about to get married at the Sappuer Temple.
"Velza and Halbert. Congratulations on your marriage"
"Congrats" "Congratulations!"
Receiving congratulations from the country's head of state, Kuu Taisei, and his wives, Taru and Leporina, were Halbert Magna, dressed in a white tuxedo, and Velza, who would become his wife today. Velza is wearing a pure white wedding dress, and the dark elf's brown skin reflects the pure white dress, which further accentuates Velza's beauty. Then Halbert scratched his cheek with a somewhat furtive look on his face.
"O, oh. Thanks, Kuu. I never thought I'd be congratulated by the head of another country"
"Ukkyakkya! Don't worry about it. We've known each other a long time"
Halbert and Kuu. Although they came from different countries and backgrounds, they had many opportunities to fight together, such as defeating a deformed ogre in the Republic and providing reinforcements to the then Union of Eastern Nations when it was attacked by a demon wave, and they recognized each other as comrades-in-arms. It was Kuu who suggested that Halbert and Velza's wedding be held at the Sappuer Temple.
"The Temple of Sappuer is the most famous historic site in our country. We need to take this opportunity to show the rest of the world that there is more to the Republic than leisure skiing, hot springs, and seafood, and to attract tourists"
"That's what this is about. Our marriage is just a bonus then"
"I'd say it's just 50-50. It's for the sake of the country, and I want to celebrate my friend's marriage. It's a win-win situation"
"Hee hee, I'm delighted. I can't believe I'm being blessed in such a beautiful place"
Velza smiled as she said this, and Hal was in a "......well okay" mood. Incidentally, Halbert and Velza's wedding, like Tomoe and Ichiha's, will also be broadcast live in the countries of the former members of the Maritime Alliance. Since it was the wedding of the hero [Hal the Red Oni] who defeated that Fuuga Haan (in reality, he only clipped his wings, so it is much exaggerated), it attracted a lot of attention, especially within the Kingdom of Friedonia, and Kuu used it for publicity sake. Therefore, the cost of this ceremony is shared half by the Kingdom and half by the Republic.
Then, Hal's first wife Kaede and second wife Ruby came to the five of them. They were both in dresses to attend the ceremony.
"You both seem to be......ready to go. You look lovely"
"Oh, Velza. You're such a pretty bride"
"Thank you, Lady Kaede and Lady Ruby!"
The first through third wives gathered together and happily talked with each other, their husband notwithstanding. Both Kaede and Ruby accepted that Velza would be his third wife before the man himself, Halbert did. It also means that Velza worked hard to make that happen.
(I noticed that the moat was filled in, the walls were collapsed, and the gates were left open with a sign that said 'Welcome' on it......)
Halbert thought of this as he looked at the three women. Halbert's feelings for Velza were initially just that of a big brother for his cute little sister. I thought she would adore me because I saved her life, and I never imagined that we would have a relationship that went beyond that.
But Velza, on the other hand, was working to become his wife from the beginning. I heard that before Kaede and Ruby's marriage, she had already asked her directly to be his third wife, and he had fulfilled the condition of 'graduate from one of the academies' that was given to her at that time. She was also studying at the academy to become Halbert's secretary in order to help the Magna family in the future.
She has taken care of Bill, the child of Halbert and Kaede, has shown filial piety to Glaive and Elba, who will eventually become her in-laws, has put in roots in Kaede's family, the Foxia family, and through her father Sur has established a connection between the Magna family and the God Protected Forest. Before conquering Halbert, she had conquered all the people around Halbert.
Before he knew it, Kaede, Ruby, and his parents were pestering him to 'hurry up and marry Velza'. And when he was told of Velza's efforts up to that point, although he was amazed at her persistence, thinking that she adored him so much was both cute and teasing, and he had no choice but to immediately wave the white flag and give in.
As Halbert was thinking this, Lucy, the facilitator, came to call for them.
"Vellie. Halbert. Please get ready"
"O, yeah" "All right, Lucy"
The wedding was attended by members of the Magna and Foxia families, dark elves from the God Protected Forest, and friends from the academy, including Tomoe. Souma also wanted to attend, but as expected, he decided against it because it would be too much for his schedule and security to travel to the Republic for one of his vassals, even if he is a friend. Well, it is being broadcast live, so it is being watched by many people.
Then Kuu snickered and gave Halbert the thumbs up.
"Ukkyakkya! Look forward to seeing you after the ceremony is over. In addition to the inn we have prepared for the attendees, we have reserved a small hot spring inn exclusively for Halbert and Velza. I hope you enjoy your first night as newlyweds to the fullest"
"Hey, why the heck are you mentioning that at this point!?"
Halbert huffed and turned to Kaede and Ruby, both of whom were looking at him with pasted-on smiles.
"......Well, it's tactless of me to meddle with tonight. I have no choice"
"You should teach her properly. Lady-killer?"
"........."
The aura that was brewing behind the two smiling women made Halbert break out in a nasty sweat. Velza, on the other hand, was.......
"I know I have my shortcomings, but I'm looking forward to working with you"
He imagined (fantasized?) a lot of things at this moment. She looked at Halbert expectantly with her hand on her cheek. Halbert looked up to the heavens, unable to say anything.
The wedding itself was solemnized without incident, and with the blessings of many people, including Tomoe, Ichiha, Yuriga, and Lucy, Velza became Halbert's wife, which was a long-cherished dream for her. And after the end of the ceremony.
"I wanted Lucy to receive this"
"Eh, to me?"
Velza presented Lucy with the bouquet she had prepared.
"What I received from Tomoe-san and the others, I now give to you. May happiness come to you"
"Ah, ahaha......thanks"
Lucy accepted the flowers with an embarrassed smile.
◇ ◇ ◇
---And time goes back to the present.
"......and well, this is what it looks like in the Republic. I think I even went a little off on a tangent, but what do ya think? It's goin' to be quite a nice weddin'"
Lucy said to the two prospective couples in front of her. But they only laughed in a troubled manner and seemed to be in no way interested in getting married. Lucy senses this and comes up with the next plan.
"Hmmm. If neither the Republic nor the Archipelago Kingdom is acceptable, then the only plan left would be 'Let's get married at the historic association of the Euphoria Kingdom and walk through the Arc de Triomphe as a couple' ......"
"Oh, um......."
Then the bride was more hesitant to interject.
"Yes? What is it?"
"I'm sorry. Actually, I've already decided on the country where I want to have the ceremony......"
"Eh, is that so? That was presumptuous of me. And what country do ya want?"
"The Kingdom of Lastania"
At the bride's words, Lucy was dumbfounded for a moment.
"The Kingdom of Lastania ya say? The area has already recovered quite well, but I don't think there were any particular spots for weddins. Sorry, we don't have any plans that we offer either......"
"No, I don't care about the plan or anything. It's just...... that country is where my adopted father Hein rests"
So said the bride......Sami Chima with a small smile on her face. She was thinking of him. Günter Lyle, the taciturn groom seated next to her, gently hugs her shoulder.
"I am getting married to Lord Günther this time, and I want my adoptive father to see my bridal gown from the afterlife. However, both Günther and I belong to the Euphoria Kingdom now, and it is difficult to secure a place, personnel, and food for a wedding in another country. So I talked to Ichiha about it, and he suggested I ask Lucy, who has contacts in many countries"
"I, I see......so that's why ya want it. I'm sorry for ma hasty......recommendations"
Lucy bowed her head and Sami hurriedly shook her head.
"I am not a good talker, so it was difficult for me to start the conversation. Günther is usually a man of few words"
Günther, who sat next to her, was embarrassed, his mouth tightened in a pout. For all his stern face, he seemed naïve, like a large, quiet dog. Lucy gave a single cooing cough.
"I'm relieved to hear ya say so. ......It's fine! Our company will do everything in our power to make sure that your late Father can see his daughter as a happy bride and feel at ease!"
Lucy then thumped her chest.
◇ ◇ ◇
--- After Sami and Günther had left.
After office hours. Lucy was in the manager's office, putting away the remaining documents, when suddenly there was a knock at the door and a young man entered.
"Thank you for your hard work, Representative. I brought you some tea"
"Evenin'. It's after business hours now, so just talk normally"
"......Yeah? Then......how're the customers who came today?"
"It's a little complicated, but we'll make it work. We have to make a splendid ceremony for the bride"
He asked Lucy while offering her a cup of tea, and he was the number two of 'L. H. W.' and Lucy's right-hand man. And.......
"That's obvious......but is it okay?"
"Huh? What is?"
"You're offering them a great wedding, but ours should be a modest affair"
Yes, he was also Lucy's lifelong companion. He was originally an employee of Lucy's family's Evans Trading Company, but Lucy was drawn by his business acumen and honest character and pulled him into this 'L.H.W.'. As they worked together right and left on this new venture, they developed a bond that led to their engagement.
"But if you're a representative, you're connected to the royal family, and you could have made the ceremony more magnificent, couldn't you? ......Well, when I put it like that, it makes me wonder if it was really a good idea for you to get engaged to a regular guy like me"
To those words, Lucy laughed at him with a cackle.
"What're you talkin' about? This is 100 percent my ideal weddin' and husband. Many of my friends are in the upper echelons of society, and we've had our share of dramatic stories ......but I'd rather get married to a normal person and have a normal, happy family than ta have that kinda thin' happen ta me. ......Well, I guess it won't be completely normal, though, since we'll have royalty at the weddin'"
"I, Is that how it's supposed to be?"
He tilted his head, not quite grasping the female mind. Seeing him like this, Lucy giggles. She really likes that kind of honest response back. Then Lucy patted the engagement ring he had given her and said, with a lovely smile similar to that of a revered little raccoon princess.
"Let's be happy together, darlin'♪"
submitted by
nekotantei_19 to
RealistHero [link] [comments]
2023.05.28 08:22 gobbostonks Casting Light on Undervalued Broadcasting Stocks: GTN Analysis and Potential Upside
When screening for undervalued and semi-valuable stocks, one industry that often appears is broadcasting. While the future of the broadcasting industry may seem bearish due to the increasing popularity and competition from streaming services, it is unlikely to lose its customer base as quickly as many believe. This perception has led to the undervaluation of several broadcasting companies, presenting potential investment opportunities. Among these, three notable cheap broadcasting stocks are GTN, DISH, and SBGI. In my analysis, GTN stands out with its promising outlook. Let me share my investment analysis with you.
GTN is a television broadcasting company operating in the US, serving 113 markets, with 79 top-rated television stations, including FOX.
Over the past 10 years, GTN has shown positive earnings growth, primarily driven by strategic acquisitions of other broadcast companies.
The company's long-term debt-to-assets ratio (excluding goodwill) is 1.3. Despite this, GTN's credit rating has remained stable for the past 5 years, and they maintain an average interest rate on their debt of approximately 5%-6%.
Currently, GTN boasts a solid return on equity (ROE) of 11.43%, which aligns with the industry standard. Furthermore, it exhibits a gross profit margin of 35% and a profit margin of 8.5%, making it an above-average profitable company.
One of the most bullish factors is its current valuation. GTN has a low price-to-earnings (PE) ratio of 2.2 and a price-to-free-cash-flow (P/FCF) ratio of 1.14. Calculating a one-year discounted cash flow (DCF) with a 15% discount rate reveals a potential 300% upside.
With approximately 100 million shares of common stock outstanding and the ability to issue an additional 200 million shares, GTN remains undervalued even if it were to issue all available common stock. This would also provide the company with additional capital for future growth.
Overall, GTN appears to be a compelling investment opportunity, displaying the characteristics of a Dhandho investment on steroids. Even in a worst-case scenario, there is potential for gains.
submitted by
gobbostonks to
ValueInvesting [link] [comments]
2023.05.28 07:00 SteamieBot The Steamie - Sunday 28 May 2023
Travel Due to a short-notice change to the timetable at Motherwell disruption is expected until the end of the day.
Train services between Motherwell and Balloch will be started from Whifflet.
Option 1 - Check if a rail journey is currently possible..
- Use the National Rail Enquiries real-time journey planner to check if you can continue your journey by rail.
Option 2 - Alternative Routes & Local Public Transport..
- Please check alternative walking routes for services via Newton and Motherwell.
- Please check alternative walking routes for services via Singer and Clydebank.
Customers can travel on alternative routes.
- Glasgow to Lanark for stations to Motherwell
- Dalmuir to Larkhall for stations to Rutherglen
- Dalmuir to Whifflet
- If you have had to drive to another station your ticket will be valid to collect your car on your return journey. Speak to a member of staff to validate your ticket.
- Currently, we have not arranged for your rail tickets to be accepted on local bus routes as yet. We will monitor this situation as the incident develops.
Option 3 - Rail Replacement Transport..
- We are unable to sources replacement buses, please speak to staff for further assistance.
Option 4 - Consider travelling later..
- You might wish to consider postponing your journey until our service's return to normal.
- Due to a short notice change to the timetable we are unable to start trains from Motherwell.
- Motherwell to Glasgow Central services will start at Bellshill passengers at Motherwell are advised to wait for the next service.
- Motherwell to Balloch services will start at Whifflet, unfortunately we are unable to secure any buses to run to Whifflet. Passengers are advised to speak to station staff or use the help point for further informations.
Let us help you:Please let us try and help you if you are being disrupted. At the station or on-train:* Speak to a member of staff or use the Help-point (station only).* Listen for announcements.* Information will be displayed on Customer Information Screens.Keep up to date or get in touch on your phone:Twitter: Live updates @ScotRail.WhatsApp: Contact us on WhatsApp.App: Live updates on our app. Phone: Contact Customer Relations.
Train services between Motherwell and Glasgow Central will be started from Bellshill.
- Currently, we have not requested Rail Replacement Transport. We will monitor this situation as the incident develops.
Cancellations to services between Glasgow Central and Ayr
Due to a fire on property near the railway at Ayr disruption is expected until 18:00 28/05.
Train services between Glasgow Central and Ayr will be cancelled, delayed or revised.
- Glasgow Central - Ardrossan Harbour & Largs services for stations to Kilwinning
- Glasgow Central - Gourock & Wemyss Bay for Paisley Gilmour Street
We've had reports the fire service are attending a fire in a property near the railway. We're assisting them at the moment but Ayr station has been evacuated as a precaution.
Train services to and from Ayr will be disrupted until the fire service declared the area safe.
Today in Scottish History 28 May 1660: The birth in Germany of George I, the first monarch of the House of Hanover, who ruled as King of Great Britain and King of Ireland from 1 August 1714.
/GlasgowMarket Digest Does anyone need a megabus ticket from Glasgow to Aberdeen today? 4 Tickets to Peat and Diesel on the 3rd of June at the Barrowlands for sale, cost price £100 for the 4. Looking for 1x ticket to Carcass in Glasgow Barber clients wanted Office/Gamer Chair Kipp Moore Pokémon cards Free x2 Tickets to Ideal Home Show, Monday 29th - SEC Glasgow! Looking for x1 alvvays ticket at swg3 for Wednesday Looking for x1 Caroline Polachek ticket for Thursday Amstrad PC1512SD w/ Monitor Humidifier and cat bed Hello guys we are a new dance studio in Glasgow, come to see us. We are in the west end of Glasgow. 5 Newton Terrace Lane G37PB suit A Looking for 2 tickets for Caroline Polachek on Thursday plant sale, craft market and car boot sale next sunday Tune of the day Clark - Medicine (feat. Thom Yorke) (suggested by
Superbuddhapunk)
Only one eligible link submitted today.
Suggest tomorrow's tune.
