Club car carryall serial number lookup
A Friend System
2023.06.03 02:37 RWBYFan199720 A Friend System
I've had this Idea in my head for the past Week... Would a Friend System work? Basically, Kokona, or whatever the Drama Club Member's name is, can be one of Ayano's Default Friends, seeing how, in the optional Tutorial, She asks Ayano, referring to Her as "Yan-Chan", asks Her if She would like to participate in the Drama Club's Play about a Serial Killer. Midori can be another one of Ayano's Default Friends, since She's based around the Fandom or something. Aside from that-My Idea for a Friend System is you can have Friends Vouch for you if anything goes sideways. For example, Alibis. And if there's Gossip about Ayano, Her Friends, and any new Friends She makes, would attempt to put a stop to it to save Her Reputation. However, you would also have to avoid being Witnessed by any of your Friends-Otherwise, they will expose you. I know, the Betray Scheme, but I mean like having Default Friends and Friends, and I mean in the game, doing things like Vouching for you, for example, during Police Investigations, if the Alibis add up, then Ayano gets away with Her Crimes. 1980s Mode can also have it. And having enough Friends can allow for BeFriending Student Council Members-Who will also Vouch, and their Convincing the Police can count as two people, since they're pretty much Akademi's Security. A lowered Reputation can lead to losing Friends, as they wouldn't want to associate with a person Who may be up to no good. A certain Friend Level would be required to BeFriend the Student Council Members, and falling below even by one number can cause the Loss of all Student Council Members as Friends. Just an Idea I've had for the past Week.
submitted by
RWBYFan199720 to
Osana [link] [comments]
2023.06.03 01:49 generic_burner Any idea if this a legit MIJ Jaguar?
| The body color threw me. Also the serial number is stamped which is typical for MIJ Jaguars from my understanding but the fender serial number lookup doesn't show up when I looked at it. Any ideas what this is or if it's legit? submitted by generic_burner to BassGuitar [link] [comments] |
2023.06.03 01:48 generic_burner Any idea if this a legit MIJ Jaguar?
| The body color threw me. Also the serial number is stamped which is typical for MIJ Jaguars from my understanding but the fender serial number lookup doesn't show up when I looked at it. Any ideas what this is or if it's legit? submitted by generic_burner to BassGuitar [link] [comments] |
2023.06.03 01:43 SpotImportant Filing for divorce while my husband is in rehab
I want a divorce. My husband is a serial cheater with men and women and told me yesterday he's had sex with 4 men and at least 15 women while we have been married for the last 10 years. I'm sure the number is higher, but that's what he's admitted to. I already knew about multiple affairs and I figured there were more, but I always forgave him because I blamed the alcohol and not him. I still wanted to grow old with him.
The past few days have been crazy and moving so fast with him relapsing on alcohol and confessing all this stuff to me and confirming suspicions I've always had. So now he says he's checking into rehab tomorrow for alcohol and sex addiction. He's been in rehab twice in the last year for only alcohol. I'm done being married to a cheater that just lets me and our kids down over and over again. They love him, but they're old enough to understand him being an alcoholic and not being there for them like he should. I'm tired of seeing their disappointed faces when he promises to show up and doesn't.
We live in Washington state, have 2 kids under 10, he makes 150k+/year and I only make 52k. He'll be able to afford a way better attorney than me and that's terrifying. I don't want to lose my house or car, but we live in a HCOL city and there's no way I can pay for our household bills and an attorney if he doesn't contribute to us anymore. I don't think he would do that, but he's done things I didn't expect already. I'm hoping with all my proof of the cheating and alcohol abuse I don't have to worry about custody, but I don't know. The kids would definitely pick me over him, if it was up to them.
All of our finances are entwined, our paychecks just go into joint accounts and we use a credit card on the same account and pay them off each month with our joint account. Each of our cars are in our own names and we have a truck in both our names, house is in both names, we have a 0 interest home improvement loan in both names that we're paying on for another 16 months. All of these payments come out of the joint account. How do you even figure out whose money went to what? Is it all just considered "our" money because I swipe my card for most things, but he makes 3x as much.
Should I wait until he's out of rehab or is it better to start the process now? Do I try to find an attorney I can afford first and they file or do I file first? I don't have any family or close friends that have been divorced, only acquaintances I don't feel comfortable discussing this with. Any feedback or advice is appreciated.
submitted by
SpotImportant to
Divorce [link] [comments]
2023.06.03 00:11 No-Distribution6191 LAUNCHING BETA TOMORROW! Metro State RP DOJ vMenu (NEW) TONS of cars/eup/mlo's all optimized! Semi-Serious RP vMenu Server. Join a New and GROWING community that values you as a member and player!
| https://i.redd.it/a2luhpuxho3b1.gif Metro State RP is a brand new DOJ based vMenu server. This server is currently wrapping up with the final touches on development. We are ready to launch right now. We just need more people. Currently sitting at 98 people, We are aiming for 100+ for launch. We just need more people: -We currently have BCSO, LSPD, and SAST that are starting up and looking for officers. -BCSO has waived their applications and are allowing candidates to skip straight to training. -LSPD seemingly is having a slower start to things. Could use help with command related things I think and help setting up the department. -FD is starting up, but will be officially launched after launch the server. -If you are interested in starting a department or business. I am all for it. I currently do have a short pause on development of these departments just until PD and FD is 100% squared away and confirmed to be good to go/ bug-free and its operating relatively smoothly. I am still assigning “ownership” of these roles and helping everywhere else I can. -Not currently looking for anymore police department or Fire Department heads. -Everything else is open. -Regular civs, you are the life-blood of the server. I listen to regular players just as much as admins. -Accepting whitelist gang apps very quickly. -Could use more staff as well, but they should also be involved elsewhere in the servecommunity. -EUP Devs would be a god-send. Ideally if you know how to optimize or if you create. We should talk:) -I am looking for help with vehicles. I don’t mind teaching people the ropes, but extra brownie points if you know how to make good handling files or optimize, as it takes me a very long time to do… In the rare occurrence you are a vehicle modeler. We should talk 📷 The server is in a good state already. Optimized, mostly done with development just doing final touches. We have tons of MLO’s, including hidden ones, over 750 custom cars, EUP… and the best part, all optimized. ( I still have like 38 cars to go through and optimize.) However, I still need to balance all of them. TONS of awesome and paid cars! -We have also added a lot of scripts and features that add to rp, simple things like /carry, /th, /piggyback, etc. -A ton of emotes, including props. -Other things like hiding in trunks, being able to push vehicles, attach them to tow trucks, GSR tests, etc. -Lots of small little rp focused scripts that I'm sure I'm forgetting. -We have activities that you can actually go do with friends, like mini-golf. Or hit up Dave and Busters and play some arcade games like Pac-Man, Tetris, or more modern game options. -All of these things are going to continue to grow as I add more in. -Sonoran CAD -VStancer -Working Doorlocks for businesses, PD, etc. This isn't going to be an overnight thing. It will take some time and effort. I have yet to find a community centered vMenu server that values and listens to their community beyond the paying members and admin friend groups. Again, I want to emphasize that the server, development wise is pretty much complete. … but, aside from that its just polishing. This will NOT be another fly-by-night vMenu server. Come see for yourself! Come check us out! See why we have 10+ people playing on the server creating RP before we have even launched. These guys are so anxious to play, we just have to wait one more day! Please don't hesitate to DM me if you have ANY questions or need ANY help at all. Uncle Larry#5696 https://discord.com/invite/JjAaC3ZsUH Several Nightclubs available to host parties in Currently Building the SAFD Fleet and adding in assets for them. Grove Street Customs MLO + Repair Shop Playable Mini-Golf Host Fight clubs, fight night, tournaments, or just settle personal disputes in the octagon! SAFD Brush Truck w/ Working Water Cannon Paleto SAST Building BCSO Sheriff Building TONS of hidden MLO's, Hideouts, Bunkers, Etc. ALL department cop cars have customizable unit numbers on the roof, new liveries coming over time. Playable arcade games at Dave & Busters! Another Hidden Bunker MLO MRPD submitted by No-Distribution6191 to FiveMRPServers [link] [comments] |
2023.06.03 00:05 No-Distribution6191 LAUNCHING BETA TOMORROW! Metro State RP DOJ vMenu (NEW) TONS of cars/eup/mlo's all optimized! Semi-Serious RP vMenu Server. Join a New and GROWING community that values you as a member and player!
| MSRP Metro State RP is a brand new DOJ based vMenu server. This server is currently wrapping up with the final touches on development. We are ready to launch right now. We just need more people. Currently sitting at 98 people, We are aiming for 100+ for launch. We just need more people: -We currently have BCSO, LSPD, and SAST that are starting up and looking for officers. -BCSO has waived their applications and are allowing candidates to skip straight to training. -LSPD seemingly is having a slower start to things. Could use help with command related things I think and help setting up the department. -FD is starting up, but will be officially launched after launch the server. -If you are interested in starting a department or business. I am all for it. I currently do have a short pause on development of these departments just until PD and FD is 100% squared away and confirmed to be good to go/ bug-free and its operating relatively smoothly. I am still assigning “ownership” of these roles and helping everywhere else I can. -Not currently looking for anymore police department or Fire Department heads. -Everything else is open. -Regular civs, you are the life-blood of the server. I listen to regular players just as much as admins. -Accepting whitelist gang apps very quickly. -Could use more staff as well, but they should also be involved elsewhere in the servecommunity. -EUP Devs would be a god-send. Ideally if you know how to optimize or if you create. We should talk:) -I am looking for help with vehicles. I don’t mind teaching people the ropes, but extra brownie points if you know how to make good handling files or optimize, as it takes me a very long time to do… In the rare occurrence you are a vehicle modeler. We should talk 📷 The server is in a good state already. Optimized, mostly done with development just doing final touches. We have tons of MLO’s, including hidden ones, over 750 custom cars, EUP… and the best part, all optimized. ( I still have like 38 cars to go through and optimize.) However, I still need to balance all of them. TONS of awesome cars! -We have also added a lot of scripts and features that add to rp, simple things like /carry, /th, /piggyback, etc. -A ton of emotes, including props. -Other things like hiding in trunks, being able to push vehicles, attach them to tow trucks, GSR tests, etc. -Lots of small little rp focused scripts that I'm sure I'm forgetting. -We have activities that you can actually go do with friends, like mini-golf. Or hit up Dave and Busters and play some arcade games like Pac-Man, Tetris, or more modern game options. -All of these things are going to continue to grow as I add more in. -Sonoran CAD -VStancer -Working Doorlocks for businesses, PD, etc. This isn't going to be an overnight thing. It will take some time and effort. I have yet to find a community centered vMenu server that values and listens to their community beyond the paying members and admin friend groups. Again, I want to emphasize that the server, development wise is pretty much complete. … but, aside from that its just polishing. This will NOT be another fly-by-night vmenu server. Come see for yourself! Come check us out! See why we have 10+ people playing on the server creating RP before we have even launched. These guys are so anxious to play, we just have to wait one more day! Please dont hesitate to DM me if you have ANY questions or need ANY help at all. Uncle Larry#5696 https://discord.com/invite/JjAaC3ZsUH Currently Building up our SAFD department SAFD Brush Fire Truck ALL cop cars have customizable unit numbers on the roof A few night clubs to host parties at Grove Street Customs + Mechanic shop Playable Mini-golf Host fight clubs, fight night, settle disputes, or create fighting tournaments. Paleto SAST Building BCSO Sheriff Building TONS of other MLO's and hidden hideouts, bunkers, etc. Playable arcade games at Dave & Busters Another Hidden Bunker MRPD submitted by No-Distribution6191 to FiveMServers [link] [comments] |
2023.06.03 00:00 FappidyDat [H] TF2 Keys & PayPal [W] Humble Bundle Games (Also Games From Past Bundles)
Notes: - I am EXTREMELY busy, but I check my messages and DMs at least ONCE per day. Please be patient and wait at least 24 hours for my response if I don't get back to you immediately.
- I buy only in Unrevealed Key Link Format or Plain Steam Keys. No gift links.
- For PayPal, I am in the US region and I only send via G&S. Please note there will be PayPal fees (including international/conversion and purchasing fees) to consider.
- All games that you sell to me should ideally be REGION-FREE. Please ensure the games are not region-locked/bound to a specific country.
- You must be willing to fill a spreadsheet with steam keys.
I pay with the following: TF2 & PayPal
I BUY HB Games | with TF2 | with PayPal | Currently Active Humble Bundle? |
- Ratz Instagib - | 0.9 TF2 | $1.72 PP | - |
20XX | 0.4 TF2 | $0.88 PP | - |
5D Chess With Multiverse Time Travel | 2.6 TF2 | $5.19 PP | - |
60 Parsecs! | 0.8 TF2 | $1.5 PP | - |
7 Billion Humans | 1.5 TF2 | $2.91 PP | - |
7 Days to Die | 1.1 TF2 | $2.16 PP | - |
A Game of Thrones: The Board Game - Digital Edition | 1.4 TF2 | $2.78 PP | - |
A Hat in Time | 4.5 TF2 | $8.98 PP | - |
A Juggler's Tale | 0.5 TF2 | $1.07 PP | - |
A Plague Tale: Innocence | 1.9 TF2 | $3.81 PP | - |
AMID EVIL | 0.6 TF2 | $1.18 PP | - |
AO Tennis 2 | 0.7 TF2 | $1.3 PP | - |
Absolver | 1.8 TF2 | $3.51 PP | - |
Aeterna Noctis | 1.6 TF2 | $3.15 PP | - |
Age of Empires Definitive Edition | 1.2 TF2 | $2.46 PP | - |
Age of Empires III: Definitive Edition | 1.3 TF2 | $2.6 PP | - |
Age of Wonders III Collection | 0.9 TF2 | $1.86 PP | - |
Age of Wonders: Planetfall - Deluxe Edition | 0.4 TF2 | $0.88 PP | - |
Age of Wonders: Planetfall | 0.8 TF2 | $1.6 PP | - |
Airport CEO | 2.8 TF2 | $5.62 PP | - |
Alan Wake Collector's Edition | 0.8 TF2 | $1.68 PP | - |
Alien: Isolation | 1.8 TF2 | $3.52 PP | - |
Aliens: Colonial Marines Collection | 1.2 TF2 | $2.45 PP | - |
Aliens: Fireteam Elite | 1.0 TF2 | $1.99 PP | - |
Amnesia: The Dark Descent | 1.1 TF2 | $2.25 PP | - |
Among Us | 1.2 TF2 | $2.42 PP | - |
Ancestors Legacy | 0.6 TF2 | $1.24 PP | - |
Ancestors: The Humankind Odyssey | 2.1 TF2 | $4.07 PP | - |
Aragami | 0.5 TF2 | $0.9 PP | - |
Arizona Sunshine | 2.1 TF2 | $4.21 PP | - |
Arma 3 Apex Edition | 1.6 TF2 | $3.24 PP | - |
Arma 3 Contact Edition | 2.4 TF2 | $4.84 PP | - |
Arma 3 Jets | 0.9 TF2 | $1.77 PP | - |
Arma 3 Marksmen | 0.9 TF2 | $1.74 PP | - |
Arma 3 | 1.9 TF2 | $3.78 PP | - |
Assetto Corsa Competizione | 2.9 TF2 | $5.83 PP | - |
Assetto Corsa Ultimate Edition | 5.0 TF2 | $9.93 PP | - |
BATTLETECH - Mercenary Collection | 2.4 TF2 | $4.79 PP | - |
BIOMUTANT | 1.6 TF2 | $3.12 PP | - |
BPM: BULLETS PER MINUTE | 0.9 TF2 | $1.75 PP | - |
BROFORCE | 1.1 TF2 | $2.17 PP | - |
Baba Is You | 1.5 TF2 | $3.01 PP | - |
Back 4 Blood | 3.0 TF2 | $5.96 PP | - |
Bad North: Jotunn Edition | 0.9 TF2 | $1.77 PP | - |
Baldur's Gate II: Enhanced Edition | 0.5 TF2 | $1.01 PP | - |
Baldur's Gate: Enhanced Edition | 0.4 TF2 | $0.83 PP | - |
Bang-On Balls: Chronicles | 2.6 TF2 | $5.14 PP | - |
Banished | 2.2 TF2 | $4.34 PP | - |
Barotrauma | 6.5 TF2 | $12.95 PP | - |
Batman - The Telltale Series | 1.0 TF2 | $1.9 PP | - |
Batman Arkham Collection | 1.2 TF2 | $2.44 PP | - |
Batman: Arkham Knight | 0.4 TF2 | $0.85 PP | - |
Batman: The Enemy Within - The Telltale Series | 1.1 TF2 | $2.18 PP | - |
Batman™: Arkham Knight Premium Edition | 1.3 TF2 | $2.55 PP | - |
Batman™: Arkham Origins Blackgate - Deluxe Edition | 0.4 TF2 | $0.85 PP | - |
Batman™: Arkham Origins | 0.8 TF2 | $1.67 PP | - |
Batman™: Arkham VR | 0.8 TF2 | $1.5 PP | - |
Battle Chasers: Nightwar | 0.6 TF2 | $1.21 PP | - |
Battlefleet Gothic: Armada II | 2.1 TF2 | $4.17 PP | - |
Battlefleet Gothic: Armada | 0.9 TF2 | $1.72 PP | - |
Battlezone Gold Edition | 2.2 TF2 | $4.3 PP | - |
Bendy and the Dark Revival | 0.4 TF2 Refer To My Other Thread | $0.88 PP Refer To My Other Thread | Humble Choice (May 2023) |
Besiege | 1.5 TF2 | $2.92 PP | - |
Beyond Blue | 2.5 TF2 | $4.94 PP | - |
Beyond Two Souls | 1.9 TF2 | $3.83 PP | - |
BioShock Infinite | 0.9 TF2 | $1.78 PP | - |
BioShock Remastered | 0.9 TF2 | $1.78 PP | - |
Bioshock Infinite: Season Pass | 0.7 TF2 | $1.34 PP | - |
Blade of Darkness | 1.2 TF2 | $2.47 PP | - |
Blair Witch | 1.2 TF2 | $2.3 PP | - |
Blasphemous | 1.3 TF2 Refer To My Other Thread | $2.58 PP Refer To My Other Thread | Must-Play Metroidvanias Bundle |
Blood Bowl 2 - Legendary Edition | 0.7 TF2 | $1.48 PP | - |
Blood: Fresh Supply | 0.4 TF2 | $0.78 PP | - |
Bloodstained: Ritual of the Night | 1.7 TF2 Refer To My Other Thread | $3.37 PP Refer To My Other Thread | Must-Play Metroidvanias Bundle |
Boomerang Fu | 0.6 TF2 | $1.2 PP | - |
Borderlands 2 VR | 5.5 TF2 | $10.93 PP | - |
Borderlands 3 Super Deluxe Edition | 3.1 TF2 Refer To My Other Thread | $6.19 PP Refer To My Other Thread | May Multiplayer Bundle |
Borderlands 3 | 1.6 TF2 | $3.23 PP | - |
Borderlands 3: Director's Cut | 1.3 TF2 | $2.51 PP | - |
Borderlands: The Handsome Collection | 3.4 TF2 | $6.76 PP | - |
Borderlands: The Pre-Sequel | 0.6 TF2 | $1.18 PP | - |
Brutal Legend | 0.8 TF2 | $1.51 PP | - |
Bus Simulator 18 | 2.1 TF2 | $4.18 PP | - |
CHUCHEL Cherry Edition | 0.5 TF2 | $0.97 PP | - |
Call of Cthulhu | 1.1 TF2 | $2.25 PP | - |
Call of Juarez: Gunslinger | 0.5 TF2 | $0.96 PP | - |
Call to Arms - Gates of Hell: Ostfront | 9.3 TF2 | $18.38 PP | - |
Car Mechanic Simulator 2018 | 0.7 TF2 | $1.36 PP | - |
Carcassonne - Tiles & Tactics | 0.6 TF2 | $1.22 PP | - |
Celeste | 1.8 TF2 | $3.6 PP | - |
Chess Ultra | 0.6 TF2 | $1.25 PP | - |
Children of Morta | 0.7 TF2 | $1.43 PP | - |
Chivalry 2 | 3.8 TF2 | $7.45 PP | - |
Chivalry: Medieval Warfare | 0.7 TF2 | $1.37 PP | - |
Cities: Skylines Deluxe Edition | 1.6 TF2 | $3.18 PP | - |
Cities: Skylines | 1.4 TF2 | $2.73 PP | - |
Clone Drone in the Danger Zone | 4.2 TF2 | $8.32 PP | - |
Cloudpunk | 1.0 TF2 | $2.02 PP | - |
Code Vein | 1.7 TF2 | $3.3 PP | - |
Coffee Talk | 2.5 TF2 | $4.98 PP | - |
Company of Heroes 2 - The Western Front Armies | 1.0 TF2 | $1.94 PP | - |
Company of Heroes 2 | 0.5 TF2 | $1.0 PP | - |
Company of Heroes | 1.9 TF2 | $3.79 PP | - |
Conan Exiles | 1.6 TF2 | $3.26 PP | - |
Construction Simulator 2015 | 1.3 TF2 | $2.48 PP | - |
Contagion | 0.6 TF2 | $1.11 PP | - |
Control Ultimate Edition | 2.0 TF2 | $3.93 PP | - |
Crash Bandicoot™ N. Sane Trilogy | 9.6 TF2 | $19.06 PP | - |
Creed: Rise to Glory™ | 2.3 TF2 | $4.47 PP | - |
Crusader Kings II: Imperial Collection | 10.0 TF2 | $19.73 PP | - |
Crusader Kings III | 5.9 TF2 | $11.73 PP | - |
CryoFall | 0.5 TF2 | $0.92 PP | - |
Cultist Simulator Anthology Edition | 1.4 TF2 | $2.79 PP | - |
Cultist Simulator | 0.6 TF2 | $1.22 PP | - |
DEATH STRANDING DIRECTOR'S CUT | 2.6 TF2 | $5.21 PP | - |
DEATHLOOP | 2.8 TF2 | $5.47 PP | - |
DIRT 5 | 4.3 TF2 | $8.44 PP | - |
DMC - Devil May Cry | 1.0 TF2 | $1.93 PP | - |
DRAGON BALL FIGHTERZ - Ultimate Edition | 10.0 TF2 | $19.74 PP | - |
DRAGON BALL XENOVERSE 2 | 1.9 TF2 | $3.81 PP | - |
DRAGON BALL XENOVERSE | 0.6 TF2 | $1.18 PP | - |
DRAGONBALL XENOVERSE Bundle Edition | 1.1 TF2 | $2.16 PP | - |
DRIFT21 | 0.6 TF2 | $1.12 PP | - |
Dark Deity | 0.4 TF2 | $0.85 PP | - |
Dark Souls II: Scholar of the First Sin | 8.7 TF2 | $17.31 PP | - |
Dark Souls III | 12.6 TF2 | $24.91 PP | - |
Darkest Dungeon | 0.7 TF2 | $1.37 PP | - |
Darksiders Genesis | 1.3 TF2 | $2.67 PP | - |
Darksiders II Deathinitive Edition | 1.1 TF2 | $2.17 PP | - |