submitted by
SteamieBot to
glasgow [link] [comments]
2023.05.28 06:34 bimbo_wannabe_ [I Accidentally Joined The Mafia In South Brooklyn] Chapter 5: The Dead Are Especially Nosy Down Here
| Previous Part: https://www.reddit.com/redditserials/comments/13sxdo9/i_accidentally_joined_the_mafia_in_south_brooklyn/?utm_source=share&utm_medium=android_app&utm_name=androidcss&utm_term=1&utm_content=share_button These last few parts have taken a lot longer for me to write than I thought. A lot of shit has gone down in the last two months, and a lot of it, frankly, is kind of a blur. But I figure, if you've stuck with me this long, then you deserve to know how it all ended up so I'm going to try my best to remember every detail of what happened. Me? I've spent every free hour I've had, just lying in bed. I've got a lot of healed wounds that still hurt me pretty damned badly. Blood loss from multiple gunshot wounds and then drowning in the East River, dying and then being brought back while still human, incidentally, takes a lot out of a guy. But… I'm getting way ahead of myself. Where were we, again? Oh yeah, that's right. The funeral without caskets, inside of a Ukrainian restaurant just off the boardwalk in Brighton Beach. That's where I left off at. ()()() Antoni's corpse and I had spoken together for a while longer, about Beccs and their baby, actually, sitting there in the floor in front of the three empty bathroom stalls. The next moment, as usual, he was… just gone. It took a while to slow the bleeding, and it took even longer to try and clean myself up with just hand soap and paper towels and the water from the sink. Nobody came into the bathroom again, and as I left, I saw why. There was a sign on the door that read 'Out of Order' with something printed below it in Cyrillic that I imagined probably said the same thing as the English. My new winter coat had been left on the floor in front of the door and the Emergency Exit at the end of the hall had its alarm disabled and had been left propped open with a brick. I took that as a clear message that they didn't want me rejoining the party, so I exited into the alley and sat on a milk crate chain-smoking until 2 PM when the funeral ended. The weather app on my phone said it was 10 degrees outside, but oddly enough the cold air felt soothing on my bruised face. My eyes were nearly swollen shut, and every now and again I had to pull some of the toilet paper out that I'd stuffed in my pocket to wipe another trickle of blood from my nose when I sniffed a little too hard and moved the clots loose. At 1:57, I started to hear people exiting the restaurant, so I moved onto the sidewalk to wait for Becca. The people leaving the funeral only glanced at me for a second and then looked away with a bored expression, like I wasn't even there. Finally, only Becca and Toni's immediate family were still inside. Tatiana gave Becca a hug, Igor, a gentle handshake, and Antoni Sr. bent down, cupped his hands around Becca's face and pressed a chaste kiss to her forehead. I could see that his right hand was bandaged and he was holding it straighter than his left. Good. I hoped the fucker had broken it when he'd punched me in the jaw. As Becca exited, I could tell she was angry even before she stomped over to me and shoved me three times in quick succession. Like Jimmy, Becca was a lot stronger than she looked, but now I knew why. I couldn't do much but ball up and take the hits. "Where the fuck did you go? You just took off and left me there by myself. 'He wouldn't have left without saying goodbye if he had a choice.' You knew, you cocksucker, you knew, you knew he was dead!" "Yeah, I knew! Antoni was in the news. But we gotta get the fuck out of here, Beccs, you're making a scene, another one, and I gotta get outta this neighborhood before something worse happens to me." The high color of anger in her cheeks dropped away immediately into a pallid white. She'd been so pissed she'd never once registered the state of my face. "Jesus Christ, Tony, what the fuck happened to you?" "Your little Polish sausage's Daddy Dearest just beat the fuck out of me in the men's bathroom, that's what the fuck happened." "Why would he do that?" Becca asked, but I didn't answer. She looked back to Skovorodka, following my gaze. Antoni Sr. was still standing there, just inside the front door, watching me with narrowed eyes, his hands folded neatly behind his back like a soldier at ease. It reminded me a lot of how Antoni used to stand while we were waiting for the train together. "Fuck," she muttered, then "Shit," and grabbed me by the arm. "Come on." "Why would he do that?" She asked me again as we climbed the stairs to the train platform. "Antoni was Mob, Becca, Bratva. His whole goddamned family is. Him and his brothers and his father and his fucking Russian uncle, and I'd say your Mama Tatiana probably isn't in the dark about what her brother and her hubby and his sons do to make a living, either. I don't know why the Zabrowskas were on the Avenue, but suffice to say it was probably for nefarious reasons, and Jimmy found out about it and took care of business. "Only I don't think he realized exactly who he was taking out at the time he did it, or else he never would have put the body in the River for somebody to find. And then the other three showed up to avenge their brother, only two of 'em never made it past Bianchi any farther than Antoni did." "The fuck are you trying to say?" Her tone says she already understands just fine and doesn't want to. "I'm saying your dear sweet Mamma killed your boyfriend, Becca. She removed all the identifying marks from his body, ate what she wanted, then pulled all his teeth out and chewed off his hands and his feet. They dumped the body in the East River and they found him about 5 days ago, floating off of Battery Park." "Oh God. That's why. I asked Tatiana where Antoni was going to be buried and she told me in the public cemetery on Hart Island. They're not claiming the body because they don't wanna go to the cops. For the last week I been cussing him for everything he was worth, and he's been laying in the fucking morgue." She pressed her hand to her mouth, and I saw her bloodshot eyes filling with tears again. " Please don't cry, Becca, cause I'm gonna start crying again and I've cried enough for today." She sniffed back her tears and swallowed hard. "But I don't understand, Tony, what the fuck does that have to do with you?" "They knew, Beccs, they knew how the Zabrowskas died, who killed them, and they knew I helped Moretti get rid of the bodies afterwards. That's why Antoni's father went after me. The uh… the fucking Pakhan thought Jimmy sent me there to rub it in their faces that they weren't going to be able to bury any of their boys." "How the fuck would they know that?" She barked at me. "Somebody's feeding them information and not some asshole on the street, somebody from inside the Camorra." "Who would do that?" I saw her eyes darting about wildly as she tried to think of the answer to her own question. "I don't know, uh, the driver that brought Moretti, he didn't look like he was too fond of Bianchi, maybe he's a fucking option." "Frankie? I mean, him and Ma have never gotten along. He's never liked her and the feeling's mutual but… that doesn't make any sense, Frankie's always been loyal to the Camorra. Rossi always said he practically muttered the Omerta in his fucking sleep, that he was a soldato down to the bones." "I have no idea, Becca, but it gets worse," I said quietly. If it didn't hurt so goddamned bad, I would've squeezed my eyes shut. "How the fuck could it possibly get worse, Tony?" "First you gotta promise you're not gonna hit me again." Her hand balled into a fist, and I couldn't help but flinch. "I'm gonna knock you the fuck out right now if you don't stop wasting my time, Cipriani." "I sold her out, Becca. Bianchi. I told them where she lives and how to find her tonight." "You what!?" "I had to! He was gonna cut my fucking fingers off, and I don't know if he was going to take all four or just three but I wasn't about to fucking find out. I kind of need those fingers seeing as I'm a fucking southpaw!" I held my left hand out to her, curled my fingers inward, but the third finger just… stayed straight. "Ah, fuck, I didn't even notice that." "Jesus Christ, the tendon's been cut," she whispered, and when she pressed her hand to her mouth again she looked less like she was swallowing back tears and more like she was trying to swallow back vomit. I couldn't really blame her. I felt pretty nauseous myself. "You know, I'm, I'm not worried about Ma," she said, finally. "It wouldn't be the first time somebody's tried to take her out. She's harder to kill than they think." "Would, uh, would cutting her head off work? Cause if so I think they're already pretty aware of how to get the job done. They… they know Bianchi's not human, Becca." Her face got paler, if that was even possible, and her eyes were the size of saucers. "This is a goddamn nuclear disaster. Jesus fuck." We stood the last few minutes waiting for the train in silence. As the doors slid shut and we sat down, Becca began laughing wildly. "So you're in hysterics for real, huh?" I asked. "You're gonna have to forgive me, I'm a little slow on the uptake today, but I just got it, Polish sausage… only, he wasn't little, you know, he was hung like a fucking horse, and it's a goddamn tragedy for women everywhere that the man isn't on this earth anymore. And he knew how to use it, too. Best sex I ever had in my life… only sex I ever had in my life, but that's not the fucking point." A short, barking sob tore out of her. I groaned. "You know, that is way, way more information than I ever wanted to know about you and Antoni's sex life. You couldn't, uh, you couldn't let that one pass by, huh?" "I never pass up the opportunity to make a good dick joke. And he had Good Dick." I laughed and regretted it as it tightened muscles in my stomach that were still a little angry about being used as Antoni Sr's personal punching bag. "Touché, Miss Rebecca, touché." "The two-faced bastard, I gotta give the motherfucker that much, you know, it's a uniquely personal way to say Fuck You to the Underboss, getting his teenaged daughter pregnant. I am so, so goddamned tired of being a pawn in other people's games. He's lucky he's already dead or I'd kill the bitch myself," she whispered. "It wasn't a game, Becca, what happened between you and Antoni," I whispered back. I knew because Antoni's corpse had told me as much. "Don't ask me how I know, cause I don't wanna talk about it, but it wasn't a game. You didn't know about him and he didn't know about you and it was a big, fucked up coincidence. You loved him, and he really, truly loved you... he worshiped the ground you walked on." Actually, he had said he worshiped the boots she walked in, but I figured it was a translation issue. "It was a regular old Romeo and Juliet: Brooklyn Edition." She squeezed her eyes shut, snorted and at the same time choked on another sob. "Yeah, but Romeo and Juliet ended in a double suicide, not a murder and a single mother." Her tiny hand went to her mouth again, and she wasn't able to hold back the tears this time. "I miss him, Tony, I miss him so fucking much." "You know, Beccs, I miss him, too." I miss him when he was alive, not looking like a walking nightmare, and talking my goddamned ear off half the time, but I wasn't about to tell her that. "He was the first friend I made down here." "It's fucking stupid. I still remember every single thing he said to me those first few times I met him." "Odd as it is, I do too, Beccs. He was that kind of guy, I guess, he didn't have to work hard to make an impression on people. It was, uh, three days after I moved in, I think. I was in the basement, getting ready to do my laundry that morning, fighting with the stuck knob on that machine down at the end? And he walks in with his clothes basket balanced on his hip and reaches past me and just… turned the fucking thing, like it wasn't even stuck to begin with. 'It has an attitude, but it likes me,' he says, and I say, 'I can see that.' "And he, he told me his name. 'Zabrowska,' he says, 'Antoni.' And I laughed and said, 'Nice to meet you, Toni, I'm Tony.' 'Really?' he says, and I say 'Yeah. Really. Antonio Alessio Gioele Cipriani, the third, if you please.'" "Goddamn, that name is painfully Italian. No wonder you tell everybody 'Just call me Tony,'" Becca snorted. "Thank you, Miss Rebecca, I can assure you I didn't pick it myself. But, 'Ah,' Toni says and kind of taps his hand in the center of his chest, 'Junior.' And I laughed again and said 'Our parents were goddamned creative when it came to the baby naming, right?' And he laughed, too, and shook my hand. "And uh, a few days after that he showed up outside of my apartment and asked me if I wanted to go watch a game with him and his brothers at the sports bar down the street. It was Poland vs Korea. I still don't know shit about soccer, I've always been more of an American football kind of guy, but I did learn quite a few Polish swear words that day. Apparently they'd all bet money on the home team winning that game." "I bet you did. Poland kept catching red cards that whole game. I bet on Korea, of course, and altogether I won 8 grand from four extremely pissed off Polish dudes when we stomped their ass all over the pitch. I had no idea how seriously the four of them took soccer. Antoni wouldn't even talk to me for three days. Probably didn't help I made an ass of myself laughing at all of them. Course, I woulda bet more if I'd known they were good for it. Dry cleaners, my ass," Becca spat. "Well, in Antoni's defense, he probably did work at a dry cleaners like he told us, just like you work at a bodega, and Jimmy and me work at a restaurant, and Pops works at a hardware store. We all got day jobs. You know, I hate to bust your balls, Becca, but did it… never occur to you to ask Antoni if the tattoos meant something?" "No," she said weakly. "I mean, I knew they were prison tats but Jesus Christ, half the people I know have been to prison. You've been to prison, half of my cousins have been to prison, hell, Pops has been to prison. You weren't here then, but all of 2016 to 2020 I was wearing a 'Free Rossi' t-shirt everyday, a lot of people in this neighborhood did. Ma got him off on the Murder 1 charges but numbers are numbers, and she couldn't get him out of the Tax Evasion. But I figured, if Antoni didn't wanna talk about it, then it was none of my business what had happened before we met each other." She'd minded her own business a little too hard this time. "What did you and Antoni talk about, Becca?" "Everything! And anything, and nothing, all at the same time. He'd complain about living with his brothers, about Misiu always leaving hair all over the bathroom, and how Ciech always left sugar all over the kitchen counter after he made his coffee. And I'd complain about having to pick up all the empty bottles of makgeolli after my Dad in the morning. I'd help him wash all the dishes his dirty ass brothers would leave piled in the sink, and fold everybody's clothes. "We got along well, me and Antoni, we were actually very compatible, we were both neat freaks when it came to our housekeeping. We even folded our towels the same way. And he'd bitch about how Igor could never balance the register correctly at the end of the day, and I'd bitch about how my Dad never checked our invoices correctly, and I was always having to cuss out the distribution reps for shorting us on our deliveries myself. "And we'd watch TV together. He always made fun of me for the lame ass old Chuck Lorre sitcoms I loved to watch, and I'd make fun of him for all the stupid cop dramas he watched, every Law and Order known to man, and Blue Bloods and shit. We just… talked to each other, like we were two regular people, just living our lives. It was simple and it was easy, and it was enough, it was goddamned enough for me. Our relationship was the one normal thing I had going in my fucked up life." She cracked at the end, sobbing brokenly. She turned her head to the side, pressed her face into my bicep as she wrapped both arms around mine. Tears filled my eyes, as well, and now I was wiping snot out of my nose as well as blood. I felt goddamned sorry for the kid, and I felt like she had a right to cry, but I had to distract her, for my own sake. "So tell me, when was the first time you talked to Antoni? Was that the same day he asked you out?" "No, there was some time between the two. He'd been there about a week, I guess, after they moved in. They got there back in like April. I'd fucked with him the first day, you know, asked him where the hell the accent came from, and he said Poland, and I told him welcome to America cause I felt like being a dick. And he said that he'd already been in country five years and I laughed at him and told him, goddamn, I couldn't tell cause he still sounded like he was fresh off the boat. And he got this look on his face, like he was trying to decide if he needed to be offended or not, so I told him I was just fucking with him, that he was doing better than my Mom, God rest her, cause it was seven years after she got here from Seoul before she even learned a word of English and my Dad was the one that had to teach her." "Makes sense. I moved in in June, Toni mentioned he'd only been in the building about two months hisself." She nodded, I could feel the movement in the sleeve of my coat where her cheek was pressed to my arm. "Him and his brothers started coming in every day after that and you know, I kind of had my eye on him from the first time I talked to him. He was goddamn gorgeous, quite literally the walking definition of 'tall, dark, and handsome.' He had those incredibly blue eyes, and that fucking accent, man, shit put me in knots everytime he came in. I learned them all pretty quick, and Antoni was easy. He got the same thing everyday, box of Newport 100s and a pack of Russian Cream Backwoods with a large slushy. You know I gotta keep the cups behind the counter because motherfuckers'll fill it up and walk out when I get busy. I saw him when he came in, and went over to the ATM, so I had his shit sitting on the counter waiting for him." Becca had a talent for memorizing all of the regular's orders, it wasn't unusual to see a long line of cigarettes, blunts, medicine, sometimes even crack pipes and Chore Boys, and anything else she kept behind the counter, set up neatly next to the register. She also had a talent for running both registers at the same time when the line got overly long and she was there alone. Sometimes I had no idea how she kept up with it all, but that was just Becca. "And this drunk asshole came in, right after, he didn't even belong in the neighborhood, he stayed in Bed-Stuy, but he was with his cousin, and his cousin I knew and he was shooting me apologetic looks so I was already on guard. I was in a bad goddamn mood that day, anyway. And the drunk bitch, he walked over to the bathroom and tried to open it." "Key's behind the counter," I said, and she nodded. "And the key costs five dollars cause people make a fucking mess in the bathroom and I ain't cleaning that shit everyday for free. Well, drunk fuck got pissed and started talking a bunch of shit and threw his five dollars down on the counter, and you know, I can't stand that. You don't throw money at me, I ain't a goddamned stripper, you can put that shit in my hand or you can get the fuck out my store. And, I said 'Naw, son, for you it's gonna cost ten, five dollar Drunk Dick surcharge for being an asshole and cutting my line.' And the motherfucker… he called me a fucking stupid little bitch, and he told me people like me needed to be sent back to my own country." I made a sound of disapproval, already seeing where this was headed. "I hate that stupid shit. Where the fuck am I getting sent back to? The fucking hospital in Manhattan where I was born? Everybody in the store just kind of stopped and stood there, and dude's cousin? He just shook his head at me and walked right out the store and left him there." "He wasn't gonna get involved, huh?" I asked. "Fuck no. He wasn't stupid. I… uh, I was seeing red by that point so I balled up his money and I threw it across the store and told him to get the fuck out. I don't even remember half the shit I said to him, but I was yelling and he was yelling back and all of a sudden Antoni was… just there. I never even noticed him walking up. He was a big motherfucker, but goddamn he was quick and quiet when he wanted to be." Becca laced her fingers through the fingers of my right hand and I gave them a squeeze as she readjusted her head against my shoulder. I turned mine to press a kiss to her hair. She was short enough that I didn't have to worry about bumping my nose. As I turned back, I noticed that there was a puddle of water on the seat across from us, and a pit formed in my stomach immediately. My face felt cold as the blood drained from it. The puddle of water made me more than just a little nervous to see it. I had new enemies stacking up quick, and the last thing I needed was a pissed off, jealous ghost because his grieving fiancée was getting a little handsy with me. But… Antoni never showed himself, so I could only assume he approved of my offering her comfort in her time of need. Either that or he was waiting till I was alone to express his displeasure. "'Is there a problem here?' was all he asked and the drunk bitch turned around and he got even more pissed. He goes 'Man, fuck you, white boy. Mind your own goddamned business.' And Antoni kind of got in his face, and goes, 'I have made it my business. She told you to leave. Either remove yourself or I will remove you.' "And the liquor must've given him a bigger set of balls than he actually had, cause he took a swing at him. And Antoni, he just kind of… leaned back a little to avoid the swing and then leaned back in and… he knocked that bitch out cold with one punch. And then he picked him up, literally picked him up, and threw his ass out on the sidewalk, and kind of dusted his hands off afterwards." "Well, if he's anything like his father then he could throw a hell of a right cross." Becca laughed weakly. "Yeah, his Dad boxes, they all did, you know, from when they were young. Antoni told me he got in his Dad's face once when he was about 16, and Old Papa Zabrowska coldcocked him in the kitchen, and when he woke up on the couch, his Dad dragged him out back in the alley and beat him bloody. Told him if his little grown ass thought he was a man, then he was grown enough to get his ass stomped like a man." That made me feel a little better, to be honest. At least I wasn't the only one I knew who had caught an ass kicking from Antoni Sr. "I bet he didn't talk shit to his Pops again after that, huh?" "I asked him that exact question, he said 'Oh no, no, never again. I learned my lesson.' Toni and his brothers, though, were always getting in fights, even when I knew them. He told me it was hard on their Mama, back in Kraków, having four hormonal, teenaged boys with just shy of a year between each of them, you know cause… us fucking Roman Catholics ain't too fond of any method of contraception." "I didn't know you was Catholic, too, B." "Of course. Rossi is a devout Catholic, and that's how he raised me, and Nia, she's an Angel, you know, a Fallen One, that's what they call themselves, but she's even got real wings. A little more leathery and less feathery, but… same thing. She goes to Mass daily, turns out demons are actually very religious. Both of my parents were atheists, and that's how they raised me, but after some of the shit I've seen, you know, it ain't too unbelievable that there's a Big Guy upstairs." She sniffed again, wiped at her nose and I offered her a bit of toilet paper from my pocket. "That's how it all got started, the War in Heaven. God created Adam, the first living human body, and he told all the spirits in Heaven to kneel to him. And at least half of them weren't too fond of that idea, and the Morning Star stepped up as representative and said they wouldn't kneel to anyone but God. And they, uh, they lost the War, and He banished them all to Earth, to wander without bodies of their own while the other side got to come to Earth one at a time, to live their lives. "But… then there was the first murder, Abel. Cain beat him to death with a rock, and the blood on the ground, the first human blood ever shed in violence, it called to God, but He wasn't the only one it called