Darksiders III | 0.6 TF2 | $1.26 PP | - |
Darkwood | 0.6 TF2 | $1.16 PP | - |
Day of the Tentacle Remastered | 0.4 TF2 | $0.88 PP | - |
DayZ | 7.6 TF2 | $15.03 PP | - |
Daymare: 1998 | 0.4 TF2 | $0.79 PP | - |
Dead Estate | 1.0 TF2 | $1.99 PP | - |
Dead Island - Definitive Edition | 0.8 TF2 | $1.66 PP | - |
Dead Island Definitive Collection | 1.7 TF2 | $3.3 PP | - |
Dead Rising 2: Off the Record | 1.2 TF2 | $2.42 PP | - |
Dead Rising 3 Apocalypse Edition | 1.9 TF2 | $3.7 PP | - |
Dead Rising 4 Frank’s Big Package | 2.5 TF2 | $4.96 PP | - |
Dead Rising 4 | 0.9 TF2 | $1.73 PP | - |
Dead Rising | 1.0 TF2 | $1.96 PP | - |
Death Road to Canada | 2.4 TF2 | $4.84 PP | - |
Death's Gambit | 0.6 TF2 | $1.15 PP | - |
Deep Rock Galactic | 3.3 TF2 | $6.63 PP | - |
Descenders | 0.6 TF2 | $1.15 PP | - |
Desperados III | 1.0 TF2 | $1.93 PP | - |
Destroy All Humans | 0.7 TF2 | $1.41 PP | - |
Deus Ex: Human Revolution - Director's Cut | 1.1 TF2 | $2.25 PP | - |
Deus Ex: Mankind Divided | 1.1 TF2 | $2.16 PP | - |
Devil May Cry HD Collection | 1.8 TF2 | $3.5 PP | - |
Devil May Cry® 4 Special Edition | 1.6 TF2 | $3.13 PP | - |
DiRT Rally 2.0 | 5.1 TF2 | $10.11 PP | - |
Dinosaur Fossil Hunter | 0.5 TF2 | $0.9 PP | - |
Distant Worlds: Universe | 0.7 TF2 | $1.29 PP | - |
Doom Eternal | 2.5 TF2 | $4.94 PP | - |
Door Kickers | 1.9 TF2 | $3.84 PP | - |
Dorfromantik | 2.0 TF2 | $3.93 PP | - |
Dragons Dogma - Dark Arisen | 0.8 TF2 | $1.57 PP | - |
Drake Hollow | 0.5 TF2 | $0.91 PP | - |
Drone Swarm | 0.4 TF2 | $0.81 PP | - |
Dungeon Defenders | 2.8 TF2 | $5.47 PP | - |
Dungeon Defenders: Awakened | 2.8 TF2 | $5.59 PP | - |
Dungreed | 0.9 TF2 | $1.81 PP | - |
Dusk | 2.0 TF2 | $3.91 PP | - |
EARTH DEFENSE FORCE 4.1 The Shadow of New Despair | 2.2 TF2 | $4.28 PP | - |
ELEX | 1.1 TF2 | $2.18 PP | - |
EVERSPACE™ | 1.6 TF2 | $3.16 PP | - |
Elite: Dangerous | 1.3 TF2 | $2.67 PP | - |
Empire of Sin | 1.3 TF2 | $2.55 PP | - |
Endzone - A World Apart | 0.5 TF2 | $1.04 PP | - |
Euro Truck Simulator 2 | 1.1 TF2 | $2.19 PP | - |
Exanima | 2.6 TF2 | $5.24 PP | - |
FTL: Faster Than Light | 1.0 TF2 | $1.92 PP | - |
Fable Anniversary | 3.7 TF2 | $7.32 PP | - |
Fallout 76 | 2.1 TF2 | $4.22 PP | - |
Fantasy General II | 0.6 TF2 | $1.25 PP | - |
Farming Simulator 17 | 0.6 TF2 | $1.13 PP | - |
Firefighting Simulator - The Squad | 3.8 TF2 | $7.47 PP | - |
First Class Trouble | 0.6 TF2 | $1.12 PP | - |
For The King | 1.0 TF2 | $1.92 PP | - |
Forager | 1.3 TF2 | $2.6 PP | - |
Forts | 2.3 TF2 | $4.52 PP | - |
Friday the 13th: The Game | 3.0 TF2 | $5.86 PP | - |
Frostpunk | 1.0 TF2 | $2.07 PP | - |
Full Metal Furies | 0.6 TF2 | $1.15 PP | - |
Furi | 0.8 TF2 | $1.62 PP | - |
GRID - Ultimate | 2.0 TF2 | $3.97 PP | - |
GRID | 0.9 TF2 | $1.81 PP | - |
GRIS | 0.5 TF2 | $0.92 PP | - |
Gang Beasts | 3.0 TF2 | $5.89 PP | - |
Garden Paws | 1.0 TF2 | $2.05 PP | - |
Gas Station Simulator | 1.9 TF2 | $3.68 PP | - |
Gears 5 | 11.7 TF2 | $23.1 PP | - |
Gears Tactics | 4.5 TF2 | $8.93 PP | - |
Generation Zero® | 1.5 TF2 Refer To My Other Thread | $2.93 PP Refer To My Other Thread | May Multiplayer Bundle |
Goat Simulator | 0.4 TF2 | $0.88 PP | - |
Godlike Burger | 1.1 TF2 | $2.1 PP | - |
Golf With Your Friends | 0.9 TF2 | $1.69 PP | - |
Gordian Quest | 1.8 TF2 | $3.58 PP | - |
Gotham Knights | 5.5 TF2 | $10.83 PP | - |
GreedFall | 0.8 TF2 | $1.54 PP | - |
Grim Dawn | 5.2 TF2 | $10.28 PP | - |
Grim Fandango Remastered | 0.6 TF2 | $1.09 PP | - |
Guacamelee! 2 | 0.6 TF2 | $1.19 PP | - |
HITMAN™2 Gold Edition | 3.1 TF2 | $6.16 PP | - |
HIVESWAP: Act 2 | 2.1 TF2 | $4.18 PP | - |
HOT WHEELS UNLEASHED™ | 1.8 TF2 | $3.66 PP | - |
HROT | 1.9 TF2 | $3.7 PP | - |
Haiku, the Robot | 1.3 TF2 Refer To My Other Thread | $2.56 PP Refer To My Other Thread | Must-Play Metroidvanias Bundle |
Hard Bullet | 1.2 TF2 | $2.38 PP | - |
Hearts of Iron IV: Battle for the Bosporus | 1.8 TF2 | $3.53 PP | - |
Hearts of Iron IV: Cadet Edition | 2.7 TF2 | $5.3 PP | - |
Hearts of Iron IV: Death or Dishonor | 0.9 TF2 | $1.74 PP | - |
Hearts of Iron IV: Waking the Tiger | 1.9 TF2 | $3.68 PP | - |
Heave Ho | 0.6 TF2 | $1.1 PP | - |
Heavy Rain | 2.1 TF2 | $4.15 PP | - |
Hell Let Loose | 5.2 TF2 | $10.32 PP | - |
Hellblade: Senua's Sacrifice | 1.1 TF2 | $2.26 PP | - |
Hello, Neighbor! | 0.5 TF2 | $0.91 PP | - |
Hellpoint | 0.4 TF2 | $0.75 PP | - |
Hero's Hour | 0.5 TF2 | $0.92 PP | - |
Heroes of Hammerwatch | 0.6 TF2 | $1.13 PP | - |
Hitman Absolution | 0.4 TF2 | $0.79 PP | - |
Hitman Game of the Year Edition | 1.3 TF2 | $2.61 PP | - |
Hollow Knight | 2.8 TF2 Refer To My Other Thread | $5.48 PP Refer To My Other Thread | Must-Play Metroidvanias Bundle |
Homefront: The Revolution | 0.8 TF2 | $1.68 PP | - |
Homeworld: Deserts of Kharak | 0.4 TF2 | $0.77 PP | - |
Horizon Chase Turbo | 0.4 TF2 | $0.72 PP | - |
Hotline Miami 2: Wrong Number Digital Special Edition | 0.7 TF2 | $1.46 PP | - |
Hotline Miami 2: Wrong Number | 0.6 TF2 | $1.15 PP | - |
Hotline Miami | 0.8 TF2 | $1.56 PP | - |
House Flipper VR | 0.9 TF2 | $1.73 PP | - |
House Flipper | 2.8 TF2 | $5.5 PP | - |
Human: Fall Flat | 0.9 TF2 | $1.88 PP | - |
HuniePop | 0.4 TF2 | $0.89 PP | - |
Huntdown | 1.3 TF2 | $2.6 PP | - |
Hurtworld | 2.1 TF2 | $4.07 PP | - |
Hyper Light Drifter | 1.6 TF2 | $3.11 PP | - |
Hypnospace Outlaw | 0.8 TF2 | $1.55 PP | - |
I Expect You To Die | 1.4 TF2 | $2.68 PP | - |
I-NFECTED | 6.3 TF2 | $12.5 PP | - |
INSURGENCY | 1.6 TF2 | $3.16 PP | - |
Icewind Dale: Enhanced Edition | 0.4 TF2 | $0.73 PP | - |
Imperator: Rome Deluxe Edition | 1.1 TF2 | $2.09 PP | - |
Imperator: Rome | 0.8 TF2 | $1.6 PP | - |
Injustice 2 Legendary Edition | 0.9 TF2 | $1.76 PP | - |
Injustice 2 | 0.7 TF2 | $1.46 PP | - |
Injustice: Gods Among Us - Ultimate Edition | 0.7 TF2 | $1.32 PP | - |
Into the Breach | 1.5 TF2 | $2.93 PP | - |
Into the Radius VR | 2.9 TF2 | $5.84 PP | - |
Ion Fury | 1.6 TF2 | $3.12 PP | - |
Iron Harvest | 1.4 TF2 | $2.74 PP | - |
Jalopy | 0.9 TF2 | $1.87 PP | - |
Job Simulator | 6.6 TF2 | $13.01 PP | - |
Jurassic World Evolution 2 | 2.4 TF2 | $4.81 PP | - |
Jurassic World Evolution | 0.7 TF2 | $1.43 PP | - |
Just Cause 2 | 0.5 TF2 | $1.06 PP | - |
Just Cause 3 XXL Edition | 1.3 TF2 | $2.63 PP | - |
Just Cause 4: Complete Edition | 2.0 TF2 | $3.97 PP | - |
KartKraft | 3.2 TF2 | $6.3 PP | - |
Katamari Damacy REROLL | 1.1 TF2 | $2.24 PP | - |
Katana ZERO | 1.1 TF2 | $2.23 PP | - |
Keep Talking and Nobody Explodes | 2.7 TF2 | $5.42 PP | - |
Kerbal Space Program | 0.8 TF2 | $1.6 PP | - |
Killer Instinct | 8.8 TF2 | $17.49 PP | - |
Killing Floor 2 | 0.6 TF2 | $1.2 PP | - |
Killing Floor | 0.9 TF2 | $1.69 PP | - |
Kingdom Come: Deliverance | 1.5 TF2 | $2.93 PP | - |
Kingdom: Two Crowns | 1.0 TF2 | $1.95 PP | - |
LEGO Batman 3: Beyond Gotham Premium Edition | 0.5 TF2 | $0.9 PP | - |
LEGO Batman Trilogy | 1.6 TF2 | $3.07 PP | - |
LEGO Harry Potter: Years 1-4 | 0.4 TF2 | $0.79 PP | - |
LEGO Harry Potter: Years 5-7 | 0.6 TF2 | $1.11 PP | - |
LEGO Lord of the Rings | 0.4 TF2 | $0.83 PP | - |
LEGO Star Wars III: The Clone Wars | 0.5 TF2 | $1.05 PP | - |
LEGO Star Wars: The Complete Saga | 0.6 TF2 | $1.13 PP | - |
LEGO® City Undercover | 0.7 TF2 | $1.34 PP | - |
LEGO® DC Super-Villains Deluxe Edition | 1.7 TF2 | $3.28 PP | - |
LEGO® DC Super-Villains | 0.4 TF2 | $0.78 PP | - |
LEGO® Jurassic World™ | 0.4 TF2 | $0.71 PP | - |
LEGO® MARVEL's Avengers | 0.4 TF2 | $0.78 PP | - |
LEGO® Marvel Super Heroes 2 Deluxe Edition | 0.9 TF2 | $1.83 PP | - |
LEGO® Marvel Super Heroes 2 | 0.7 TF2 | $1.34 PP | - |
LEGO® Star Wars™: The Force Awakens - Deluxe Edition | 1.1 TF2 | $2.25 PP | - |
LEGO® Star Wars™: The Force Awakens | 0.6 TF2 | $1.15 PP | - |
LEGO® Worlds | 1.1 TF2 | $2.12 PP | - |
LIMBO | 0.4 TF2 | $0.71 PP | - |
Labyrinth City: Pierre the Maze Detective | 0.7 TF2 | $1.47 PP | - |
Labyrinthine | 1.9 TF2 | $3.76 PP | - |
Lake | 0.8 TF2 | $1.51 PP | - |
Last Oasis | 1.6 TF2 | $3.11 PP | - |
Layers of Fear 2 | 6.3 TF2 | $12.52 PP | - |
Layers of Fear | 0.6 TF2 | $1.12 PP | - |
Legion TD 2 | 1.7 TF2 | $3.33 PP | - |
Len's Island | 4.2 TF2 | $8.26 PP | - |
Lethal League Blaze | 1.5 TF2 | $3.06 PP | - |
Lethal League | 0.8 TF2 | $1.58 PP | - |
Library Of Ruina | 3.2 TF2 | $6.42 PP | - |
Life is Feudal: Your Own | 0.7 TF2 | $1.39 PP | - |
Life is Strange 2 Complete Season | 0.7 TF2 | $1.33 PP | - |
Life is Strange Complete Season (Episodes 1-5) | 4.5 TF2 | $8.95 PP | - |
Little Misfortune | 2.3 TF2 | $4.47 PP | - |
Little Nightmares Complete Edition | 1.6 TF2 | $3.22 PP | - |
Little Nightmares | 1.0 TF2 | $2.06 PP | - |
Lobotomy Corporation Monster Management Simulation | 5.0 TF2 | $9.99 PP | - |
Loot River | 3.3 TF2 | $6.47 PP | - |
Lost Ember | 1.4 TF2 | $2.76 PP | - |
Luck be a Landlord | 2.4 TF2 Refer To My Other Thread | $4.77 PP Refer To My Other Thread | Luck of the Draw: Roguelike Deckbuilders Bundle |
METAL GEAR SOLID V: The Definitive Experience | 1.5 TF2 | $2.89 PP | - |
MONSTER HUNTER RISE | 4.1 TF2 | $8.09 PP | - |
MORTAL KOMBAT 11 | 1.8 TF2 | $3.53 PP | - |
MX vs ATV Reflex | 0.4 TF2 | $0.71 PP | - |
Mad Max | 1.2 TF2 | $2.32 PP | - |
Mafia II: Definitive Edition | 3.6 TF2 | $7.11 PP | - |
Mafia III: Definitive Edition | 2.1 TF2 | $4.21 PP | - |
Mafia: Definitive Edition | 2.2 TF2 | $4.36 PP | - |
Magicka 2 - Deluxe Edition | 0.9 TF2 | $1.69 PP | - |
Magicka 2 | 0.6 TF2 | $1.18 PP | - |
Maneater | 0.8 TF2 | $1.63 PP | - |
Manhunt | 1.1 TF2 | $2.18 PP | - |
Mars Horizon | 0.8 TF2 | $1.53 PP | - |
Mass Effect™ Legendary Edition | 7.8 TF2 | $15.36 PP | - |
Max Payne 2: The Fall of Max Payne | 0.6 TF2 | $1.22 PP | - |
Max Payne | 1.0 TF2 | $2.06 PP | - |
MechWarrior 5: Mercenaries | 2.5 TF2 | $5.02 PP | - |
Medal of Honor | 2.1 TF2 | $4.24 PP | - |
Mega Man Legacy Collection | 0.5 TF2 | $0.9 PP | - |
Men of War: Assault Squad 2 - Deluxe Edition | 0.9 TF2 | $1.69 PP | - |
Men of War: Assault Squad 2 War Chest Edition | 0.8 TF2 | $1.6 PP | - |
Men of War: Assault Squad 2 | 0.8 TF2 | $1.6 PP | - |
Metro 2033 Redux | 0.5 TF2 | $1.05 PP | - |
Metro Exodus | 1.4 TF2 | $2.79 PP | - |
Metro Redux Bundle | 1.1 TF2 | $2.17 PP | - |
Metro: Last Light Redux | 1.1 TF2 | $2.26 PP | - |
Middle-earth: Shadow of Mordor Game of the Year Edition | 0.9 TF2 | $1.71 PP | - |
Middle-earth™: Shadow of War™ | 0.9 TF2 | $1.8 PP | - |
Middleearth Shadow of War Definitive Edition | 1.2 TF2 | $2.37 PP | - |
Midnight Ghost Hunt | 2.5 TF2 Refer To My Other Thread | $4.93 PP Refer To My Other Thread | May Multiplayer Bundle |
Mini Ninjas | 0.5 TF2 | $1.05 PP | - |
Mirror's Edge | 2.2 TF2 | $4.36 PP | - |
Miscreated | 1.4 TF2 | $2.87 PP | - |
Monster Hunter: World | 3.5 TF2 | $6.89 PP | - |
Monster Sanctuary | 0.6 TF2 | $1.26 PP | - |
Monster Train | 0.5 TF2 | $0.92 PP | - |
Moonlighter | 0.4 TF2 | $0.85 PP | - |
Moons of Madness | 1.8 TF2 | $3.48 PP | - |
Mordhau | 1.7 TF2 | $3.32 PP | - |
Mortal Shell | 1.4 TF2 | $2.77 PP | - |
Motorcycle Mechanic Simulator 2021 | 0.8 TF2 | $1.58 PP | - |
Motorsport Manager | 1.3 TF2 | $2.55 PP | - |
Move or Die | 0.7 TF2 | $1.46 PP | - |
Moving Out | 1.4 TF2 | $2.82 PP | - |
Mutant Year Zero: Road to Eden - Deluxe Edition | 1.5 TF2 | $3.01 PP | - |
My Friend Pedro | 1.0 TF2 | $1.91 PP | - |
My Time At Portia | 0.7 TF2 | $1.43 PP | - |
NARUTO SHIPPUDEN: Ultimate Ninja STORM 4 Road to Boruto | 2.6 TF2 | $5.23 PP | - |
NARUTO SHIPPUDEN: Ultimate Ninja STORM Revolution | 0.8 TF2 | $1.5 PP | - |
NASCAR Heat 5 - Ultimate Edition | 0.6 TF2 | $1.1 PP | - |
NBA 2K13 | 4.8 TF2 | $9.52 PP | - |
Naruto Shippuden: Ultimate Ninja Storm 4 | 1.6 TF2 | $3.14 PP | - |
Naruto to Boruto Shinobi Striker - Deluxe Edition | 1.6 TF2 | $3.13 PP | - |
Naruto to Boruto Shinobi Striker | 0.4 TF2 | $0.83 PP | - |
Necromunda: Hired Gun | 0.7 TF2 | $1.45 PP | - |
Neon Abyss | 0.5 TF2 | $1.01 PP | - |
Neverwinter Nights: Complete Adventures | 3.7 TF2 | $7.33 PP | - |
Nine Parchments | 2.2 TF2 | $4.27 PP | - |
No Time to Relax | 2.9 TF2 | $5.75 PP | - |
Northgard | 3.9 TF2 Refer To My Other Thread | $7.64 PP Refer To My Other Thread | May Multiplayer Bundle |
Not For Broadcast | 0.7 TF2 | $1.36 PP | - |
ONE PIECE BURNING BLOOD GOLD EDITION | 2.0 TF2 | $3.91 PP | - |
ONE PIECE BURNING BLOOD | 0.7 TF2 | $1.46 PP | - |
ONE PIECE PIRATE WARRIORS 3 Gold Edition | 1.2 TF2 | $2.38 PP | - |
Observer | 0.4 TF2 | $0.74 PP | - |
Oddworld: New 'n' Tasty | 0.4 TF2 | $0.72 PP | - |
One Step From Eden | 0.5 TF2 | $1.03 PP | - |
Operation: Tango | 0.4 TF2 Refer To My Other Thread | $0.8 PP Refer To My Other Thread | Humble Choice (May 2023) |
Opus Magnum | 1.1 TF2 | $2.13 PP | - |
Orcs Must Die! 3 | 1.9 TF2 | $3.69 PP | - |
Outlast 2 | 0.6 TF2 | $1.17 PP | - |
Outlast | 0.5 TF2 | $1.06 PP | - |
Outward | 1.5 TF2 | $2.94 PP | - |
Overcooked | 1.0 TF2 | $2.02 PP | - |
Overcooked! 2 | 1.3 TF2 | $2.59 PP | - |
Overgrowth | 0.8 TF2 | $1.53 PP | - |
Overlord II | 0.4 TF2 | $0.85 PP | - |
Owlboy | 1.0 TF2 | $2.04 PP | - |
PAYDAY 2 | 0.4 TF2 | $0.82 PP | - |
PC Building Simulator | 0.7 TF2 | $1.32 PP | - |
PGA TOUR 2K21 | 0.6 TF2 | $1.24 PP | - |
Paint the Town Red | 2.4 TF2 | $4.73 PP | - |
Parkitect | 5.5 TF2 | $10.98 PP | - |
Party Hard 2 | 0.4 TF2 | $0.71 PP | - |
Pathfinder: Kingmaker - Enhanced Plus Edition | 0.6 TF2 | $1.25 PP | - |
Pathologic 2 | 0.5 TF2 | $1.04 PP | - |
Pathologic Classic HD | 0.4 TF2 | $0.85 PP | - |
Per Aspera | 0.7 TF2 | $1.39 PP | - |
Phantom Doctrine | 0.4 TF2 | $0.85 PP | - |
Pillars of Eternity Definitive Edition | 1.3 TF2 | $2.66 PP | - |
Pillars of Eternity II: Deadfire | 1.0 TF2 | $2.07 PP | - |
Pistol Whip | 6.2 TF2 | $12.33 PP | - |
Plague Inc: Evolved | 1.6 TF2 | $3.23 PP | - |
Planescape: Torment: Enhanced Edition | 0.4 TF2 | $0.78 PP | - |
Planet Coaster | 1.8 TF2 | $3.55 PP | - |
Planet Zoo | 2.0 TF2 | $3.93 PP | - |
Planetary Annihilation: TITANS | 6.0 TF2 | $11.91 PP | - |
Portal Knights | 1.3 TF2 | $2.62 PP | - |
Power Rangers: Battle for the Grid | 2.8 TF2 | $5.48 PP | - |
PowerBeatsVR | 1.0 TF2 | $1.99 PP | - |
PowerSlave Exhumed | 1.4 TF2 | $2.79 PP | - |
Praey for the Gods | 0.6 TF2 | $1.16 PP | - |
Prehistoric Kingdom | 1.5 TF2 | $2.93 PP | - |
Prison Architect | 0.4 TF2 | $0.76 PP | - |
Pro Cycling Manager 2019 | 1.3 TF2 | $2.61 PP | - |
Project Hospital | 2.4 TF2 | $4.82 PP | - |
Project Wingman | 2.6 TF2 | $5.21 PP | - |
Project Winter | 1.1 TF2 | $2.17 PP | - |
Propnight | 0.7 TF2 | $1.32 PP | - |
Pumpkin Jack | 0.4 TF2 | $0.84 PP | - |
Quantum Break | 2.0 TF2 | $4.0 PP | - |
RESIDENT EVIL 3 | 2.3 TF2 | $4.49 PP | - |
RUGBY 20 | 1.3 TF2 | $2.58 PP | - |
RWBY: Grimm Eclipse | 3.3 TF2 | $6.62 PP | - |
Ragnaröck | 3.5 TF2 | $6.93 PP | - |
Rain World | 1.1 TF2 Refer To My Other Thread | $2.19 PP Refer To My Other Thread | Must-Play Metroidvanias Bundle |
Raw Data | 1.1 TF2 | $2.17 PP | - |
Re:Legend | 1.1 TF2 | $2.13 PP | - |
Red Faction Guerrilla Re-Mars-tered | 0.5 TF2 | $0.95 PP | - |
Red Matter | 4.5 TF2 | $8.95 PP | - |
Resident Evil / biohazard HD REMASTER | 1.1 TF2 | $2.23 PP | - |
Resident Evil 0 / biohazard 0 HD Remaster | 1.2 TF2 | $2.35 PP | - |
Resident Evil 5 GOLD Edition | 1.8 TF2 | $3.53 PP | - |
Resident Evil 5 | 1.1 TF2 | $2.16 PP | - |
Resident Evil 6 | 1.4 TF2 | $2.81 PP | - |
Resident Evil: Revelations 2 Deluxe Edition | 2.5 TF2 | $4.88 PP | - |
Resident Evil: Revelations | 0.8 TF2 | $1.5 PP | - |
Retro Machina | 0.5 TF2 | $1.02 PP | - |
Risen 2: Dark Waters Gold Edition | 1.5 TF2 | $2.88 PP | - |
Risen 3 - Complete Edition | 1.0 TF2 | $2.07 PP | - |
Risen | 0.9 TF2 | $1.82 PP | - |
Rising Storm 2: Vietnam | 0.7 TF2 | $1.34 PP | - |
River City Girls | 1.4 TF2 | $2.87 PP | - |
Roboquest | 0.5 TF2 | $1.06 PP | - |
RollerCoaster Tycoon Deluxe | 1.1 TF2 | $2.09 PP | - |
Rollercoaster Tycoon 2: Triple Thrill Pack | 1.7 TF2 | $3.28 PP | - |
Rubber Bandits | 0.8 TF2 | $1.52 PP | - |
Ryse: Son of Rome | 1.7 TF2 | $3.38 PP | - |
SCP: Pandemic | 2.2 TF2 | $4.28 PP | - |
SCUM | 3.0 TF2 | $5.96 PP | - |
SOMA | 2.4 TF2 | $4.8 PP | - |
SONG OF HORROR Complete Edition | 0.7 TF2 | $1.42 PP | - |
STAR WARS® THE FORCE UNLEASHED II | 0.8 TF2 | $1.62 PP | - |
STAR WARS™: Squadrons | 1.6 TF2 | $3.23 PP | - |
SUPERHOT VR | 2.3 TF2 | $4.51 PP | - |
SUPERHOT | 0.8 TF2 | $1.59 PP | - |
SUPERHOT: MIND CONTROL DELETE | 0.5 TF2 | $1.02 PP | - |
Saint's Row The Third Remastered | 2.3 TF2 | $4.5 PP | - |
Saints Row 2 | 0.6 TF2 | $1.16 PP | - |
Saints Row IV Game of the Century Edition | 1.1 TF2 | $2.25 PP | - |
Saints Row IV | 1.0 TF2 | $2.05 PP | - |
Saints Row the Third - The Full Package | 1.0 TF2 | $1.93 PP | - |
Saints Row: The Third | 0.6 TF2 | $1.27 PP | - |
Salt and Sanctuary | 1.1 TF2 | $2.15 PP | - |
Sanctum 2 | 0.5 TF2 | $1.06 PP | - |
Satisfactory | 6.6 TF2 | $13.01 PP | - |
Second Extinction | 2.1 TF2 | $4.11 PP | - |
Secret Neighbor | 0.9 TF2 | $1.85 PP | - |
Serious Sam 2 | 0.8 TF2 | $1.58 PP | - |
Serious Sam 3: BFE | 1.0 TF2 | $1.99 PP | - |
Serious Sam 4 | 4.0 TF2 | $7.94 PP | - |
Serious Sam: Siberian Mayhem | 2.3 TF2 | $4.51 PP | - |
Shadow Man Remastered | 1.0 TF2 | $2.0 PP | - |
Shadow Tactics: Blades of the Shogun | 0.4 TF2 | $0.85 PP | - |
Shadow Warrior 2 | 0.9 TF2 | $1.76 PP | - |
Shadow of the Tomb Raider | 3.2 TF2 | $6.37 PP | - |
Shenmue 3 | 1.3 TF2 | $2.58 PP | - |
Shenmue I & II | 1.3 TF2 | $2.58 PP | - |
Shining Resonance Refrain | 0.5 TF2 | $0.96 PP | - |
Sid Meier's Civilization VI : Platinum Edition | 3.0 TF2 | $6.03 PP | - |
Sid Meier's Civilization VI | 0.7 TF2 | $1.47 PP | - |
Sid Meier's Civilization® V: The Complete Edition | 1.9 TF2 | $3.76 PP | - |
Sid Meiers Civilization IV: The Complete Edition | 0.8 TF2 | $1.6 PP | - |
Siege of Centauri | 0.6 TF2 | $1.16 PP | - |
SimCasino | 1.3 TF2 | $2.56 PP | - |
SimplePlanes | 1.9 TF2 | $3.78 PP | - |
Skullgirls 2nd Encore | 1.2 TF2 | $2.47 PP | - |
Slap City | 1.1 TF2 | $2.25 PP | - |
Slay the Spire | 3.6 TF2 | $7.17 PP | - |
Sleeping Dogs: Definitive Edition | 1.0 TF2 | $1.93 PP | - |
Slime Rancher | 1.7 TF2 | $3.32 PP | - |
Sniper Elite 3 | 1.1 TF2 | $2.14 PP | - |
Sniper Elite 4 | 1.3 TF2 | $2.53 PP | - |
Sniper Elite V2 Remastered | 1.3 TF2 | $2.5 PP | - |
Sniper Elite V2 | 1.0 TF2 | $2.05 PP | - |
Sniper Ghost Warrior 3 | 0.8 TF2 | $1.58 PP | - |
Sniper Ghost Warrior Contracts | 0.9 TF2 | $1.88 PP | - |
Sonic Adventure DX | 0.5 TF2 | $0.92 PP | - |
Sonic Adventure 2 | 0.9 TF2 | $1.86 PP | - |
Sonic Mania | 1.3 TF2 | $2.6 PP | - |
Soul Calibur VI | 1.6 TF2 | $3.24 PP | - |
Source of Madness | 0.6 TF2 | $1.13 PP | - |
Space Engineers | 2.7 TF2 | $5.3 PP | - |
Space Haven | 0.6 TF2 | $1.15 PP | - |
Spec Ops: The Line | 0.9 TF2 | $1.81 PP | - |
SpeedRunners | 0.5 TF2 | $1.04 PP | - |
Spellcaster University | 0.5 TF2 | $0.9 PP | - |
Spelunky | 1.1 TF2 | $2.23 PP | - |
Spirit Of The Island | 1.3 TF2 | $2.59 PP | - |
Spiritfarer | 1.1 TF2 Refer To My Other Thread | $2.18 PP Refer To My Other Thread | Humble Choice (May 2023) |
SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated | 1.3 TF2 | $2.51 PP | - |
Spyro™ Reignited Trilogy | 4.9 TF2 | $9.65 PP | - |
Star Renegades | 3.0 TF2 | $5.94 PP | - |
Star Trek: Bridge Crew | 4.4 TF2 | $8.62 PP | - |
Star Wars Republic Commando™ | 0.4 TF2 | $0.71 PP | - |
Star Wars: Battlefront 2 (Classic, 2005) | 1.4 TF2 | $2.7 PP | - |
Star Wars: Knights of the Old Republic | 0.4 TF2 | $0.85 PP | - |
Star Wars® Empire at War™: Gold Pack | 1.2 TF2 | $2.39 PP | - |
Starbound | 1.1 TF2 | $2.24 PP | - |
Starpoint Gemini Warlords | 1.8 TF2 | $3.48 PP | - |
State of Decay 2: Juggernaut Edition | 3.0 TF2 | $5.92 PP | - |
Staxel | 0.6 TF2 | $1.15 PP | - |
SteamWorld Quest: Hand of Gilgamech | 0.9 TF2 | $1.83 PP | - |
Steel Division: Normandy 44 | 1.5 TF2 | $2.91 PP | - |
Stellaris Galaxy Edition | 1.8 TF2 | $3.56 PP | - |
Stellaris: Lithoids Species Pack | 0.8 TF2 | $1.49 PP | - |
Stick Fight: The Game | 0.6 TF2 | $1.1 PP | - |
Strategic Command WWII: World at War | 2.2 TF2 | $4.26 PP | - |
Street Fighter 30th Anniversary Collection | 1.5 TF2 | $2.94 PP | - |
Streets of Rogue | 0.6 TF2 | $1.24 PP | - |
Stronghold 2: Steam Edition | 2.0 TF2 | $4.0 PP | - |
Stronghold Crusader 2 | 0.9 TF2 | $1.84 PP | - |
Stronghold Crusader HD | 0.6 TF2 | $1.24 PP | - |
Stronghold Legends: Steam Edition | 0.9 TF2 | $1.76 PP | - |
Styx: Shards Of Darkness | 0.9 TF2 | $1.76 PP | - |
Subnautica | 3.6 TF2 | $7.15 PP | - |
Summer in Mara | 0.6 TF2 | $1.09 PP | - |
Sunless Sea | 0.4 TF2 | $0.76 PP | - |
Sunless Skies | 0.7 TF2 | $1.34 PP | - |
Sunset Overdrive | 1.0 TF2 | $2.01 PP | - |
Super Meat Boy | 0.5 TF2 | $1.08 PP | - |
Superliminal | 1.9 TF2 | $3.84 PP | - |
Supraland Six Inches Under | 1.5 TF2 | $2.89 PP | - |
Supreme Commander 2 | 0.8 TF2 | $1.62 PP | - |
Supreme Commander Forged Alliance | 2.0 TF2 | $4.02 PP | - |
Surgeon Simulator: Experience Reality | 1.8 TF2 | $3.5 PP | - |
Survive the Nights | 0.9 TF2 | $1.69 PP | - |
Surviving Mars | 0.5 TF2 | $0.92 PP | - |
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2023.06.02 23:47 smolcrackheadenergy TWICE Between 1&2 Album Review
Intro
To preface this review, I just need to say that this is going to be a very, very long read. Going through it myself just for the fun of it takes around 30 minutes — it's around 7k words of text, including references to the lyrics. So for the best experience, listen to the album beforehand to understand what the hell I was thinking when I wrote this review, play the album while reading, and set a good amount of time aside.