to. The blood, it gave him a way inside of a body. Lucifer. He was the First One. He's still here, you know, I've met him. He has a particular fondness for Nia, he calls her Young One, cause according to him 1607 wasn't all that long ago." "I guess it isn't when you're that old." "But, back to what I was saying about Toni, all of them were packed into one place together like fucking sardines, the four boys sharing one bedroom in a two bedroom apartment, and all having vastly different personalities. Tatiana is little, like me, and I don't imagine she could do much to break them up when they got to fighting about everything from who ate all the leftovers to who got the top bunks on the beds." "Probably not," I answered. "I mean, I could practically smell the testosterone in their fucking apartment whenever I walked in, and it was probably even worse back then. And apparently, that had been their Dad's method of keeping them from tearing up his wife's house all the time. Whenever a problem inevitably developed, he'd just take them down to the gym and throw them in the ring without any gloves and tell them to fucking handle it, and whoever was still standing at the end was the one that won the argument. "Uh, but, uh, when Toni hit the guy, all, all I could do was stand there with my mouth hanging open like a fucking fish. I mean, I was in love, right that fucking second, standing there. The hormones were running on overdrive, my head was practically spinning with how fast all the blood rushed south, you know? Everybody was still standing there and Antoni tried to get back in line and I said, 'Uh-uh. Take your shit and go on.' And he goes," Beccs began laughing again, laughed so hard there were tears in her eyes once more. "He goes, 'Am I in trouble?''' I had to wrap my left arm tight around my stomach because I couldn't stop myself from laughing either. The makeshift bandage on my left hand that I'd wound out of paper towel had soaked through, I was going to have to change it soon. "He didn't say that, Becca." "Yes the fuck, he did. And I went, 'No, you dumbass, it's on the house, and in case I gotta translate, that means it's free. Small price to pay for a security detail.' And he just kind of blinked at me for a second, before he nodded his head and grabbed his things off the counter, went and filled his slushy up." "You probably scared the piss out of him for that second, he probably thought he'd been found out. That's what they call it, what he was, Obshchak, Security Group." "He stopped before he left, and told me thank you. And I said 'No, dziękuję', thank you. And then I winked at him and said ' Miłej nocy, piękna.'" She straightened up as the train began to slow for our stop. "And what did that mean?" "Have a good night, gorgeous." She said with a watery grin. "Smooth, B, real smooth. Nothing quite like hitting on a man in his native language. " "I mean, you know us, Tony, we got Southern Hospitality down here. As long as you're not an asshole, I do everything I can to make sure everyone feels welcome when they come inside. That's why there's a sign on the door that says 'DMZ.' They might have beef on the streets but don't nobody take that shit inside my store. And that means asking the Mexicans down the street if they need a bolsa, and making sure I ordered Farid's miswaks so he didn't have to walk all the way down to the Pakistani store, and sometimes it means learning a little bit of Polish so I could flirt with the new guy downstairs the next time he came in." We exited the train, made the switch, and stood on the platform waiting for the next to take us back to Avenue U. As I glanced to the side, I could see a puddle forming on the platform next to me, drip by drip. It was already freezing around the edges. As it turned out, I wasn't the only nosy fuck around here. "And apparently the flirting was well received by our dearly departed half-Russian friend." "Apparently, cause about a week later I was having a busy fucking Friday night and my Dad had already gone home, and I was trying to shut her down but motherfuckers kept coming inside right up until 11. I made DeAndre from downstairs stand at the door and tell people we were closed and that he was the last customer for the night and after I rung him up I told him to flip the sign on the door and I'd lock it when I finished my cigarette count… only, I forgot to ever lock it, and DeDe's traitorous ass, he fucking set me up. He knew I had a thing for Antoni, and when he saw him coming down off the platform and rushing down the sidewalk, he let him in and told him he was the last customer for the night and to flip the sign on the door." She closed her eyes for a moment. "It took me… exactly 16 minutes to notice he was there. I know, cause after I was done pissing myself when I figured out I wasn't alone, the Polish smart-ass showed me his watch. He'd set a timer when he realized I wasn't paying any attention to him, and then just stood there, waiting to see how long it would take. I had my earphones in, and it took four songs," she held up her hand and ticked them off with her fingers. "'Savage Like', 'Money, Sex, Drugs', 'Proud' and 'Only.' "I turned around and screamed like a little bitch when I saw him. And then I got pissed, cause I was embarrassed, I'd been singing along to all the songs cause I thought I was alone in the store. I started screaming at him. 'What the fuck, you can't read? The sign says Closed.' And he goes 'No, it didn't. It still said Open. I turned it myself.' I hadn't counted down my register yet, so I just went ahead and grabbed his shit and rung him up, cussing DeDe the whole time and I asked him how long he'd been standing there, and he showed me his watch. And he says, 'You shouldn't wear those, it's dangerous,' talking about my headphones, and I said, 'What are you, my fucking father?' And he got kind of a funny look on his face." I released a weak snicker, holding my stomach tight again. I couldn't resist fucking with them both a little bit. "He kinda had a point, Becca. Although, I can tell you he was probably less concerned about being your father and more concerned about becoming your Daddy." "Oh, so now you got the dirty jokes," Becca said flatly. "What can I say, B, you're a bad influence on me." "Eh," she said after a moment, "You wouldn't be the first. You know, months later he told me that he'd stood there that long because he didn't think he'd have the nerve to ask what he wanted to ask the next time if he left, which, you know, what the fuck? What am I, scary?" I couldn't help but laugh again. "Yes, Becca, you are, you're fucking terrifying half the time. You might be a short fuck but dynamite comes in small packages, you know? He was probably afraid you'd tell him to suck your dick and ban him from the store for a month like every other poor motherfucker I've seen ask you out, and he probably didn't want to go through your particular brand of ridicule in front of an audience, on top of that, with all the other customers laughing him out of the store." "It ain't my fault I'm this size," she said after a moment, shooting me a perturbed look. "No shit, Sherlock. It's genetics." "It ain't even that. It's the blood. I mean, my parents were both tall, you know, for Koreans, anyway, my Mom was 5'6. I probably would've been too if I'd had the chance, but, you know, the blood it… stops things. Why do you think Jimmy looks the way he does? I mean, Pops believes in 'aging gracefully,' as he says, but old Giacomino is a vain fuck, and he's got more of a taste for 'the Stuff' than Rocco ever had. He turned 65 this year, he's only two years younger than Pops, he was already 34 years old when he met Nia for the first time. He tells people he's got a good plastic surgeon, when they ask. And the same thing happened to me. My body wanted to stay 8 years old, forever. "Rossi had to get hormones, fucking estrogen and progesterone and HGH, off the black market to force my body to start puberty and to fucking grow. It's not like we could go to a doctor and explain why I needed the prescription. I mean, these tits aren't even mine. Ma bought 'em for my sixteenth birthday so I wouldn't feel so goddamned self-conscious. Nia's not exactly flat-chested, as you know, neither was my Mom, and it kind of gave me a fucking complex when I was growing up." "I mean, is she? I haven't really noticed," I replied, evasively. "Yes, you have, you lying fuck. There isn't a straight or bisexual man, or a lesbian or bisexual woman for that matter, that comes within fifty feet of Appolonia Bianchi that doesn't notice all of her unnatural charms. It made for some interesting 'family' trips during the summer when we'd leave the city, lemme tell you. I asked Pops once, you know, if he ever got jealous when she'd show up with some random dick she'd run across, cause I used to think it was pretty shitty of her. "I said she could've at least kept things on the downlow and not throw it in Rocco's face every few days. But he told me no, he loved her, he understood her nature very well and he'd accepted what she was years before I was even born, and that she loved him too, and more importantly, respected him. She always introduced the men to him because that was what he'd asked of her. That it was the one aspect of control he had in the situation, giving his 'permission' for her little liaisons. That it made him feel better to let them know they might be getting a piece, but she'd be ending every night lying in his bed, regardless of what they did." I nodded. "I guess I can kind of see his point." "But, the blood, that's how I ended up pregnant. I mean, I'm not a dumbass, I know how babies are made, but I wasn't worried about using condoms with Antoni, neither of us wanted to. I told him if he gave me anything I'd cut his dick off, and he knew I was serious, too, and he considered it a proportional response. I didn't even think I could get pregnant. "I stopped the birth control when I was 16 because it was making me gain weight and my cheer coach bitched me out in front of fucking everybody, and Rossi's guy said I needed to keep taking it to keep my hormone levels even. So I told Antoni I didnt want to get into my medical history, but suffice to say I was probably fucking sterile anyway, so he didn't have to worry about it, and he told me he wasn't worried about it at all. But apparently my fucking parts work better than I thought." "Or maybe he had some damned determined swimmers, who knows." "I don't know why I was even concerned about not using condoms anyway. Technically we were all excommunicated as of 2014. Pope said the mafiosi lifestyle isn't compatible with the Catholic one. You know, I wonder how Antoni would feel about all this, I wonder if he'd be pissed, think I lied to him about not being able to get pregnant." "You're just gonna have to take my word for it, B, but he's not angry in the least, he's pretty fucking proud of hisself." I'd say his chest was stuck out but he didn't have much of a chest left these days, so I just kept that part to myself. "Pretty sure he said he wasn't worried about it because he was hoping you were wrong about being sterile." Beccs gave me a strange look but the train arrived at just that moment. The people exiting did quite a bit of staring, unlike the people leaving the funeral, but I just tucked my arm around Becca and shouldered my way past them and found us a seat. The drops of water followed us into the train. "What's with the present tense, Tony? Is that some kind of cliche 'he's lookin' down on you' bullshit?" I snorted and wiped the bubble of blood from my nose, staring at the puddle of water that was starting to form in the seat next to us. I could feel the cold emanating from Antoni all along my left side. Oddly enough, it was easing the intense ache in my nearly severed ring finger. "He ain't looking down on us, B, I can tell you that much." "So it's a Hell joke?" "No, not really. But then again, I'm pretty sure we're all in Hell right this second, Miss Rebecca, so yes, yes it is." submitted by bimbo_wannabe_ to redditserials [link] [comments] |
2023.05.28 05:22 JCD_007 Digital Reality - Part 23
Link to Part 1 Link to Part 2 Link to Part 3 Link to Part 4 Link to Part 5 Link to Part 6 Link to Part 7 Link to Part 8 Link to Part 9 Link to Part 10 Link to Part 11 Link to Part 12 Link to Part 13 Link to Part 14 Link to Part 15 Link to Part 16 Link to Part 17 Link to Part 18 Link to Part 19 Link to Part 20 Link to Part 21 Link to Part 22 Note: This story is meant to be read after completing DDLC Plus. All credit for the original DDLC and DDLC Plus characters and world goes to their creator. Some concepts like the Universal Constructor are also borrowed from other series (most notably the original Deus Ex), though its use in this story is my own idea. My original characters in this story will deliberately not be named and their descriptions will be kept vague, so anyone reading this who wants to see themselves in one of the original characters can more easily do so. I'd welcome any feedback and will post more parts as I write them. I hope you enjoy the story.
Digital Reality is back with Part 23. The FXI and MES teams meet to discuss the status of the project, someone acts suspicious, and Ive Laster introduces the Dokis' festival. No custom dialogue for this part of the story since the Dokis don't actually appear in this installment. They will feature heavily in Part 24 though.
Part 23: Setting Up the Festival The two FXI executives spent most of the day in their assigned conference room at MES headquarters running diagnostics on and optimizing the system software on their server cluster.
“It’s kind of funny that we’re putting a lot of effort into rebuilding these servers when our end goal doesn’t involve them,” the FXI CTO observed.
The FXI President thought for a moment. “Yes and no. We still could very much end up using these servers. We still don’t know whether or not the prototype UC that MES has built is even capable of doing what we’d need it to do. There are about a million ways this could go wrong.”
“Fair point,” the CTO replied, “Hopefully the AIs impress everyone today. I know they were designed as a simulation, but it’s still pretty impressive to see them actually writing poetry.”
The FXI President nodded. “This will definitely be an interesting meeting to be sure. It may get contentious though. You’re not going to get into another big argument with Paula, right?”
The CTO rolled his eyes. “I still maintain that she deserved the last one, but yes, I will try to be on my best behavior this time. But by the same token, you’re not going to avoid an argument with Paula if things get really bad, right?”
“If things get to that point, all bets are off,” the FXI President replied.
“Cool,” the CTO said with a nod, “We’re on the same page. It’s funny, when you first showed me these AIs I was so opposed to them and now I’m actively trying to help them achieve their goals.”
The FXI President smiled. “You didn’t know them then. It wasn’t unreasonable or illogical to be concerned about them and their capabilities at that point.”
“True,” the CTO replied with a shrug, “I am really glad that I’ve been able to get to know them as people and not just as pieces of technology. Anyway, time to go to the meeting, or festival, or whatever we’re thinking of it as now. You ready?”
“Yeah,” the FXI President replied, “Just need to print out the poetry files to share with the MES team. We can grab them off the printer on the way.”
The two FXI executives stood, grabbed their laptops, and walked thorough the maze-like array of cubicles to the large conference room that faced the windows of the MES headquarters building, stopping in a print room to pick up and staple together the printouts of the Literature Club members’ poems and Natsuki’s cupcake recipe. They arrived to find an empty conference room and placed the printouts at each seat before sitting down to await the arrival of the MES team. The FXI President looked out the window, where the clouds had finally begun to give way to late afternoon sun.
At a few minutes past four in the afternoon, Paula Miner, Ive Laster, Ro Teether, and Rea Vorte entered the conference room. They all sat around the conference table, and Miner began the meeting.
“Good afternoon, everyone,” Miner began, “Let’s go through the usual status updates quickly so we can get to the bigger topic for today. Ive tells me that we’ve made a breakthrough with the AIs and that they have continued the script on their own. While I’ll freely admit that I’ve not been a fan of how the FXI team has been going about trying to decommission VM1, if in doing so we can create more useful data from the project I’m certainly open to it as that will help further our project objectives. I assume these documents in front of us relate to that. Anyway, let’s start with the FXI team. Is your server cluster ready?”
The FXI CTO nodded. “Yes, everything is ready to go. We ran final diagnostics today and the systems are running at one hundred percent efficiency.”
“Excellent,” Miner replied, “I’m glad to hear that you’ve been able to make good progress.”
“It was a pretty easy setup,” the FXI CTO continued, “But we made sure it’s secure as well. FXI is ready to host a simulated world.”
She turned to Rea Vorte. “Rea, are we ready to transfer the contents of VM1 via FTP? I know there were some issues when we talked yesterday.”
Vorte shook her head. “No, for whatever reason the transfer application keeps crashing every time I try to send a test file. It doesn’t even establish a connection. As I mentioned, I also tried a manual file copy by connecting a physical drive to one of the VM servers. Since we’ve suspected that Monika, or Entity A if we’re going to be precise, has something to do with our inability to stabilize a connection to VM2, I took the opportunity to test that theory by moving her file to the external drive to see what happened.”
The FXI CTO arched an eyebrow and looked like he was about to say something, but Ive Laster gave him a barely perceptible shake of the head to dissuade him.
“Good initiative, Rea,” Miner said with satisfaction, “Did it work?”
“It took multiple attempts, but I was able to move the file via a direct wired USB connection to the server,” Vorte replied, “More work will need to be done before we can attempt to copy the whole simulation. An attempt to connect to VM2 still crashed my PC as well, so there’s got to be something more fundamental causing the instability.”
Miner nodded. “It was worth a try. Send your connection logs to Ro to see if there’s anything there that he can use.”
“What’s Monika’s current status?” Laster interjected, “Have you returned her file to the server?”
Vorte looked away uncomfortably. “No, I haven’t moved the file back to the server. Let’s discuss that offline after this meeting, Ive. I’ll need your help to figure out how to optimize and compress the simulation files for transfer as well.”
Laster looked at Vorte with a concerned expression. “Is there a problem, Rea? If there is, let me know so we can figure it out.”
Vorte glanced up at Laster, her expression suggesting frustration. “We shouldn’t talk about this with non-employees present, Ive. There may be a minor internal systems issue, but I don’t want to talk about it here.”
“Yes, we should get together regarding the technical details of the transfer now that the FXI team has their server cluster ready,” Miner agreed.
Laster and Vorte both nodded. The FXI President looked down as his phone buzzed with a text message from the FXI CTO.
Is it just me or does Vorte look nervous, like something is wrong? The FXI President typed a quick response.
Yeah. Definitely suspicious. Something’s off here. But let’s let Ive handle it. “Speaking of the transfer,” Laster said, “I’ve been working up a skeleton of the reporting that would be useful in the short and long term once the simulated world is moved. Things like any changes in personality or whether the entities are aware that they are running on a different server in the short run, and reporting on data integrity and or any other major events in the long run.”
Miner nodded. “Very good. Thanks for pulling that together. You, Ro, and I should sit down and flesh that out.”
“None of that should be an issue for us to provide,” the FXI President confirmed, “Just let us know if you have a template or something you want us to use.”
“We’ll let you know once we finalize the requirements,” Miner replied, “And now let’s move on to the main topic for today, the developments in the VM1 environment. Ive, the floor is yours.”
Laster plugged his laptop into the room’s projector and began showing a series of PowerPoint slides. The first showed a summary of the simulation project.
“Thanks, Paula,” Laster began, “As you all are aware, the simulation running on VM1 initially relied on a script. This script initially featured four AI entities but was later expanded to five, and as you know the AI entity provided with “Monitor Kernel Access” privileges became rampant due to being able to recognize that the world was a simulation and continually broke the script even after multiple resets of the environment. We hit a point in the script every time where the data became useless due to Monika’s meddling.”
He flipped to the next slide, which showed a chart identifying the characters currently in the VM1 simulation.
“After the FXI intrusion testing and…updates that were made to the other entities, we now have more rampant AIs with the same level of elevation that Monika has, but with one significant distinction. The AIs appear to have achieved stable rampancy and appear to no longer be interested in destruction of the simulation.”
“Stable rampancy? Isn’t that a theoretical state?” asked Ro Teether with interest, “And if they all have “Monitor Kernel Access” privileges, why are they not becoming destructive the way Monika has?”
“I’m glad you asked, Ro,” Laster continued, “As that leads me right into my next slide.”
Laster flipped to the next slide, which showed an image of the Literature Club members engaged in a conversation with each other.
“This image was captured from VM1’s logs. The simulated characters are interacting with each other and seem to have a reinforcing effect on the others’ stability. They are all aware that they are in a simulation, but it appears that when all the characters have that knowledge it stabilizes the system.”
Teether nodded. “They have each other. They aren’t alone in their knowledge of the simulation the way Monika was in the past.”
“Ro, I would just caution you against humanizing the AIs,” Miner interrupted, “They’re not like us and we can’t project our emotions onto them.”
The FXI CTO rolled his eyes in disgust, but Miner was too focused on Teether to notice.
“Anyway, please continue, Ive. Sorry to interrupt,” Miner said.
Laster nodded. “The next portion of the script for the VM1 world that was planned was for a major event to occur in the simulation, a festival where the characters would have extensive interactions. This was expected to generate significant data, but due to Monika’s tampering with the world we were never able to get there. Until now.”
“You got the AIs to continue the script?” Miner asked with surprise.
“In a way, yes,” Laster replied, “Though Monika is not present due to being moved to external storage by Rea, the other characters have decided to put on the festival that was planned in the script for us this afternoon during this meeting. It will include poetry written by the AIs, copies of which are in front of you.”
The room went silent as everyone comprehended what Laster was saying.
“AI poetry,” Miner said, breaking the silence, “I’ve heard of AI art, but this is a new one. You scheduled this meeting to show us poetry?”
“Yes,” Laster replied, “That was part of the original script. The characters were going to share poetry. But to be clear, what you are going to see today is not the text that was written as part of the original script. It has been created by the AIs in the last twenty-four hours.”
“This is incredible,” Teether interjected, “I’ve been wanting to interact with the VM1 AIs to see if there is anything that would help me with my efforts to access VM2, but I didn’t think I’d get the chance to see them actually show creative work.”
Miner looked at Laster with an unreadable expression. “I just want to remind everyone one more time before we see what Ive is going to share that we are engineers, not philosophers. What we are about to see does not change the fact that they are code and nothing more.”
The FXI CTO glared at Miner, but she ignored him.