Another thing to get out of the way: yes, this is 9 months late 😭 I'm not sorry — when I find an album review online it's always around a paragraph per song or even shorter. It makes sense from a journalistic perspective, but I want to do this album justice, hence taking 7 months to write out all my thoughts on the album.
This shit is comprehensive, and possibly a bit too overanalyzed and wordy, especially in
Talk that Talk and
Trouble. Each song review will compose of my commentary going over the song, writing the details I noticed through months of listening along with brief lyrical analyses, followed by a conclusion. Also, mild swearing warning, I like implementing a touch of "French" when I'm very
emotional about something. Anyway, onto the review!
Between 1&2 💞
Album Review
TELL ME WHAT YOU WANT TELL ME WHAT YOU NEED
Talk that Talk 🎙
Lead producer: collapsedone
One of the most perfect TWICE songs.
I think this is one of TWICE’s best-sounding title tracks. Modulated synths, a thrumming bass line, distant bells, shimmering synths — the purpose of this song is to be fun and my god is it excellent at it, like… Sana and Chaeyoung are saying knock-knock-knock and beep-beep-beep as if they’re some kind of car. So much fun.
Further along in the verse, Dahyun’s voice sounds so full and smooth with that harmony layered on top. Tzuyu coming in with the
Yes or Yes,
Push & Pull, and
1 to 10 references — these are 5 years of song references in one line. And Jeongyeon closes the pre-chorus accompanied by a rising synth to drop into chorus one. Jeongyeon slays pre-choruses.
The drums accelerate, the synths start blasting, and Jihyo opens to that party of a chorus with her godly vocals,
Tell me what you want
Tell me what you need
A to Z da malhaebwa
But shijageun ireoke have
Talk that talk ttak han madi
Talk that talk L-O-V-E
deullyeojweo ooh
Now now now now now yeah~
During Sana's
Talk that Talk~ lines there’s this ascending synth bell that gently rings with the descending melody and it sounds absolutely gorgeous. And the choreography during that part of the chorus is so so so so fun: the talking hands bit, spelling
L-O-V-E, concluding with the
deullyeojweo ooh! Oh my god Jihyo the
deullyeojweo ooh…
Have I mentioned this song is fun?
Speeding through verse 2; Chaeyoung’s little part with the cat ears popping in the music video is adorable; Momo’s part with her stretching her arms out looks so damn cool; and Dahyun with her replay part sounds so lovely — although I think it sonically sounds a touch random, it makes sense thematically.
And now for this pre-chorus. Mina and Jihyo leading into it sound great BUT JEONGYEON… Now, she is my ult bias, and this pre-chorus sounds almost identical to the first one, but the way she holds that final note, enunciating and holding that
now~ for one more beat before the chorus drops sounds so goddamn perfect — the song teeters on a cliff edge. Jeongyeon slays pre-choruses.
Dropping into the second chorus and man, Jihyo powered through that first chorus, but the way Nayeon delivers it just hits different. She has this indescribable “pop” voice (I promise this wasn't on purpose) that stands out and shouts
this is THE chorus. I think this is especially apparent in how both lead into their choruses where Jihyo starts the chorus at 120% power while Nayeon waits until [
Tell me]
WHAT YOU WANT to full-send it. Later in the chorus, she also highlights “
malhaebwa” in a similar way.
Another
deullyeojweo ooh! Nayeon travels to Narnia, and Mina the engineer strikes again in this heavenly, underwater-esque bridge,
The simple words “I love you”
That’s all I wanna hear
Without hesitation, I’ll go up to you
I’ll make it simple
And just tell you I love you
The word “
love” is said for the first time in the song. There’s a funky keyboard-like instrument behind Chaeyoung’s part. Jihyo, Chaeyoung, and Nayeon take the initiative in their lyrics, professing their love before closing the bridge.
And now for the pièce-de-résistance: this final double chorus is exceptional — 40 seconds of crack-laced euphoria; Jihyo switches up the chorus and the choreo, Dahyun comes in with her airy and fluttery “
Talk that Talk”, Momo comes out of nowhere with “
oh yeah it sounds so good!” — you’re damn right it does, and this is where the song SOARS.
han beon deo~ haejweo
geurae banggeum geu mal~
Nayeon outright shouts “
Tell me what you need” and then Jeongyeon sings the above lines in such an ethereal, warm way that the first line ascends while the second line descends, causing a lull in the song before the finale with Nayeon finishing off the song with the final
deullyeojweo ooh! What a party. What a song.
THE GOOD
- The synths of all time
- The chimes during Talk-that-talk~
- Jeongyeon’s pre-chorus going into Nayeon’s chorus
- The entirety of that magical, double-shot, final chorus and outro
- Solid line distribution
Needs Work
- The opening hook (Tell me what you want) and accompanying choreography could be “catchier”
Core Memory
- Singing (and dancing) my heart out when this song played at a K-pop club
This song feels like that bubbly, excited feeling right before, or during, a party, or any event that you really wanted to go to. It simply feels like unadulterated, pure, unbridled joy and elation and escapism. The synths and instrumentation really have to be commended alongside TWICE’s vocals. There’s just a warmth and happiness to this gosh darn song that feels so very TWICE.
Lyrics and theme-wise, if this were to have been TWICE’s last comeback, they’ve once again built upon the theme they've been doing since debut: a Bildungsroman, a coming-of-age story.
This song’s chorus is so honest yet so simple; it asks the listener, in this case, the other half of the relationship, to be more upfront and open with their love (never be scared of love) that before the relationship can continue and flourish there has to be a foundation and commitment of love between each other.
TWICE debuted with a song about making your crush go
ooh ahh. Years later, they started maturing after asking “
What is love?” by imagining their crush responding with “
yes” when asking them out — and now concluding with the phrase “
Talk that talk, [talk that] L-O-V-E”, being upfront with the relationship, wishing their partner to also be happy, to commit to them, to feel the love that they want to impart on them. From gawking like ooh-ahh to talking out your shared love like real adults — to having a true relationship between (one and) two.
And can I just say before finishing off
Talk that Talk's review that this is such a fun and repeatable song with many little intricacies hidden in the nonet’s vocals and the production. This is the third draft I’m writing about
Talk that Talk and its original word count pretty much quadrupled.
Harkening back to TWICE’s roots by combining mature thinking with youthful character, an incredible ending to look forward to, and just simply being a club-banger that’s easy to listen to,
TTT is an easy 10/10.
WATCH ME GO WATCH ME GO RULE THE WORLD
Queen of Hearts 👑
Lead producer: LDN Noise of SM
If there was one B-side to promote in a live clip, this was a solid choice.
Helmed by LDN Noise going headlong into the Western boy-group rock-band aesthetic, Queen of Hearts is a boom-boom-clap song through and through. The drums are very prominent throughout the song, only giving room to riffs of electric guitar in the chorus to drive and continue the momentum of the music.
And speaking of the chorus, vocal line each got a chorus to flex and they did not fuck around,
You ain’t ready for it
Watch me go~ watch me go~
Rule the world
Know you never doubted baby
I’mma go run the whole universe~
Cymbals crashing, drums booming, and 3MIX belting all just so sound so equally good.
Baby I was born to rule~~
Yeah I’m the queen, I’m the queen
And it’s all because of you~~
That I’m the Queen of Hearts
These long, held-out notes performed by Jihyo and Nayeon are simply exquisite. Along with the shredding guitar, the drum set coming in full, and the interludes by Dahyun, Momo, and Chaeyoung, this is the part of the song that always,
always, gives me goosebumps — it sounds so visceral, so energetic, so fun, so triumphant. Boom-boom-clap songs can be hit or miss with people, but there is no denying that the payoff from the first part of the chorus to this second part is worth the wait.
The theme of the song so far has been kind of spread around the song. The chorus alludes to it with the line "
And it’s all because of you." But Mina shows more sides of it in the second verse, especially with the phrase
And now that I’m surrounded by all my girls
We be shining bright like diamonds and pearls
It sounds really lovely — in a very cheesy and affectionate kind of way, as it rightfully should — the song is about the girls and their fans. But the bridge is where the song indeed shows its colours
Screaming out my name
See it in the stage lights
Feel so lucky just to have ya
Cause I know deep down I was meant for something bigger! Greater!
I know you’re seeing what I see
Yeah I’ll be everything you need
I know I’m gonna walk the walk
And talk the talk to be~ [the Queen of Hearts]
This is a song CONCEIVED TO BE PERFORMED FOR THE FANS. It’s meant to be loud. It’s meant to be unapologetic. It’s meant to be sappy. And it’s all the more wonderful for it.
This is the TWICEiest shit ever.
Like
Talk that Talk, Queen of Hearts also has a killer closer. The production already started to grow from the bridge, but now the guitarist finally went Super Saiyan and instead of supporting the drums, they both take the centrepiece in tandem, ending the chorus with a little shred.
Then finally, the closing moments of the song even manage to squeeze in some more sappiness.
So thank you for the memories
You’re all the ones who made me~
So thank you for the memories
That I’m the Queen of Hearts
I still can’t believe that this banger is a FAN SONG out of all things. Truly, the TWICEiest shit ever.
THE GOOD
- Adorable fucking lyrics
- Unrelenting, roaring chorus
- English and vocal flex
- Addicting guitar riffs
Needs Work
- Chaeyoung rapping in English in their Korean songs somehow slaps harder than her English rapping in their English songs, nonetheless, in QoH, it fits with the sound of the song
Life Highlight
- Walking home from a K-pop festival with this song playing, felt like a Queen of Hearts
I love these types of rock songs with how grunge and head-bang-able they are, there is just a certain nostalgic and cheesy quality to them that feels so appropriate and cozy. I don’t love putting them on repeat, because in this case, I do believe there is such a thing as too much of a good thing. Perhaps more shredding, maybe even a guitar solo to rock out to, or more gusto from the drums, cymbals, bass guitar, or an accompaniment(!) of ad-libs from 3MIX to support Jihyo’s final chorus? A ONCE can dream of a truly bombastic rock song from TWICE. But then again that distracts from the core of what this song is: a fan song undercover as a rock song.
Queen of Hearts has so much sweetness in its lyrics and message that it's overflowing. The drums, guitar, and vocals can be as loud and intricate as they can, but the theme of this song is what makes it special from TWICE’s other rock songs, especially for fans of this type of sound — it’s a 9/10 for me.
I WANNA WANNA WANNA TAKE YOU TO THE BASICS
Basics 🌈
Sole lyricist credit: Chaeyoung
Quite possibly the jammiest (pun intended) song of the album.
A song written by the Strawberry Princess herself — an event similar in frequency to other artists' releases with her last song being 2020’s silky
Handle It —
Basics first starts with an understated and dreamy delivery. After the first stanza, however, a bouncy Miami bass line emerges, revealing the true nature of the song: this is a classic summer bop!
This is especially apparent in the first rap.
dareun aedeulgwaneun dalla
Ain’t beggin’ for love
nappeun geon anijana ige naraseo
eodiro twilji molla
Like rainbow bubble gum
geureoni nal kkwak butjabadweo
Syllables are pronounced in a relaxed nature, bars often starting with an "
ah" sound, flirty lines in English — this rap features a production full of pop with R&B flourishes and, in my opinion, this is Chaeyoung’s bag. Also, the line rainbow bubblegum is so adorable and so Chaeyoung.
I wanna wanna wanna take it to the basics
da weonhae weonhae weonhae? seodureuji ma Baby
ppeonhae ppeonhae malhae mweohae da al tende
Ah yeah ah yeah ah yeah ah yeah
That chorus is pure pop with a Miami bass backing; you better be bopping your head to the melody, if not booty poppin' to the bassline. Chaeyoung loves rhyming in the first half of the chorus to enhance its catchiness and it's damn incredible: the “
wanna”, “
weonhae”, and “
ppeonhae” all combine to create these imperfect rhymes that continue momentum without feeling repetitive.
After the very
Boy With Luv-sounding “
ah yeah ah yeah, ah yeah ah yeah” comes an 8-bar split half and half between Chaeyoung and Momo. Coming from the chorus, the production completely cuts out for the first 2 bars. This adds tension; the song yearns to have that bass beat thumping again and all we have in the audio space in those 2 bars is Chaeyoung spitting and she delivered.
taneun deut tteugeoun samak wie
yeppeuge pieonan jangmi gata
joshimseure naege dagaol ttae
nado moreuge jjilleobeoril tende
Translating to:
Above the hot, burning desert
It’s like a rose that bloomed beautifully
When you come to me slowly
I will prick you unconsciously
The rap feels slick, effortless, and confident. Her diction remains sharp when enunciating each syllable but she doesn’t let the flow of her rap waver or build as her 4 bars go by, it’s just smooth consistency throughout. Even the lyrics possess an aura of laid-back collectedness that is just so her.
The things Chaeyoung can do when given her pen.
THE GOOD
- That sweet summer vibe of a chorus
- The “spaceship” post-chorus is killer
- Chaeyoung devoured this song
- Sure-footed, confident lyrics
Needs Work
- Perhaps an alteration of that ah yeah ah yeah line
- The way Jihyo did her pre-chorus line is good, but Mina’s is great
Core Memory
- After donating my hair, walking down the rainbow-coloured areas of downtown Toronto with this song playing was very… fitting
This song is summer bliss distilled into 2:56 of MP3. It’s dreamy, the raps are satisfying, and the ending is charming. I will say that although the second half of the song adds the stunning “spaceship” post-choruses and a floaty bridge with an incredible drumbeat-drop transition to the final chorus, the raps of the song make it feel a bit front-loaded. And in an album stacked with incredible finishers, it feels more apparent.
With that said, it’s an 8/10 bop for me. This song is so radio-friendly and easy to put on and it feels exactly what Chaeyoung would make if given the reins to produce a pop song all on her own. The lyrics are nonchalant but full of conviction, the wordplay is intricate, the production is playful, and it’s not too bombastic — the song's just a nice vibe. Songs like
Basics are the standard for good, simple, repeatable pop music and I’m happy that Chaeyoung got to test her pen in this genre.
BABY WE’RE IN TROUBLE TROUBLE
Trouble 💃
Sole lyricist credit: Jihyo
Background vocals: Jihyo
Lead composer credit: Jihyo
Vocal director credit: Jihyo (an assumption given her contributions in
First Time)
One of the most enjoyable songs I’ve heard in a while.
There is an underlying tension within the first 4 bars of the song, Jihyo and Nayeon confidently open it to a nondescript array of synths and then the stanza ends, Momo announces “
Let’s go”, the beat drops and it hits you:
This is a club song.
Dahyun's relaxed delivery contrasted with Jeongyeon's staccato flow, the wobbly synth beat with the sprinkle of that house piano, Sana dramatically slowing the song down only for Tzuyu to build it back up until the chorus drops,
- Nayeon opens it using a breathy tone, with vocal chops serving as harmonies
- The blooming of the house piano takes centre stage and the song ascends into euphoria
- A random drum roll capped off by a cymbal crash
- Jeongyeon’s pronunciation of the word “trouble” almost being a growl
- Chaeyoung slyly admitting “I like this trouble”
- The entirety of Tzuyu’s tro~oh~oh~ouble yeah~
- Sana using her deep voice for the na~na~na~na
- Jihyo leading the vocals during the synchronized T W I C E chant
This chorus is perfect. Toronto’s residential market needs this song injected into its veins because god damn this song has SO much house in it.
And then. AND THEN. ANOTHER KILLING PART. This rap fucking slaps.
gamchweo bwatja geugeon Fake
ppajin hamjeongeun Sweet cake
During the first 2 bars, Chaeyoung is keeping it calm because that trip of a chorus just ended and the song needs a breather, but I don't think anyone expected her to
SNAP this hard afterwards:
You cannot resist this
Cannot miss this, such a bliss
Ima put it down down
Oh yeah, better kiss kiss
Below is the structure of her this portion of the rap, I’m not that well versed in this technical aspect of music theory but I digress, this is all in the span of around 5 seconds where it’s:
Triplet-triplet
Quadruplet-triplet
Quadruplet-doublet
Doublet-quadruplet
Now, 25/5 = 5 syllables per second isn’t groundbreaking, but goddamn it these 2 bars sound so nice — if there is one part in this album that I always repeat, it’s these bars. The addition of that first quadruplet for “
cannot miss this” in the midst of all the triplets sticks out and accelerates the flow of the rap while the following doublets and quadruplets help to destabilize and slow the rap down as the verse closes. And can I just point out:
THE MAIN VOCALIST WROTE, DIRECTED, AND COMPOSED THIS SONG ‼
Chaeyoung of course delivered the fuck out of her verse but THIS is what you get when you have a member not only write the words they’re saying but also the melody and flow with which they sing it. This is what you get when one member knows the others so well that when they write a song, they know how to make the group as a whole exceed. This is what you get when the artists you stan love doing artist shit.
And.
AND. That's not all — with how much I mentioned I love a damn good outro to close a song, this outro slaps as well:
Woo wee woo wee woo
I like this trouble be-be [Momo]
Woo wee woo wee woo
I like this trouble bay-be [Sana]
Woo wee woo wee woo
I like this trouble bay-beh [Chaeyoung]
Woo wee woo wee woo
I like this trou-ble [Jihyo]
What an outro.
Like, come on, Nayeon’s imitating a police siren for crying out loud. And this is all after her ad-libs in the final post-chorus; after the pianist going full tilt and playing that piano as if it was their last chance to ever play; after that final T W I C E chant by all the members come these blissful 20 seconds at the very end.
What a song.
THE GOOD
- The theme of relishing in an uncontrolled love
- Sana and Mina’s melody in the pre-chorus
- Chorus
- Post-chorus
- Rap
- Outro
- Wees and woos
Needs Work
- Mina’s line of “falling down, falling down, falling down low” in verse 2 feels a bit too abrupt of a change
Core Memory
- While writing Trouble's review I had this song on repeat for my whole subway commute and I must've been so distracting, just head-bopping and being so invested in enjoying a song
Need I say more, easy 9/10. The only reason I place
Talk that Talk above
Trouble is because of what that song represents but besides that, this song is one of the best “international” sounds they’ve put out. Actually, I haven’t listened to
Eyes wide open in a while but this song is up there with one of the most sonically pleasing pieces of work they’ve done.
Clubbing TWICE music has always been a thing since
TT was birthed in 2016, and has been a staple of their discography since 2019’s
Fancy You and
Feel Special mini albums, but Trouble unapologetically dives into and fits the house genre so well you’d think that this is TWICE’s bread and butter sound.
Trouble is Jihyo’s magnum opus. What a song.
BRAVE BRAVE BRAVE FOR YOU
Brave 💖
Main producer: Slow Rabbit of HYBE
I first thought this was just a good song, then I read the lyrics.
Gentle guitar plucks, shimmering synths, a distant keyboard in the right ear, in the left an occasional glockenspiel, the melodic
oohs from the members — this song is
PRETTY.
The night that was unusually dark
Above this terrifying world, felt so lonely
The world has grown in the time of wandering
So hard to breathe
Mina and Chaeyoung open the song with how they feel lonely and that it's hard to breathe and now suddenly the song sounds bittersweet — I was not expecting the song to be more emotional.
Brave describes a situation where the singer is in a darker place in life and it isn't until another person gives them hope by calling them 'brave' that they find the drive to keep on going.
Once the chorus hits, the melodies pick up, more guitars get added, and there’s even an electric guitar hidden in the mix somewhere, and the song drops the emotional front to reveal a mid-tempo pop song to dance to while crying in the club. The song as a whole still carries this melancholy feeling, but now with the added support of this chorus acting as a light amongst the gloom.
Continuing on in the second verse there's this gorgeous, well-placed break in the song that just lets it settle back into the gentle back and forth after that chorus. Only a seasoned producer would risk this much empty space in a song and Slow Rabbit went to fill those shoes.
Back onto the chorus, I'll take this moment to once again commend Slow Rabbit with the mixing of the song, because 4MIX will undoubtedly sound good in the chorus, and the interludes from Dahyun, Chaeyoung, and Mina also sound really good, but undoubtedly the highlight of the choruses are these lines:
Oh na na na neon nal naige hae [Momo, then Tzuyu, then Momo]
On and on and on
Brave brave brave for ya [Dahyun, then Chaeyoung, then Mina]
Oh na na na neon nal sum shwige hae [Sana, then Momo, then Sana]
On and on and on oh trust me babe
Momo, Sana, and Tzuyu form this beautiful, surprisingly catchy, second half of the chorus accompanied by a guitar drop. It should not turn out this well with how conflicting the "
na"s are with the guitar melody but it creates this gentle bopping ebb and flow that just feels so lush and mellow.
Diving into the bridge reveals the following lyrics:
Rain that rained in deep scars
In my unhealed heart
You make it stop
My only believer
Dreamer that made me run further
I can hear you calling
Only you
The listener of the song is revealed to not only be capable of supporting the singer through direct words but also through their thoughts and dreams; no matter how they convey their wishes to this person, they will always try to push themselves to be their truer, better selves for it. And, as can be discerned, this can be a song interpreted to be about ONCEs. About how they push TWICE to be their best selves despite the breathless hardships they face.
THE GOOD
- Special lyrics
- Pleasant sound to vibe out to
- That gentle break after the first chorus
- Jihyo’s high note at the end
- A Nayeon Jeongyeon joint high note ⁉️
- Just pretty vocals throughout
Needs Work
- Potentially hard to comprehend without translating the Korean lyrics
Core Memory
- Form of Therapy’s life motto revolves around the word “brave”. I don’t know where I got that from, but I remembered it right before watching his album reaction
I’m actually spoiled with the TWICE members’ easy-to-understand songwriting when a song like this pops up where it isn’t written by a member and the thematic bits are mostly in Korean I just tend to put it aside in favour of the other songs on the album. And, especially for a song focusing on a theme like this where the English phrases don’t do the Korean lyrics enough justice, it does place a barrier on the listening experience a bit, dropping it down to a 7/10 from an 8/10.
With that anecdote out of the way, this song is just such a vibe, man. I know that sounds super hippy to say but
Brave is so mellow and smooth that I can’t help but sway a little when that chorus hits. And then I remember what the lyrics say and I stop and cry a bit on the inside. This song is so pure, raw, and full of heart — we need more songs like these where they just reminisce about life while putting up an upbeat front. Don't mind me just crying while dancing the night away.
This isn't the first time this theme has been sung by TWICE either, they've long trodden this path of supportive, confiding, up-lifting songs with
Young & Wild,
Rainbow,
Queen,
Go Hard, Depend on You, even this album's
Queen of Hearts, and, of course,
Feel Special.
Brave just adds another on top of an already stacked lineup, unique with its mellow somberness.
Also now feels like a good time to get into my rating system:
- 7/10s are songs are ones that are simply good throughout or great songs with apparent flaws
- 8/10s are great songs with standout characteristics
- 9/10s are borderline perfect songs where I sometimes can't comprehend how great they are
- And 10/10s are the best of an artist's discography, songs that encapsulate their ethos perfectly or expand upon them in a meaningful way
I SEE THE LIES ON THE TIP OF YOUR TONGUE
Gone 💨
Sole lyricist credit: Dahyun
Who the fuck pissed off Dubu this time??
It’s getting quite rare to see TWICE pull off brand new sounds because, with now 190 original songs under their belt, they’ve done so many genres and sub-genres varying from hyper pop, to bossa nova, to whatever 2020’s
Go Hard is. So it’s surprising to know they’ve still got tricks up their sleeves and Gone is one of them.
The song starts with strings swinging back and forth and vocal chops dancing from ear to ear, teasing what’s yet to come. Jihyo enters the song with a whisper and the song sets its pace. A stagnant drum pad moves the song along and typical song progression would have Mina continuing the build but — it doesn’t. The song continues to simmer, adding a hint of high hat to the pot. And then, Sana and Tzuyu come on and surely the buildup must boil over right?
Silence, until…
I see the LIES on the top of your tongue
The strings emerge again on full blast, the simmer turns into a rolling boil, and the anger of the song is revealed.
All the fate I had towards you
Fades like a fog, gone, gone
Your flipping mind of doing this and that
I’m tired of it, it’s meaningless
In the beginning, it was hard to believe
With that, hatred increases
The singer is so scorned and burned from this relationship that they reminisce about all the effort they’ve put in since the beginning, but their “partner” is so unconcerned and unfaithful that they’ve just about had enough of the relationship altogether.
This has been Dahyun’s thing coming from 2020’s
Bring It Back, 2021’s
Cruel, 2022’s
That’s all I’m saying, and even 2023's
Don't Blame It On Me — emotionally charged breakup songs that make you feel as if she’s gone through a dozen bad relationships. Dispatch, do your job better, or don’t, I don’t really know.
Another highlight of the song is the post-chorus going into the bridge. This segment reiterates the structure from the first post-chorus — a barrage of drums supported by the rhythmic strumming of a bass guitar in the back along with a consistent synth filling out the soundscape. But this time, it’s Dahyun and Chaeyoung on the rap:
I can’t stand it anymore [Dahyun]
My patience, invisible
I can’t find it, it’s all gone
Even if I try to turn back, it’s too late [Chaeyoung]
There’s no use anymore
It has left, it’s long gone
You, with flipping mind, you are out [Momo]
I know that you know what I’m talking about [Dahyun]
Nothing you could say that could turn this around
I’m gone
Continuing the disrespected theme of the song, Dahyun notes that she’s finally had enough and Chaeyoung adding on that there’s no point salvaging what was once there for all of it is long gone. Momo and Dahyun round it off by telling the listener that there’s no point trying to reason with them or playing naive, they fucked up and there’s no coming back.
Can I just say, it is a bit of a shame that Chaeyoung’s rapping popped off in this album whilst Dahyun only has this one verse that she shares with Chaeyoung, but it just sounds so good how Dahyun eases in after the chorus with her light rapping tone and transitioning into her singing. She even holds the “
gone” in a little crescendo for some added pizzazz.