Laster tapped a few keys on his laptop to connect to VM1. The screen displayed the familiar club room, with banners adorning the walls to announce the festival. “If there are no other questions, at this point I will turn the meeting over to the Literature Club.”
submitted by
JCD_007 to
DDLC [link] [comments]
2023.05.28 05:10 gluebyte Weekly Top Shortcuts on RoutineHub
Previous week Weekly Downloads
Name | Author | Downloads | Likes | Days Since Last Update | Description |
1 Yas Download | Yas8p | 1181 | 1 | 18 | Download from social media |
2 R⤓Download - iOS 13, 14, 15, 16 | r07qxo | 190 | 5 | 306 | #Best Shortcut - Download Videos, Photos and Stories From Anywhere - 100 Million? Check Description |
3 All Media Downloader | 1MrNewton | 58 | 8 | 5 | This shortcut helps you download content from social media apps. |
4 DTikTok | heismauri | 48 | 0 | 156 | A standalone downloader for TikTok without watermark |
5 SGswiftOS | theswiftcoder | 48 | 0 | 3 | SGswiftOS is a Virtual Operating System. |
6 Instagram Download | u/gluebyte | 37 | 1 | 16 | Public or private posts, stories, highlights, reels, profile – up to 1080x1920 60fps |
7 QR Register | u/159K | 36 | 1 | 1 | Full potential of QR codes. |
8 SwiftOS | FlyBoyAce2 | 31 | 0 | 1 | Global Version of SwiftOS, a Virtual Operating System created in Singapore |
9 Spotify to MP3 | u/wintercome | 28 | 0 | 2 | Download Spotify tracks to MP3. |
10 DTwitter | heismauri | 25 | 0 | 35 | Download photos, videos and HQ GIFs from a public tweet |
11 Battery Checker | thetheorier | 25 | 0 | 85 | Displays the number of charge cycles and battery life of the iPhone from the analysis data. |
12 Tera | Meatly_Shortcuts | 24 | 1 | 6 | A assistant capable of many things. |
13 GPT-Translator | iampinyuan | 24 | 0 | 7 | Powered by OpenAI. Translate any text or voice message into your desired language. |
14 Paid Apps in Free | Unique_Gaming | 22 | 1 | 6 | [ No Jailbreak ] Paid Apps/Games in Free |
15 Instagram Media Saver | u/mvan231 | 22 | 0 | 103 | Save photos, videos, stories, and reels |
16 Just Another YouTube Downloader | Mncfre | 21 | 0 | 51 | Download YouTube videos or audio |
17 AutoDown All | manhnk | 20 | 2 | 6 | Download ALL IN ONE - Tải xuống TẤT CẢ TRONG MỘT |
18 YouTube to Mp3 | erikaluis | 19 | 1 | 4 | MP3 Juice Downloader is a free video and audio downloader that can be used to download videos. |
19 R⤓Updater (SUPPORT Alphabetical Versions) | r07qxo | 19 | 0 | 273 | Update,Embed,Publish Updates,Check For Updates Without Running Your Shortcuts! (Supports Any Server) |
20 SW-DLT | net00 | 18 | 0 | 48 | A Shortcuts front end for yt-dlp and gallery-dl |
Weekly Likes
Name | Author | Downloads | Likes | Days Since Last Update | Description |
1 All Media Downloader | 1MrNewton | 58 | 8 | 5 | This shortcut helps you download content from social media apps. |
2 R⤓Download - iOS 13, 14, 15, 16 | r07qxo | 190 | 5 | 306 | #Best Shortcut - Download Videos, Photos and Stories From Anywhere - 100 Million? Check Description |
3 Music Player | WhyYouNeed | 17 | 3 | 6 | Does the iMPOSIBBLE Plays music (also when gami) like YouTube Premium (but without the subscription) |
Total Downloads
Available on RoutineHub:
https://routinehub.co/shortcuts/?sort=top Total Likes
Name | Author | Downloads | Likes | Days Since Last Update | Description |
1 R⤓Download - iOS 13, 14, 15, 16 | r07qxo | 109756 | 381 | 306 | #Best Shortcut - Download Videos, Photos and Stories From Anywhere - 100 Million? Check Description |
2 Instagram Download | u/gluebyte | 19151 | 169 | 16 | Public or private posts, stories, highlights, reels, profile – up to 1080x1920 60fps |
3 Icon Themer | alexiaa | 15253 | 144 | 207 | Create custom home screen icons that launch your apps directly |
4 RoutinePub | u/MikeBeas | 10716 | 112 | 251 | Publish your Shortcuts to RoutineHub directly from your iOS device. |
5 Instagram Media Saver | u/mvan231 | 39156 | 112 | 103 | Save photos, videos, stories, and reels |
6 SW-DLT | net00 | 9475 | 97 | 48 | A Shortcuts front end for yt-dlp and gallery-dl |
7 Pritam Download (For iOS 14 and 15) | jaglion | 18083 | 96 | 286 | The most advanced download tool to download any media from any social platforms. |
8 Just Another YouTube Downloader | Mncfre | 47197 | 96 | 51 | Download YouTube videos or audio |
9 Auto Message | Bingobucketster | 48938 | 96 | 128 | Schedule messages to be sent later |
10 DTikTok | heismauri | 32307 | 89 | 156 | A standalone downloader for TikTok without watermark |
11 Swing Updater | u/D3W10 | 21526 | 86 | 142 | Update your shortcuts like no other |
12 DTwitter | heismauri | 52877 | 68 | 35 | Download photos, videos and HQ GIFs from a public tweet |
13 Dictionary Action Builder | u/gluebyte | 3731 | 58 | 44 | JSON ⇐⇒ dictionary action conversion tool |
14 R⤓Updater (SUPPORT Alphabetical Versions) | r07qxo | 25843 | 56 | 273 | Update,Embed,Publish Updates,Check For Updates Without Running Your Shortcuts! (Supports Any Server) |
15 HiRes Twitter | u/gluebyte | 8012 | 54 | 23 | Download public/private/community/circle media at highest quality, save to Photos/Files or share |
16 All Media Downloader | 1MrNewton | 2112 | 50 | 5 | This shortcut helps you download content from social media apps. |
17 QuickUpdate | u/zachary7829 | 14147 | 48 | 313 | Quickly Update Your Shortcuts! |
18 Shortcut Source Tool | u/gluebyte | 3176 | 47 | 28 | View, convert, save source in plist or json, edit and import back to Shortcuts, review in browser |
19 Google Translate | brechtbakker | 11971 | 44 | 356 | Quickly translate using the Google Translate API |
20 Get Sauce | u/MMP0 | 10255 | 43 | 66 | Reverse Image Search for Manga, Anime, CGs, etc. with 10 Different Search Engines |
Every week I collect info from new and updated shortcuts on RoutineHub, up to 60 pages each (about 1700 latest shortcuts combined). Then I compare this week’s numbers with last week’s and come up with these charts. Please let me know if you have suggestions.
submitted by
gluebyte to
shortcuts [link] [comments]
2023.05.28 05:01 emposoeremg [GET] Boyuan Zhao – E-commerce Email Masters 2.0 (7.58 GB) Download
| Boyuan Zhao – E-commerce Email Masters 2.0 Download Here: Boyuan Zhao – E-commerce Email Masters 2.0 (7.58 GB) The Boyuan Zhao – E-commerce Email Masters 2.0 course is a highly acclaimed and comprehensive training program designed to empower e-commerce professionals with the skills and strategies needed to master email marketing. Led by the renowned e-commerce expert Boyuan Zhao, this course offers a unique and practical approach to leveraging email as a powerful tool for driving sales, engagement, and customer loyalty. The course is structured to provide participants with a deep understanding of email marketing principles, best practices, and cutting-edge strategies. Boyuan Zhao, with his extensive experience in e-commerce, shares valuable insights and real-world examples, allowing participants to grasp the nuances of effective email marketing and apply them to their own e-commerce businesses. One of the standout features of the Boyuan Zhao – E-commerce Email Masters 2.0 course is its emphasis on practical learning. Participants engage in hands-on exercises, case studies, and interactive workshops, where they apply the concepts taught and develop their email marketing skills in a real-world context. This experiential learning approach allows participants to gain valuable experience in crafting compelling emails, optimizing email campaigns, and analyzing performance metrics. The curriculum covers a wide range of topics related to e-commerce email marketing, including list building strategies, segmentation, automation, and email copywriting. Participants learn how to build targeted and engaged email lists, segment their audience for personalized messaging, and automate email workflows to maximize efficiency and effectiveness. They also gain insights into crafting persuasive and engaging email copy that drives action and generates results. Throughout the course, Boyuan Zhao emphasizes the importance of data-driven decision-making in email marketing. Participants learn how to analyze key email metrics such as open rates, click-through rates, and conversion rates to optimize their email campaigns and achieve measurable results. They also gain insights into leveraging advanced analytics and A/B testing to continuously improve their email marketing performance. The Boyuan Zhao – E-commerce Email Masters 2.0 course also delves into advanced email marketing strategies and tactics. Participants learn about effective email sequencing, cart abandonment recovery, customer re-engagement, and post-purchase nurturing. By implementing these strategies, participants can create tailored and personalized email journeys that drive customer engagement, repeat purchases, and ultimately, increased revenue for their e-commerce businesses. In addition to the technical aspects of email marketing, the course also covers the importance of brand voice and customer relationship management. Participants learn how to develop a strong brand voice that resonates with their target audience and fosters long-term customer loyalty. They also gain insights into crafting effective email communication that builds trust, nurtures relationships, and strengthens the customer-brand connection. Beyond the course content, participants benefit from the extensive network and community associated with the program. The Boyuan Zhao – E-commerce Email Masters 2.0 course offers opportunities for networking, collaboration, and mentorship with fellow participants and industry experts. This creates a supportive learning environment where individuals can exchange ideas, seek guidance, and potentially form partnerships to further enhance their e-commerce email marketing efforts. Upon completion of the course, participants receive a certification that attests to their expertise in e-commerce email marketing and their ability to apply the strategies and techniques taught in the program. This certification serves as a valuable credential, enhancing participants’ professional credibility and positioning them as trusted authorities in the field of e-commerce email marketing. In summary, the Boyuan Zhao – E-commerce Email Masters 2.0 course provides a comprehensive and practical foundation for e-commerce professionals looking to excel in email marketing. Through a combination of theoretical knowledge, hands-on learning, and practical strategies, participants acquire the skills and confidence needed to harness the power of email marketing to drive sales, engage customers, and build long-term relationships. submitted by emposoeremg to learninghubgc [link] [comments] |
2023.05.28 03:02 ElvinaWhitten Best Wireless Headphones
| Cowinaudio is a brand of headphones that offers high-quality sound and advanced wireless technology. Their wireless headphones are designed to provide an immersive listening experience without any cables getting in your way. Their headphones use Bluetooth technology to connect to your device, allowing you to listen to music or take phone calls wirelessly. The headphones have a long battery life, so you can enjoy your music for hours on end. They also feature noise-cancelling technology, which blocks out external noise and allows you to focus on your music or conversation. Cowinaudio's headphones come in a variety of colors and styles to suit different tastes and preferences. So whether you're looking for over-ear headphones for home listening or earbuds for working out, Cowinaudio has something for everyone. E7 BASIC C Wireless Headphone https://preview.redd.it/7je8p0ebew1b1.png?width=1602&format=png&auto=webp&s=1ba31f4bdfcf1aa23305a9a313967caa9ad81a31 The Cowin E7 Basic C Active Noise Cancelling Headphones are a popular and affordable option for those looking for high-quality wireless headphones with noise-cancelling technology. In this review, we will take a closer look at the features of these headphones, their performance, and overall value for money. Features The Cowin E7 Basic C headphones are a well-built product that feels solid in your hands. They are constructed mostly from plastic materials but feel durable and sturdy. The ear cups are soft and comfortable, and the headband is adjustable to fit different head sizes. These headphones come in two colors: black or white. One of the standout features of these headphones is their active noise-cancelling technology. This feature effectively blocks out external noise, allowing you to focus on your music or other audio without distraction. The ANC feature works well in most situations, from noisy city streets to airplane cabins. These headphones also offer Bluetooth 5.0 connectivity, which allows for quick and easy pairing with your mobile device. The connection is strong and stable, and we experienced no dropouts or interruptions during our testing. They have a decent wireless range of up to approximately 33 feet. See Price Sound Quality In terms of sound quality, the Cowin E7 Basic C headphones perform admirably. The bass response is deep and punchy, while the mid and high frequencies are clear and detailed. The soundstage is wide and spacious, creating an immersive listening experience. The ANC feature helps to further enhance the sound quality by blocking out external noise, which can often detract from the listening experience. However, some users may find that the active noise-cancelling feature affects the overall sound signature of the headphones, making the music sound slightly muffled or congested. Battery Life The battery life of the Cowin E7 Basic C headphones is impressive, offering up to 30 hours of playback time on a single charge. This is a significant improvement over the original Cowin E7 headphones, which offered only 18 hours of battery life. Charging time is also relatively quick, with a full charge taking around 2-3 hours. The headphones also have an LED indicator that displays the battery life, so you always know when it's time to recharge. See Price Comfort and Fit The Cowin E7 Basic C headphones are designed for maximum comfort during extended listening sessions. The ear cups are large and well-padded, and the headband is adjustable for a custom fit. The materials used in the construction of these headphones are soft and breathable, helping to prevent overheating and discomfort. However, some users may find the headphones a bit heavy and bulky, particularly if they're wearing them for long periods of time. They can also cause some pressure on the ears, depending on the individual's head size and shape. Value for Money The Cowin E7 Basic C headphones offer excellent value for money, providing high-quality sound, noise-cancelling technology, and long battery life at an affordable price point. The ANC feature works well and is a useful addition for those who live or work in noisy environments. They are not perfect, and some users may find the sound signature slightly altered by the ANC feature. Additionally, the headphones may feel a bit heavy and bulky for some individuals, causing discomfort after prolonged use. Conclusion Cowin E7 Basic C Active Noise Cancelling Headphones are an excellent option for those looking for a budget-friendly set of wireless headphones with ANC technology. They offer impressive sound quality, long battery life, and reliable Bluetooth connectivity. While they are not without their flaws, they provide a lot of features for a reasonable price and are a great value for money option. See Price E7 Basic B Wireless Headphone https://preview.redd.it/0uo6119ifw1b1.png?width=1602&format=png&auto=webp&s=fea0788ff6cf7a0c2896938a294abe08d01e59d0 The Cowin E7 Basic B Active Noise Cancelling Headphones are a popular and affordable option for those looking for high-quality wireless headphones with ANC technology. In this review, we will take an in-depth look at the performance, features, sound quality, battery life, comfort and fit, as well as value for money of these headphones. Performance: The Cowin E7 Basic B headphones are designed to provide a superior listening experience, thanks to their advanced noise-cancelling technology. They are built with sturdy and durable materials that feel solid in your hands, and they come in two colors: black or white. One of the standout features of these headphones is their active noise-cancelling technology. The ANC feature works effectively in blocking out external noise, allowing you to focus on your music or other audio without any distractions. The ANC feature works well in most situations, including noisy city streets, crowded cafes, and airplane cabins. In addition to ANC technology, these headphones offer Bluetooth 5.0 connectivity, which makes pairing them with your mobile device quick and easy. The connection is strong and stable, with no dropouts or interruptions during testing. The headphones also have a decent wireless range of up to 33 feet. See Price Features: The Cowin E7 Basic B headphones come with several useful features that enhance their overall functionality. They have physical buttons on the ear cups that allow you to control playback, adjust volume, and activate voice assistant functions like Siri or Google Assistant. The headphones also come with a built-in microphone, making them suitable for taking phone calls. The microphone quality is good, although some users have reported occasional issues with background noise or echoing during calls. Sound Quality: The sound quality of the Cowin E7 Basic B headphones is impressive, with deep and punchy bass, clear mid and high frequencies, and a wide and spacious soundstage. The ANC feature helps to further improve the sound quality by blocking out external noise, which can often detract from the listening experience. However, some users may find that the ANC feature affects the overall sound signature of the headphones, making the music sound slightly muffled or congested. Battery Life: One of the most significant selling points of the Cowin E7 Basic B headphones is their battery life. They offer up to 30 hours of playback time on a single charge, which is a substantial improvement over the original Cowin E7 headphones, which offered only 18 hours of battery life. Charging time is also relatively quick, with a full charge taking around 2-3 hours. The headphones also have an LED indicator that displays the battery life, so you always know when it's time to recharge. See Price Comfort and Fit: The Cowin E7 Basic B headphones are designed for maximum comfort during extended listening sessions. The ear cups are large and well-padded, and the headband is adjustable for a custom fit. The materials used in the construction of these headphones are soft and breathable, helping to prevent overheating and discomfort. However, some users may find the headphones a bit heavy and bulky, particularly if they're wearing them for long periods of time. They can also cause some pressure on the ears, depending on the individual's head size and shape. Value for Money: When it comes to value for money, the Cowin E7 Basic B headphones are hard to beat. They provide high-quality sound, noise-cancelling technology, and long battery life at an affordable price point. The ANC feature works well and is a useful addition for those who live or work in noisy environments. They are not perfect, and some users may find the sound signature slightly altered by the ANC feature. Additionally, the headphones may feel a bit heavy and bulky for some individuals, causing discomfort after prolonged use. Conclusion: Cowin E7 Basic B Active Noise Cancelling Headphones are an excellent choice for those looking for an affordable and high-quality wireless headphone option. They provide impressive sound quality, long battery life, and reliable Bluetooth connectivity, making them ideal for a variety of listening situations. While they may not be perfect, they offer a lot of features for their price point and represent excellent value for money. So if you're in the market for a pair of wireless headphones with active noise-cancelling technology, the Cowin E7 Basic B headphones are definitely worth considering. See Price SE7 Max Wireless Bluetooth Headphones https://preview.redd.it/7ien9zyghw1b1.png?width=1500&format=png&auto=webp&s=44548fb7ec779953b3561440b3ecdddb9109281d SE7 MAX Active Noise Cancelling Wireless Bluetooth Headphones is a premium quality headphone with an array of features that make it stand out from the crowd. It promises to deliver unparalleled sound quality, best-in-class noise cancellation, and long-lasting battery life. The headphones are equipped with the latest Bluetooth technology, which makes it compatible with all your Bluetooth-enabled devices. In this review, we will put the SE7 MAX headphones to the test and evaluate its performance, features, sound quality, battery life, comfort and fit, and value for money. Performance: The SE7 MAX headphones offer exceptional performance, thanks to its advanced noise-canceling feature that blocks out all ambient noise. Whether you are on a plane or in a noisy office, you can enjoy your music without any distractions. The headphones have two levels of active noise cancellation - one for low-frequency noise and the other for high-frequency noise. This ensures that you get the best possible audio experience, regardless of your surroundings. The Bluetooth connectivity is seamless, and the headphones connect quickly to your device without any lag or interruptions. Moreover, the SE7 MAX also has an impressive wireless range of up to 33 feet, which means you can move around freely without worrying about losing connection. See Price Features: The SE7 MAX headphones come packed with features that make it a worthwhile investment. Firstly, it has touch controls on the earcups that allow you to play/pause, skip tracks, adjust volume, and answer calls without having to take out your phone. Additionally, the headphones also have an inbuilt mic that lets you take hands-free calls and use voice assistants such as Siri and Google Assistant. The headphones also come with a wired mode, which means you can still enjoy your music even when the battery runs out. Furthermore, the headphones come with a carrying case, a charging cable, and an audio cable, making it easy to carry around and store. Sound Quality: The SE7 MAX headphones deliver a rich and immersive sound experience. The 40mm driver units produce clear and crisp audio with deep bass, which enhances the overall listening experience. The noise cancellation technology also ensures that you can hear every detail of your music without any disruptions from external noise. Moreover, the headphones support AAC, SBC, and aptX codecs, which means you can enjoy high-quality audio even when streaming music from your phone or tablet. Battery Life: One of the standout features of the SE7 MAX headphones is its long-lasting battery life. The headphones can last up to 30 hours on a single charge with the noise-cancellation feature on, and up to 50 hours with the noise cancellation off. This means you can enjoy uninterrupted music for long periods, making it perfect for long flights or road trips. Furthermore, the headphones also have a fast charging feature that allows you to get 2 hours of playback time with just 5 minutes of charging. See Price Comfort and Fit: The SE7 MAX headphones are designed for comfort, with plush earpads and an adjustable headband that fits snugly around your head. They are made with soft-touch materials that feel comfortable even after prolonged use. The headphones also weigh just 260 grams, making them lightweight and easy to carry around. Value for Money: The SE7 MAX headphones come with a premium price tag, but they offer exceptional value for money. The headphones are packed with features that are not commonly found in other headphones in this price range. Moreover, the build quality is excellent, and the headphones are built to last. Conclusion: SE7 MAX Active Noise Cancelling Wireless Bluetooth Headphones are an excellent investment for anyone looking for a premium pair of headphones. They offer exceptional performance, outstanding noise cancellation, impressive battery life, and premium sound quality. Additionally, the headphones are packed with features that make them convenient and easy to use. Though they come with a premium price tag, the value for money they offer makes them worth considering. See Price SE7 Dual Feedback Wireless Headphones https://preview.redd.it/zv6zxetphw1b1.png?width=1000&format=png&auto=webp&s=8de9fe68f189c810496b657e82b8d9c140f0984e The SE7 Dual Feedback Wireless Headphones are a premium quality headphone that promises to deliver unparalleled sound quality and exceptional performance. The headphones are equipped with the latest Bluetooth technology, which makes them compatible with all your Bluetooth-enabled devices. In this review, we will evaluate its performance, features, sound quality, battery life, comfort and fit, and value for money. Performance: The SE7 Dual Feedback headphones offer exceptional performance, thanks to its advanced noise-canceling feature that blocks out all ambient noise. The dual feedback microphones work together to cancel out external noise, making the audio experience even more immersive. Whether you are on a plane or in a noisy office, you can enjoy your music without any distractions. The Bluetooth connectivity is seamless, and the headphones connect quickly to your device without any lag or interruptions. Moreover, the SE7 also has an impressive wireless range of up to 33 feet, which means you can move around freely without worrying about losing connection. See Price Features: The SE7 Dual Feedback headphones come packed with features that make it a worthwhile investment. Firstly, it has touch controls on the earcups that allow you to play/pause, skip tracks, adjust volume, and answer calls without having to take out your phone. Additionally, the headphones also have an inbuilt mic that lets you take hands-free calls and use voice assistants such as Siri and Google Assistant. The headphones also come with a wired mode, which means you can still enjoy your music even when the battery runs out. Furthermore, the headphones come with a carrying case, a charging cable, and an audio cable, making it easy to carry around and store. Sound Quality: The SE7 Dual Feedback headphones deliver a rich and immersive sound experience. The 40mm driver units produce clear and crisp audio with deep bass, which enhances the overall listening experience. The dual feedback microphones also ensure that you can hear every detail of your music without any disruptions from external noise. Moreover, the headphones support AAC, SBC, and aptX codecs, which means you can enjoy high-quality audio even when streaming music from your phone or tablet. Battery Life: The SE7 Dual Feedback headphones have a long-lasting battery life. The headphones can last up to 30 hours on a single charge with the noise-cancellation feature on, and up to 50 hours with the noise cancellation off. This means you can enjoy uninterrupted music for long periods, making it perfect for long flights or road trips. Furthermore, the headphones also have a fast charging feature that allows you to get 2 hours of playback time with just 5 minutes of charging. See Price Comfort and Fit: The SE7 Dual Feedback headphones are designed for comfort, with plush earpads and an adjustable headband that fits snugly around your head. They are made with soft-touch materials that feel comfortable even after prolonged use. The headphones also weigh just 260 grams, making them lightweight and easy to carry around. Value for Money: The SE7 Dual Feedback headphones come with a premium price tag, but they offer exceptional value for money. The headphones are packed with features that are not commonly found in other headphones in this price range. Moreover, the build quality is excellent, and the headphones are built to last. Conclusion: Overall, the SE7 Dual Feedback Wireless Headphones are an excellent investment for anyone looking for a premium pair of headphones. They offer exceptional performance, outstanding noise cancellation, impressive battery life, and premium sound quality. Additionally, the headphones are packed with features that make them convenient and easy to use. Though they come with a premium price tag, the value for money they offer makes them worth considering. See Price submitted by ElvinaWhitten to motionview [link] [comments] |
2023.05.28 02:26 wishkres My DoorDash orders kept getting misdelivered
DoorDash story I thought you guys might enjoy.
During COVID, I started ordering DoorDash a lot. Usually it went just fine, but I was having a frustrating number of orders that were being misdelivered -- I had the orders marked to "leave at door" and the orders would be complete with drop-off photo, but the photo was not of my house!
I tried reaching out to the dashers every time, but unfortunately never got a response. I was able to get credit for the cost of my orders through DoorDash support, but honestly felt kind of bad about it because I assume the dashers were getting dinged for not delivering, when as far I as know, they thought they were completing the order. There was clearly some sort of misunderstanding going on because it was happening multiple times with different dashers, but I couldn't figure out what it was. I was also kind of worried DoorDash would try to claim I was doing fraud by constantly reporting undelivered orders, but fortunately that didn't happen.
Anyhow, I tried to do my due diligence. I wandered around my neighborhood to see if I could identify the house the orders were being delivered to, but I wasn't recognizing it from the photos -- also didn't want to look like a creep, staring at my neighbors' porches.
I added a description of my house to the drop-off instructions which helped, but didn't fully resolve the problem.
After a couple months, a misdelivered order happened again, and I sent a message to the dasher as usual. But this time, I got a response! The dasher grabbed the order, came back, and most importantly, explained where the hell my orders were going. I went exploring.
Turns out there is an abandoned house a couple houses down from me. Clearly marked as abandoned, looked pretty dangerous (broken glass everywhere, porch looked pretty unstable), but the house number was displayed on porch in a pretty prominent location, easily visible from the road. One of the numbers had fallen off (it was supposed to be a 0), and what remained looked *very* much like a 1... which made it look like *my* house number. And joy of all joys, the porch has several months worth of my missing DoorDash orders! There was a long set of stairs that led up to the porch on the second floor, which is why I couldn't recognize the house from the drop-off pictures.
So on one hand, you have a house that appears to have the same house number as another house on the same street, and this address is posted more obviously than the house that *actually* has that address. Two, it is close enough to the actual house that the GPS instructions could logically lead there.
On the other hand, the house is clearly marked as abandoned and looks like a death trap.
So I went to Home Depot and picked up a cheap "0" zero and snuck back over to the house. Climbed up the scary stairs, brought a garbage bag and cleaned up the old DoorDash orders. Then I hung over the side of the porch to try to place the new "0" sticker.
And the front door opened.
I screamed, but it turns out no one was there, the house is just *haunted*. I got the sticker placed and got the hell out of there.
So good news: it's been over a year, and I've never had a misdelivery since! Sticker solved the problem.
Also interesting to note, the house has a new sign up, it's going to be demolished soon. Ghost will have to find a new place to live, I guess.
submitted by
wishkres to
doordash [link] [comments]
2023.05.28 02:03 ElvinaWhitten Best Wireless Headphones
| Cowinaudio is a brand of headphones that offers high-quality sound and advanced wireless technology. Their wireless headphones are designed to provide an immersive listening experience without any cables getting in your way. Their headphones use Bluetooth technology to connect to your device, allowing you to listen to music or take phone calls wirelessly. The headphones have a long battery life, so you can enjoy your music for hours on end. They also feature noise-cancelling technology, which blocks out external noise and allows you to focus on your music or conversation. Cowinaudio's headphones come in a variety of colors and styles to suit different tastes and preferences. So whether you're looking for over-ear headphones for home listening or earbuds for working out, Cowinaudio has something for everyone. E7 BASIC C Wireless Headphone https://preview.redd.it/7je8p0ebew1b1.png?width=1602&format=png&auto=webp&s=1ba31f4bdfcf1aa23305a9a313967caa9ad81a31 The Cowin E7 Basic C Active Noise Cancelling Headphones are a popular and affordable option for those looking for high-quality wireless headphones with noise-cancelling technology. In this review, we will take a closer look at the features of these headphones, their performance, and overall value for money. Features The Cowin E7 Basic C headphones are a well-built product that feels solid in your hands. They are constructed mostly from plastic materials but feel durable and sturdy. The ear cups are soft and comfortable, and the headband is adjustable to fit different head sizes. These headphones come in two colors: black or white. One of the standout features of these headphones is their active noise-cancelling technology. This feature effectively blocks out external noise, allowing you to focus on your music or other audio without distraction. The ANC feature works well in most situations, from noisy city streets to airplane cabins. These headphones also offer Bluetooth 5.0 connectivity, which allows for quick and easy pairing with your mobile device. The connection is strong and stable, and we experienced no dropouts or interruptions during our testing. They have a decent wireless range of up to approximately 33 feet. See Price Sound Quality In terms of sound quality, the Cowin E7 Basic C headphones perform admirably. The bass response is deep and punchy, while the mid and high frequencies are clear and detailed. The soundstage is wide and spacious, creating an immersive listening experience. The ANC feature helps to further enhance the sound quality by blocking out external noise, which can often detract from the listening experience. However, some users may find that the active noise-cancelling feature affects the overall sound signature of the headphones, making the music sound slightly muffled or congested. Battery Life The battery life of the Cowin E7 Basic C headphones is impressive, offering up to 30 hours of playback time on a single charge. This is a significant improvement over the original Cowin E7 headphones, which offered only 18 hours of battery life. Charging time is also relatively quick, with a full charge taking around 2-3 hours. The headphones also have an LED indicator that displays the battery life, so you always know when it's time to recharge. See Price Comfort and Fit The Cowin E7 Basic C headphones are designed for maximum comfort during extended listening sessions. The ear cups are large and well-padded, and the headband is adjustable for a custom fit. The materials used in the construction of these headphones are soft and breathable, helping to prevent overheating and discomfort. However, some users may find the headphones a bit heavy and bulky, particularly if they're wearing them for long periods of time. They can also cause some pressure on the ears, depending on the individual's head size and shape. Value for Money The Cowin E7 Basic C headphones offer excellent value for money, providing high-quality sound, noise-cancelling technology, and long battery life at an affordable price point. The ANC feature works well and is a useful addition for those who live or work in noisy environments. They are not perfect, and some users may find the sound signature slightly altered by the ANC feature. Additionally, the headphones may feel a bit heavy and bulky for some individuals, causing discomfort after prolonged use. Conclusion Cowin E7 Basic C Active Noise Cancelling Headphones are an excellent option for those looking for a budget-friendly set of wireless headphones with ANC technology. They offer impressive sound quality, long battery life, and reliable Bluetooth connectivity. While they are not without their flaws, they provide a lot of features for a reasonable price and are a great value for money option. See Price E7 Basic B Wireless Headphone https://preview.redd.it/0uo6119ifw1b1.png?width=1602&format=png&auto=webp&s=fea0788ff6cf7a0c2896938a294abe08d01e59d0 The Cowin E7 Basic B Active Noise Cancelling Headphones are a popular and affordable option for those looking for high-quality wireless headphones with ANC technology. In this review, we will take an in-depth look at the performance, features, sound quality, battery life, comfort and fit, as well as value for money of these headphones. Performance: The Cowin E7 Basic B headphones are designed to provide a superior listening experience, thanks to their advanced noise-cancelling technology. They are built with sturdy and durable materials that feel solid in your hands, and they come in two colors: black or white. One of the standout features of these headphones is their active noise-cancelling technology. The ANC feature works effectively in blocking out external noise, allowing you to focus on your music or other audio without any distractions. The ANC feature works well in most situations, including noisy city streets, crowded cafes, and airplane cabins. In addition to ANC technology, these headphones offer Bluetooth 5.0 connectivity, which makes pairing them with your mobile device quick and easy. The connection is strong and stable, with no dropouts or interruptions during testing. The headphones also have a decent wireless range of up to 33 feet. See Price Features: The Cowin E7 Basic B headphones come with several useful features that enhance their overall functionality. They have physical buttons on the ear cups that allow you to control playback, adjust volume, and activate voice assistant functions like Siri or Google Assistant. The headphones also come with a built-in microphone, making them suitable for taking phone calls. The microphone quality is good, although some users have reported occasional issues with background noise or echoing during calls. Sound Quality: The sound quality of the Cowin E7 Basic B headphones is impressive, with deep and punchy bass, clear mid and high frequencies, and a wide and spacious soundstage. The ANC feature helps to further improve the sound quality by blocking out external noise, which can often detract from the listening experience. However, some users may find that the ANC feature affects the overall sound signature of the headphones, making the music sound slightly muffled or congested. Battery Life: One of the most significant selling points of the Cowin E7 Basic B headphones is their battery life. They offer up to 30 hours of playback time on a single charge, which is a substantial improvement over the original Cowin E7 headphones, which offered only 18 hours of battery life. Charging time is also relatively quick, with a full charge taking around 2-3 hours. The headphones also have an LED indicator that displays the battery life, so you always know when it's time to recharge. See Price Comfort and Fit: The Cowin E7 Basic B headphones are designed for maximum comfort during extended listening sessions. The ear cups are large and well-padded, and the headband is adjustable for a custom fit. The materials used in the construction of these headphones are soft and breathable, helping to prevent overheating and discomfort. However, some users may find the headphones a bit heavy and bulky, particularly if they're wearing them for long periods of time. They can also cause some pressure on the ears, depending on the individual's head size and shape. Value for Money: When it comes to value for money, the Cowin E7 Basic B headphones are hard to beat. They provide high-quality sound, noise-cancelling technology, and long battery life at an affordable price point. The ANC feature works well and is a useful addition for those who live or work in noisy environments. They are not perfect, and some users may find the sound signature slightly altered by the ANC feature. Additionally, the headphones may feel a bit heavy and bulky for some individuals, causing discomfort after prolonged use. Conclusion: Cowin E7 Basic B Active Noise Cancelling Headphones are an excellent choice for those looking for an affordable and high-quality wireless headphone option. They provide impressive sound quality, long battery life, and reliable Bluetooth connectivity, making them ideal for a variety of listening situations. While they may not be perfect, they offer a lot of features for their price point and represent excellent value for money. So if you're in the market for a pair of wireless headphones with active noise-cancelling technology, the Cowin E7 Basic B headphones are definitely worth considering. See Price SE7 Max Wireless Bluetooth Headphones https://preview.redd.it/7ien9zyghw1b1.png?width=1500&format=png&auto=webp&s=44548fb7ec779953b3561440b3ecdddb9109281d SE7 MAX Active Noise Cancelling Wireless Bluetooth Headphones is a premium quality headphone with an array of features that make it stand out from the crowd. It promises to deliver unparalleled sound quality, best-in-class noise cancellation, and long-lasting battery life. The headphones are equipped with the latest Bluetooth technology, which makes it compatible with all your Bluetooth-enabled devices. In this review, we will put the SE7 MAX headphones to the test and evaluate its performance, features, sound quality, battery life, comfort and fit, and value for money. Performance: The SE7 MAX headphones offer exceptional performance, thanks to its advanced noise-canceling feature that blocks out all ambient noise. Whether you are on a plane or in a noisy office, you can enjoy your music without any distractions. The headphones have two levels of active noise cancellation - one for low-frequency noise and the other for high-frequency noise. This ensures that you get the best possible audio experience, regardless of your surroundings. The Bluetooth connectivity is seamless, and the headphones connect quickly to your device without any lag or interruptions. Moreover, the SE7 MAX also has an impressive wireless range of up to 33 feet, which means you can move around freely without worrying about losing connection. See Price Features: The SE7 MAX headphones come packed with features that make it a worthwhile investment. Firstly, it has touch controls on the earcups that allow you to play/pause, skip tracks, adjust volume, and answer calls without having to take out your phone. Additionally, the headphones also have an inbuilt mic that lets you take hands-free calls and use voice assistants such as Siri and Google Assistant. The headphones also come with a wired mode, which means you can still enjoy your music even when the battery runs out. Furthermore, the headphones come with a carrying case, a charging cable, and an audio cable, making it easy to carry around and store. Sound Quality: The SE7 MAX headphones deliver a rich and immersive sound experience. The 40mm driver units produce clear and crisp audio with deep bass, which enhances the overall listening experience. The noise cancellation technology also ensures that you can hear every detail of your music without any disruptions from external noise. Moreover, the headphones support AAC, SBC, and aptX codecs, which means you can enjoy high-quality audio even when streaming music from your phone or tablet. Battery Life: One of the standout features of the SE7 MAX headphones is its long-lasting battery life. The headphones can last up to 30 hours on a single charge with the noise-cancellation feature on, and up to 50 hours with the noise cancellation off. This means you can enjoy uninterrupted music for long periods, making it perfect for long flights or road trips. Furthermore, the headphones also have a fast charging feature that allows you to get 2 hours of playback time with just 5 minutes of charging. See Price Comfort and Fit: The SE7 MAX headphones are designed for comfort, with plush earpads and an adjustable headband that fits snugly around your head. They are made with soft-touch materials that feel comfortable even after prolonged use. The headphones also weigh just 260 grams, making them lightweight and easy to carry around. Value for Money: The SE7 MAX headphones come with a premium price tag, but they offer exceptional value for money. The headphones are packed with features that are not commonly found in other headphones in this price range. Moreover, the build quality is excellent, and the headphones are built to last. Conclusion: SE7 MAX Active Noise Cancelling Wireless Bluetooth Headphones are an excellent investment for anyone looking for a premium pair of headphones. They offer exceptional performance, outstanding noise cancellation, impressive battery life, and premium sound quality. Additionally, the headphones are packed with features that make them convenient and easy to use. Though they come with a premium price tag, the value for money they offer makes them worth considering. See Price SE7 Dual Feedback Wireless Headphones https://preview.redd.it/zv6zxetphw1b1.png?width=1000&format=png&auto=webp&s=8de9fe68f189c810496b657e82b8d9c140f0984e The SE7 Dual Feedback Wireless Headphones are a premium quality headphone that promises to deliver unparalleled sound quality and exceptional performance. The headphones are equipped with the latest Bluetooth technology, which makes them compatible with all your Bluetooth-enabled devices. In this review, we will evaluate its performance, features, sound quality, battery life, comfort and fit, and value for money. Performance: The SE7 Dual Feedback headphones offer exceptional performance, thanks to its advanced noise-canceling feature that blocks out all ambient noise. The dual feedback microphones work together to cancel out external noise, making the audio experience even more immersive. Whether you are on a plane or in a noisy office, you can enjoy your music without any distractions. The Bluetooth connectivity is seamless, and the headphones connect quickly to your device without any lag or interruptions. Moreover, the SE7 also has an impressive wireless range of up to 33 feet, which means you can move around freely without worrying about losing connection. See Price Features: The SE7 Dual Feedback headphones come packed with features that make it a worthwhile investment. Firstly, it has touch controls on the earcups that allow you to play/pause, skip tracks, adjust volume, and answer calls without having to take out your phone. Additionally, the headphones also have an inbuilt mic that lets you take hands-free calls and use voice assistants such as Siri and Google Assistant. The headphones also come with a wired mode, which means you can still enjoy your music even when the battery runs out. Furthermore, the headphones come with a carrying case, a charging cable, and an audio cable, making it easy to carry around and store. Sound Quality: The SE7 Dual Feedback headphones deliver a rich and immersive sound experience. The 40mm driver units produce clear and crisp audio with deep bass, which enhances the overall listening experience. The dual feedback microphones also ensure that you can hear every detail of your music without any disruptions from external noise. Moreover, the headphones support AAC, SBC, and aptX codecs, which means you can enjoy high-quality audio even when streaming music from your phone or tablet. Battery Life: The SE7 Dual Feedback headphones have a long-lasting battery life. The headphones can last up to 30 hours on a single charge with the noise-cancellation feature on, and up to 50 hours with the noise cancellation off. This means you can enjoy uninterrupted music for long periods, making it perfect for long flights or road trips. Furthermore, the headphones also have a fast charging feature that allows you to get 2 hours of playback time with just 5 minutes of charging. See Price Comfort and Fit: The SE7 Dual Feedback headphones are designed for comfort, with plush earpads and an adjustable headband that fits snugly around your head. They are made with soft-touch materials that feel comfortable even after prolonged use. The headphones also weigh just 260 grams, making them lightweight and easy to carry around. Value for Money: The SE7 Dual Feedback headphones come with a premium price tag, but they offer exceptional value for money. The headphones are packed with features that are not commonly found in other headphones in this price range. Moreover, the build quality is excellent, and the headphones are built to last. Conclusion: Overall, the SE7 Dual Feedback Wireless Headphones are an excellent investment for anyone looking for a premium pair of headphones. They offer exceptional performance, outstanding noise cancellation, impressive battery life, and premium sound quality. Additionally, the headphones are packed with features that make them convenient and easy to use. Though they come with a premium price tag, the value for money they offer makes them worth considering. See Price submitted by ElvinaWhitten to motionview [link] [comments] |
2023.05.28 01:04 QuasiAutomotive My Mk7 GTI mod list
Current as of June 2023
The subject is a 2017 GTI SE DSG with roughly 35k miles, one owner (me). The goal is aesthetics and comfort with a little bit of performance. But I also like buying nice things and working on the car so sometimes that goes out the window. And yes, I realize that some of these aren't technically "mods" per-say but I assume to list everything anyway.