And, there’s no way I’m not going to talk about Momo’s vocals in this bridge. Damned if she only got 1 line to use it in, her lower register is incredible. She sounds so smooth singing in this tone. All of TWICE do in particular and there is nary a weak vocal performance in this album.
To close the song off, a wash of synths gets to have their shine in the spotlight, showered with Nayeon’s belting, signifying the dramatic and drawn-out conclusion of this partnership.
THE GOOD
- They’ve still got a few surprises left
- Thundering chorus
- 2nd rap and bridge combo
- A bitter, crumbling relationship theme
Needs Work
- I’m not a huge fan of the mixing during the first post-chorus, where Momo's vocals were fighting with the production, which is disappointing because Momo is capable of an insane flow
- The post-chorus in general, specifically the first one, can be a bit tiring on repeat listens
Core Memory
- Actually, I think this song sounds like a mix between GOT7's Not By The Moon, BLACKPINK’s Love To Hate Me, and Dahyun’s Bring It Back. I don’t know where I got this thought came from, but it stuck
Going back to that point about the first post-chorus as a whole; songs that have the production continue unchanged into the post-chorus/2nd verse are very hit or miss for me — see TWICE's
Don't Call Me Again for an overbearing example. The first post-chorus could use some work because the post-chorus going into the bridge contrasts Dahyun’s light tone nicely with the hard-hitting production, continuing the energy until it slowly fades into silence at the end of the bridge.
Back to the song as a whole, as much as TWICE has been experimenting with their sound for the past 4 years now, I’m happy they’re still finding new ways to explore what they’re capable of. And for that alone, even though I’m not a big fan of songs like these where they rely on sounding “big”, Dahyun’s lyricism and the thrill I receive every time I indulge myself in this song when I listen to it for the first time in a while elevates it to an 8/10. Keep on breaking hearts, Dubu.
INVINCIBLE SUPERHEROES
When We Were Kids 🧸
Sole lyricist credit: Dahyun
Press play to reminisce, pull up lyrics to cry.
This song is so beautiful. I’m totally not writing this song review, crying on the bus, reminiscing about my childhood, while just having turned 21. I don’t know if these are happy or sad tears but this song is so beautiful either way.
Warm synths, muted piano, a gentle high hat, the younger members starting off the song — this has to be up there for one of the softest TWICE songs ever. And as it should, it’s one of the TWICEiest songs ever. And then Nayeon comes in,
Invincible superheroes, we wanted to be adults
To the higher, clearer world
The chords start swelling, the high hat keeps pace, and then the harmonies come in,
Remember when we were kids
When we were kids, we didn’t know
If we could go back
I will love it even more
Remember when we were kids
Jihyo takes up the second half of the chorus as it drops, trading the strings for an almost R&B synth production — if choir R&B takes off, this song started it. The song relishes in this cacophony of warm sounds until going back into its sparse and peaceful verses.
This time, the hints of piano are louder, little twinkling synths begin to shimmer, the drum buildup comes and Jeongyeon drives the song straight into the chorus. No time for the strings to build like in Nayeon’s — this song loves its chorus so much.
And can I just take this time to appreciate the amount of Jeongyeon vocals in this album. Her voice is so clean, stable, and projected — but also more tender and soft compared to the more pronounced tones of Nayeon and Jihyo.
The bridge comes in, repeating the phrase
I wish that I could meet
Could meet the younger me
Giving the song time to rest, before building back up to the last chorus — this time led by Jihyo, transitioning from the bridge with her own unique lead-in, completing the 3MIX trifecta. And interestingly enough, Chaeyoung follows up in the second half of the chorus, rather than another member of the vocal line. She really did pop off in this album.
As the last chorus begins to close, the percussion at its strongest, the harmonies as prolific as they can get, the background choir vocals cranked up to their Sunday best, is the song going to end? Of course not! This is an album full of banger endings as if the songs don’t want to actually end, and
When We Were Kids being the album closer very much indulges in that feeling.
After a brief refrain, supported by Nayeon’s high note with a touch of vibrato, the song almost dives back into a fourth chorus. Nayeon and Jeongyeon harmonize — an especially rare and heavenly moment. And the song repeats the bridge, reiterating that they want to meet their younger selves, this time with the more lush R&B production before closing with silence, a few piano notes, and Tzuyu singing the last line of the song
Oh, we were kids
Reflection, acceptance, hope. What a song.
THE GOOD
- Heavenly vocals throughout
- Generous harmonies
- Relatable, heartfelt lyrics
- Euphoric chorus
- Great closer to the album
Needs Work
- Refrain after the last chorus, "Back when we were kids," could’ve been executed better
Life Moment
- For an album titled Between 1&2, I don’t think anything hits harder than finishing the song reviews, with this song in particular, during your 21st birthday
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2023.06.02 21:08 AccomplishedKale795 Ben Gross : The Cat Dad
Ben had never thought that he would ever be a cat dad, not since he saw his own father run over his cat when he was only five. But yesterday, history almost repeated itself when he almost ran over two stray kittens while driving himself home from the graduation ceremony.
It had happened only a few hours ago - despite the fact that in an attempt to impress his dad, who was in the passenger seat, he had tried to be extra precise while backing out of his parking spot, he missed a little something in his way.
However, before the disaster could happen, a shrill scream made him slam the brakes.
"STOP! You'll run over them, STOP!"
Shira?
He jumped out the car and ran to the back, to find Shira looking slightly wary of a cardboard box near one of his back wheels. Inside the box were two kittens.
"BEN!" she shrieked on seeing him, her arms flailing in an almost comical way, "You almost killed them!"
Ben picked up the box, and noticed that there was a small slip of paper inside it.
"You should be more mindful of how you treat animals, Ben! We're supposed to share the planet with them, not-"
"Here, hold it for a moment" he interrupted, holding out the box for her to take.
She did not comply. Instead, she scooted away with a scared look on her face.
It took every last ounce of resilience inside Ben to not roll his eyes. Here she was, lecturing him about being 'mindful' with animals, when she was too disgusted to hold a box with two tiny, malnourished sleeping kittens.
Balancing the box in one hand, he pulled out the slip of paper and opened it.
"Take care of them, please" it read.
Take care of them. Hm. Someone left them here to be found.
After a moment of pondering, he made his decision.
"I'll take them to a shelter." he told Shira, opening the car door to put the two kittens inside.
"Wait!" Shira exclaimed, pulling out her phone and positioning herself as if to take a selfie.
"Shira, I'm really not in the mood to-" Ben began protesting, but the sound her phone made told him she had refused to listen to him. She skipped away, typing what he was sure was a story about how she saved two innocent kittens.
Her followers will like that, for sure.
Still, I'm rescuing two kittens from certain death. That's a good deed.
His good deed, however, remained unfinished, because the shelter did not have any space for cats and could not take in the two kittens. Ben was forced to take the kittens home, with the reassurance that his dad would find a place for them somewhere else.
And now here he was, having cleaned and fed them with Patty, trying to figure out what variety they were while shovelling spahgetti into his mouth.
"Oh, Ben! My sweet boy has graduated!" a saccharine voice suddenly spoke.
His mother.
Vivian Gross, unlike his dad, had chosen to be absent from his graduation ceremony, where he and Devi had jointly recieved the title of valedictorian. His dad had hugged him tightly and exclaimed how proud he was of his son with tears in his eyes. Ben knew he would remember that moment and smile till the day he died, he would be forever grateful for it, but it didn't quite erase the truth - he had expected his mother to show up. This was not a PTA meeting, not a debate tournament, not a club presentation - he has graduated high school. This was important. Today, for one day, he was important.
Apparently not important enough for his mother to abandon her regenerative healing spa appointment.
He did not want to admit it, but a sinking weight had appeared in his chest when his dad had informed him that his mom wasn't coming at all, and it had only dulled slightly since then. On hearing her voice, the weight re-appeared with full force. She pulled out a chair and sat beside him at the dinner table.
"No phone! Be respectful when your mother wants to talk to you, alright?"
Ben immediately put his phone down.
"So, have you thought about college, honey? Where would you like to go?"
Ben tried his best to not let the sheer disbelief show on his face. After all, 3he should have seen this coming.
"Uh, yeah, I - I applied to Columbia. The acceptance letter arrived two months ago. I got in. I'm pretty sure I told both you and dad?"
"You did? Oh, I must have forgotten! Typical me, forgetting things all the time."
It isn't normal to forget what ivy league your son got int- no, no Ben, don't be ungrateful. Don't say anything.
Well, I'm not being ungrateful here. She should've known this.
Before Ben could decide whether or not to convey his true feelings on the matter, Vivian cut the conversation short by pulling her phone out of her purse and beginning to scroll through it. Whether she ignored or didn't hear his scoff, he did not know.
After some time, she spoke up again.
"Oh, you and your girlfriend rescued kittens today? That's so nice!"
"My girlfriend?"
"Shira! She's your girlfriend, isn't she? I'm one of her followers! Very sweet girl, understands the importance of self-care very well."
He opened his mouth to say something, but no words came out for a bit.
"Mum" he began, drawing a deep breath and trying to control the quiver in his voice "Shira and I broke up two years ago, in sophomore year."
You'd know that if you knew anything.
"Huh? Oh! So you haven't had a girlfriend since?"
"No." he mumbled back, realising it wasn't worth it to explain anything to her. If his mom didn't care enough to know everything that had happened in his life in two years, then he didn't care enough to tell her either.
Ben had always thought the fault was in him. After all, he was richer than most kids in his class, he knew that - he had everything. And yet he felt unhappy. He felt unhappy despite having everything, hence he must be ungrateful.
But he had come to understand he was anything but ungrateful. His dad was the one who was always busy, but he had tried - he had become a better parent. He had been there for Ben. He had showed up.
His mother had chosen not to, and it certainly wasn't his fault. Mothers didn't behave like that - he had met Nalini Vishwakumar. He had to fight the urge to yell some sense into Devi every time she said she hated her mom.
She's ungrateful. I'm not.
This realisation had made him colder towards his mother. He realised it, but was even more hurt by the fact that she didn't notice this at all.
"Well, what did you end up doing with the kittens anyways?"
"The shelter didn't have space for them, so I brought them home. They're in my bedroom. I'll keep them until Dad finds a spot for them." he said.
The silence that followed made him look up from his plate, to find his mother staring back at him with disgust.
"You let stray animals into my house?"
"Stray - what? But you just said it was a nice thing to rescue them!"
"It is! For somebody else! If you wanted a cat we could get you whichever you liked from a breeder!"
"I don't want them! They had been left in the parking lot! They would've died there!"
"They could be diseased, you know."
"They're not. I had them checked and vaccinated at the shelter. There's a veterinary clinic right beside it."
"Still, Ben, get rid of them right away. There will be no random abandoned strays in my house."
Bold words, calling it your house, when you're never in it yourself.
She left the dining room in a huff, mumbling exasperatedly to herself.
Left alone, Ben made a decision. Sure, it was driven by hurt and anger, but he would do it anyways. She hadn't come to his graduation, had she? She hadn't listened to him. Why should he listen to her?
For the first time in his life, Ben Gross was going to disobey his parents. He was going to keep those damn cats.
----------------------------------
Ben woke up the next morning to the sounds of two kittens rolling around and yawning in a box, and realised he was a bit conflicted - taking care of a whole live animal was no joke, especially since he couldn't ask for help from Patty and his dad.
Hiding them from mom isn't really a problem.
The thought of his mother brought back some of the rage he had felt the night before.
He was keeping those kittens, for sure, but for now, he didn't know where to start.
After an hour of research, Ben had a list and a day full of errands to run.
------------------------------------
Why are there so many litter box varieties in this world?
Ben had never known such confusion in his entire life. He was the class valedictorian, had won multiple awards and first place prizes, had gotten into a freaking ivy league, and yet had never faced something so difficult.
In front of him were five tub-like containers - each of a different colour, shape and size. One of them had a transparent lid, another one had a coloured lid, one of them had all these little knobs and buttons on the side, another one had a tag that said 'CAUTION : Be careful of electric wires'
He had angrily told the salesman to leave him alone after the idiot had attempted to sell him seeds for a parakeet, and now he had no one to ask for help.
Or maybe not.
He whipped out his phone and dialled a number.
-----------------------
Ben was regretting his choice.
Paxton had been standing beside him for the past five minutes, brow furrowed and completely silent.
Ben had suddenly realised that he did, indeed, have friends, friends he could ask for help. Only, his friend seemed even more lost and confused than he was.
"I- Wait, does that one say be careful of wires? I thought litter boxes didn't need electricity!"
"So did I! That's why I called you for help!"
"Me? What would I know about this? I've never had a pet!"
"But then why did you agree to help me?"
"Dude, I thought the box was too heavy for you to carry!"
"What's too heavy to carry?"
Trent had showed up out of nowhere, but Ben was somewhat used to him appearing out of thin air.
"Nothing. We can't figure out what to do here, which one of these litter boxes should I buy?
Trent looked at him with confusion. "Bro, you know these are for, like, cats, right? You can't use them."
Ben closed his eyes while Paxton held in a laugh.
"Yes, Trent, I know. I have two kittens at home. This is for them."
"Oh!" Trent said, rolling up his sleeves "Well, none of this fancy shit. What you need is a smart, durable, and simple solution" Spinning around, he called out - "Yo, does anyone here know where the Paw-fect range is?"
A girl in an apron appeared in the aisle, gesturing at them to follow her. She lead them to a different part of the store - a section that seemed entirely dedicated to the company Paw-fect.
An hour later, they were walking out to Ben's car with three large shopping bags.
"Dude, how do you know all this stuff? I mean, you basically told us what varieties of cats there are based on hair length. Where did you find that out?" Paxton asked Trent, not being able to place when precisely Trent had become an expert on cats.
"I spend a lot of time watching commercials on youtube, bro. I know exactly how to look after bunnies and dogs too."
Ben smiled to himself, getting inside the car. He rolled down the window and bid his friends goodbye before driving off towards home.
-------------------------------
A month had passed since that fateful day when he discovered his two beloved pets in that parking lot. Now, a month into the summer, he felt he had become somewhat of an expert cat dad. Well, enough of an expert to be worthy of a 'Best Cat Dad in the World' mug, the purchase and use of which had earned him some inquisitve glances from his father, but no questions.
He had hidden the kittens away inside his room, making sure to keep it locked at all times.
So far he was managing spectacularly. He had told Patty that he would clean his own room from now on, in preparation for college, and she had not discovered the kittens yet. To his dad he had said that the same shelter they had visited on graduation day had found an empty spot and accepted them.
He had developed a routine - everyday when Patty went out for grocery shopping, he would empty the litter boxes, fill up water and cat feed in the dispensers and brush their fur. He had installed a lock on his door, and made sure to leave it locked whenever he went out.
So far, so good. Nobody knew - not his dad, not Patty, and definitely not his mom, who had only been in the house for two days in the entire span.
The doorbell rang, telling him that Paxton and Trent had arrived to meet the cats.
"Oh, welcome! Ben is upstairs!" he heard Patty tell them.
Footsteps got louder and louder till Trent finally burst through his door.
"Where are they? Where are my nieces?"
"Trent, dude, not so loud man!" Ben warned, but he couldn't stop the smile from coming onto his face.
When he had found them, the two kittens had been on the verge of death. Thin and sickly, with dull fur, they barely had any energy at all, and would stay lying around and yawning all day long. Now, Ben had nursed them back to health, and they were happily climbing up their scratching post.
The only complaint he had was how aloof they stayed all the time. They made absolutely no efforts to return his affection and made no effort to get close to him, and bolted any time he tried to pet them.
He would call them ungrateful, but they weren't humans after all. Perhaps this was just how cats behaved.
"So, what are their names?"
Ben looked at Paxton for a moment before realising - he hadn't named them yet.
"You haven't thought of names yet, have you?"
"Uh, no."
"We'll help."
They both sat down on his bed and began gazing at the cats carefully.
This went on for some time. Just before Ben was about to interrupt, Trent finally spoke up.
"The white one is Taylor and the ginger one is Sadie."
On recieving confused looks, he explained further "She reminds me of Taylor Swift and she reminds me of Sadie Sink. Name your kids after great people and they shall become great themselves."
Before Ben could say anything in reply, the cats noticed that they had visitors in the room and bounded towards Trent. Jumping onto him, they began licking his face.
"Hey! They like the names!"
"Well," Ben said, smiling "Taylor and Sadie it is."
The very next morning they had little silver collars with Taylor and Sadie engraved on them, hanging around their necks.
--------------------------------------
Ben stood as if ready to tackle, glaring at the white kitten. Taylor glared back - no one would make her take a bath if she did not want to take a bath.
A moment more of glaring, and Ben jumped onto her. Taylor let out a yowl and shot off towards the bed.
"Come back here, you little rascal! Don't get my bed all muddy!"
But Taylor refused to listen. Jumping on the bed, she left her muddy footprints all over the white sheets.
Ben had accidently left the window cracked open the previous day, and the more mischiveous one of his cats had taken the opportunity to escape out into the rain-filled muddy backyard. Ben had been trying to get her to take a bath in his tub ever since, but getting a cat near water was proving to be more difficult than imagined.
"You were fine with soaking around in the rain yesterday - what's the problem with my tub? It's still water!" he exclaimed as she attempted to run away from between his legs.
She was not succesful, however, for in that second Ben bent over and caught her.
She growled again as he held up her little kicking and squirming frame in victory.
That very moment, the door opened, revealing Patty on the other side.
Ben gulped - he had forgotten to lock the door.
"I can explain-" he began, but he was cut short.
"Oh little prince, did you really think you could keep a cat in this house for two whole months without telling me? Who do you think kept them clean this whole time? Come one, hand them over, I will give them both a bath."
Shocked, Ben handed Taylor over to her.
"Does-does Dad know?"
"Of course! He really liked your 'Best Cat Dad Ever' mug."
As Patty took the kittens away, Ben smiled to himself. So his dad did know him well enough to know his secrets after all.
-----------------------------------------
The news had put a damper in an otherwise splendid morning.
Ben had grown out of wanting his mother to return home. Now, he didn't feel anything but frustration when she was around, didn't wish for anything but for her to leave. It was better when she was away.
But that morning Patty had told him that she would be returning home for a whole week.
Way to ruin a boy's day.
He was shuffling about his room, reluctantly trying to find his jacket so he could go out and buy something nice for his mother.
Ever since the reveal that both Patty and his father were well aware of his pets, Ben had let them run free in the house. The very first day the two had run across the hall while he was they were eating breakfast, and his father had simply smiled in response.
Now he headed downstairs, calling out to them, but neither of them appeared.
Shrugging it off, he left for the grocery store. A box of chocolates would do nicely, he thought.
------------------------
Ben returned home to chaos.
His mother was apprently screaming at someone in the living room.
As he got closer, he could make out the words more clearly.
"How could you let those...those creatures stay in our house Howard? He picked them off the street!"
Of course, the very first thing she did after returning home was berating his pets. Anger bubbled up inside him, but he pushed it back down and entered the room smiling. His father was sitting on the couch, massaging his temples, while Vivian stood in front of him.
"Mom, you're back! I got you chocolates." he said, trying his best to fake happiness, holding out the box.
His mom didn't take it, and instead crossed her arms and glared at him.
"Ben, I told you to get rid of those cats."
"You did."
"But you didn't listen to me! They were in my house! I went to the fridge to get myself water and I found them rolling around on the kitchen floor!"
Ben paused for a moment.
"I wanted to keep them."
"I don't care! I told you to get rid of them! You have to listen to me, I AM YOUR MOTHER!"
Well, it's not like you ever behave like a mother.
"What did you just say?"
Did I say that out loud?
"What did you just say, you ungrateful brat?"
That was what did it. Something inside Ben's chest shattered into pieces. His eyes filled up with tears as he stared straight at his mother, having waited far too long to say what he needed to be said.
"I SAID, you never behave like a mother! You didn't show up to your only son's graduation ceremony, you didn't know that I got admitted into a ivy league, hell , you didn't even know who my girlfriend was! THAT IS NOT HOW MOTHERS BEHAVE! If only you actually had time left for me after all your retreats and spas and treatments, maybe you would realise you know nothing about me!"
Ben did not wait to find out her reaction. He did not turn around to face his dad who was calling his name. He did not look at Patty. He simply bolted up the stairs to his own room.
Locking the door, he jumped onto his bed with shoes still on, and buried himself under the covers. Trying his best to not let the tears fall, he tried to call his cats.
"Taylor? Sadie? Are you there? Taylor?"
Not one peep. They weren't here either.
For the first time in a long time, Ben felt absolutely alone. He had his dad, he had his friends, but he had never had a mom. She was right there, down the stairs, the woman who had given birth to him, but he had never had a mom. And for whatever reason, that was enough to make him feel the way he did.
He lay quietly for some time, not letting a single tear or a single sound escape. He refused to cry.
Suddenly, he felt something weighing down the bed beside him.
Taylor and Sadie both made their way underneath the blanket, finally lying down right beside Ben.
He turned to his side and tried to pat Taylor's fur. He gently touched her with his hand, afraid that she would run away any moment.
But she didn't. Instead, she let out a content purr and curled up into an even smaller ball of fur.
They were here. They were here with him.
He could not hold back the tears any more. But even through the sobs, he began to smile.
------------------------------------
"Take good care of them Patty!" Ben called to his housekeeper as he hugged both of his cats one last time.
"I'll be back for Thanksgiving and Christmas, alright?"
He finally got up to leave when Patty began hounding him about being late to the airport.
He got into the passenger seat beside his dad.
His mom hadn't spoken to him since his outburst that day. He had tried to get a hold of her, but had always come out empty handed.
Still, having let all of it out had left him feeling lighter than ever. This time, he noticed, he didn't really care about his mother's absence.
"I left all the instructions for food and water on a checklist on my desk. Vet visits every month, and -"
"Ben, relax, we got this. You're going to college, be excited."
Ben smiled and looked out the window one last time as the car started, at the two little fur balls that he had come across by accident, who had ended up claiming rather large pieces of his heart.
What's more, they had ended up healing large parts of it as well.
"Yeah, I'm so excited." he said, looking at the road ahead.
------------------------
Author's Note : I am so sorry for being SO LATE, but I have an excuse - I kept deleting and re-writing over and over again because this is the first time I'm showing something I've written to someone else. I'll be doing the other two prompts over the next two days as well.
Well, this ended up being sappier than I had thought earlier! Anyways, I always appreciate constructive criticism, but please be kind.
Thank you for reading!
submitted by
AccomplishedKale795 to
Neverhaveievertvshow [link] [comments]
2023.06.02 20:36 luke3359767 Serial number doesnt match!!
2023.06.02 19:09 Excellent-Effect9465 My (28M) GF (26 F) has kissed some guy when drunk
My girlfriend (let's call her Cat) & I have been dating since 5 years ago. We are currently in the middle of renovating the house which was previously my grandparent's home & we are looking to move in once finished.
Last Friday she went to have dinner & drinks with her coworkers. When I went to sleep she told me she was very tired & looking to go home asap. I got up with a message from her saying she got home almost at 7h.
On Sunday we had already planned to see each other. First thing she told me was she had to explain me something. When I had gone to sleep on Friday, one girl she works with proposed to go to some club after having drinks in a bar & the only one which accepted to go with her was Cat. So they went & had even more drinks.
After this other club her coworker proposed to go to another one which was closing even later. There they drank even more. Cat told me that it was difficult to remember exactly the order of events & how much time had they stayed at the club due to the drinks.
Cat & her coworker started to engage with a group of men almost in their 40s. Cat coworker was being actively pursued by one of these men, leaving Cat alone with the group of friends a few times. Cat told me another friend of the group, let's call him John, then started asking her for a kiss to which she refused a couple of times suposedly telling him she had a boyfriend. To which, acording to Cat, John respected her & stopped being pushy.
They closed this other club. Cat told me she stayed because she didn't want to leave alone with her coworker so late at night.
Then they left together with the group of friends. When they arrived in some middle point from where Cat & her coworker had parked the cars, which coincidently was also where John had parked his car, everybody parted ways.
John proposed Cat to give her a ride to where she had parked her car. It made sense she accepted the offer, as the neighbourhood is not a good one so late at night.
When they arrived at Cat's car & they were going to say goodbyes, John asked once again to make out. They kissed. Then John requested her mobile phone number, to which initially she refused. Then he requested she had his phone number, to which she said okay, but then gave him a ring back either way.
She drove home & once she arrived, she also send John a message to tell him she arrived save & sound. She also told him he gives good kisses.
She told me the day after they had a conversation where John told Cat that he is married & has 2 kids. Then Cat told me she told John that she then didn't understand why he was being pushy when she had already made clear she had a boyfriend. She also told him that it didn't make sense they had exchanged their numbers as, even if it had been the case he didn't have kids or wife, she didn't want to have any kind of relationship.
Cat also told me that through one of her friends she had learnt that John's wife had sent a snapshot of the conversation where Cat was saying John makes good kisses to a friend of Cat's friend. And Cat was worried about that snapshot being sent to more people which might know her.
Cat told me, while crying, that she was very sorry. That the kiss didn't have any meaning to her. And when asked, she told me that she is happy with our relationship & is looking forward to a future together. That she didn't understand her actions either.
I was very surprised by the story & I've been in shock since then.
I've been having very different kind of thoughts. On the one side, I am thinking that, even though I am not happy at all with any of this, it is just a kiss. And, from what she described, she had drink a numerous quantity of drinks at that point of the night. Which is not of any excuse, but I could understand alcohol not helping in keeping the control of the situation. Also think she is being honest when she says they only kissed in the car, because if not, in the message Cat sent John she wouldn't have just had told him he kisses good. (And I believe the conversation is the real one, just because there's an snapshot of it going around, & if it was a different one she wouldn't have downplayed it in case the conversation arrived to me).
At the same time, it is being difficult to digest the message Cat sent John afterwards, as it was not made in the heat of the situation. Additionally, I can't help but wonder if we would have had the same conversation on Sunday, if it was not because there was this snapshot going around.
From how the conversation went & how I've got to know her this last 5 years, I tend to believe her when she is saying she was explaining everything to me because she made a mistake & she thinks I should know of it. Also when she says she is happy with our relationship & she doesn't understand why she did what she did. But I can't get those 2 other bits of the story I mention out of my head.
Sorry for the long story. I don't know the exact feedback I want from you guys & why I am writing all of this here. I guess I just want to get your vision on the matter (if for only a kiss I should feel madder than I currently feel) & ask if I am not making a mistake giving her a second chance.
P.S. sorry if there's some poor english in there. It is not my native language.