Feel free to reach out and ask me any questions about what/why/how or if you want pics and it's not already in my profile. I'll include links whenever possible.
Performance/Exhaust/Air
I wrote a review on the above two items that includes terrible sound clips.
Suspension
Wheels, Tires, and Brakes
I also reviewed the brakes. Interior
Exterior
LEDs from deAutoLED
Future Plans/Experiments/Maybes
- EQT coilovers. Sitting in the garage waiting for me along with a pair of 034 Roll Camber Optimizers and all the hardware you could ever want. Might do a deadset subframe kit and new control arms... we'll see after I install the coilovers.
- BFI Stage 1 engine and transmission mounts. Also sitting in the garage waiting for me.
- Unitronic intercooler. Also also sitting in the garage waiting for me.
- Tint since I live in a state where I can get away with it now. 35% total all around.
- Gotta do brake fluid and the DSG service. I now have a garage and a level surface to do work.
- A Rennwagen rear diffuser. The adhesive on the Golf R side skirts failed in a heatwave so I uninstalled those. I'll be re-installing the OEM ones paired with Dutch Parts Co. side skirts and the Rennwagen diffuser will keep a similar aesthetic.
- I have a Engine Beautification Project in mind. I'm thinking a nice fastener kit and some nice battery terminal connectors. Maybe quick release ones. I'll also find nice oil and DSG filter housings. I can't decide between the Euro intake manifold cover or the updated one-piece engine/manifold cover (not the catch on fire one, a different one). I also found a guy who paints hood insulation so I'm thinking of getting that done in Clark plaid because I love silly ideas.
submitted by
QuasiAutomotive to
u/QuasiAutomotive [link] [comments]
2023.05.28 01:02 ElvinaWhitten Best Wireless Headphones
| Cowinaudio is a brand of headphones that offers high-quality sound and advanced wireless technology. Their wireless headphones are designed to provide an immersive listening experience without any cables getting in your way. Their headphones use Bluetooth technology to connect to your device, allowing you to listen to music or take phone calls wirelessly. The headphones have a long battery life, so you can enjoy your music for hours on end. They also feature noise-cancelling technology, which blocks out external noise and allows you to focus on your music or conversation. Cowinaudio's headphones come in a variety of colors and styles to suit different tastes and preferences. So whether you're looking for over-ear headphones for home listening or earbuds for working out, Cowinaudio has something for everyone. E7 BASIC C Wireless Headphone https://preview.redd.it/7je8p0ebew1b1.png?width=1602&format=png&auto=webp&s=1ba31f4bdfcf1aa23305a9a313967caa9ad81a31 The Cowin E7 Basic C Active Noise Cancelling Headphones are a popular and affordable option for those looking for high-quality wireless headphones with noise-cancelling technology. In this review, we will take a closer look at the features of these headphones, their performance, and overall value for money. Features The Cowin E7 Basic C headphones are a well-built product that feels solid in your hands. They are constructed mostly from plastic materials but feel durable and sturdy. The ear cups are soft and comfortable, and the headband is adjustable to fit different head sizes. These headphones come in two colors: black or white. One of the standout features of these headphones is their active noise-cancelling technology. This feature effectively blocks out external noise, allowing you to focus on your music or other audio without distraction. The ANC feature works well in most situations, from noisy city streets to airplane cabins. These headphones also offer Bluetooth 5.0 connectivity, which allows for quick and easy pairing with your mobile device. The connection is strong and stable, and we experienced no dropouts or interruptions during our testing. They have a decent wireless range of up to approximately 33 feet. See Price Sound Quality In terms of sound quality, the Cowin E7 Basic C headphones perform admirably. The bass response is deep and punchy, while the mid and high frequencies are clear and detailed. The soundstage is wide and spacious, creating an immersive listening experience. The ANC feature helps to further enhance the sound quality by blocking out external noise, which can often detract from the listening experience. However, some users may find that the active noise-cancelling feature affects the overall sound signature of the headphones, making the music sound slightly muffled or congested. Battery Life The battery life of the Cowin E7 Basic C headphones is impressive, offering up to 30 hours of playback time on a single charge. This is a significant improvement over the original Cowin E7 headphones, which offered only 18 hours of battery life. Charging time is also relatively quick, with a full charge taking around 2-3 hours. The headphones also have an LED indicator that displays the battery life, so you always know when it's time to recharge. See Price Comfort and Fit The Cowin E7 Basic C headphones are designed for maximum comfort during extended listening sessions. The ear cups are large and well-padded, and the headband is adjustable for a custom fit. The materials used in the construction of these headphones are soft and breathable, helping to prevent overheating and discomfort. However, some users may find the headphones a bit heavy and bulky, particularly if they're wearing them for long periods of time. They can also cause some pressure on the ears, depending on the individual's head size and shape. Value for Money The Cowin E7 Basic C headphones offer excellent value for money, providing high-quality sound, noise-cancelling technology, and long battery life at an affordable price point. The ANC feature works well and is a useful addition for those who live or work in noisy environments. They are not perfect, and some users may find the sound signature slightly altered by the ANC feature. Additionally, the headphones may feel a bit heavy and bulky for some individuals, causing discomfort after prolonged use. Conclusion Cowin E7 Basic C Active Noise Cancelling Headphones are an excellent option for those looking for a budget-friendly set of wireless headphones with ANC technology. They offer impressive sound quality, long battery life, and reliable Bluetooth connectivity. While they are not without their flaws, they provide a lot of features for a reasonable price and are a great value for money option. See Price E7 Basic B Wireless Headphone https://preview.redd.it/0uo6119ifw1b1.png?width=1602&format=png&auto=webp&s=fea0788ff6cf7a0c2896938a294abe08d01e59d0 The Cowin E7 Basic B Active Noise Cancelling Headphones are a popular and affordable option for those looking for high-quality wireless headphones with ANC technology. In this review, we will take an in-depth look at the performance, features, sound quality, battery life, comfort and fit, as well as value for money of these headphones. Performance: The Cowin E7 Basic B headphones are designed to provide a superior listening experience, thanks to their advanced noise-cancelling technology. They are built with sturdy and durable materials that feel solid in your hands, and they come in two colors: black or white. One of the standout features of these headphones is their active noise-cancelling technology. The ANC feature works effectively in blocking out external noise, allowing you to focus on your music or other audio without any distractions. The ANC feature works well in most situations, including noisy city streets, crowded cafes, and airplane cabins. In addition to ANC technology, these headphones offer Bluetooth 5.0 connectivity, which makes pairing them with your mobile device quick and easy. The connection is strong and stable, with no dropouts or interruptions during testing. The headphones also have a decent wireless range of up to 33 feet. See Price Features: The Cowin E7 Basic B headphones come with several useful features that enhance their overall functionality. They have physical buttons on the ear cups that allow you to control playback, adjust volume, and activate voice assistant functions like Siri or Google Assistant. The headphones also come with a built-in microphone, making them suitable for taking phone calls. The microphone quality is good, although some users have reported occasional issues with background noise or echoing during calls. Sound Quality: The sound quality of the Cowin E7 Basic B headphones is impressive, with deep and punchy bass, clear mid and high frequencies, and a wide and spacious soundstage. The ANC feature helps to further improve the sound quality by blocking out external noise, which can often detract from the listening experience. However, some users may find that the ANC feature affects the overall sound signature of the headphones, making the music sound slightly muffled or congested. Battery Life: One of the most significant selling points of the Cowin E7 Basic B headphones is their battery life. They offer up to 30 hours of playback time on a single charge, which is a substantial improvement over the original Cowin E7 headphones, which offered only 18 hours of battery life. Charging time is also relatively quick, with a full charge taking around 2-3 hours. The headphones also have an LED indicator that displays the battery life, so you always know when it's time to recharge. See Price Comfort and Fit: The Cowin E7 Basic B headphones are designed for maximum comfort during extended listening sessions. The ear cups are large and well-padded, and the headband is adjustable for a custom fit. The materials used in the construction of these headphones are soft and breathable, helping to prevent overheating and discomfort. However, some users may find the headphones a bit heavy and bulky, particularly if they're wearing them for long periods of time. They can also cause some pressure on the ears, depending on the individual's head size and shape. Value for Money: When it comes to value for money, the Cowin E7 Basic B headphones are hard to beat. They provide high-quality sound, noise-cancelling technology, and long battery life at an affordable price point. The ANC feature works well and is a useful addition for those who live or work in noisy environments. They are not perfect, and some users may find the sound signature slightly altered by the ANC feature. Additionally, the headphones may feel a bit heavy and bulky for some individuals, causing discomfort after prolonged use. Conclusion: Cowin E7 Basic B Active Noise Cancelling Headphones are an excellent choice for those looking for an affordable and high-quality wireless headphone option. They provide impressive sound quality, long battery life, and reliable Bluetooth connectivity, making them ideal for a variety of listening situations. While they may not be perfect, they offer a lot of features for their price point and represent excellent value for money. So if you're in the market for a pair of wireless headphones with active noise-cancelling technology, the Cowin E7 Basic B headphones are definitely worth considering. See Price SE7 Max Wireless Bluetooth Headphones https://preview.redd.it/7ien9zyghw1b1.png?width=1500&format=png&auto=webp&s=44548fb7ec779953b3561440b3ecdddb9109281d SE7 MAX Active Noise Cancelling Wireless Bluetooth Headphones is a premium quality headphone with an array of features that make it stand out from the crowd. It promises to deliver unparalleled sound quality, best-in-class noise cancellation, and long-lasting battery life. The headphones are equipped with the latest Bluetooth technology, which makes it compatible with all your Bluetooth-enabled devices. In this review, we will put the SE7 MAX headphones to the test and evaluate its performance, features, sound quality, battery life, comfort and fit, and value for money. Performance: The SE7 MAX headphones offer exceptional performance, thanks to its advanced noise-canceling feature that blocks out all ambient noise. Whether you are on a plane or in a noisy office, you can enjoy your music without any distractions. The headphones have two levels of active noise cancellation - one for low-frequency noise and the other for high-frequency noise. This ensures that you get the best possible audio experience, regardless of your surroundings. The Bluetooth connectivity is seamless, and the headphones connect quickly to your device without any lag or interruptions. Moreover, the SE7 MAX also has an impressive wireless range of up to 33 feet, which means you can move around freely without worrying about losing connection. See Price Features: The SE7 MAX headphones come packed with features that make it a worthwhile investment. Firstly, it has touch controls on the earcups that allow you to play/pause, skip tracks, adjust volume, and answer calls without having to take out your phone. Additionally, the headphones also have an inbuilt mic that lets you take hands-free calls and use voice assistants such as Siri and Google Assistant. The headphones also come with a wired mode, which means you can still enjoy your music even when the battery runs out. Furthermore, the headphones come with a carrying case, a charging cable, and an audio cable, making it easy to carry around and store. Sound Quality: The SE7 MAX headphones deliver a rich and immersive sound experience. The 40mm driver units produce clear and crisp audio with deep bass, which enhances the overall listening experience. The noise cancellation technology also ensures that you can hear every detail of your music without any disruptions from external noise. Moreover, the headphones support AAC, SBC, and aptX codecs, which means you can enjoy high-quality audio even when streaming music from your phone or tablet. Battery Life: One of the standout features of the SE7 MAX headphones is its long-lasting battery life. The headphones can last up to 30 hours on a single charge with the noise-cancellation feature on, and up to 50 hours with the noise cancellation off. This means you can enjoy uninterrupted music for long periods, making it perfect for long flights or road trips. Furthermore, the headphones also have a fast charging feature that allows you to get 2 hours of playback time with just 5 minutes of charging. See Price Comfort and Fit: The SE7 MAX headphones are designed for comfort, with plush earpads and an adjustable headband that fits snugly around your head. They are made with soft-touch materials that feel comfortable even after prolonged use. The headphones also weigh just 260 grams, making them lightweight and easy to carry around. Value for Money: The SE7 MAX headphones come with a premium price tag, but they offer exceptional value for money. The headphones are packed with features that are not commonly found in other headphones in this price range. Moreover, the build quality is excellent, and the headphones are built to last. Conclusion: SE7 MAX Active Noise Cancelling Wireless Bluetooth Headphones are an excellent investment for anyone looking for a premium pair of headphones. They offer exceptional performance, outstanding noise cancellation, impressive battery life, and premium sound quality. Additionally, the headphones are packed with features that make them convenient and easy to use. Though they come with a premium price tag, the value for money they offer makes them worth considering. See Price SE7 Dual Feedback Wireless Headphones https://preview.redd.it/zv6zxetphw1b1.png?width=1000&format=png&auto=webp&s=8de9fe68f189c810496b657e82b8d9c140f0984e The SE7 Dual Feedback Wireless Headphones are a premium quality headphone that promises to deliver unparalleled sound quality and exceptional performance. The headphones are equipped with the latest Bluetooth technology, which makes them compatible with all your Bluetooth-enabled devices. In this review, we will evaluate its performance, features, sound quality, battery life, comfort and fit, and value for money. Performance: The SE7 Dual Feedback headphones offer exceptional performance, thanks to its advanced noise-canceling feature that blocks out all ambient noise. The dual feedback microphones work together to cancel out external noise, making the audio experience even more immersive. Whether you are on a plane or in a noisy office, you can enjoy your music without any distractions. The Bluetooth connectivity is seamless, and the headphones connect quickly to your device without any lag or interruptions. Moreover, the SE7 also has an impressive wireless range of up to 33 feet, which means you can move around freely without worrying about losing connection. See Price Features: The SE7 Dual Feedback headphones come packed with features that make it a worthwhile investment. Firstly, it has touch controls on the earcups that allow you to play/pause, skip tracks, adjust volume, and answer calls without having to take out your phone. Additionally, the headphones also have an inbuilt mic that lets you take hands-free calls and use voice assistants such as Siri and Google Assistant. The headphones also come with a wired mode, which means you can still enjoy your music even when the battery runs out. Furthermore, the headphones come with a carrying case, a charging cable, and an audio cable, making it easy to carry around and store. Sound Quality: The SE7 Dual Feedback headphones deliver a rich and immersive sound experience. The 40mm driver units produce clear and crisp audio with deep bass, which enhances the overall listening experience. The dual feedback microphones also ensure that you can hear every detail of your music without any disruptions from external noise. Moreover, the headphones support AAC, SBC, and aptX codecs, which means you can enjoy high-quality audio even when streaming music from your phone or tablet. Battery Life: The SE7 Dual Feedback headphones have a long-lasting battery life. The headphones can last up to 30 hours on a single charge with the noise-cancellation feature on, and up to 50 hours with the noise cancellation off. This means you can enjoy uninterrupted music for long periods, making it perfect for long flights or road trips. Furthermore, the headphones also have a fast charging feature that allows you to get 2 hours of playback time with just 5 minutes of charging. See Price Comfort and Fit: The SE7 Dual Feedback headphones are designed for comfort, with plush earpads and an adjustable headband that fits snugly around your head. They are made with soft-touch materials that feel comfortable even after prolonged use. The headphones also weigh just 260 grams, making them lightweight and easy to carry around. Value for Money: The SE7 Dual Feedback headphones come with a premium price tag, but they offer exceptional value for money. The headphones are packed with features that are not commonly found in other headphones in this price range. Moreover, the build quality is excellent, and the headphones are built to last. Conclusion: Overall, the SE7 Dual Feedback Wireless Headphones are an excellent investment for anyone looking for a premium pair of headphones. They offer exceptional performance, outstanding noise cancellation, impressive battery life, and premium sound quality. Additionally, the headphones are packed with features that make them convenient and easy to use. Though they come with a premium price tag, the value for money they offer makes them worth considering. See Price submitted by ElvinaWhitten to motionview [link] [comments] |
2023.05.28 00:25 PhesteringSoars [SF] Paige & Caroline (3,622 Words; 20,273 Characters)
“Now Paige, you’re sure there isn’t anything for me to sign?”, my mother asked.
“No mom. It’s ‘Bring your sibling to work day’. Caroline is 10 and old enough for the summer training, even though she can’t officially serve as an Imperial Page for two more years.”, I reply.
At 14 myself, I’ve been an Imperial Page for 2 years now. “I did the summer training.”, a month each, for two summers starting at 10, “I wanted to see if she might be interested serving as well.”
“I just don’t want her getting in someone important’s way.”, mother continues.
“She’ll be fine. The shuttle flights in/out off-world will be the most exciting part. ‘Court’ is currently in session on Tau Ceti 9a, with the Emperor himself at one of the orbital Space Stations. He’s overseeing rescue, recovery, and restoration operations dealing with the aftermath of the two recent super-typhoons on the planet. We’ll mostly be delivering snacks & meals and hand delivering documents and supplies all day. Routine stuff.”
“I just don’t want her to do something to upset the Emperor.”, mother said.
I reply, “He’s trying to help people in distress mom. People left with next to nothing. He’s just a man.”
Mother shakes her head and mumbles, “I worry about that too.”
I snort, “He wouldn’t do anything to us and the Sezrakeen (the Imperial Guard) wouldn’t allow it anyway.”
I remember something they told us in training . . . “Even if you see the Emperor in a room, seemingly by himself, two of the Sezrakeen are always there. Though they can be invisible, and you may not see them. One to protect him from evil in the world and one to protect the world from any evil in him.” No one in the Imperial Court has treated me badly.
Mother finally relents, cleans up after breakfast, and sees us off. We catch the community transit to the city-center, then on to Lacross Spaceport. One shuttle to the regional military base, then a shuttle combining many groups to go to / from wherever Court is in session at the current time.
With 7,645 inhabited worlds in the known multiverse, “Imperial Court” moves around every few months trying to spread the attention around. Currently there are 74 regional centers large enough to house the staff of the traveling court. 17 of which could be classified as “Palaces”. (Including “The Winter Palace” the Emperor build by himself, by hand on Beatrice Nine. It’s beautiful and one of my favorites to visit and serve in, though knowing he was abandoned alone on the planet for almost 40,000 years, time enough to build the central structures by himself . . . sort of brings a melancholy air to the place.)
Caroline and I arrive at R44 (the closest Regional Center), and I take her to Security while we wait for the morning shuttle. I scan my left forearm under the ID scanner. You can wear a ring, bracelet, pendent, or carry a card or pen-sized wand for ID . . . But I opted for the radial (bone) implant. It’s much harder to forget and leave your left arm at home. And since it registers body heat and blood flow, it can’t practically be taken from you and used by someone else. (I did “neglect” to tell my parents I opted for the implant 18 months ago.)
Caroline gets her biometrics recorded. (Photographs, walking gait, finger-hand prints. Reads a sample text for voice capture and a pinprick for DNA.) She opts for a subtle ring ID and asks me, “Why does it look like I’m the only sister or brother here?”
I respond, “It’s only you today. I just wanted you to see what a day was like in the Imperial Court.”
“What do you mean ‘only you’? Is it really ‘Bring your sibling to work day?’”
“As far as I know there is no such thing. I just wanted you to come and see the Emperor and the Court.”
“You’re just bringing someone to see the Emperor of the Known Multiverse and the Imperial Court? Who approved it?”
“I did.”
“You can do that?”
“An Imperial Page can do what they need to.”, I say as we finish her setup. Most of the biographical info (date of birth, relatives, placed lived) I entered to her personnel record weeks ago. I scan my ID and vouch for her to match the biometrics to the central data personnel record.
“Let’s go, the Shuttle will be ready for boarding about the time we get there.”, I put my left arm around Caroline’s shoulders and nudge her in the right direction.
Feeling the tenseness in her shoulders I ask, “Are you worried?”
“A little bit.”, she says with a bit shaky voice.
“Don’t. Just keep your ears open. Follow me and help me whatever I’m doing. Unless someone there directly addresses you, try not to interfere. You’ll hear things meant to be kept private. Try and let it flow in one ear and out the other without thinking about it or remembering it. Normally its boring procedural matters running the Empire. But for the past few weeks at this odd location there has been a lot of ‘sad news’ from the deaths, injuries, from the storms. It’s been turning around a bit. Back to more rebuilding hospitals, schools, city halls, and some factories. You can whisper me questions but try not to bother the others there. You’ll do fine.”
The morning shuttle we are on (of 6 per day cycling in/out wherever court is) arrives and docks with the station. The contents depart and scan past security checkpoints. Caroline her ring and me my forearm. Which leaves Caroline with a perplexed look. (I didn’t explain yet that the implant was an option, and she sees no ring on my hand.)
I lead Caroline past stationed guards, secretaries and administrators, dignitaries, and court personnel to one of the inner facility rooms. One of the court cooks sees me, points to a cart loaded with coffee and tea Thermos’s, water pitchers, cups, and an assortment of donuts, sweets, ‘breakfast things’, and says “Conference L2 Room 6a.”
I begin pushing the cart to the Lift for Level 2, room 6a. Caroline stays almost glued to my left hip. She’s being inordinately quiet. But then I remember what it was like for myself, only a few years ago.
More guards at the conference room recognize me and one holds the door as I push the cart in. One points at Caroline. I simply say, “Sister.” The guard nods.
Caroline and I spend the next 10 minutes distributing drinks and retrieving used cups/plates, and occasionally pulling my sister gently along by her arm. With over 7,000 inhabited planets and an average population of 2 billion, a good 80% of the 14 trillion in the known multiverse have seen images/video of the Emperor. But it’s quite another thing to pass by him close enough to touch for the first time. Not to mention Admirals, Generals, and dignitaries of all sorts around the conference table and outer ring chairs many with a dizzying array of medals, epaulets, and such.
She hands me things as I place them on the table. (So, if she spills anything, it’ll only get me, not a General) and I place them on the table.
I half listen as Admiral Burns shows video on the large screen at the end of the room and describes the current situation on the planet below.
“. . . Rescue operations have officially completed everywhere. Recovery (of human/animal remains) and final demolition of dangerous structures continue in the Rangor and Balok districts.
Next, I’ll go over how we plan to deploy Military-Imperial construction teams to begin assisting with infrastructure repair and restoration . . .”, as the Admiral’s aide works on a laptop on the conference table to bring up the next presentation.
An imperial aide I recognized pops their head in the end door and says, “Sire, message on F23.” The emperor says, “One second Admiral.”, and taps some keys on a tablet at his right hand.
The presentation clears on the end video screen and a woman dressed in what I’ll say is a doctor's white cloak appears on screen. Momentarily fazed upon seeing the Emperor himself, she stutters, “I uhh,”
The Emperor said, “Its fine Doctor. How can we help you?”
The woman tries to continue, “I, uhh. I’m sorry, I . . .”, closing her eyes for a second and opening, “I’m Doctor Akins on Brandenburg 2, Jellico City Memorial Hospital. I have a patient, Angela Graham. I’m afraid she’s had a heart attack and at her age of 97, I fear she won’t last more than a day or two, despite our best efforts. Her son a . . .”, looking down at a tablet she was holding, “. . . Captain Angus Graham was listed as family-emergency contact with instructions to call the Regional Base and explain any issues. I vid-called and two people later and I’ve somehow ended up with you.”, she adds hesitantly, “Sire”, not quite sure the proper form of address for the Emperor.
The Emperor responded, “He’s on station here with his Star Carrier the Perecles so they bounced you through to us. I’ll find him and let him know to go home. Thank you, Doctor Akins.”
The Doctor nods and the screen returns to the aide’s presentation slide.
Caroline and I had been clearing coffee cups and snack dishes from afternoon tea away from the conference table and were pushing the tray to the door to leave when the Emperor held up a hand towards us.
The Emperor asked aloud “Donna? (The computers name) Locate Captain Angus Graham”.
Donna: “Captain Angus Graham has just entered the Officers Lounge on Deck 23, at Bulkhead 41.”
The Emperor hand wrote a note on a sheet of paper, folded it in half, looked my way and said “Paige”.
Paige was an inconvenient name to have in my position, I was never quite sure if he knew my name and was saying Paige or just Page.
“You heard the location?”, the Emperor asked
Paige, “Yes sire.”
“Directly to Gus.”, the Emperor said, handing me the folded note.
I nodded.
Pushing the tray on through the door, I saw another page standing nearby and said, “Please.”, pointing to the tray and nodding to the closest kitchen. Thomas nodded and began pushing the tray in that direction.
We, Caroline and I, headed for the nearest Lift. (The multi-axis elevators that span the height and breadth of the station.) And I spoke tilting my head up a bit, “Deck 23, closest Bulkhead 41.”
“Deck 23, Bulkhead 42.”, the Lift responded.
The station bulkheads are about 50ft apart, so not that far to walk.
I opened the folded note and read it silently.
Caroline, still at my side and mostly silent since a flurry of questions when we stopped to have lunch, finally spoke inside the Lift, “Can you read the note?”
I responded, “An Imperial Page can do what they need to.”
We reached the Lift destination. I spoke to a nearby common terminal and said “Officers Lounge Deck 23, Bulkhead 41.”.
The terminal responded back, “The Mango Room. Light Blue”, simultaneously a Light Blue courtesy light appeared on the wall-track and began moving at a walking pace to the right.
Caroline and I followed the dot as it matched pace to lead us.
We reached The Mango Room double doors.
I tried the door handle but while it turned, the door didn’t unlatch. I tapped the “knock” button on the rightmost door.
A few seconds later a man about 40, with slicked back black hair and a pencil thin mustache appeared on the screen above the knock button. Seeing me, he only said, “Beat it kid. This is the Officers Lounge.”, and the screen went blank again.
I pressed the button again.
This time when he appeared, I spoke before the man could, “I am an Imperial Page with a message to be hand delivered to Captain Graham. I believe him to be inside.”
“I don’t give a fuck who you are ‘Little Girl’. Children aren’t allowed in here to bother the patrons. Get lost.”, the man sneers and clicks off again.
I turn and retrace steps to the Lift, Caroline following.
I tell the Lift, “Armory”.
Scanning arm ID at the doorway, we enter and I approach the wire cage behind which stands a man I have never seen before. I fill out a “request form” on the tablet nearby, tap it to and scan my ID to the nearby sensor.
The man looks at the list popping up on the screen on his side of the cage, “A bit young, aren’t you? Why don’t you try back in a couple years.”, snickering and turning back to his desk behind him.
Back out the Armory door, to the Lift and back to the conference room with the Emperor.
I enter, holding one palm back, indicating for Caroline to stay in the doorway of the room.
Saying nothing to anyone, I walked around to the left of the Emperor and pulled the Imperial Signet off the little finger of the Emperor’s left hand and placing it onto my right index finger, while he continued to ask questions about Engineering Group deployments on the planet below.
Outside the conference room, I pointed my index/middle finger in the direction of two Imperial Marine Guards on the distant side of the room, in self-contained fully body armor then motioned with a cupping hand a ‘follow me’ hand signal.
Four of us in the Lift this time.
Back at the armory. I held my right hand up in a fist, index finger with signet facing the clerk, then swept the signet over the ID reader and entered the Emperor’s personal 18 character passcode.
The display lit up on the clerk’s side of the cage . . .
Things moved much faster this time.
The Armory attendants fitted us both with PDS’s (Personal Defense Shields), I pointed at Caroline and said “Openers”.
One Armory tech clipped two breaching charges on Caroline's belt, as I reached for the thermal viewers and mid-sized carbine the other tech held.
Facing the two Marines that had accompanied us, I waved my left hand in their direction and said, “Released.” They turned and left.
The tech previously holding the carbine asked, “You know . . .”
I turned the side of the weapon towards him and said, “Kill/Stun”, clicking that lever to Stun pointed at a 2nd switch “Rate of Fire, Single, 3 shot burst, Full Auto”, and pointing to the last, “Power Setting”.
I turned to leave with Caroline in perpetual tow.
Caroline asked, “A gun?”
I responded, “The Power settings for Stun go from level 1 to 5. One would sting. Two feels like a dozen angry bees stung you with the pain fading over the next hour. Three might knock out a child. Four would definitely knock out ANY ordinary man/woman, unconscious for an hour or so. Five would stop a charging elephant and bring it to the ground for three or four hours.”
I click the carbine settings to Level Two . . . Full Auto.
Back at “The Mango Room” doors, I swatted Caroline with the back of my hand to see our PDS fields light up and confirm it on like mine, flipped down the thermal viewer over my eyes and look to see if anyone is standing directly behind the doors.
“Take one of the breaching pucks off your belt.”, holding my hand up as if I was carrying one on my fingertips, “Set the dial on the side to 2.”
I look down the hallways to the left and right. No one on the left. I hold up one flat palm and stop a group to the right in their tracks about 20 yards away.
Speaking to Caroline again, mimicking the motion I say, “Fling it towards the center-line between the two doors.”
She flings the puck, it self-orients to flat-on face the two doors.
A half inch from the doors it discharges. The central 90% of the doors vaporize and blow back past Caroline and me in a plume of smoke and wood-metal shards. Harmlessly skittering off and around our PDS’s.
Mustache man steps out from beside the doors and seeing me begins to approach. I aim the carbine at him and hold the trigger down moving the impact point around his body.
They shoot you once during page training at settings two and three. A single shot at level two hurt worse than anything I’d felt to that point in my life for the next hour. A week later when they did Three . . . I was out for an hour.
I can’t imagine 2 seconds of Full Auto felt pleasant as mustache man crumpled to the floor.
Officers and Civilian Dignitaries around the room stood up from their tables upon seeing/hearing the door breach.
I took the opportunity to step up from one of their chairs to a nearby table, trying to dodge drink glasses.
Addressing the room with a firm voice, “I am an Imperial Page. With a message from the Emperor for Captain Angus Graham. Captain Graham present yourself.”
The crowd somewhat parted as a man in his late 60’s answered, “Here Miss.”
Stepping down from the table/chair, slinging the rifle, and approaching Captain Graham, I didn’t remove the note, but chose simply to speak directly to the Captain.
“Gus”, (the Captain understood it was the Emperor speaking), “Word just came through and it seemed better to deliver it in person. Your mother has suffered a heart attack and we fear her time is near. If your responsibilities allow it, take my shuttle and go home while you still can. Spend what time you need with her. I’m very sorry old friend.”
The Captain responded softly to me, “Thank you John.”
I stepped back and to the side, using my right hand to wave Caroline back out of the way.
Captain Graham passed through the crowd, presumably to gather personal items and head home.
I, with Caroline following, turned to follow Captain Graham out.
The “very angry” bouncer was just getting up on one hip, trying to push himself up on one hand and yelled through clenched teeth, “Why you little Bit. . . ”
He didn’t finish the sentence. I clicked the gun up to level 4, single shot, pushing him back 3 feet, and pinning him to the wall. Unconscious for at least a couple hours this time.
Caroline and I returned to the armory, dropping off the Carbine, Thermals, PDSs, and one un-expended breaching puck. Signing them back in. Logging one puck as “expended”, and 0.2% down on the carbine charge.
Back in the Lift to return to the conference room, I notice out the corner of my eye, a still silent Caroline, looks over and up at me with a thousand questions on her face.
I continued looking forward at the Lift doors and said, “An Imperial Page can do what they need to.”
I reentered the conference room, Caroline still in tow. Walked around the Emperor to his left, lifting his left hand and placing the signet back on his little finger and whispered, “Thank you John.”
As a video of reconstruction projections continued on the vid-screen at the end of the room, the Emperor nodded to me, understanding the message was from Gus and after I had crossed around behind him, looked to his right and said, “Thank you Paige.”, nodding to my sister, “Caroline.”
Caroline, her eyes as big as dinner plates, half bowed, half curtsied, and we left the conference room.
I looked over at Caroline, “It’s been a long day for you. We can just catch the next shuttle back to R44 and home if we leave now.”
Off the local transport, our parents were just stepping out of their personal car. Dad had two grocery bags in each hand, mother had two in one hand and was reaching for the last one in the open trunk-hatch.
“You survived!”, she said teasingly, looking our direction.
“Yes mother.”, I said.
“Did anything interesting happen?”, she asked.
“No mother. It was just another ordinary day. Passing out coffee, meals, and delivering notes.”, I replied
Caroline picked up the last of the grocery bags from the car while mother closed the hatch.
“How about you nibblet?”, Father asked, stopping to look at Caroline, “Were you bored to tears? Do you think you might like to be a Page in two more years when you’re old enough? You’d have to go through the training classes for the next two summers like your sister did.”
“Yes father. I think I’d like that.”, and lead the way into the house.
Caroline sets the grocery bag on the kitchen table and moves into the living room to sit down on the sofa. She faced the vid-screen and clicks it on. One of the weekly shows is on about one or another of the nation’s larger zoo’s. But she’s got that “glazed over” thousand yard stare . . . That I probably had after my first day after seeing the Imperial Court.
I wonder to myself if she’ll follow in my footsteps. Someone, from somewhere will need to replace me in about two years. In theory you can stay an entire career as a page. Some do.
But in two years I’ll be sixteen. And with four years’ experience as an Imperial Page, I can begin training for a range of other jobs in the Imperial administration.
“Combat Courier” sounds interesting.
submitted by
PhesteringSoars to
shortstories [link] [comments]
2023.05.28 00:08 LadderWonderful2450 Some random tips that helped me improve my insomnia
I(30f) had extremely bad insomnia my teen years and early twenties. My senior year of high school I didn't sleep the month of October and the month of April. I sleep a lot better now, here are some random things that helped that I thought I'd share
Some quick tips that may help:
- Get some exercise each day, especially on the days that you don't sleep. Tire your body. For some people the time of day they exercise can make a difference. I often hear it's better to do heavy exercise earlier in the day. Strenuous exercise too close to bed can keep you up. I can never seem to be disciplined enough in the mornings to work out, so I do it later in the day. I personally think no exercise is worse then late exercise. If anxiety is the problem, sometimes it's best to work through it physically. Figure out what works for you. If you need a place to start try the Hasfit beginner bodyweight workouts(can do at home without equipment, on youtube, they have an ap).