TL;DR My girlfriend of 5 years went out last friday with a coworker getting very drunk. They met a group of men 10+ older than her. One of them made a move on her, she first refused, but when he gave her a drive to where she had her car parked he pushed for a kiss again & they made out. They exchanged numbers & when she got home send him a message saying she had arrived save & telling him he makes good kisses. GF told me on Sunday saying she didn't understand either why this had happened. I am quite lost in my thoughts & just need your vision on it.
submitted by
Excellent-Effect9465 to
relationships [link] [comments]
2023.06.02 18:00 EnesSoftware My game crashing when I open my inventory :d
---- Minecraft Crash Report ----
// This is a token for 1 free hug. Redeem at your nearest Mojangsta: [~~HUG~~]
Time: 2023-06-02 18:58:02
Description: Rendering entity in world
java.lang.NoClassDefFoundError: net/minecraft/class_809$class_811
at com.minecraftserverzone.weaponmaster.itemlayers.HumanoidItemLayer.render([HumanoidItemLayer.java:69](https://HumanoidItemLayer.java:69)) at com.minecraftserverzone.weaponmaster.itemlayers.HumanoidItemLayer.method\_4199([HumanoidItemLayer.java:21](https://HumanoidItemLayer.java:21)) at net.minecraft.class\_922.method\_4054(class\_922.java:145) at net.minecraft.class\_1007.method\_4215(class\_1007.java:66) at net.minecraft.class\_1007.method\_3936(class\_1007.java:43) at net.minecraft.class\_898.method\_3954(class\_898.java:141) at net.minecraft.class\_490.method\_29977(class\_490.java:166) at com.mojang.blaze3d.systems.RenderSystem.runAsFancy([RenderSystem.java:1188](https://RenderSystem.java:1188)) at net.minecraft.class\_490.method\_48472(class\_490.java:166) at net.minecraft.class\_490.method\_2486(class\_490.java:133) at net.minecraft.class\_490.method\_2389(class\_490.java:110) at net.minecraft.class\_465.method\_25394(class\_465.java:98) at net.minecraft.class\_485.method\_25394(class\_485.java:28) at net.minecraft.class\_490.method\_25394(class\_490.java:92) at net.minecraft.class\_437.method\_47413(class\_437.java:121) at net.minecraft.class\_757.method\_3192(class\_757.java:937) at net.minecraft.class\_310.method\_1523(class\_310.java:1218) at net.minecraft.class\_310.method\_1514(class\_310.java:801) at net.minecraft.client.main.Main.main([Main.java:237](https://Main.java:237)) at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch([MinecraftGameProvider.java:468](https://MinecraftGameProvider.java:468)) at net.fabricmc.loader.impl.launch.knot.Knot.launch([Knot.java:74](https://Knot.java:74)) at net.fabricmc.loader.impl.launch.knot.KnotClient.main([KnotClient.java:23](https://KnotClient.java:23))
Caused by: java.lang.ClassNotFoundException: net.minecraft.class_809$class_811
at java.base/jdk.internal.loader.BuiltinClassLoader.loadClass([BuiltinClassLoader.java:641](https://BuiltinClassLoader.java:641)) at java.base/java.lang.ClassLoader.loadClass([ClassLoader.java:520](https://ClassLoader.java:520)) at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.loadClass([KnotClassDelegate.java:226](https://KnotClassDelegate.java:226)) at net.fabricmc.loader.impl.launch.knot.KnotClassLoader.loadClass([KnotClassLoader.java:112](https://KnotClassLoader.java:112)) at java.base/java.lang.ClassLoader.loadClass([ClassLoader.java:520](https://ClassLoader.java:520)) ... 22 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Render thread
Stacktrace:
at com.minecraftserverzone.weaponmaster.itemlayers.HumanoidItemLayer.render([HumanoidItemLayer.java:69](https://HumanoidItemLayer.java:69)) at com.minecraftserverzone.weaponmaster.itemlayers.HumanoidItemLayer.method\_4199([HumanoidItemLayer.java:21](https://HumanoidItemLayer.java:21)) at net.minecraft.class\_922.method\_4054(class\_922.java:145) at net.minecraft.class\_1007.method\_4215(class\_1007.java:66) at net.minecraft.class\_1007.method\_3936(class\_1007.java:43) at net.minecraft.class\_898.method\_3954(class\_898.java:141) at net.minecraft.class\_490.method\_29977(class\_490.java:166) at com.mojang.blaze3d.systems.RenderSystem.runAsFancy([RenderSystem.java:1188](https://RenderSystem.java:1188)) at net.minecraft.class\_490.method\_48472(class\_490.java:166) at net.minecraft.class\_490.method\_2486(class\_490.java:133) at net.minecraft.class\_490.method\_2389(class\_490.java:110) at net.minecraft.class\_465.method\_25394(class\_465.java:98) at net.minecraft.class\_485.method\_25394(class\_485.java:28) at net.minecraft.class\_490.method\_25394(class\_490.java:92) at net.minecraft.class\_437.method\_47413(class\_437.java:121)
-- Entity being rendered --
Details:
Entity Type: minecraft:player (net.minecraft.class\_746) Entity ID: 94 Entity Name: DarkRavenn Entity's Exact location: 1921.38, 70.00, -997.65 Entity's Block location: World: (1921,70,-998), Section: (at 1,6,10 in 120,4,-63; chunk contains blocks 1920,-64,-1008 to 1935,319,-993), Region: (3,-2; contains chunks 96,-64 to 127,-33, blocks 1536,-64,-1024 to 2047,319,-513) Entity's Momentum: 0.01, -0.08, -0.03 Entity's Passengers: \[\] Entity's Vehicle: null
Stacktrace:
at net.minecraft.class\_898.method\_3954(class\_898.java:141) at net.minecraft.class\_490.method\_29977(class\_490.java:166) at com.mojang.blaze3d.systems.RenderSystem.runAsFancy([RenderSystem.java:1188](https://RenderSystem.java:1188)) at net.minecraft.class\_490.method\_48472(class\_490.java:166) at net.minecraft.class\_490.method\_2486(class\_490.java:133) at net.minecraft.class\_490.method\_2389(class\_490.java:110) at net.minecraft.class\_465.method\_25394(class\_465.java:98) at net.minecraft.class\_485.method\_25394(class\_485.java:28) at net.minecraft.class\_490.method\_25394(class\_490.java:92) at net.minecraft.class\_437.method\_47413(class\_437.java:121) at net.minecraft.class\_757.method\_3192(class\_757.java:937) at net.minecraft.class\_310.method\_1523(class\_310.java:1218) at net.minecraft.class\_310.method\_1514(class\_310.java:801) at net.minecraft.client.main.Main.main([Main.java:237](https://Main.java:237)) at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch([MinecraftGameProvider.java:468](https://MinecraftGameProvider.java:468)) at net.fabricmc.loader.impl.launch.knot.Knot.launch([Knot.java:74](https://Knot.java:74)) at net.fabricmc.loader.impl.launch.knot.KnotClient.main([KnotClient.java:23](https://KnotClient.java:23))
-- Renderer details --
Details:
Assigned renderer: net.minecraft.class\[email protected] Location: 0.00,0.00,0.00 - World: (0,0,0), Section: (at 0,0,0 in 0,0,0; chunk contains blocks 0,-64,0 to 15,319,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,-64,0 to 511,319,511) Rotation: 0.0 Delta: 1.0
Stacktrace:
at net.minecraft.class\_898.method\_3954(class\_898.java:141) at net.minecraft.class\_490.method\_29977(class\_490.java:166) at com.mojang.blaze3d.systems.RenderSystem.runAsFancy([RenderSystem.java:1188](https://RenderSystem.java:1188)) at net.minecraft.class\_490.method\_48472(class\_490.java:166) at net.minecraft.class\_490.method\_2486(class\_490.java:133) at net.minecraft.class\_490.method\_2389(class\_490.java:110) at net.minecraft.class\_465.method\_25394(class\_465.java:98) at net.minecraft.class\_485.method\_25394(class\_485.java:28) at net.minecraft.class\_490.method\_25394(class\_490.java:92) at net.minecraft.class\_437.method\_47413(class\_437.java:121) at net.minecraft.class\_757.method\_3192(class\_757.java:937) at net.minecraft.class\_310.method\_1523(class\_310.java:1218) at net.minecraft.class\_310.method\_1514(class\_310.java:801) at net.minecraft.client.main.Main.main([Main.java:237](https://Main.java:237)) at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch([MinecraftGameProvider.java:468](https://MinecraftGameProvider.java:468)) at net.fabricmc.loader.impl.launch.knot.Knot.launch([Knot.java:74](https://Knot.java:74)) at net.fabricmc.loader.impl.launch.knot.KnotClient.main([KnotClient.java:23](https://KnotClient.java:23))
-- Screen render details --
Details:
Screen name: net.minecraft.class\_490 Mouse location: Scaled: (860, 360). Absolute: (1720.000000, 720.000000) Screen size: Scaled: (1720, 720). Absolute: (3440, 1440). Scale factor of 2.000000
Stacktrace:
at net.minecraft.class\_757.method\_3192(class\_757.java:937) at net.minecraft.class\_310.method\_1523(class\_310.java:1218) at net.minecraft.class\_310.method\_1514(class\_310.java:801) at net.minecraft.client.main.Main.main([Main.java:237](https://Main.java:237)) at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch([MinecraftGameProvider.java:468](https://MinecraftGameProvider.java:468)) at net.fabricmc.loader.impl.launch.knot.Knot.launch([Knot.java:74](https://Knot.java:74)) at net.fabricmc.loader.impl.launch.knot.KnotClient.main([KnotClient.java:23](https://KnotClient.java:23))
-- Affected level --
Details:
All players: 1 total; \[class\_746\['DarkRavenn'/94, l='ClientLevel', x=1921.38, y=70.00, z=-997.65\]\] Chunk stats: 1024, 182 Level dimension: minecraft:overworld Level spawn location: World: (0,71,0), Section: (at 0,7,0 in 0,4,0; chunk contains blocks 0,-64,0 to 15,319,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,-64,0 to 511,319,511) Level time: 56990346 game time, 78840710 day time Server brand: vanilla Server type: Non-integrated multiplayer server
Stacktrace:
at net.minecraft.class\_638.method\_8538(class\_638.java:455) at net.minecraft.class\_310.method\_1587(class\_310.java:2406) at net.minecraft.class\_310.method\_1514(class\_310.java:820) at net.minecraft.client.main.Main.main([Main.java:237](https://Main.java:237)) at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch([MinecraftGameProvider.java:468](https://MinecraftGameProvider.java:468)) at net.fabricmc.loader.impl.launch.knot.Knot.launch([Knot.java:74](https://Knot.java:74)) at net.fabricmc.loader.impl.launch.knot.KnotClient.main([KnotClient.java:23](https://KnotClient.java:23))
-- Last reload --
Details:
Reload number: 1 Reload reason: initial Finished: Yes Packs: vanilla, fabric, minecraft:supporteatinganimation, file/VanillaTweaks\_r216118.zip, file/black-villagers.zip, file/undefined-Totem-pv9.zip, visualoverhaul:rounddiscs, file/Better [Bows.zip](https://Bows.zip), file/\[1.2\] Enhanced Boss [Bars.zip](https://Bars.zip), file/graysblock-s-better-paintings.zip
-- System Details --
Details:
Minecraft Version: 1.19.4 Minecraft Version ID: 1.19.4 Operating System: Windows 10 (amd64) version 10.0 Java Version: 17.0.3, Microsoft Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft Memory: 604171424 bytes (576 MiB) / 1157627904 bytes (1104 MiB) up to 17850957824 bytes (17024 MiB) CPUs: 32 Processor Vendor: GenuineIntel Processor Name: 13th Gen Intel(R) Core(TM) i9-13900K Identifier: Intel64 Family 6 Model 183 Stepping 1 Microarchitecture: unknown Frequency (GHz): 3.00 Number of physical packages: 1 Number of physical CPUs: 24 Number of logical CPUs: 32 Graphics card #0 name: NVIDIA GeForce RTX 3080 Graphics card #0 vendor: NVIDIA (0x10de) Graphics card #0 VRAM (MB): 4095.00 Graphics card #0 deviceId: 0x2216 Graphics card #0 versionInfo: DriverVersion=31.0.15.3598 Memory slot #0 capacity (MB): 16384.00 Memory slot #0 clockSpeed (GHz): 4.80 Memory slot #0 type: Unknown Memory slot #1 capacity (MB): 16384.00 Memory slot #1 clockSpeed (GHz): 4.80 Memory slot #1 type: Unknown Virtual memory max (MB): 37628.75 Virtual memory used (MB): 17078.41 Swap memory total (MB): 5120.00 Swap memory used (MB): 26.78 JVM Flags: 4 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance\_javaw.exe\_minecraft.exe.heapdump -Xss1M -Xmx17024m -Xms256m Fabric Mods: advancedcompass: Advanced Compass 1.2.14 appleskin: AppleSkin 2.4.3+mc1.19.4 architectury: Architectury 8.1.87 betterf3: BetterF3 6.0.2 betterstats: Better Statistics Screen 2.8.1+1.19.4 tcdcommons: TCD Commons API 2.8+1.19.4 betterthanbunnies: Better Than Bunnies 1.3.0 betterthanllamas: Better Than Llamas 1.2.0 boathud: BoatHud 1.1.3 bookshelf: Bookshelf 18.0.2 capes: Capes 1.5.2+1.19.3 carpet: Carpet Mod 1.4.101+v230319 carpet-extra: Carpet Extra 1.4.100 chat\_heads: Chat Heads 0.10.14 cherishedworlds: Cherished Worlds 6.0.5+1.19.4 chesttracker: Chest Tracker 1.1.21 libgui: LibGui 7.0.0-beta.2+1.19.4
jankson: Jankson 5.0.1+j1.2.2
blue_endless_jankson: jankson 1.2.2
libninepatch: LibNinePatch 1.2.0
whereisit: Where Is It 1.14.16 cloth-config: Cloth Config v10 10.0.96 cloth-basic-math: cloth-basic-math 0.6.1 collective: Collective 6.54 completeconfig: CompleteConfig 2.3.1 completeconfig-base: completeconfig-base 2.3.1 completeconfig-gui-cloth: completeconfig-gui-cloth 2.3.1 completeconfig-gui-yacl: completeconfig-gui-yacl 2.3.1 detailab: Detail Armor Bar 2.6.3+1.19.4-fabric dynamiccrosshair: Dynamic Crosshair 6.2.1+1.19.4 com\_github\_llamalad7\_mixinextras: MixinExtras 0.2.0-beta.8 dynamiccrosshaircompat: Dynamic Crosshair Compat 3.1.1+1.19.3 eatinganimationid: Eating Animation 1.9.3 ecs: Elytra/Chestplate Swapper 1.3.0-MC1.19 emotecraft: Emotecraft 2.2.7-b.build.48 bendy-lib: Bendy api 4.0.0 player-animator: Player Animator 1.0.2+1.19.4 enchdesc: EnchantmentDescriptions 15.0.1 entity\_model\_features: Entity Model Features 0.2.9 entity\_texture\_features: Entity Texture Features 4.4.4 org\_apache\_httpcomponents\_httpmime: httpmime 4.5.10 entityculling: EntityCulling-Fabric 1.6.2-mc1.19.4 essentialgui: EssentialGUI 1.8.10+1.19.4 fabric-api: Fabric API 0.83.0+1.19.4 fabric-api-base: Fabric API Base 0.4.27+1e9487d2f4 fabric-api-lookup-api-v1: Fabric API Lookup API (v1) 1.6.28+504944c8f4 fabric-biome-api-v1: Fabric Biome API (v1) 13.0.9+10ce000ff4 fabric-block-api-v1: Fabric Block API (v1) 1.0.8+e022e5d1f4 fabric-blockrenderlayer-v1: Fabric BlockRenderLayer Registration (v1) 1.1.37+10ce000ff4 fabric-client-tags-api-v1: Fabric Client Tags 1.0.18+10ce000ff4 fabric-command-api-v1: Fabric Command API (v1) 1.2.30+f71b366ff4 fabric-command-api-v2: Fabric Command API (v2) 2.2.9+10ce000ff4 fabric-commands-v0: Fabric Commands (v0) 0.2.47+df3654b3f4 fabric-containers-v0: Fabric Containers (v0) 0.1.57+df3654b3f4 fabric-content-registries-v0: Fabric Content Registries (v0) 3.5.12+10ce000ff4 fabric-convention-tags-v1: Fabric Convention Tags 1.5.2+10ce000ff4 fabric-crash-report-info-v1: Fabric Crash Report Info (v1) 0.2.17+aeb40ebef4 fabric-data-generation-api-v1: Fabric Data Generation API (v1) 11.4.3+10ce000ff4 fabric-dimensions-v1: Fabric Dimensions API (v1) 2.1.48+10ce000ff4 fabric-entity-events-v1: Fabric Entity Events (v1) 1.5.16+10ce000ff4 fabric-events-interaction-v0: Fabric Events Interaction (v0) 0.6.0+10ce000ff4 fabric-events-lifecycle-v0: Fabric Events Lifecycle (v0) 0.2.55+df3654b3f4 fabric-game-rule-api-v1: Fabric Game Rule API (v1) 1.0.35+a1ccd7bff4 fabric-item-api-v1: Fabric Item API (v1) 2.1.20+10ce000ff4 fabric-item-group-api-v1: Fabric Item Group API (v1) 3.0.8+10ce000ff4 fabric-key-binding-api-v1: Fabric Key Binding API (v1) 1.0.35+504944c8f4 fabric-keybindings-v0: Fabric Key Bindings (v0) 0.2.33+df3654b3f4 fabric-lifecycle-events-v1: Fabric Lifecycle Events (v1) 2.2.18+10ce000ff4 fabric-loot-api-v2: Fabric Loot API (v2) 1.1.30+10ce000ff4 fabric-loot-tables-v1: Fabric Loot Tables (v1) 1.1.34+9e7660c6f4 fabric-message-api-v1: Fabric Message API (v1) 5.1.4+10ce000ff4 fabric-mining-level-api-v1: Fabric Mining Level API (v1) 2.1.42+10ce000ff4 fabric-models-v0: Fabric Models (v0) 0.3.33+10ce000ff4 fabric-networking-api-v1: Fabric Networking API (v1) 1.3.4+10ce000ff4 fabric-networking-v0: Fabric Networking (v0) 0.3.44+df3654b3f4 fabric-object-builder-api-v1: Fabric Object Builder API (v1) 7.0.6+10ce000ff4 fabric-particles-v1: Fabric Particles (v1) 1.0.26+10ce000ff4 fabric-recipe-api-v1: Fabric Recipe API (v1) 1.0.11+10ce000ff4 fabric-registry-sync-v0: Fabric Registry Sync (v0) 2.2.3+10ce000ff4 fabric-renderer-api-v1: Fabric Renderer API (v1) 2.3.1+10ce000ff4 fabric-renderer-indigo: Fabric Renderer - Indigo 1.3.1+10ce000ff4 fabric-renderer-registries-v1: Fabric Renderer Registries (v1) 3.2.41+df3654b3f4 fabric-rendering-data-attachment-v1: Fabric Rendering Data Attachment (v1) 0.3.31+10ce000ff4 fabric-rendering-fluids-v1: Fabric Rendering Fluids (v1) 3.0.24+10ce000ff4 fabric-rendering-v0: Fabric Rendering (v0) 1.1.44+df3654b3f4 fabric-rendering-v1: Fabric Rendering (v1) 2.1.4+10ce000ff4 fabric-resource-conditions-api-v1: Fabric Resource Conditions API (v1) 2.3.3+10ce000ff4 fabric-resource-loader-v0: Fabric Resource Loader (v0) 0.11.5+5ade3c38f4 fabric-screen-api-v1: Fabric Screen API (v1) 1.0.48+10ce000ff4 fabric-screen-handler-api-v1: Fabric Screen Handler API (v1) 1.3.23+10ce000ff4 fabric-sound-api-v1: Fabric Sound API (v1) 1.0.11+10ce000ff4 fabric-transfer-api-v1: Fabric Transfer API (v1) 3.2.1+10ce000ff4 fabric-transitive-access-wideners-v1: Fabric Transitive Access Wideners (v1) 3.2.0+10ce000ff4 fabric-language-kotlin: Fabric Language Kotlin 1.9.4+kotlin.1.8.21 org\_jetbrains\_kotlin\_kotlin-reflect: kotlin-reflect 1.8.21 org\_jetbrains\_kotlin\_kotlin-stdlib: kotlin-stdlib 1.8.21 org\_jetbrains\_kotlin\_kotlin-stdlib-jdk7: kotlin-stdlib-jdk7 1.8.21 org\_jetbrains\_kotlin\_kotlin-stdlib-jdk8: kotlin-stdlib-jdk8 1.8.21 org\_jetbrains\_kotlinx\_atomicfu-jvm: atomicfu-jvm 0.20.2 org\_jetbrains\_kotlinx\_kotlinx-coroutines-core-jvm: kotlinx-coroutines-core-jvm 1.6.4 org\_jetbrains\_kotlinx\_kotlinx-coroutines-jdk8: kotlinx-coroutines-jdk8 1.6.4 org\_jetbrains\_kotlinx\_kotlinx-datetime-jvm: kotlinx-datetime-jvm 0.4.0 org\_jetbrains\_kotlinx\_kotlinx-serialization-cbor-jvm: kotlinx-serialization-cbor-jvm 1.5.0 org\_jetbrains\_kotlinx\_kotlinx-serialization-core-jvm: kotlinx-serialization-core-jvm 1.5.0 org\_jetbrains\_kotlinx\_kotlinx-serialization-json-jvm: kotlinx-serialization-json-jvm 1.5.0 fabricloader: Fabric Loader 0.14.21 fallingleaves: Falling Leaves 1.15.0+1.19.4 forgeconfigapiport: Forge Config API Port 6.0.2 com\_electronwill\_night-config\_core: core 3.6.5 com\_electronwill\_night-config\_toml: toml 3.6.5 grindenchantments: Grind Enchantments 3.1.1+1.19.4 codec-config-api: Codec Config API 1.0.2+1.19.3 held-item-info: Held Item Info 1.4.2 iceberg: Iceberg 1.1.9 indium: Indium 1.0.15+mc1.19.4 inventoryhud: Inventory HUD + 3.4.12 inventoryprofilesnext: Inventory Profiles Next 1.10.2 inventorytotem: Inventory Totem 3.0 iris: Iris 1.6.1 io\_github\_douira\_glsl-transformer: glsl-transformer 2.0.0-pre12 org\_anarres\_jcpp: jcpp 1.4.14 org\_antlr\_antlr4-runtime: antlr4-runtime 4.11.1 itemborders: Item Borders 1.2.0 itemscroller: Item Scroller 0.19.2 jade: Jade 10.3.1 java: OpenJDK 64-Bit Server VM 17 journeymap: Journeymap 5.9.7 journeymap-api-fabric: JourneyMap API 1.19.4-1.9-fabric-SNAPSHOT keymap: keymap 0.7.0-beta.1+1.19.2-fabric leavemybarsalone: Leave My Bars Alone 6.0.0 legendarytooltips: Legendary Tooltips 1.4.3 libipn: libIPN 3.0.1 litematica: Litematica 0.14.3 lithium: Lithium 0.11.1 malilib: MaLiLib 0.15.4 minecraft: Minecraft 1.19.4 minihud: MiniHUD 0.26.2 modmenu: Mod Menu 6.1.0-rc.4 notenoughanimations: NotEnoughAnimations 1.6.4 panorama: Panorama 1.3.0 partyparrots: Party Parrots 1.2.0 pl3xmap: Pl3xMap 1.19.4-435 adventure-platform-fabric: adventure-platform-fabric 5.8.0
net_kyori_adventure-api: adventure-api 4.13.0
net_kyori_adventure-key: adventure-key 4.13.0
net_kyori_adventure-platform-api: adventure-platform-api 4.2.0
net_kyori_adventure-text-logger-slf4j: adventure-text-logger-slf4j 4.13.0
net_kyori_adventure-text-minimessage: adventure-text-minimessage 4.13.0
net_kyori_adventure-text-serializer-gson: adventure-text-serializer-gson 4.13.0
net_kyori_adventure-text-serializer-plain: adventure-text-serializer-plain 4.13.0
net_kyori_examination-api: examination-api 1.3.0
net_kyori_examination-string: examination-string 1.3.0
cloud: Cloud 1.8.3
cloud_commandframework_cloud-brigadier_: cloud-brigadier 1.8.3
cloud_commandframework_cloud-core_: cloud-core 1.8.3
cloud_commandframework_cloud-services_: cloud-services 1.8.3
fabric-permissions-api-v0: fabric-permissions-api 0.2-SNAPSHOT
io_leangen_geantyref_geantyref: geantyref 1.3.13
presencefootsteps: Presence Footsteps 1.8.0 kirin: Kirin UI 1.14.0 prism: Prism 1.0.4 puzzleslib: Puzzles Lib 6.0.9 roughlyenoughitems: Roughly Enough Items 11.0.617 error\_notifier: Error Notifier 1.0.9 showmeyourskin: Show Me Your Skin! 1.6.3+1.19.4 cardinal-components-base: Cardinal Components API (base) 5.1.0 cardinal-components-entity: Cardinal Components API (entities) 5.1.0 cicada: CICADA 0.4.0 signtools: Sign Tools 1.0.3 skinlayers: 3d Skin Layers 1.5.3-mc1.19.4 sodium: Sodium 0.4.10+build.24 sound\_physics\_remastered: Sound Physics Remastered 1.19.4-1.1.1 status-effect-bars: Status Effect Bars 1.0.2 tweakeroo: Tweakeroo 0.16.0 visuality: Visuality 0.7.0 visualoverhaul: VisualOverhaul 5.0.0 midnightlib: MidnightLib 1.3.0 voicechat: Simple Voice Chat 1.19.4-2.4.8 weaponmaster: YDM's Weapon Master 3.0.5 whymap: WhyMap 1.6.4 worldedit: WorldEdit 7.2.14+6360-094b734 xaerominimap: Xaero's Minimap 23.4.4 xaeroworldmap: Xaero's World Map 1.30.3 Loaded Shaderpack: (off) NEC status: No NEC detected Launched Version: fabric-loader-0.14.21-1.19.4 Backend library: LWJGL version 3.3.1 SNAPSHOT Backend API: NVIDIA GeForce RTX 3080/PCIe/SSE2 GL version 3.2.0 NVIDIA 535.98, NVIDIA Corporation Window size: 3440x1440 GL Caps: Using framebuffer using OpenGL 3.2 GL debug messages: Using VBOs: Yes Is Modded: Definitely; Client brand changed to 'fabric' Type: Client (map\_client.txt) Graphics mode: fancy Resource Packs: vanilla, fabric, minecraft:supporteatinganimation, file/VanillaTweaks\_r216118.zip, file/black-villagers.zip (incompatible), file/undefined-Totem-pv9.zip (incompatible), visualoverhaul:rounddiscs (incompatible), file/Better [Bows.zip](https://Bows.zip), file/\[1.2\] Enhanced Boss [Bars.zip](https://Bars.zip), file/graysblock-s-better-paintings.zip Current Language: tr\_tr CPU: 32x 13th Gen Intel(R) Core(TM) i9-13900K
submitted by
EnesSoftware to
fabricmc [link] [comments]
2023.06.02 17:36 triptriptricky Young-ish Professional, Wanting to Travel More
Hi, everyone! First off, I want to apologize for posting yet another travel credit card recommendation request... I have been trying to do my research and compare cards, but I still have no idea which one to choose.
Some background:
*30's, single, doesn't currently travel much (maybe 1-2x per year, domestically), but wants to travel more. My goal is to travel at least 2x per year, both domestically and internationally. *I live near BWI, so that will be my main depature airport. *I am open to the higher AF cards, as long as the fee is easily recouped (I already have TSA PreCheck through my employer, but I'd be interested in Global Entry). *I may be purchasing tour packages through tour companies for my international travel, if that makes a difference in what a company consideres a form of travel for points accural. I should be purchasing the airline ticket myself, though.
Thank you for your help!!!
CREDIT PROFILE
* Current credit cards you are the primary account holder of: Discover It $29,500 limit, 08/2015, $0 balance // Tower Federal Credit Union Gold Mastercard, $6,000 limit, 09/2014. This is my oldest credit card, and it is not currently in use. // Never missed a payment and never carried a balance.
*FICO Score: 820 TransUnion per Discover, 813 TransUnion and 817 Equifax per CreditKarma
* Number of personal credit cards approved for in the past 6 months: 0
* Number of personal credit cards approved for in the past 12 months: 0
* Number of personal credit cards approved for in the past 24 months: 0
* Annual income: $115,000
CATEGORIES
* OK with category-specific cards?: Yes, if able to transfer in order to maximize travel benefits/points.
* OK with rotating category cards?: Yes
* Estimate average monthly spend in the categories below: * Dining: $125
* Groceries: $300-$400 exclusively via Walmart online grocery delivery/pickup.
* Gas: $25
* Travel: I would say $0 really, but maybe $60 (~$1,450 total over the last 24 months - $1,160 on flights, ~$100 on UbeLyft. No car rentals or hotels.)
* Do you plan on using this card abroad for a significant length of time (study abroad, digital nomad, expat, extended travel)?: No, not a significant amount of time, but would prefer a card that is accepted while traveling abroad in order to maximize travel points. * Any other categories
-Phone: $55
-Car Insurance: $41 (paid semiannually) -Spotify: $14
-Hulu: $16
* Any other significant, regular credit card spend you didn't include above?: No
* Can you pay rent by credit card? No
MEMBERSHIPS & SUBSCRIPTIONS
* Current member of Amazon Prime?: Yes, $140 paid annually
* Current Verizon postpaid customer?: No
* Current member of Costco or Sam's Club? No
* Currently paying $13.99/month or more for Disney Bundle (Disney+ / Hulu / EPSN+) or other Hulu services? Yes, Hulu only
* Current member of Chase, US Bank or any other big bank?: No
* Active US military?: No
* Are you open to Business Cards?: No
PURPOSE
* What's the purpose of your next card (choose ONE)?: Travel Rewards
* If you answered "travel rewards", do you have a preferred airline and/or hotel chain? No preferred hotels, and no preferred airline really, but I do exclusively travel out of BWI.
* Do you have any cards you've been looking at? The usual travel cards that are frequently recommended here. Chase Sapphire lines, Capitol One, etc. I'm a bit apprehensive regarding Amex, since I hear they are not widely accepted abroad.
submitted by
triptriptricky to
CreditCards [link] [comments]
2023.06.02 17:10 OneWheelMan [H] €40 Paypal / Games [W] Diablo 4 (EU, can activate it myself)
All games are obtained by ME. If the game has a region lock, it will be locked to EU region.
Paypal F&F or G&S - fees on you. PRICES IN EURO
Lower rep goes first.
Googledocs https://docs.google.com/spreadsheets/d/1x939dac0XlG3tRhyYX_9Lf93usR0uqyVHPCYmB7RRys
Discount at purchase
5% @ €15-29
7% @ €30-59
10% @ €60+
12% @ €100+
15% @ €150+
Game | F&F (€EU) |
112 Operator | 0.30 |
112 Operator | 0.30 |
2064: Read Only Memories | 0.60 |
7 Billion Humans | 4.50 |
911 Operator | 0.30 |
911 Operator | 0.30 |
A Little Golf Journey | 2.50 |
A Long Way Down | 1.00 |
Aeterna Noctis | 4.00 |
After The Fall | 15.00 |
Agent in Depth | 0.20 |
Aground | 4.00 |
Alchemist's Castle | 0.20 |
APICO | 7.00 |
Arcade Paradise - Arcade Paradise EP | 0.20 |
Arcade Spirits | 0.20 |
Arise: A Simple Story | 2.50 |
Arizona Sunshine | 6.00 |
Armello | 1.20 |
Aviary Attorney | 0.20 |
AWAKE - Definitive Edition | 0.20 |
Baba Is You | 5.00 |
Back 4 Blood | 9.00 |
Backbone | 0.20 |
Baldur's Gate II: Enhanced Edition | 2.00 |
Baldur's Gate II: Enhanced Edition | 2.00 |
Baldur's Gate: Enhanced Edition | 1.00 |
Baldur's Gate: Enhanced Edition | 2.00 |
Baldur's Gate: Faces of Good and Evil | 1.00 |
Baldur's Gate: Siege of Dragonspear | 2.00 |
Batora: Lost Haven | 2.00 |
BattleGroupVR | 1.00 |
Bean Stalker | 2.00 |
Beasts of Maravilla Island | 2.00 |
Beat Hazard 3 | 6.00 |
Ben 10: Power Trip | 1.50 |
Bionic Commando | 0.20 |
Blade of Darkness | 3.00 |
Blaston | 1.00 |
Breathedge | 2.50 |
Broken Age | 0.20 |
Calico | 0.20 |
Calico | 0.20 |
Call of the Sea | 1.00 |
Car Mechanic Simulator VR | 1.50 |
Cats and the Other Lives | 0.50 |
Cave Digger 2: Dig Harder | 2.00 |
CHANGE: A Homeless Survival Experience | 1.50 |
Chivalry: Medieval Warfare | 1.50 |
Click and Slay | 0.20 |
Cobra Kai: The Karate Kid Saga Continues | 0.50 |
Combat Tested | 1.00 |
Control Ultimate Edition | 6.00 |
Cook-Out | 1.00 |
Corridor Z | 0.10 |
Crash Drive 2 | 1.00 |
Creaks | 1.00 |
Cris Tales | 0.50 |
Crying Suns | 0.50 |
Cube Escape Collection | 2.50 |
Dagon - The Eldritch Box DLC | 0.10 |
Dark Deity | 1.50 |
DARQ | 1.00 |
Dear Esther: Landmark Edition | - |
Death and Taxes | 2.50 |
Death Squared | 0.20 |
Desolate | 0.50 |
Detached: Non-VR Edition | 0.50 |
Devil May Cry 5 + Vergil | 6.00 |
Devil May Cry HD Collection | 6.00 |
Disaster Band | 3.00 |
DmC Devil May Cry | 3.00 |
DOOM 64 | 1.00 |
DOOM VFR | 3.00 |
Doughlings: Arcade | 0.50 |
Doughlings: Invasion | 0.20 |
Draw Slasher | 0.10 |
Drawful 2 | 0.10 |
Dread Delusion | 4.00 |
Dreamscaper | 1.50 |
Driftland: The Magic Revival | 0.10 |
Epistory - Typing Chronicles | 0.80 |
Eternal Threads | 3.50 |
Euro Truck Simulator 2 | 5.00 |
Evan's Remains | 0.10 |
EXAPUNKS | 1.00 |
Expeditions: Viking | 1.50 |
Explosionade | 0.20 |
Farming Simulator 17 | 2.00 |
Fast & Furious: Spy Racers Rise of SH1FT3R | 1.50 |
Field of Glory II | 1.00 |
Flynn: Son of Crimson | 1.50 |
Forgive me Father | 1.00 |
Forgotton Anne | 7.00 |
Frick, Inc. | 3.00 |
From Space | 4.00 |
fsongs | 0.20 |
Fury Unleashed | 0.50 |
GameGuru Classic | - |
Gauntlet - Necromancer | - |
Gauntlet Slayer Edition + DLC Necromancer | 1.50 |
Ghostrunner | 5.00 |
Gift of Parthax | 0.20 |
Gigantosaurus The Game | 1.20 |
Go Home Dinosaurs! | 0.20 |
Golf Gang | 0.50 |
Gotham Knights | 15.00 |
GRAVEN | 5.00 |
Guilty Gear X2 #Reload | 0.40 |
Guns & Fishes | 0.20 |
Hack 'n' Slash + Soundtrack (& Spacebase GIFT) | 0.20 |
Hacknet | 0.50 |
Hamilton's Great Adventure | 0.10 |
Harmony's Odyssey | 0.50 |
Hellblade: Senua's Sacrifice | 4.00 |
Homeworld Remastered Collection | 1.00 |
Human Resource Machine | 5.00 |
Hyper Gunsport | 0.50 |
Hypnospace Outlaw | 3.00 |
ibb & obb - Best Friends Forever Double Pack | 2.00 |
Ice Age: Scrat's Nutty Adventure | 4.50 |
Icewind Dale: Enhanced Edition | 1.00 |
Impaler | 1.50 |
Indivisible | 2.00 |
Influent | 2.50 |
Into the Pit | 1.00 |
Into the Radius VR | 7.00 |
Izmir: An Independence Simulator | 0.20 |
Jumanji: The Video Game | 1.50 |
Just Die Already | 1.00 |
Killing Floor 2 Digital Deluxe Edition | 4.00 |
King and Assassins | 0.20 |
Kingdom Two Crowns | 2.50 |
Labyrinthine | 4.00 |
Lair of the Clockwork God | 1.00 |
Lake | 2.00 |
Last Resort Island | 0.50 |
Learn Japanese To Survive - Hiragana Battle | 0.40 |
Learn Japanese To Survive! Kanji Combat | 0.40 |
Learn Japanese To Survive! Katakana War | 0.40 |
Learning Factory | 3.50 |
LEGO Harry Potter: Years 1-4 | 1.80 |
LEGO Harry Potter: Years 5-7 | 2.20 |
LEGO Jurassic World | 1.50 |
LEGO MARVEL Super Heroes | 1.50 |
LEGO MARVEL Super Heroes 2 | 1.50 |
LEGO MARVEL's Avengers | 1.50 |
LEGO The Hobbit + 3 DLCs | 2.50 |
LEGO The Hobbit DLC 1 - The Big Little Character Pack | - |
LEGO The Hobbit DLC 2 - Side Quest Character Pack | - |
LEGO The Hobbit DLC 3 - The Battle Pack | - |
LEGO The Lord of the Rings | 2.50 |
Lighthouse Keeper | 0.20 |
Little League World Series Baseball 2022 | 0.50 |
Little Orpheus | 2.00 |
Loot River | 3.00 |
Love Letter | 0.20 |
Lust from Beyond: M Edition | 0.50 |
Magicka | 0.50 |
Maize | 1.25 |
Marooners | 0.20 |
Melody's Escape 2 | 0.70 |
Meow Express | 0.40 |
Middle-earth: Shadow of Mordor Game of the Year Edition | 3.00 |
MirrorMoon EP | 0.10 |
Monaco | 0.50 |
Monument Valley | 1.50 |
Monument Valley 2 | 1.50 |
Moon Hunters | 0.20 |
Mordhau | 5.00 |
Mortal Kombat 11 | 6.00 |
Mortal Shell | 4.00 |
Mount & Blade: Warband | 2.00 |
Murder by Numbers | 0.50 |
MY LITTLE PONY: A Maretime Bay Adventure | 10.00 |
Nanotale - Typing Chronicles | 3.00 |
NecroWorm | 0.20 |
Neverout | 0.20 |
Neverwinter Nights: Dark Dreams of Furiae | 2.50 |
Neverwinter Nights: Infinite Dungeons | 1.00 |
Neverwinter Nights: Pirates of the Sword Coast | 1.00 |
Neverwinter Nights: Tyrants of the Moonsea | 1.50 |
Neverwinter Nights: Wyvern Crown of Cormyr | 1.00 |
Neverwinter Nights: Darkness Over Daggerford | 3.50 |
Neverwinter Nights: Enhanced Edition | 3.50 |
Newt One | 0.30 |
Nickelodeon All-Star Brawl | 1.00 |
Nickelodeon Kart Racers 2: Grand Prix | 0.50 |
Nightmare Reaper | 6.00 |
No Straight Roads: Encore Edition | 4.00 |
Non-Stop Raiders | 0.50 |
Orbital Racer | 0.10 |
Orbital Racer | 0.10 |
Out of Reach: Treasure Royale | 0.10 |
Pandemic: The Board Game + Mutation + Roles & Events | 4.00 |
Pathfinder: Kingmaker | 4.00 |
Patron | 2.50 |
PAW Patrol The Movie: Adventure City Calls | 2.50 |
PAYDAY 2 | 1.00 |
PAYDAY 2: F*ck Cancer - Big Mike Mask | - |
Perfect | 0.50 |
Pikuniku | 0.50 |
Pilgrims | 0.30 |
Pill Baby | 0.20 |
Pixplode | 0.10 |
Pixross | 0.20 |
Planescape: Torment: Enhanced Edition | 1.50 |
Planet TD | 0.20 |
PlateUp! | 7.00 |
PLAYNE | 5.00 |
Police Stories | 1.00 |
Praey for the Gods | 3.00 |
Princess Farmer | 2.00 |
Project Arrhythmia | 1.00 |
Project Chemistry | 1.00 |
Propnight | 2.00 |
Quadrata | 1.50 |
Radio Commander | 0.20 |
Railway Empire | 1.00 |
Rayon Riddles - Rise of the Goblin King | 1.00 |
Red Faction: Armageddon | 0.50 |
Remnants of Naezith | 0.30 |
Renowned Explorers: International Society | 0.50 |
Rescue Party: Live! | 1.50 |
Rise of the Slime | 2.00 |
River City Girls | 4.50 |
Roarr! Jurassic Edition | 0.10 |
RPG Maker VX | 0.20 |
RUMBLE | 4.50 |
Rym 9000 | 0.10 |
Sable | 1.50 |
Salt and Sanctuary | 3.50 |
Sands of Aura | 3.00 |
Say No! More | 0.20 |
SCP: 5K | 5.00 |
SHENZHEN I/O | 2.50 |
Shing! | - |
Shooty Fruity | 1.00 |
Slinger VR | 0.10 |
Small World 2 + Be not Afraid + Cursed + Grand Dames | 2.00 |
Songbringer | 0.30 |
Songs of Iron | 3.00 |
Soul Axiom Rebooted | 2.00 |
Soul Searching | 0.20 |
Soulblight | 0.10 |
Soulflow | 0.20 |
Soundfall | 4.00 |
Space Crew: Legendary Edition | 0.50 |
Splendor | 1.50 |
Stacking | 0.10 |
StarCrossed | 0.30 |
State of Decay 2 | 9.00 |
Staxel | 2.00 |
Steel Rats | 0.20 |
Stick Fight: The Game | 2.00 |
STONE | 1.50 |
Strange Brigade | 1.50 |
Strange Brigade | 1.50 |
Street Fighter V | 2.50 |
Strider | 0.50 |
Stygian: Reign of the Old Ones | 0.30 |
Sunlight | 0.20 |
Superfly | 0.20 |
SUPERHOT VR | 7.00 |
Supraland Six Inches Under | 5.00 |
Swords and Soldiers 2 Shawarmageddon | 0.20 |
Syberia - The World Before | 4.50 |
SYMMETRY | 0.20 |
System Shock 2 | 0.40 |
System Shock: Enhanced Edition | 0.40 |
Takelings House Party | 0.50 |
Tales of the Neon Sea | 1.00 |
Tannenberg | 1.25 |
Teacup | 0.50 |
Teacup | 0.50 |
Telefrag VR | 0.10 |
Terra Alia | 2.50 |
The Almost Gone | 1.00 |
The Amazing American Circus | 0.10 |
The Amazing American Circus | 0.10 |
The Anacrusis | 0.50 |
The Blackout Club | 2.00 |
The Citadel | 2.50 |
THE GAME OF LIFE 2 | 5.00 |
The Hong Kong Massacre | 2.00 |
The Inner World | 0.30 |
The LEGO Movie - Videogame | 1.00 |
The LEGO NINJAGO Movie Video Game | 2.00 |
The Mortuary Assistant | 7.00 |
The Smurfs - Mission Vileaf | 6.00 |
The Textorcist: The Story of Ray Bibbia | 0.50 |
The USB Stick Found in the Grass | 0.10 |
The Wizards - Dark Times | 2.00 |
Them and Us | 2.00 |
Ticket to Ride | 0.50 |
TIS-100 | 2.00 |
Titan Quest Anniversary Edition | 3.00 |
ToeJam & Earl: Back in the Groove | 0.10 |
Trombone Champ | 8.00 |
Turbo Golf Racing | 3.50 |
Ultra Street Fighter IV | 1.50 |
Until You Fall | 3.00 |
Vagante | 1.20 |
Vault of the Void | 5.00 |
Verdun | 1.50 |
Vertigo Remastered | 1.50 |
Visage | 8.00 |
Wanderer | 1.50 |
Warhammer 40,000: Gladius - Relics of War | 2.00 |
Warhammer 40,000: Mechanicus | 1.00 |
Warhammer: Vermintide 2 | 2.00 |
We are alright (Wszystko z nami w porządku) | 0.10 |
West of Dead | 0.30 |
while True: learn() | 2.50 |
White Day: A Labyrinth Named School | 1.75 |
Winkeltje The Little Shop | 4.00 |
Worms Rumble | 1.00 |
WRATH: Aeon of Ruin | 1.00 |
Wytchwood | 4.00 |
X-Morph: Defense Complete Pack | 0.20 |
X-Morph: Defense Complete Pack | 0.20 |
XEL | 0.40 |
Yoku's Island Express | 0.50 |
Yonder The Cloud Catcher Chronicles | 3.00 |
You Can Kana | 3.50 |
Zenith MMO | 6.00 |
Zombie Army Trilogy | 2.00 |
Zombie Driver HD Complete Edition | 0.10 |
Barter
SGS flair
IGS flair
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2023.06.02 14:24 Virtual_Tadpole9821 A BL fan's guide to visiting Thailand
There's been much talk about BL's potential as a driver of tourism. And it's evident, as some of you have shared your stories here in this sub, while others have asked for help planning upcoming trips. But there still appears to be a lack of easily accessible information for people visiting Thailand for the BL. Here's an attempt to remedy that, with this guide to visiting Thailand for BL fans. I've taken the liberty to incorporate suggestions from several previous threads here, as well as various other sources, so thank you to everyone who's contributed to the discussion.
First things first
This will only touch on things specifically of interest to BL fans. For the other aspects of your trip, including most basic planning stuff, please consult the usual travel resources.
That said, firstly you'll want to consider the purpose of your trip, and how much of it you want to dedicate to BL stuff. Do you just want a regular vacation, with a side stop for some merch, or are you here to relive the all the scenes from your favourite BLs? It's very possible to come up with a weeks-long itinerary of nothing but BL locations, and you could spend as much time mall-hopping to catch artist appearances, but Thailand also has a lot of other things to experience, whether you want to stick to the major attractions or go off the beaten track. It's all up to you.
Also, this probably goes without saying, but if you want to attend a specific event, be sure to plan around it and make travel arrangements accordingly. Concerts and fan meetings usually have tickets go on sale a couple of months in advance at most, so you'll want to have flexible options if you book your travel and accommodation before then.
Destinations
Most of the BL-related things you can do will be concentrated in
Bangkok, so it's where this guide will be mainly focused, but there are also several
provincial locations that have featured in BL, especially
Chiang Mai and
Chiang Rai in the north and
Phuket in the south, all of which are major tourist destinations in their own right. Series have also spent time at plenty of beaches and resorts (particularly around
Hua Hin and several towns in
Chonburi province) as well as other popular excursions, most of which are short trips from Bangkok. Further out are the island resorts of
Koh Samet,
Koh Tao and
Koh Lanta. The north-east
Isan locations are rather off the tourist trail, but could well be worth the experience if that's your style of travel.
Getting immersed
Arriving in Bangkok, one of the first things you'll notice as a fan of Thai BL (or Thai dramas in general) is that you're surrounded by familiar faces everywhere, on banners and billboards and
the back of tuk-tuks. Although BL actors aren't that well known among the general public (a surprise to some), the better known ones have a ton of brand endorsements and appear in ads for all sorts of products. Even if you're not planning your trip around BL,
spotting actors you know in ads and fan projects can be an entertaining pastime.
Head into a
7-Eleven and you're pretty much guaranteed to see faces you recognize, perhaps on products you're already familiar with from all those series sponsorships and product placements. If the advertising worked and you're dying to know what that bottled green tea or that seaweed snack tastes like, this is your chance to give them a try.
Speaking of tasting, you'll probably be sampling plenty of Thai food while here, so why not include some of the
food and drink items from the series you remember, be it som tam from
What Zabb Man, the traditional desserts from UWMA, or the famous pink milk, known here as nom yen?
Meanwhile, if taking public transport, spend some time watching the people and see how BL imitates real life. Do you recognize the colours of the
school uniforms? Or the university students in their white shirts and black slacks? You might even come across some engineering students in their workshop overshirts.
If you miss hearing the Raikantopeni disclaimer at the beginning of shows, be sure to turn on the TV to catch it as they air live. Be aware though that following shows in Thailand will be more difficult than at home, as they won't have subtitles on TV or on most local streaming services, so you'll likely need a VPN.
Merch stores & fan hangouts
This might be a bit of a letdown, but apart from GMMTV's, there aren't really any physical stores for official merchandise. But since you'll be in the country, you could check with your accommodation to see if they can arrange to accept local package deliveries for you, so you can place some online orders and avoid the international shipping fees. Be sure to check the processing and delivery times - this might be tricky (and won't work with pre-orders, only in-stock items).
GMMTV's shop is not a traditional giftshop as one might assume, but more like a kiosk at their office on the 30th floor of the
GMM Grammy Place building - there's just a small product display and a cashier window. Apart from buying products, there's a good chance of running into some actors when visiting, though you're not allowed to linger and there's nowhere to hang out apart from some cafés on the ground floor. You will likely spot some fan-project displays (as mentioned above) outside and in the building, and the cafés will often have cup-sleeve giveaways by fans. Here's a very helpful guide by
u/snuffles005:
How to visit the GMMTV building and shop Elsewhere, there's
Wab Cafe' and Friends, by the Studio Wabi Sabi people. It's a café, so you'll be buying drinks there rather than merch, but it's very much a space created for fans, and there will often be something going on like fan projects and giveaways, or maybe mini-events with actors making an appearance. It's in RCA, Bangkok's main clubbing neighbourhood (and home to studios where many productions hold their workshops), which takes a bit of an effort to get to, but it's also probably the most dedicated hangout space for BL fans there is.
From Star Hunter, there's
Hunter Village, a studio space (mostly used for dance classes) in MBK Center, one of Bangkok's most popular malls. It's a mostly open space, so you'll be able to see if there's someone coming in or something going on, but I'm not sure if it's really somewhere you can hang out at.
Other than that, quite a few actors have their own cafés or some other business, which you might want to visit to support them directly. Clothing and fashion items (perhaps from brands with your faves as presenters) may also be something you'd want to go shopping for.
For manga and anime (including BL/yaoi) there's an
Animate store (the specialty chain from Japan), also at MBK Center. In addition to imported works, they also have an extensive Thai section, with both translated and original works.
If you want to observe the Thai novel scene, just walk into any major Thai book store, where you'll likely find rows, maybe entire shelves, of BL novels, prominently displayed - BL has very much gone mainstream in the Thai publishing industry. You'll also find glossy magazines featuring actor photoshoots here. You'll have less luck finding English translations, though, as most translated works are e-book only. For English-language (and Japanese) books in general, your best bet is
Books Kinokuniya. They do have Japanese and Chinese translations of some Thai BL novels, as well as the English manga versions of
SOTUS and
Manner of Death, at international prices.
Catching events
Seeing actors up close (or at a distance) in real life will probably be the BL highlight of your trip for many of you. And unless you're ultra specific as to whom you want to see, there are ample opportunities to catch these actor appearances.
The biggest experiences will of course be the major events -
concerts, fan meetings, and the like - that you'll have to buy tickets for. As mentioned above, you'll have to plan around them if you want to attend (which also limits how long you can plan in advance), and make sure to actually get those tickets. They're usually announced very publicly, so it's hard to miss them if you follow the usual news update channels. If you're around when one takes place but can't attend, it can still be worth dropping by if you want to get hold of the merch or just check out the crowds.
For more casual fans, you'll still have plenty of chance to see actors at smaller events, as there's pretty much always something happening somewhere, though there might not be much choice on who you get to see. These events vary a lot in scale, and can be
anything from product launches to movie premieres. Most artist's agencies will announce them on their social media channels, usually on a weekly basis, and fan accounts may help share and/or translate them. You'll have to follow them to keep updated.
Most of these events will be held in Bangkok's plethora of malls. The biggest ones are mostly lined along the BTS Skytrain's Sukhumvit Line, so if you plan to do a lot of mall-hopping, whether for events or just shopping, consider getting accommodation with easy access to the BTS for convenience. Here's a great post by
u/BumblingWombat that describes the experience in detail:
What it's like to go to BL events in Thailand (Oh yeah, there are also top-spender events, which I won't go into, as I don't know anything about them. Those who're aiming for them probably won't need this guide anyway.)
Aside from these specific events, there are also annual book fairs that are partially or directly BL-related, where actors from various agencies may make appearances. The mainstream
National Book Fair and Book Expo are usually held at the beginning of April and some time in October. Since last year, BL novels and publishers have had a large presence there, and GMMTV actors made daily appearances with fan gatherings in the car park. There are also smaller book fairs directly focusing on BL:
Y Book Fair in July, and
International Novel Festival at the end of November. They also feature actor appearances, but can also be worth seeing just for the atmosphere if you're interested in experiencing the literary BL scene here.
On the other hand, to experience more of the community side of the fandom, you might want to check out some fan-held events, such as the
birthday projects that fan clubs often do, which may be in the form of café galleries or mini-gatherings. Info will mostly be on Twitter, though it may not be readily translated.
Visiting filming locations
If BL inspired you to make the trip to Thailand, no doubt you'd be interested in visiting some of the filming locations yourself. But while some of them are traditional tourist attractions in their own right, most aren't normally on the radar for general visitors, so it'll take a bit of investment (in time and travel) to include them in your trip.
If there's a single most iconic location to recommend, it must be the
Rama VIII Bridge over the Chao Phraya River, which shows up in more BLs than anywhere else. So far, it's been seen in
SOTUS,
SOTUS S,
Gen Y,
Tonhon Chonlatee,
I Promised You the Moon,
My Ride,
Enchanté,
Cutie Pie,
KinnPorsche,
Even Sun,
2 Moons: The Ambassador, and
Boyband. It's not really a tourist attraction, but it's a major landmark of modern Bangkok that everyone knows, and isn't too hard to get to. It's a bit of a walk (some 15 minutes, or just take a tuk-tuk) from either the Phra Athit or Thewet Pier if you're coming from the main riverside attractions and use the Chao Phraya Express (or Tourist) Boat. If you're into financial history, the Bank of Thailand Learning Center and museum is right next to the bridge. Otherwise, Suan Luang Rama VIII Park by its base is also nice, and also a filming location. The bridge itself is most photogenic at night, but make sure you have transport back if you stay late. Consider one of those dinner cruises if you want to experience it from the same angles as
KinnPorsche and
Cutie Pie.
For other locations, you'll need to do some research. If there's a specific series you want to follow, try searching to see if someone has already compiled a list of locations, which is likely the case for the more popular series. Most info will be on Tumblr or Twitter.
Filming locations may be public places, shops and businesses, private establishments, or purpose-built or converted studios, so remember to think of their ability to welcome visitors. Dress appropriately for the venue, take care to respect their regular functions, and be considerate to other people. Some of the most familiar locations are
university campuses, and the grounds will generally be open to the public, but they're not usually equipped to deal with large numbers of visitors. So if you do visit, have fun reliving those memorable scenes but make sure not to disturb the real students who are there for class. Meanwhile,
cafés, bars and restaurants would surely welcome your patronage, but please do not snoop around private offices or people's homes. It all boils down to following common sense, really.
A lot of the locations will be quite spread out and some distance away from downtown, so you'll have to plan carefully if you want to hit more than a few. You might want to hire transport for the day, but also take the traffic into consideration.
If you've always wanted to sleep in the same room that your favourite characters lived in (or at least an identical one), you might be in luck. Some of the
apartment locations may have rooms available for daily renting, so check with them. As above, though, their location can be rather inconvenient transport-wise. On the other hand, you might want to opt for the
hotels and resorts that featured as locations, which will be better equipped with tourist facilities.
For houses specifically, I have a post on
The houses of Thai BL. Most of them are private property rented out as studios, but some will be happy to accept visitors (for a fee) on their off days. Contact their management to see if a something can be arranged. Or if you're serious about it and ready to pay, just rent the place at full price for your own personal photoshoot. If you try it either way, do let us know how it turns out. On the other hand,
Wawa House (
To Sir, With Love) has a café for visitors,
Slōlē (
Golden Blood,
Bite Me,
Enchanté,
The Tuxedo,
The Eclipse) is a real-life café when not filming, and
Red Brick Kitchen (
Not Me,
KinnPorsche,
War of Y) features a chef's table dining experience (reservations only, 4 persons minimum).