- Put some effort into the place you sleep: Sleep in a cold room. A dip in temperature at night sends signals to your brain to produce sleep hormones. So invest in what ever you need to make your bedroom a good temperature. Set your thermostat to go down a few degrees in the evening if that's an option. Clean comfortable bedding, that you wash often. Sleep mask, dark room, blackout curtains, great pillows...Invest in your sleep space, customize it.
- Do some brainstorm problem solving on if there are any specific things that may be making you anxious and how you can solve it. Maybe locking your bedroom door will help your subconscious feel safe, it's easy to install a door knob with a lock. Maybe you are anxious about sleeping through your alarm? Get a challenging alarm ap and a back up physical alarm. I like a free ap called Alarmy, it has options where you need to solve a math problem or take a picture to turn off the alarm. That sort of thing. If you can pin point specific anxieties and ways to solve them, that can help.
- There's a free program called Flux that filters blue skreen light but leaves it on during the day. Blue light that screens emit is too close to sunlight and your brain won't produce sleep hormones if you look at screens at night. Blue light when you first wake up is good though, just turn it off at night. There may also be settings on your device that let you turn it off manually. Also make your screens as dim as possible at night with settings.
- Get some lamps in your home, with yellow light bulbs to use at night(Pay attention to the lightbulb label. Different bulbs produce different light frequency colors. You want yellow or orange light bulbs at night, not white or blue), rather then relying on bright overhead lights.
- No caffeine after 2pm. Things like dark chocolate and green tea also have caffeine. How sensitive is your system? Also don't forget that staying hydrated can help with fatigue. Drink plenty of water.
- Treat underlying mental health problems. Get in therapy. If you have ADHD, get treatment for that.
- Get on a magniusium supplement. Studies show that a large chunk of people are deficient in magnesium and sleep troubles can be a side effect of that, so that's my top recommendation. I like a powdered drink called Calm. Another good supplement is fish oil. Try a small cup of Tart Cherry juice at night or tart cherry extract supplement. You might need a digestive enzyme if you are struggling with mental health stuff. Certain mental health problems cause your nervous system to shut down, including your digestive system, so taking a digestive enzyme after a meal can help.
- Treat any stomach problems you may be having before bed. Can't sleep on a bad stomach. Also don't go to bed hungry. Eating something light a little while before bed can be helpful, but don't overly stuff yourself either.
- If there are any other physical problems that you've been putting off getting treatment for, take care if it. Go to the dentist. Treat your heart burn. Ect.
- Get asthma under control. Treat your allergies. Maybe an air filter and/or humidifier in your room can help. You want really clean breathable air in your sleep space. House plants are good for indoor air quality.
- If anxiety is the struggle do some stretches or yoga at night. Personally I just do random stretches that feel good, but there are lots of videos you can follow. Anxiety makes your body want to be small and tight, make your body the opposite, make your body big and relaxed. Take up space, open your chest, breath deep, go slow. Anxiety may make your body frozen, or rushed and fidgety. Move if you are frozen. Slow down if you are rushing.
- If you have a budget for such things, body work such as message therapy, acupuncture or a chiropractor can help.
- Weighted blanket can help with anxiety. So can aromatherapy.
- Find the right sounds to help you sleep. Maybe you need white noise to block out everything else. Maybe you need some relaxing sounds to take your mind somewhere else. There's lots of great ambiance stuff out there now. What do you find relaxing to listen to? Ocean? Train sounds? Space ship ambiance? I fall asleep to the Harry Potter audiobooks personally, that way I'm not in my own head but his instead. Many parents read stories to put their kids to sleep, it can work for adults too. I have the best luck with oldschool young adult novels, something with lots of details but not too exciting. I'm not worried about missing anything because I go back to a few minutes after I started the previous night. There may be a good audiobook or podcast that works for you. Maybe there's a particular genre of music you find relaxing. Tic Toc has a live stream of raccoons eating at a nature sanctuary...what ever works for you as an individual.
- Go to bed with the goal of resting rather then the goal of sleeping. Take the pressure off. You can get some rest regardless of if you can sleep or not, so do the thing you can for sure do and it can lead to the thing you want. Rest.
- If sleep doesn't come after like an hour or so, get up and do something relaxing or distracting for a while, then try again. Don't just lay there all night getting more and more anxious, take some breaks from that. A snack can help.
- Acknowledge that this is hard. It sucks. It's awful. Comfort yourself like you would a small child. Be on your own side. Empathize with yourself. Write it down. Walk it out. Cry. Take a hot shower. Hug a stuffed animal. Smell something pleasant. Consume some comfort media on a dim small screen with a blue light filter. Read a comic. Do what you need to do to comfort yourself and feel better. Process your emotions, you are going through something hard. Insomnia is not a moral failing. It does not make you bad. Finally ask yourself if you can rest because you love yourself and deserve rest.
submitted by
LadderWonderful2450 to
insomnia [link] [comments]
2023.05.28 00:02 ElvinaWhitten Best Wireless Headphones
| Cowinaudio is a brand of headphones that offers high-quality sound and advanced wireless technology. Their wireless headphones are designed to provide an immersive listening experience without any cables getting in your way. Their headphones use Bluetooth technology to connect to your device, allowing you to listen to music or take phone calls wirelessly. The headphones have a long battery life, so you can enjoy your music for hours on end. They also feature noise-cancelling technology, which blocks out external noise and allows you to focus on your music or conversation. Cowinaudio's headphones come in a variety of colors and styles to suit different tastes and preferences. So whether you're looking for over-ear headphones for home listening or earbuds for working out, Cowinaudio has something for everyone. E7 BASIC C Wireless Headphone https://preview.redd.it/7je8p0ebew1b1.png?width=1602&format=png&auto=webp&s=1ba31f4bdfcf1aa23305a9a313967caa9ad81a31 The Cowin E7 Basic C Active Noise Cancelling Headphones are a popular and affordable option for those looking for high-quality wireless headphones with noise-cancelling technology. In this review, we will take a closer look at the features of these headphones, their performance, and overall value for money. Features The Cowin E7 Basic C headphones are a well-built product that feels solid in your hands. They are constructed mostly from plastic materials but feel durable and sturdy. The ear cups are soft and comfortable, and the headband is adjustable to fit different head sizes. These headphones come in two colors: black or white. One of the standout features of these headphones is their active noise-cancelling technology. This feature effectively blocks out external noise, allowing you to focus on your music or other audio without distraction. The ANC feature works well in most situations, from noisy city streets to airplane cabins. These headphones also offer Bluetooth 5.0 connectivity, which allows for quick and easy pairing with your mobile device. The connection is strong and stable, and we experienced no dropouts or interruptions during our testing. They have a decent wireless range of up to approximately 33 feet. See Price Sound Quality In terms of sound quality, the Cowin E7 Basic C headphones perform admirably. The bass response is deep and punchy, while the mid and high frequencies are clear and detailed. The soundstage is wide and spacious, creating an immersive listening experience. The ANC feature helps to further enhance the sound quality by blocking out external noise, which can often detract from the listening experience. However, some users may find that the active noise-cancelling feature affects the overall sound signature of the headphones, making the music sound slightly muffled or congested. Battery Life The battery life of the Cowin E7 Basic C headphones is impressive, offering up to 30 hours of playback time on a single charge. This is a significant improvement over the original Cowin E7 headphones, which offered only 18 hours of battery life. Charging time is also relatively quick, with a full charge taking around 2-3 hours. The headphones also have an LED indicator that displays the battery life, so you always know when it's time to recharge. See Price Comfort and Fit The Cowin E7 Basic C headphones are designed for maximum comfort during extended listening sessions. The ear cups are large and well-padded, and the headband is adjustable for a custom fit. The materials used in the construction of these headphones are soft and breathable, helping to prevent overheating and discomfort. However, some users may find the headphones a bit heavy and bulky, particularly if they're wearing them for long periods of time. They can also cause some pressure on the ears, depending on the individual's head size and shape. Value for Money The Cowin E7 Basic C headphones offer excellent value for money, providing high-quality sound, noise-cancelling technology, and long battery life at an affordable price point. The ANC feature works well and is a useful addition for those who live or work in noisy environments. They are not perfect, and some users may find the sound signature slightly altered by the ANC feature. Additionally, the headphones may feel a bit heavy and bulky for some individuals, causing discomfort after prolonged use. Conclusion Cowin E7 Basic C Active Noise Cancelling Headphones are an excellent option for those looking for a budget-friendly set of wireless headphones with ANC technology. They offer impressive sound quality, long battery life, and reliable Bluetooth connectivity. While they are not without their flaws, they provide a lot of features for a reasonable price and are a great value for money option. See Price E7 Basic B Wireless Headphone https://preview.redd.it/0uo6119ifw1b1.png?width=1602&format=png&auto=webp&s=fea0788ff6cf7a0c2896938a294abe08d01e59d0 The Cowin E7 Basic B Active Noise Cancelling Headphones are a popular and affordable option for those looking for high-quality wireless headphones with ANC technology. In this review, we will take an in-depth look at the performance, features, sound quality, battery life, comfort and fit, as well as value for money of these headphones. Performance: The Cowin E7 Basic B headphones are designed to provide a superior listening experience, thanks to their advanced noise-cancelling technology. They are built with sturdy and durable materials that feel solid in your hands, and they come in two colors: black or white. One of the standout features of these headphones is their active noise-cancelling technology. The ANC feature works effectively in blocking out external noise, allowing you to focus on your music or other audio without any distractions. The ANC feature works well in most situations, including noisy city streets, crowded cafes, and airplane cabins. In addition to ANC technology, these headphones offer Bluetooth 5.0 connectivity, which makes pairing them with your mobile device quick and easy. The connection is strong and stable, with no dropouts or interruptions during testing. The headphones also have a decent wireless range of up to 33 feet. See Price Features: The Cowin E7 Basic B headphones come with several useful features that enhance their overall functionality. They have physical buttons on the ear cups that allow you to control playback, adjust volume, and activate voice assistant functions like Siri or Google Assistant. The headphones also come with a built-in microphone, making them suitable for taking phone calls. The microphone quality is good, although some users have reported occasional issues with background noise or echoing during calls. Sound Quality: The sound quality of the Cowin E7 Basic B headphones is impressive, with deep and punchy bass, clear mid and high frequencies, and a wide and spacious soundstage. The ANC feature helps to further improve the sound quality by blocking out external noise, which can often detract from the listening experience. However, some users may find that the ANC feature affects the overall sound signature of the headphones, making the music sound slightly muffled or congested. Battery Life: One of the most significant selling points of the Cowin E7 Basic B headphones is their battery life. They offer up to 30 hours of playback time on a single charge, which is a substantial improvement over the original Cowin E7 headphones, which offered only 18 hours of battery life. Charging time is also relatively quick, with a full charge taking around 2-3 hours. The headphones also have an LED indicator that displays the battery life, so you always know when it's time to recharge. See Price Comfort and Fit: The Cowin E7 Basic B headphones are designed for maximum comfort during extended listening sessions. The ear cups are large and well-padded, and the headband is adjustable for a custom fit. The materials used in the construction of these headphones are soft and breathable, helping to prevent overheating and discomfort. However, some users may find the headphones a bit heavy and bulky, particularly if they're wearing them for long periods of time. They can also cause some pressure on the ears, depending on the individual's head size and shape. Value for Money: When it comes to value for money, the Cowin E7 Basic B headphones are hard to beat. They provide high-quality sound, noise-cancelling technology, and long battery life at an affordable price point. The ANC feature works well and is a useful addition for those who live or work in noisy environments. They are not perfect, and some users may find the sound signature slightly altered by the ANC feature. Additionally, the headphones may feel a bit heavy and bulky for some individuals, causing discomfort after prolonged use. Conclusion: Cowin E7 Basic B Active Noise Cancelling Headphones are an excellent choice for those looking for an affordable and high-quality wireless headphone option. They provide impressive sound quality, long battery life, and reliable Bluetooth connectivity, making them ideal for a variety of listening situations. While they may not be perfect, they offer a lot of features for their price point and represent excellent value for money. So if you're in the market for a pair of wireless headphones with active noise-cancelling technology, the Cowin E7 Basic B headphones are definitely worth considering. See Price SE7 Max Wireless Bluetooth Headphones https://preview.redd.it/7ien9zyghw1b1.png?width=1500&format=png&auto=webp&s=44548fb7ec779953b3561440b3ecdddb9109281d SE7 MAX Active Noise Cancelling Wireless Bluetooth Headphones is a premium quality headphone with an array of features that make it stand out from the crowd. It promises to deliver unparalleled sound quality, best-in-class noise cancellation, and long-lasting battery life. The headphones are equipped with the latest Bluetooth technology, which makes it compatible with all your Bluetooth-enabled devices. In this review, we will put the SE7 MAX headphones to the test and evaluate its performance, features, sound quality, battery life, comfort and fit, and value for money. Performance: The SE7 MAX headphones offer exceptional performance, thanks to its advanced noise-canceling feature that blocks out all ambient noise. Whether you are on a plane or in a noisy office, you can enjoy your music without any distractions. The headphones have two levels of active noise cancellation - one for low-frequency noise and the other for high-frequency noise. This ensures that you get the best possible audio experience, regardless of your surroundings. The Bluetooth connectivity is seamless, and the headphones connect quickly to your device without any lag or interruptions. Moreover, the SE7 MAX also has an impressive wireless range of up to 33 feet, which means you can move around freely without worrying about losing connection. See Price Features: The SE7 MAX headphones come packed with features that make it a worthwhile investment. Firstly, it has touch controls on the earcups that allow you to play/pause, skip tracks, adjust volume, and answer calls without having to take out your phone. Additionally, the headphones also have an inbuilt mic that lets you take hands-free calls and use voice assistants such as Siri and Google Assistant. The headphones also come with a wired mode, which means you can still enjoy your music even when the battery runs out. Furthermore, the headphones come with a carrying case, a charging cable, and an audio cable, making it easy to carry around and store. Sound Quality: The SE7 MAX headphones deliver a rich and immersive sound experience. The 40mm driver units produce clear and crisp audio with deep bass, which enhances the overall listening experience. The noise cancellation technology also ensures that you can hear every detail of your music without any disruptions from external noise. Moreover, the headphones support AAC, SBC, and aptX codecs, which means you can enjoy high-quality audio even when streaming music from your phone or tablet. Battery Life: One of the standout features of the SE7 MAX headphones is its long-lasting battery life. The headphones can last up to 30 hours on a single charge with the noise-cancellation feature on, and up to 50 hours with the noise cancellation off. This means you can enjoy uninterrupted music for long periods, making it perfect for long flights or road trips. Furthermore, the headphones also have a fast charging feature that allows you to get 2 hours of playback time with just 5 minutes of charging. See Price Comfort and Fit: The SE7 MAX headphones are designed for comfort, with plush earpads and an adjustable headband that fits snugly around your head. They are made with soft-touch materials that feel comfortable even after prolonged use. The headphones also weigh just 260 grams, making them lightweight and easy to carry around. Value for Money: The SE7 MAX headphones come with a premium price tag, but they offer exceptional value for money. The headphones are packed with features that are not commonly found in other headphones in this price range. Moreover, the build quality is excellent, and the headphones are built to last. Conclusion: SE7 MAX Active Noise Cancelling Wireless Bluetooth Headphones are an excellent investment for anyone looking for a premium pair of headphones. They offer exceptional performance, outstanding noise cancellation, impressive battery life, and premium sound quality. Additionally, the headphones are packed with features that make them convenient and easy to use. Though they come with a premium price tag, the value for money they offer makes them worth considering. See Price SE7 Dual Feedback Wireless Headphones https://preview.redd.it/zv6zxetphw1b1.png?width=1000&format=png&auto=webp&s=8de9fe68f189c810496b657e82b8d9c140f0984e The SE7 Dual Feedback Wireless Headphones are a premium quality headphone that promises to deliver unparalleled sound quality and exceptional performance. The headphones are equipped with the latest Bluetooth technology, which makes them compatible with all your Bluetooth-enabled devices. In this review, we will evaluate its performance, features, sound quality, battery life, comfort and fit, and value for money. Performance: The SE7 Dual Feedback headphones offer exceptional performance, thanks to its advanced noise-canceling feature that blocks out all ambient noise. The dual feedback microphones work together to cancel out external noise, making the audio experience even more immersive. Whether you are on a plane or in a noisy office, you can enjoy your music without any distractions. The Bluetooth connectivity is seamless, and the headphones connect quickly to your device without any lag or interruptions. Moreover, the SE7 also has an impressive wireless range of up to 33 feet, which means you can move around freely without worrying about losing connection. See Price Features: The SE7 Dual Feedback headphones come packed with features that make it a worthwhile investment. Firstly, it has touch controls on the earcups that allow you to play/pause, skip tracks, adjust volume, and answer calls without having to take out your phone. Additionally, the headphones also have an inbuilt mic that lets you take hands-free calls and use voice assistants such as Siri and Google Assistant. The headphones also come with a wired mode, which means you can still enjoy your music even when the battery runs out. Furthermore, the headphones come with a carrying case, a charging cable, and an audio cable, making it easy to carry around and store. Sound Quality: The SE7 Dual Feedback headphones deliver a rich and immersive sound experience. The 40mm driver units produce clear and crisp audio with deep bass, which enhances the overall listening experience. The dual feedback microphones also ensure that you can hear every detail of your music without any disruptions from external noise. Moreover, the headphones support AAC, SBC, and aptX codecs, which means you can enjoy high-quality audio even when streaming music from your phone or tablet. Battery Life: The SE7 Dual Feedback headphones have a long-lasting battery life. The headphones can last up to 30 hours on a single charge with the noise-cancellation feature on, and up to 50 hours with the noise cancellation off. This means you can enjoy uninterrupted music for long periods, making it perfect for long flights or road trips. Furthermore, the headphones also have a fast charging feature that allows you to get 2 hours of playback time with just 5 minutes of charging. See Price Comfort and Fit: The SE7 Dual Feedback headphones are designed for comfort, with plush earpads and an adjustable headband that fits snugly around your head. They are made with soft-touch materials that feel comfortable even after prolonged use. The headphones also weigh just 260 grams, making them lightweight and easy to carry around. Value for Money: The SE7 Dual Feedback headphones come with a premium price tag, but they offer exceptional value for money. The headphones are packed with features that are not commonly found in other headphones in this price range. Moreover, the build quality is excellent, and the headphones are built to last. Conclusion: Overall, the SE7 Dual Feedback Wireless Headphones are an excellent investment for anyone looking for a premium pair of headphones. They offer exceptional performance, outstanding noise cancellation, impressive battery life, and premium sound quality. Additionally, the headphones are packed with features that make them convenient and easy to use. Though they come with a premium price tag, the value for money they offer makes them worth considering. See Price submitted by ElvinaWhitten to motionview [link] [comments] |