If you're just looking for some usual attractions that happen to have BL appearances as a bonus, here are a few (very non-exhaustive) suggestions for Greater Bangkok:
- Temples & shrines
- Wat Arun (KinnPorsche)
- Wat Kanlayanamit (KinnPorsche)
- Wat Chaloem Phra Kiat, Nonthaburi (My Ride)
- Wat Khemaphitaram (My Ride)
- Rong Kueak Shrine (Our Skyy: Pete-Kao, Our Skyy 2: Never Let Me Go)
- Bangkok Protestant Cemetery (KinnPorsche)
- Museums & art galleries
- Warehouse 30 (Theory of Love)
- Bangkok Sculpture Center (Vice Versa)
- Historic buildings & landmarks
- Hua Lamphong Railway Station (Theory of Love)
- Neilson Hays Library (Enchanté)
- The House on Sathorn (functions as a restaurant) (KinnPorsche)
- Ratchadamnoen Avenue & Democracy Monument (Enchanté)
- So Heng Tai Mansion (Our Skyy: Pete-Kao)
- Lhong 1919 (Gen Y)
- Giant Swing (Boyband)
- Zoos, theme parks & activities
- Sea Life Bangkok Ocean World (UWMA, IPYTM)
- Siam Amazing Park (My Ride)
- Flick Skate Park (Cutie Pie)
- Themed markets & shops
- Asiatique The Riverfront (Why R U?)
- Kwan-Riam Floating Market (My Engineer)
- ChangChui Creative Park & Plane Night Market (Vice Versa)
- Chatuchak Weekend Market (My Ride)
- Dragon Town (My Ride, Big Dragon)
- Chomchei (Our Skyy 2: The Eclipse)
- Khaosan Road (Boyband)
- Bridges & Parks
- Rama VIII Bridge & Park (see above)
- Memorial Bridge (& Chao Phraya Sky Park) ('Cause You're My Boy)
- Bhumibol Bridge (& Lat Pho Park) (Not Me, KinnPorsche, LITA)
- Chong Nonsi Skywalk & Canal Park (Chains of Heart, Bed Friend, The Promise)
- Queen Sirikit & Wachirabenchathat (Rotfai) Park (Cutie Pie, My School President)
- Santichaiprakarn Park (IPYTM)
- Chulalongkorn University Centenary Park (Enchanté, Vice Versa)
- Benjakitti Forest Park (Vice Versa)
- Suan Luang Rama IX Park (Vice Versa)
- Somdet Phra Srinagarindra Park Nonthaburi & access road (Miracle of Teddy Bear, LITA)
While Bangkok's malls are very much major attractions by themselves, I didn't include them as their appearances are quite too numerous to list.
Outside of Bangkok, each series will mostly feature locations relatively near each other (except
Cupid's Last Wish, which went all over the country), so I'll just list the series by destination without going into each location's detail.
- Chiang Mai: Manner of Death, Triage, Dew, Grey Rainbow, Sky in Your Heart, On Cloud Nine, 180 Degree Longitude, A Tale of Thousand Stars, everything by Wayufilm
- Chiang Rai: A Tale of Thousand Stars, The Love of Winter
- Lampang: Bed Friend
- Khon Kaen: Love Mechanics 2022
- Khao Yai National Park (Nakhon Ratchasima): My Ride
- Chachoengsao: Remember Me
- Chonburi: Tonhon Chonlatee, KinnPorsche, Star in My Mind, Never Let Me Go, Moonlight Chicken; Cutie Pie & LITA (Bira Circuit), My School President (Institute of Marine Science)
- Koh Samet (Rayong): Hard Love Mission
- Chanthaburi: SOTUS S
- Ayutthaya: Boyband
- Amphawa (Samut Songkhram): Together With Me
- Kanchanaburi: UWMA
- Cha-am (Phetchaburi), Hua Hin (Prachuap Khiri Khan), & nearby: SOTUS S, Bad Buddy, My School President
- Koh Tao (Surat Thani): Even Sun
- Phuket: ITSAY
- Koh Lanta & Krabi: Why R U, Why You... Y Me?, Boyband
Further resources & suggestions
The Let's Talk BL podcast hosts talked about their experience in Thailand last year, covering a lot of the above points over several episodes at the beginning of season 3. Be sure to check them out if you want all the details, especially
S3 EP3: Tips & Tricks for the perfect BL experience in Bangkok. Some of their main tips that I didn't mention above are not to overstretch yourself trying to go to everything, and to use a map to plan your days.
Colourme-feral on Tumblr has
an incredible Google Map that plots locations from several series, and more in their blog, which a lot of the above is sourced from. For
Bad Buddy specifically,
Telomeke-bbs on Tumblr has a series of posts that analyse the locations at an insane level of detail.
I'm sure I haven't covered nearly everything in this post, so please feel free to add your suggestions in the comments. (I'll try to expand the locations list as I get around to digging for more series.) If you have questions or need help identifying a specific location, feel free to ask! (Though no guarantees there.)
For full disclosure, I'm receiving no compensation whatsoever for writing this. Any biases or omissions are purely unintentional.
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2023.06.02 12:30 FappidyDat [H] TF2 Keys & PayPal [W] Humble Bundle Games (Also Games From Past Bundles)
Notes: - I am EXTREMELY busy, but I check my messages and DMs at least ONCE per day. Please be patient and wait at least 24 hours for my response if I don't get back to you immediately.
- I buy only in Unrevealed Key Link Format or Plain Steam Keys. No gift links.
- For PayPal, I am in the US region and I only send via G&S. Please note there will be PayPal fees (including international/conversion and purchasing fees) to consider.
- All games that you sell to me should ideally be REGION-FREE. Please ensure the games are not region-locked/bound to a specific country.
- You must be willing to fill a spreadsheet with steam keys.
I pay with the following: TF2 & PayPal
I BUY HB Games | with TF2 | with PayPal | Currently Active Humble Bundle? |
- Ratz Instagib - | 0.9 TF2 | $1.72 PP | - |
20XX | 0.4 TF2 | $0.88 PP | - |
5D Chess With Multiverse Time Travel | 2.6 TF2 | $5.19 PP | - |
60 Parsecs! | 0.8 TF2 | $1.5 PP | - |
7 Billion Humans | 1.5 TF2 | $2.91 PP | - |
7 Days to Die | 1.1 TF2 | $2.16 PP | - |
A Game of Thrones: The Board Game - Digital Edition | 1.4 TF2 | $2.78 PP | - |
A Hat in Time | 4.5 TF2 | $8.98 PP | - |
A Juggler's Tale | 0.5 TF2 | $1.07 PP | - |
A Plague Tale: Innocence | 1.9 TF2 | $3.81 PP | - |
AMID EVIL | 0.6 TF2 | $1.18 PP | - |
AO Tennis 2 | 0.7 TF2 | $1.3 PP | - |
Absolver | 1.8 TF2 | $3.51 PP | - |
Aeterna Noctis | 1.6 TF2 | $3.15 PP | - |
Age of Empires Definitive Edition | 1.2 TF2 | $2.46 PP | - |
Age of Empires III: Definitive Edition | 1.3 TF2 | $2.6 PP | - |
Age of Wonders III Collection | 0.9 TF2 | $1.86 PP | - |
Age of Wonders: Planetfall - Deluxe Edition | 0.4 TF2 | $0.88 PP | - |
Age of Wonders: Planetfall | 0.8 TF2 | $1.6 PP | - |
Airport CEO | 2.8 TF2 | $5.62 PP | - |
Alan Wake Collector's Edition | 0.8 TF2 | $1.68 PP | - |
Alien: Isolation | 1.8 TF2 | $3.52 PP | - |
Aliens: Colonial Marines Collection | 1.2 TF2 | $2.45 PP | - |
Aliens: Fireteam Elite | 1.0 TF2 | $1.99 PP | - |
Amnesia: The Dark Descent | 1.1 TF2 | $2.25 PP | - |
Among Us | 1.2 TF2 | $2.42 PP | - |
Ancestors Legacy | 0.6 TF2 | $1.24 PP | - |
Ancestors: The Humankind Odyssey | 2.1 TF2 | $4.07 PP | - |
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Arizona Sunshine | 2.1 TF2 | $4.21 PP | - |
Arma 3 Apex Edition | 1.6 TF2 | $3.24 PP | - |
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Assetto Corsa Competizione | 2.9 TF2 | $5.83 PP | - |
Assetto Corsa Ultimate Edition | 5.0 TF2 | $9.93 PP | - |
BATTLETECH - Mercenary Collection | 2.4 TF2 | $4.79 PP | - |
BIOMUTANT | 1.6 TF2 | $3.12 PP | - |
BPM: BULLETS PER MINUTE | 0.9 TF2 | $1.75 PP | - |
BROFORCE | 1.1 TF2 | $2.17 PP | - |
Baba Is You | 1.5 TF2 | $3.01 PP | - |
Back 4 Blood | 3.0 TF2 | $5.96 PP | - |
Bad North: Jotunn Edition | 0.9 TF2 | $1.77 PP | - |
Baldur's Gate II: Enhanced Edition | 0.5 TF2 | $1.01 PP | - |
Baldur's Gate: Enhanced Edition | 0.4 TF2 | $0.83 PP | - |
Bang-On Balls: Chronicles | 2.6 TF2 | $5.14 PP | - |
Banished | 2.2 TF2 | $4.34 PP | - |
Barotrauma | 6.5 TF2 | $12.95 PP | - |
Batman - The Telltale Series | 1.0 TF2 | $1.9 PP | - |
Batman Arkham Collection | 1.2 TF2 | $2.44 PP | - |
Batman: Arkham Knight | 0.4 TF2 | $0.85 PP | - |
Batman: The Enemy Within - The Telltale Series | 1.1 TF2 | $2.18 PP | - |
Batman™: Arkham Knight Premium Edition | 1.3 TF2 | $2.55 PP | - |
Batman™: Arkham Origins Blackgate - Deluxe Edition | 0.4 TF2 | $0.85 PP | - |
Batman™: Arkham Origins | 0.8 TF2 | $1.67 PP | - |
Batman™: Arkham VR | 0.8 TF2 | $1.5 PP | - |
Battle Chasers: Nightwar | 0.6 TF2 | $1.21 PP | - |
Battlefleet Gothic: Armada II | 2.1 TF2 | $4.17 PP | - |
Battlefleet Gothic: Armada | 0.9 TF2 | $1.72 PP | - |
Battlezone Gold Edition | 2.2 TF2 | $4.3 PP | - |
Bendy and the Dark Revival | 0.4 TF2 Refer To My Other Thread | $0.88 PP Refer To My Other Thread | Humble Choice (May 2023) |
Besiege | 1.5 TF2 | $2.92 PP | - |
Beyond Blue | 2.5 TF2 | $4.94 PP | - |
Beyond Two Souls | 1.9 TF2 | $3.83 PP | - |
BioShock Collection | 1.1 TF2 | $2.18 PP | - |
BioShock Infinite | 0.9 TF2 | $1.78 PP | - |
BioShock Remastered | 0.9 TF2 | $1.78 PP | - |
Bioshock Infinite: Season Pass | 0.7 TF2 | $1.34 PP | - |
Blade of Darkness | 1.2 TF2 | $2.47 PP | - |
Blair Witch | 1.2 TF2 | $2.3 PP | - |
Blasphemous | 1.3 TF2 Refer To My Other Thread | $2.58 PP Refer To My Other Thread | Must-Play Metroidvanias Bundle |
Blood Bowl 2 - Legendary Edition | 0.7 TF2 | $1.48 PP | - |
Blood: Fresh Supply | 0.4 TF2 | $0.78 PP | - |
Bloodstained: Ritual of the Night | 1.7 TF2 Refer To My Other Thread | $3.37 PP Refer To My Other Thread | Must-Play Metroidvanias Bundle |
Boomerang Fu | 0.6 TF2 | $1.2 PP | - |
Borderlands 2 VR | 5.5 TF2 | $10.93 PP | - |
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Brutal Legend | 0.8 TF2 | $1.51 PP | - |
Bus Simulator 18 | 2.1 TF2 | $4.18 PP | - |
CHUCHEL Cherry Edition | 0.5 TF2 | $0.97 PP | - |
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Call to Arms - Gates of Hell: Ostfront | 9.3 TF2 | $18.38 PP | - |
Car Mechanic Simulator 2018 | 0.7 TF2 | $1.36 PP | - |
Carcassonne - Tiles & Tactics | 0.6 TF2 | $1.22 PP | - |
Celeste | 1.8 TF2 | $3.6 PP | - |
Chess Ultra | 0.6 TF2 | $1.25 PP | - |
Children of Morta | 0.7 TF2 | $1.43 PP | - |
Chivalry 2 | 3.8 TF2 | $7.45 PP | - |
Chivalry: Medieval Warfare | 0.7 TF2 | $1.37 PP | - |
Cities: Skylines Deluxe Edition | 1.6 TF2 | $3.18 PP | - |
Cities: Skylines | 1.4 TF2 | $2.73 PP | - |
Clone Drone in the Danger Zone | 4.2 TF2 | $8.32 PP | - |
Cloudpunk | 1.0 TF2 | $2.02 PP | - |
Code Vein | 1.7 TF2 | $3.3 PP | - |
Coffee Talk | 2.5 TF2 | $4.98 PP | - |
Company of Heroes 2 - The Western Front Armies | 1.0 TF2 | $1.94 PP | - |
Company of Heroes 2 | 0.5 TF2 | $1.0 PP | - |
Company of Heroes | 1.9 TF2 | $3.79 PP | - |
Conan Exiles | 1.6 TF2 | $3.26 PP | - |
Construction Simulator 2015 | 1.3 TF2 | $2.48 PP | - |
Contagion | 0.6 TF2 | $1.11 PP | - |
Control Ultimate Edition | 2.0 TF2 | $3.93 PP | - |
Crash Bandicoot™ N. Sane Trilogy | 9.6 TF2 | $19.06 PP | - |
Creed: Rise to Glory™ | 2.3 TF2 | $4.47 PP | - |
Crusader Kings II: Imperial Collection | 10.0 TF2 | $19.73 PP | - |
Crusader Kings III | 5.9 TF2 | $11.73 PP | - |
CryoFall | 0.5 TF2 | $0.92 PP | - |
Cultist Simulator Anthology Edition | 1.4 TF2 | $2.79 PP | - |
Cultist Simulator | 0.6 TF2 | $1.22 PP | - |
DEATH STRANDING DIRECTOR'S CUT | 2.6 TF2 | $5.21 PP | - |
DEATHLOOP | 2.8 TF2 | $5.47 PP | - |
DIRT 5 | 4.3 TF2 | $8.44 PP | - |
DMC - Devil May Cry | 1.0 TF2 | $1.93 PP | - |
DRAGON BALL FIGHTERZ - Ultimate Edition | 10.0 TF2 | $19.74 PP | - |
DRAGON BALL XENOVERSE 2 | 1.9 TF2 | $3.81 PP | - |
DRAGON BALL XENOVERSE | 0.6 TF2 | $1.18 PP | - |
DRAGONBALL XENOVERSE Bundle Edition | 1.1 TF2 | $2.16 PP | - |
DRIFT21 | 0.6 TF2 | $1.12 PP | - |
Dark Deity | 0.4 TF2 | $0.85 PP | - |
Dark Souls II: Scholar of the First Sin | 8.7 TF2 | $17.31 PP | - |
Dark Souls III | 12.6 TF2 | $24.91 PP | - |
Darkest Dungeon | 0.7 TF2 | $1.37 PP | - |
Darksiders Genesis | 1.3 TF2 | $2.67 PP | - |
Darksiders II Deathinitive Edition | 1.1 TF2 | $2.17 PP | - |
Darksiders III | 0.6 TF2 | $1.26 PP | - |
Darkwood | 0.6 TF2 | $1.16 PP | - |
Day of the Tentacle Remastered | 0.4 TF2 | $0.88 PP | - |
DayZ | 7.6 TF2 | $15.03 PP | - |
Daymare: 1998 | 0.4 TF2 | $0.79 PP | - |
Dead Estate | 1.0 TF2 | $1.99 PP | - |
Dead Island - Definitive Edition | 0.8 TF2 | $1.66 PP | - |
Dead Island Definitive Collection | 1.7 TF2 | $3.3 PP | - |
Dead Island Riptide - Definitive Edition | 0.7 TF2 | $1.4 PP | - |
Dead Rising 2: Off the Record | 1.2 TF2 | $2.42 PP | - |
Dead Rising 3 Apocalypse Edition | 1.9 TF2 | $3.7 PP | - |
Dead Rising 4 Frank’s Big Package | 2.5 TF2 | $4.96 PP | - |
Dead Rising 4 | 0.9 TF2 | $1.73 PP | - |
Dead Rising | 1.0 TF2 | $1.96 PP | - |
Dead Rising® 2 | 1.1 TF2 | $2.26 PP | - |
Death Road to Canada | 2.4 TF2 | $4.84 PP | - |
Death's Gambit | 0.6 TF2 | $1.15 PP | - |
Deep Rock Galactic | 3.3 TF2 | $6.63 PP | - |
Descenders | 0.6 TF2 | $1.15 PP | - |
Desperados III | 1.0 TF2 | $1.93 PP | - |
Destroy All Humans | 0.7 TF2 | $1.41 PP | - |
Deus Ex: Human Revolution - Director's Cut | 1.1 TF2 | $2.25 PP | - |
Deus Ex: Mankind Divided | 1.1 TF2 | $2.16 PP | - |
Devil May Cry HD Collection | 1.8 TF2 | $3.5 PP | - |
Devil May Cry® 4 Special Edition | 1.6 TF2 | $3.13 PP | - |
DiRT Rally 2.0 | 5.1 TF2 | $10.11 PP | - |
Dinosaur Fossil Hunter | 0.5 TF2 | $0.9 PP | - |
Distant Worlds: Universe | 0.7 TF2 | $1.29 PP | - |
Doom Eternal | 2.5 TF2 | $4.94 PP | - |
Door Kickers | 1.9 TF2 | $3.84 PP | - |
Dorfromantik | 2.0 TF2 | $3.93 PP | - |
Dragons Dogma - Dark Arisen | 0.8 TF2 | $1.57 PP | - |
Drake Hollow | 0.5 TF2 | $0.91 PP | - |
Drone Swarm | 0.4 TF2 | $0.81 PP | - |
Dungeon Defenders | 2.8 TF2 | $5.47 PP | - |
Dungeon Defenders: Awakened | 2.8 TF2 | $5.59 PP | - |
Dungreed | 0.9 TF2 | $1.81 PP | - |
Dusk | 2.0 TF2 | $3.91 PP | - |
EARTH DEFENSE FORCE 4.1 The Shadow of New Despair | 2.2 TF2 | $4.28 PP | - |
ELEX | 1.1 TF2 | $2.18 PP | - |
EVERSPACE™ | 1.6 TF2 | $3.16 PP | - |
Elite: Dangerous | 1.3 TF2 | $2.67 PP | - |
Empire of Sin | 1.3 TF2 | $2.55 PP | - |
Endzone - A World Apart | 0.5 TF2 | $1.04 PP | - |
Euro Truck Simulator 2 | 1.1 TF2 | $2.19 PP | - |
Exanima | 2.6 TF2 | $5.24 PP | - |
FTL: Faster Than Light | 1.0 TF2 | $1.92 PP | - |
Fable Anniversary | 3.7 TF2 | $7.32 PP | - |
Fallout 76 | 2.1 TF2 | $4.22 PP | - |
Fantasy General II | 0.6 TF2 | $1.25 PP | - |
Farming Simulator 17 | 0.6 TF2 | $1.13 PP | - |
Firefighting Simulator - The Squad | 3.8 TF2 | $7.47 PP | - |
First Class Trouble | 0.6 TF2 | $1.12 PP | - |
For The King | 1.0 TF2 | $1.92 PP | - |
Forager | 1.3 TF2 | $2.6 PP | - |
Forts | 2.3 TF2 | $4.52 PP | - |
Friday the 13th: The Game | 3.0 TF2 | $5.86 PP | - |
Frostpunk | 1.0 TF2 | $2.07 PP | - |
Full Metal Furies | 0.6 TF2 | $1.15 PP | - |
Furi | 0.8 TF2 | $1.62 PP | - |
GRID - Ultimate | 2.0 TF2 | $3.97 PP | - |
GRID | 0.9 TF2 | $1.81 PP | - |
GRIS | 0.5 TF2 | $0.92 PP | - |
Gang Beasts | 3.0 TF2 | $5.89 PP | - |
Garden Paws | 1.0 TF2 | $2.05 PP | - |
Gas Station Simulator | 1.9 TF2 | $3.68 PP | - |
Gears 5 | 11.7 TF2 | $23.1 PP | - |
Gears Tactics | 4.5 TF2 | $8.93 PP | - |
Generation Zero® | 1.5 TF2 Refer To My Other Thread | $2.93 PP Refer To My Other Thread | May Multiplayer Bundle |
Goat Simulator | 0.4 TF2 | $0.88 PP | - |
Godlike Burger | 1.1 TF2 | $2.1 PP | - |
Golf With Your Friends | 0.9 TF2 | $1.69 PP | - |
Gordian Quest | 1.8 TF2 | $3.58 PP | - |
Gotham Knights | 5.5 TF2 | $10.83 PP | - |
GreedFall | 0.8 TF2 | $1.54 PP | - |
Grim Dawn | 5.2 TF2 | $10.28 PP | - |
Grim Fandango Remastered | 0.6 TF2 | $1.09 PP | - |
Guacamelee! 2 | 0.6 TF2 | $1.19 PP | - |
HITMAN™2 Gold Edition | 3.1 TF2 | $6.16 PP | - |
HIVESWAP: Act 2 | 2.1 TF2 | $4.18 PP | - |
HOT WHEELS UNLEASHED™ | 1.8 TF2 | $3.66 PP | - |
HROT | 1.9 TF2 | $3.7 PP | - |
Haiku, the Robot | 1.3 TF2 Refer To My Other Thread | $2.56 PP Refer To My Other Thread | Must-Play Metroidvanias Bundle |
Hard Bullet | 1.2 TF2 | $2.38 PP | - |
Hearts of Iron IV: Battle for the Bosporus | 1.8 TF2 | $3.53 PP | - |
Hearts of Iron IV: Cadet Edition | 2.7 TF2 | $5.3 PP | - |
Hearts of Iron IV: Death or Dishonor | 0.9 TF2 | $1.74 PP | - |
Hearts of Iron IV: Waking the Tiger | 1.9 TF2 | $3.68 PP | - |
Heave Ho | 0.6 TF2 | $1.1 PP | - |
Heavy Rain | 2.1 TF2 | $4.15 PP | - |
Hell Let Loose | 5.2 TF2 | $10.32 PP | - |
Hellblade: Senua's Sacrifice | 1.1 TF2 | $2.26 PP | - |
Hello, Neighbor! | 0.5 TF2 | $0.91 PP | - |
Hellpoint | 0.4 TF2 | $0.75 PP | - |
Hero's Hour | 0.5 TF2 | $0.92 PP | - |
Heroes of Hammerwatch | 0.6 TF2 | $1.13 PP | - |
Hitman Absolution | 0.4 TF2 | $0.79 PP | - |
Hitman Game of the Year Edition | 1.3 TF2 | $2.61 PP | - |
Hollow Knight | 2.8 TF2 Refer To My Other Thread | $5.48 PP Refer To My Other Thread | Must-Play Metroidvanias Bundle |
Homefront: The Revolution | 0.8 TF2 | $1.68 PP | - |
Homeworld: Deserts of Kharak | 0.4 TF2 | $0.77 PP | - |
Horizon Chase Turbo | 0.4 TF2 | $0.72 PP | - |
Hotline Miami 2: Wrong Number Digital Special Edition | 0.7 TF2 | $1.46 PP | - |
Hotline Miami 2: Wrong Number | 0.6 TF2 | $1.15 PP | - |
Hotline Miami | 0.8 TF2 | $1.56 PP | - |
House Flipper VR | 0.9 TF2 | $1.73 PP | - |
House Flipper | 2.8 TF2 | $5.5 PP | - |
Human: Fall Flat | 0.9 TF2 | $1.88 PP | - |
HuniePop | 0.4 TF2 | $0.89 PP | - |
Huntdown | 1.3 TF2 | $2.6 PP | - |
Hurtworld | 2.1 TF2 | $4.07 PP | - |
Hyper Light Drifter | 1.6 TF2 | $3.11 PP | - |
Hypnospace Outlaw | 0.8 TF2 | $1.55 PP | - |
I Expect You To Die | 1.4 TF2 | $2.68 PP | - |
I-NFECTED | 6.3 TF2 | $12.5 PP | - |
INSURGENCY | 1.6 TF2 | $3.16 PP | - |
Icewind Dale: Enhanced Edition | 0.4 TF2 | $0.73 PP | - |
Imperator: Rome Deluxe Edition | 1.1 TF2 | $2.09 PP | - |
Imperator: Rome | 0.8 TF2 | $1.6 PP | - |
Injustice 2 Legendary Edition | 0.9 TF2 | $1.76 PP | - |
Injustice 2 | 0.7 TF2 | $1.46 PP | - |
Injustice: Gods Among Us - Ultimate Edition | 0.7 TF2 | $1.32 PP | - |
Into the Breach | 1.5 TF2 | $2.93 PP | - |
Into the Radius VR | 2.9 TF2 | $5.84 PP | - |
Ion Fury | 1.6 TF2 | $3.12 PP | - |
Iron Harvest | 1.4 TF2 | $2.74 PP | - |
Jalopy | 0.9 TF2 | $1.87 PP | - |
Job Simulator | 6.6 TF2 | $13.01 PP | - |
Jurassic World Evolution 2 | 2.4 TF2 | $4.81 PP | - |
Jurassic World Evolution | 0.7 TF2 | $1.43 PP | - |
Just Cause 2 | 0.5 TF2 | $1.06 PP | - |
Just Cause 3 XXL Edition | 1.3 TF2 | $2.63 PP | - |
Just Cause 4: Complete Edition | 2.0 TF2 | $3.97 PP | - |
KartKraft | 3.2 TF2 | $6.3 PP | - |
Katamari Damacy REROLL | 1.1 TF2 | $2.24 PP | - |
Katana ZERO | 1.1 TF2 | $2.23 PP | - |
Keep Talking and Nobody Explodes | 2.7 TF2 | $5.42 PP | - |
Kerbal Space Program | 0.8 TF2 | $1.6 PP | - |
Killer Instinct | 8.8 TF2 | $17.49 PP | - |
Killing Floor 2 | 0.6 TF2 | $1.2 PP | - |
Killing Floor | 0.9 TF2 | $1.69 PP | - |
Kingdom Come: Deliverance | 1.5 TF2 | $2.93 PP | - |
Kingdom: Two Crowns | 1.0 TF2 | $1.95 PP | - |
LEGO Batman 3: Beyond Gotham Premium Edition | 0.5 TF2 | $0.9 PP | - |
LEGO Batman Trilogy | 1.6 TF2 | $3.07 PP | - |
LEGO Harry Potter: Years 1-4 | 0.4 TF2 | $0.79 PP | - |
LEGO Harry Potter: Years 5-7 | 0.6 TF2 | $1.11 PP | - |
LEGO Lord of the Rings | 0.4 TF2 | $0.83 PP | - |
LEGO Star Wars III: The Clone Wars | 0.5 TF2 | $1.05 PP | - |
LEGO Star Wars: The Complete Saga | 0.6 TF2 | $1.13 PP | - |
LEGO® City Undercover | 0.7 TF2 | $1.34 PP | - |
LEGO® DC Super-Villains Deluxe Edition | 1.7 TF2 | $3.28 PP | - |
LEGO® DC Super-Villains | 0.4 TF2 | $0.78 PP | - |
LEGO® Jurassic World™ | 0.4 TF2 | $0.71 PP | - |
LEGO® MARVEL's Avengers | 0.4 TF2 | $0.78 PP | - |
LEGO® Marvel Super Heroes 2 Deluxe Edition | 0.9 TF2 | $1.83 PP | - |
LEGO® Marvel Super Heroes 2 | 0.7 TF2 | $1.34 PP | - |
LEGO® Star Wars™: The Force Awakens - Deluxe Edition | 1.1 TF2 | $2.25 PP | - |
LEGO® Star Wars™: The Force Awakens | 0.6 TF2 | $1.15 PP | - |
LEGO® Worlds | 1.1 TF2 | $2.12 PP | - |
LIMBO | 0.4 TF2 | $0.71 PP | - |
Labyrinth City: Pierre the Maze Detective | 0.7 TF2 | $1.47 PP | - |
Labyrinthine | 1.9 TF2 | $3.76 PP | - |
Lake | 0.8 TF2 | $1.51 PP | - |
Last Oasis | 1.6 TF2 | $3.11 PP | - |
Layers of Fear 2 | 6.3 TF2 | $12.52 PP | - |
Layers of Fear | 0.6 TF2 | $1.12 PP | - |
Legion TD 2 | 1.7 TF2 | $3.33 PP | - |
Len's Island | 4.2 TF2 | $8.26 PP | - |
Lethal League Blaze | 1.5 TF2 | $3.06 PP | - |
Lethal League | 0.8 TF2 | $1.58 PP | - |
Library Of Ruina | 3.2 TF2 | $6.42 PP | - |
Life is Feudal: Your Own | 0.7 TF2 | $1.39 PP | - |
Life is Strange 2 Complete Season | 0.7 TF2 | $1.33 PP | - |
Life is Strange Complete Season (Episodes 1-5) | 4.5 TF2 | $8.95 PP | - |
Little Misfortune | 2.3 TF2 | $4.47 PP | - |
Little Nightmares Complete Edition | 1.6 TF2 | $3.22 PP | - |
Little Nightmares | 1.0 TF2 | $2.06 PP | - |
Lobotomy Corporation Monster Management Simulation | 5.0 TF2 | $9.99 PP | - |
Loot River | 3.3 TF2 | $6.47 PP | - |
Lost Ember | 1.4 TF2 | $2.76 PP | - |
Luck be a Landlord | 2.4 TF2 Refer To My Other Thread | $4.77 PP Refer To My Other Thread | Luck of the Draw: Roguelike Deckbuilders Bundle |
METAL GEAR SOLID V: The Definitive Experience | 1.5 TF2 | $2.89 PP | - |
MONSTER HUNTER RISE | 4.1 TF2 | $8.09 PP | - |
MORTAL KOMBAT 11 | 1.8 TF2 | $3.53 PP | - |
MX vs ATV Reflex | 0.4 TF2 | $0.71 PP | - |
Mad Max | 1.2 TF2 | $2.32 PP | - |
Mafia II: Definitive Edition | 3.6 TF2 | $7.11 PP | - |
Mafia III: Definitive Edition | 2.1 TF2 | $4.21 PP | - |
Mafia: Definitive Edition | 2.2 TF2 | $4.36 PP | - |
Magicka 2 - Deluxe Edition | 0.9 TF2 | $1.69 PP | - |
Magicka 2 | 0.6 TF2 | $1.18 PP | - |
Maneater | 0.8 TF2 | $1.63 PP | - |
Manhunt | 1.1 TF2 | $2.18 PP | - |
Mars Horizon | 0.8 TF2 | $1.53 PP | - |
Mass Effect™ Legendary Edition | 7.8 TF2 | $15.36 PP | - |
Max Payne 2: The Fall of Max Payne | 0.6 TF2 | $1.22 PP | - |
Max Payne | 1.0 TF2 | $2.06 PP | - |
MechWarrior 5: Mercenaries | 2.5 TF2 | $5.02 PP | - |
Medal of Honor | 2.1 TF2 | $4.24 PP | - |
Mega Man Legacy Collection | 0.5 TF2 | $0.9 PP | - |
Men of War: Assault Squad 2 - Deluxe Edition | 0.9 TF2 | $1.69 PP | - |
Men of War: Assault Squad 2 War Chest Edition | 0.8 TF2 | $1.6 PP | - |
Men of War: Assault Squad 2 | 0.8 TF2 | $1.6 PP | - |
Metro 2033 Redux | 0.5 TF2 | $1.05 PP | - |
Metro Exodus | 1.4 TF2 | $2.79 PP | - |
Metro Redux Bundle | 1.1 TF2 | $2.17 PP | - |
Metro: Last Light Redux | 1.1 TF2 | $2.26 PP | - |
Middle-earth: Shadow of Mordor Game of the Year Edition | 0.9 TF2 | $1.71 PP | - |
Middle-earth™: Shadow of War™ | 0.9 TF2 | $1.8 PP | - |
Middleearth Shadow of War Definitive Edition | 1.2 TF2 | $2.37 PP | - |
Midnight Ghost Hunt | 2.5 TF2 Refer To My Other Thread | $4.93 PP Refer To My Other Thread | May Multiplayer Bundle |
Mini Ninjas | 0.5 TF2 | $1.05 PP | - |
Mirror's Edge | 2.2 TF2 | $4.36 PP | - |
Miscreated | 1.4 TF2 | $2.87 PP | - |
Monster Hunter: World | 3.5 TF2 | $6.89 PP | - |
Monster Sanctuary | 0.6 TF2 | $1.26 PP | - |
Monster Train | 0.5 TF2 | $0.92 PP | - |
Moonlighter | 0.4 TF2 | $0.85 PP | - |
Moons of Madness | 1.8 TF2 | $3.48 PP | - |
Mordhau | 1.7 TF2 | $3.32 PP | - |
Mortal Shell | 1.4 TF2 | $2.77 PP | - |
Motorcycle Mechanic Simulator 2021 | 0.8 TF2 | $1.58 PP | - |
Motorsport Manager | 1.3 TF2 | $2.55 PP | - |
Move or Die | 0.7 TF2 | $1.46 PP | - |
Moving Out | 1.4 TF2 | $2.82 PP | - |
Mutant Year Zero: Road to Eden - Deluxe Edition | 1.5 TF2 | $3.01 PP | - |
My Friend Pedro | 1.0 TF2 | $1.91 PP | - |
My Time At Portia | 0.7 TF2 | $1.43 PP | - |
NARUTO SHIPPUDEN: Ultimate Ninja STORM 4 Road to Boruto | 2.6 TF2 | $5.23 PP | - |
NARUTO SHIPPUDEN: Ultimate Ninja STORM Revolution | 0.8 TF2 | $1.5 PP | - |
NASCAR Heat 5 - Ultimate Edition | 0.6 TF2 | $1.1 PP | - |
NBA 2K13 | 4.8 TF2 | $9.52 PP | - |
Naruto Shippuden: Ultimate Ninja Storm 4 | 1.6 TF2 | $3.14 PP | - |
Naruto to Boruto Shinobi Striker - Deluxe Edition | 1.6 TF2 | $3.13 PP | - |
Naruto to Boruto Shinobi Striker | 0.4 TF2 | $0.83 PP | - |
Necromunda: Hired Gun | 0.7 TF2 | $1.45 PP | - |
Neon Abyss | 0.5 TF2 | $1.01 PP | - |
Neverwinter Nights: Complete Adventures | 3.7 TF2 | $7.33 PP | - |
Nine Parchments | 2.2 TF2 | $4.27 PP | - |
No Time to Relax | 2.9 TF2 | $5.75 PP | - |
Northgard | 3.9 TF2 Refer To My Other Thread | $7.64 PP Refer To My Other Thread | May Multiplayer Bundle |
Not For Broadcast | 0.7 TF2 | $1.36 PP | - |
ONE PIECE BURNING BLOOD GOLD EDITION | 2.0 TF2 | $3.91 PP | - |
ONE PIECE BURNING BLOOD | 0.7 TF2 | $1.46 PP | - |
ONE PIECE PIRATE WARRIORS 3 Gold Edition | 1.2 TF2 | $2.38 PP | - |
Observer | 0.4 TF2 | $0.74 PP | - |
Oddworld: New 'n' Tasty | 0.4 TF2 | $0.72 PP | - |
One Step From Eden | 0.5 TF2 | $1.03 PP | - |
Operation: Tango | 0.4 TF2 Refer To My Other Thread | $0.8 PP Refer To My Other Thread | Humble Choice (May 2023) |
Opus Magnum | 1.1 TF2 | $2.13 PP | - |
Orcs Must Die! 3 | 1.9 TF2 | $3.69 PP | - |
Outlast 2 | 0.6 TF2 | $1.17 PP | - |
Outlast | 0.5 TF2 | $1.06 PP | - |
Outward | 1.5 TF2 | $2.94 PP | - |
Overcooked | 1.0 TF2 | $2.02 PP | - |
Overcooked! 2 | 1.3 TF2 | $2.59 PP | - |
Overgrowth | 0.8 TF2 | $1.53 PP | - |
Overlord II | 0.4 TF2 | $0.85 PP | - |
Owlboy | 1.0 TF2 | $2.04 PP | - |
PAYDAY 2 | 0.4 TF2 | $0.82 PP | - |
PC Building Simulator | 0.7 TF2 | $1.32 PP | - |
PGA TOUR 2K21 | 0.6 TF2 | $1.24 PP | - |
Paint the Town Red | 2.4 TF2 | $4.73 PP | - |
Parkitect | 5.5 TF2 | $10.98 PP | - |
Party Hard 2 | 0.4 TF2 | $0.71 PP | - |
Pathfinder: Kingmaker - Enhanced Plus Edition | 0.6 TF2 | $1.25 PP | - |
Pathologic 2 | 0.5 TF2 | $1.04 PP | - |
Pathologic Classic HD | 0.4 TF2 | $0.85 PP | - |
Per Aspera | 0.7 TF2 | $1.39 PP | - |
Phantom Doctrine | 0.4 TF2 | $0.85 PP | - |
Pillars of Eternity Definitive Edition | 1.3 TF2 | $2.66 PP | - |
Pillars of Eternity II: Deadfire | 1.0 TF2 | $2.07 PP | - |
Pistol Whip | 6.2 TF2 | $12.33 PP | - |
Plague Inc: Evolved | 1.6 TF2 | $3.23 PP | - |
Planescape: Torment: Enhanced Edition | 0.4 TF2 | $0.78 PP | - |
Planet Coaster | 1.8 TF2 | $3.55 PP | - |
Planet Zoo | 2.0 TF2 | $3.93 PP | - |
Planetary Annihilation: TITANS | 6.0 TF2 | $11.91 PP | - |
Portal Knights | 1.3 TF2 | $2.62 PP | - |
Power Rangers: Battle for the Grid | 2.8 TF2 | $5.48 PP | - |
PowerBeatsVR | 1.0 TF2 | $1.99 PP | - |
PowerSlave Exhumed | 1.4 TF2 | $2.79 PP | - |
Praey for the Gods | 0.6 TF2 | $1.16 PP | - |
Prehistoric Kingdom | 1.5 TF2 | $2.93 PP | - |
Prison Architect | 0.4 TF2 | $0.76 PP | - |
Pro Cycling Manager 2019 | 1.3 TF2 | $2.61 PP | - |
Project Hospital | 2.4 TF2 | $4.82 PP | - |
Project Wingman | 2.6 TF2 | $5.21 PP | - |
Project Winter | 1.1 TF2 | $2.17 PP | - |
Propnight | 0.7 TF2 | $1.32 PP | - |
Pumpkin Jack | 0.4 TF2 | $0.84 PP | - |
Quantum Break | 2.0 TF2 | $4.0 PP | - |
RESIDENT EVIL 3 | 2.3 TF2 | $4.49 PP | - |
RUGBY 20 | 1.3 TF2 | $2.58 PP | - |
RWBY: Grimm Eclipse | 3.3 TF2 | $6.62 PP | - |
Ragnaröck | 3.5 TF2 | $6.93 PP | - |
Rain World | 1.1 TF2 Refer To My Other Thread | $2.19 PP Refer To My Other Thread | Must-Play Metroidvanias Bundle |
Raw Data | 1.1 TF2 | $2.17 PP | - |
Re:Legend | 1.1 TF2 | $2.13 PP | - |
Red Faction Guerrilla Re-Mars-tered | 0.5 TF2 | $0.95 PP | - |
Red Matter | 4.5 TF2 | $8.95 PP | - |
Resident Evil / biohazard HD REMASTER | 1.1 TF2 | $2.23 PP | - |
Resident Evil 0 / biohazard 0 HD Remaster | 1.2 TF2 | $2.35 PP | - |
Resident Evil 5 GOLD Edition | 1.8 TF2 | $3.53 PP | - |
Resident Evil 5 | 1.1 TF2 | $2.16 PP | - |
Resident Evil 6 | 1.4 TF2 | $2.81 PP | - |
Resident Evil: Revelations 2 Deluxe Edition | 2.5 TF2 | $4.88 PP | - |
Resident Evil: Revelations | 0.8 TF2 | $1.5 PP | - |
Retro Machina | 0.5 TF2 | $1.02 PP | - |
Risen 2: Dark Waters Gold Edition | 1.5 TF2 | $2.88 PP | - |
Risen 3 - Complete Edition | 1.0 TF2 | $2.07 PP | - |
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SCP: Pandemic | 2.2 TF2 | $4.28 PP | - |
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STAR WARS® THE FORCE UNLEASHED II | 0.8 TF2 | $1.62 PP | - |
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Saint's Row The Third Remastered | 2.3 TF2 | $4.5 PP | - |
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Saints Row the Third - The Full Package | 1.0 TF2 | $1.93 PP | - |
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Salt and Sanctuary | 1.1 TF2 | $2.15 PP | - |
Sanctum 2 | 0.5 TF2 | $1.06 PP | - |
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Shining Resonance Refrain | 0.5 TF2 | $0.96 PP | - |
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Skullgirls 2nd Encore | 1.2 TF2 | $2.47 PP | - |
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Slay the Spire | 3.6 TF2 | $7.17 PP | - |
Sleeping Dogs: Definitive Edition | 1.0 TF2 | $1.93 PP | - |
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Sonic Adventure DX | 0.5 TF2 | $0.92 PP | - |
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Sonic Mania | 1.3 TF2 | $2.6 PP | - |
Soul Calibur VI | 1.6 TF2 | $3.24 PP | - |
Source of Madness | 0.6 TF2 | $1.13 PP | - |
Space Engineers | 2.7 TF2 | $5.3 PP | - |
Space Haven | 0.6 TF2 | $1.15 PP | - |
Spec Ops: The Line | 0.9 TF2 | $1.81 PP | - |
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Stronghold Legends: Steam Edition | 0.9 TF2 | $1.76 PP | - |
Styx: Shards Of Darkness | 0.9 TF2 | $1.76 PP | - |
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Summer in Mara | 0.6 TF2 | $1.09 PP | - |
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Synth Riders | 3.5 TF2 | $6.96 PP | - |
TEKKEN 7 | 1.5 TF2 | $2.9 PP | - |
THE KING OF FIGHTERS '98 ULTIMATE MATCH FINAL EDITION | 0.4 TF2 | $0.85 PP | - |
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Tales from the Borderlands | 3.4 TF2 | $6.83 PP | - |
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Talisman: Digital Edition | 0.5 TF2 | $0.94 PP | - |
Tank Mechanic Simulator | 1.1 TF2 | $2.17 PP | - |
Telltale Batman Shadows Edition | 1.0 TF2 | $1.9 PP | - |
Terraforming Mars | 0.6 TF2 | $1.15 PP | - |
Terraria | 2.2 TF2 | $4.26 PP | - |
The Ascent | 1.1 TF2 | $2.26 PP | - |
The Battle of Polytopia | 0.4 TF2 | $0.85 PP | - |
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The Blackout Club | 0.6 TF2 | $1.17 PP | - |
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The Jackbox Party Pack 2 | 2.0 TF2 | $4.02 PP | - |
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This Is the Police | 0.4 TF2 | $0.85 PP | - |
This War of Mine: Complete Edition | 0.7 TF2 | $1.36 PP | - |
Titan Quest Anniversary Edition | 0.6 TF2 | $1.22 PP | - |
Torchlight II | 0.6 TF2 | $1.19 PP | - |
Total Tank Simulator | 0.4 TF2 | $0.74 PP | - |
Total War SHOGUN 2 | 3.6 TF2 | $7.03 PP | - |
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Total War: ATTILA | 2.1 TF2 | $4.19 PP | - |
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Totally Accurate Battle Simulator | 2.9 TF2 | $5.68 PP | - |
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Tour de France 2020 | 0.6 TF2 | $1.15 PP | - |
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Townscaper | 0.6 TF2 | $1.18 PP | - |
Trailmakers Deluxe Edition | 1.5 TF2 | $2.93 PP | - |
Train Simulator Classic | 0.9 TF2 | $1.7 PP | - |
Tribes of Midgard | 0.9 TF2 | $1.8 PP | - |
Tricky Towers | 2.0 TF2 | $3.98 PP | - |
Trine 2: Complete Story | 0.4 TF2 | $0.85 PP | - |
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Trine Ultimate Collection | 4.2 TF2 | $8.22 PP | - |
Tropico 5 – Complete Collection | 0.8 TF2 | $1.6 PP | - |
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Turmoil | 0.4 TF2 | $0.73 PP | - |
Turok | 0.4 TF2 | $0.76 PP | - |
Two Point Hospital | 2.2 TF2 | $4.28 PP | - |
Tyranny - Gold Edition | 0.6 TF2 | $1.22 PP | - |
Ultimate Chicken Horse | 1.8 TF2 | $3.57 PP | - |
Ultimate Fishing Simulator | 0.5 TF2 | $0.92 PP | - |
Ultimate Marvel vs. Capcom 3 | 1.7 TF2 | $3.4 PP | - |
Ultra Street Fighter IV | 0.6 TF2 | $1.15 PP | - |
Undertale | 2.1 TF2 | $4.07 PP | - |
Universe Sandbox | 4.6 TF2 | $9.15 PP | - |
Unrailed! | 1.5 TF2 | $3.0 PP | - |
Until You Fall | 0.7 TF2 | $1.4 PP | - |
VTOL VR | 6.6 TF2 | $13.01 PP | - |
Vacation Simulator | 5.2 TF2 | $10.32 PP | - |
Vagante | 0.7 TF2 | $1.41 PP | - |
Valkyria Chronicles 4 Complete Edition | 1.5 TF2 | $2.93 PP | - |
Vampyr | 1.7 TF2 | $3.27 PP | - |
Verdun | 0.4 TF2 | $0.73 PP | - |
Victor Vran | 0.8 TF2 | $1.62 PP | - |
Visage | 3.0 TF2 | $5.87 PP | - |
Viscera Cleanup Detail | 1.9 TF2 | $3.75 PP | - |
Void Bastards | 0.4 TF2 | $0.84 PP | - |
Volcanoids | 1.4 TF2 | $2.81 PP | - |
Vox Machinae | 3.4 TF2 | $6.78 PP | - |
Wargame European Escalation | 0.4 TF2 | $0.72 PP | - |
Wargame: Red Dragon | 5.3 TF2 | $10.56 PP | - |
Warhammer 40,000: Chaos Gate - Daemonhunters | 2.2 TF2 Refer To My Other Thread | $4.28 PP Refer To My Other Thread | Humble Choice (May 2023) |
Warhammer 40,000: Dawn of War - Master Collection | 1.6 TF2 | $3.12 PP | - |
Warhammer 40,000: Dawn of War II - Grand Master Collection | 2.0 TF2 | $3.93 PP | - |
Warhammer 40,000: Dawn of War II: Retribution | 0.8 TF2 | $1.62 PP | - |
Warhammer 40,000: Gladius - Relics of War | 1.0 TF2 | $1.95 PP | - |
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Warhammer: Chaosbane - Slayer Edition | 1.1 TF2 | $2.09 PP | - |
Warhammer: End Times - Vermintide Collector's Edition | 0.7 TF2 | $1.38 PP | - |
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Warhammer: Vermintide 2 | 0.8 TF2 | $1.52 PP | - |
Warhammer® 40,000: Dawn of War® II | 0.6 TF2 | $1.26 PP | - |
Warhammer® 40,000™: Dawn of War® III | 1.7 TF2 | $3.33 PP | - |
Warpips | 0.8 TF2 | $1.53 PP | - |
Wasteland 3 | 1.3 TF2 | $2.55 PP | - |
We Happy Few | 0.8 TF2 | $1.62 PP | - |
We Need to Go Deeper | 1.7 TF2 | $3.34 PP | - |
We Were Here Too | 0.9 TF2 | $1.81 PP | - |
White Day : a labyrinth named school | 0.6 TF2 | $1.25 PP | - |
Who's Your Daddy | 1.7 TF2 | $3.31 PP | - |
Wingspan | 1.2 TF2 | $2.37 PP | - |
Winkeltje: The Little Shop | 1.1 TF2 | $2.18 PP | - |
Witch It | 3.3 TF2 | $6.54 PP | - |
Wizard of Legend | 1.4 TF2 | $2.86 PP | - |
Worms W.M.D | 1.1 TF2 | $2.24 PP | - |
Wurm Unlimited | 0.7 TF2 | $1.45 PP | - |
X4: Foundations | 5.8 TF2 | $11.48 PP | - |
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XCOM 2 Collection | 1.4 TF2 | $2.79 PP | - |
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Yakuza 0 | 2.0 TF2 | $3.96 PP | - |
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Yonder: The Cloud Catcher Chronicles | 1.8 TF2 | $3.58 PP | - |
YouTubers Life | 0.5 TF2 | $1.06 PP | - |
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Zero Caliber VR | 4.2 TF2 | $8.31 PP | - |
Zombie Army 4: Dead War | 1.9 TF2 | $3.75 PP | - |
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2023.06.02 12:25 Rhion-618 Just One Drop - Ch 88
Chapter 88 - From All I Believed
Morning, Two days before Shel
Captain Setar suppressed a smile as she watched the Ops door close. “Well, that was interesting… Ce’lani is a little cranky.” The last vestiges of sleep clung to her as she settled down into the command chair. She felt worn out, but it was the cusp of dawn, and Pod Seven had only just turned over control. “Report on station?”
“The perimeter’s secure,” Jelki replied crisply, pulling up the map of the campus on the main screen. “Pod One is on station and reports twelve by twelve. Sgt Ma’reis is already complaining about janitor duty.”
“Ah, first pod problems.” Setar shook her head, rubbing her eyes and blowing gently on her mug of tea. “What about the objective?”
“The objective’s secure,” Re’lan piped up, already sounding chipper. The woman could have been priestess of Jrafell. Her unwavering cheeriness would have been a character fault if she weren’t so devoted. As it was, it was a damned penance for everyone else at this time of day.
Jelke finished running the obligatory shift change checks and stretched. Things wouldn't get interesting until breakfast, but watching the perimeter was a given. It didn't keep the curiosity out of her voice, as she cocked her head and glanced over. “What was interesting with Captain Ton’is, Ma’am?”
“Mm! Well… it appears she’s expecting a call from Professor Warrick today,” Setar drawled out, taking a moment to savor their reaction. “She felt a need to remind me she’s devoted to Hele, and that if Be’ona or I let her sleep through the call, she’s going to ‘fuck us up the ass with a lasrifle and pull the trigger’.”
Re’lan was probably blushing like a cadet, but Jelke shook her head ruefully. “I expect there's a ‘but’ in there somewhere, Captain?”
“Well, yeah, she said that’s where the rifle would go…” Setar sniggered before taking a long sip from her tea, and slid a bit lower in the command couch. Her eyes wandered to the traffic on the board. “She also made it clear what’ll happen if anybody listens in.”
Thoughtful silence descended. Setar almost counted to twelve before-
“We’re going to anyway, right Captain?” Jelke asked nonchalantly. “You know, for security’s sake?”
“Sergeant, that would be a base infringement of Captain Ton’is’ privacy, which is in fucking short supply for everyone in this bunker.” She rubbed her chin thoughtfully, watching the steam rise from her mug. “Deeps right we are.”
_ _ _
Lady Wicama regarded her guest with interest as their autocab plied its way about the outskirts of Prelitauri. While she’d been free and cheerfully able to accommodate Khelira’s request, Monsignor Santino Barcio, or Friar Barcio, as he preferred, was not at all what she’d been expecting. She supposed it was a matter of exposure…
The Palace had never quite been the same since Princess Yn’dara’s wedding. Yn’dara was one of those odd Royals who, though well-regarded, was seldom in the public eye. A perennial favorite of the Empress, indulging her unexplained absences passed as a matter of course for the Court. Widely known to be estranged from her mother, Princess Arduina, no one enquired either deeply or often, so when she suddenly resurfaced, her return would have equally passed without comment… if not for the wedding.
Yn’dara had shocked the entire Nobility.
While it was common for any woman to marry into an established family and become a kho, the wedding should have been singular for a Princess. Princesses didn’t marry into families, Princesses formed them. And while Yn’dara technically had done so, she’d taken on three unmarried women at the same time as her husband, who was a Human! Favorite or no, the wags in the court were agog that the Empress accepted Adam so readily! The Empress, however, had been adamant; Yn’dara and her family had her blessings, and were to be left alone.
However, time had proven to be on Yn’dara’s side as well as the Empress.
After a wedding seen across the galaxy, Yn’dara’s family settled into a life of public duty. They spent long trips away from Shil, and while quietly dismissed as ‘pleasure excursions’, her trips often showed the throne to the outer provinces. Although her public engagements were few, she’d become a vocal advocate of the Empress’ reforms against graft and corruption, and, gradually, the jealous mutters about scandalous excess and Human debauchery faded away. Her marriage remained an unusual footnote, but time had demonstrated the value of Yn’dara and her wives to the throne.
Then there was Prince Adam.
Rumor held the Prince had made a favorable impression on the Empress years before, at an event hosted by Yn’dara’s mother. While details had never been forthcoming, a more significant story about Adam wafted briefly through the ranks of the Golden Glaives.
Both stories had been effectively silenced, but Wicama knew who to talk to, and being Khelira’s guardian carried a certain clout all its own. Though that influence waxed and waned over the years, raising Khelira required being aware of events that could shape her future, and she’d proven herself to be discreet. Over time, doors had opened and words had flowed.
Time had been on Prince Adam’s side, as well.
As the years passed, she’d had an exposure to Prince Adam that few of the court and none of the public enjoyed. She’d been wary at first, but he’d been a good friend and mentor to Princess Khelandri before she joined the Marines, and however infrequent his presence, he always displayed a keen mind, a loving heart, and a steadfast duty to his wives. Privately, he absolutely doted on young Khelira and possessed a loyalty to the Empress that you could bend battlesteel around. The two got along famously - after all, he was a veteran.
Not Navy, mind you, but you couldn’t have everything.
And so, as Humanity began making forays upon the galactic stage, her first impression of the species had been favorable. She’d witnessed Adam mature into his role with the court, and while the issue of children remained unspoken, that faded as well. At the time, Yn’dara had been sixth in the line of succession. A year after the wedding, Kamaud’re became an adult, followed a year later by Khelandri, and the matter became largely moot.
As for a second impression on Humans, Khelira had provided enthusiastic reports about Thomas Warrick. While the Princess thrived at the Academy, Warrick seemed to be something special.
The absence of a father in her life had been a void that no woman could properly fill, but she’d done her best. Although she’d entertained a few qualms, as the months passed by, Warrick remained a positive influence. Khelira’s messages were infrequent by necessity, but she’d written about her distress over Warrick’s family and clearly been moved. Prince Adam carried his own scars, but what veteran didn’t? He hid them carefully around Khelli, and if Warrick had chosen not to, he’d provided a useful sense of perspective, instead. It was time for Khelira to grow up, and that meant facing the grist of differing opinions and ugly realities. That was what education was actually for, and Warrick seemed to be doing admirably well as a grindstone.
All of that was before the library incident, which settled her opinion once and for all. While erratic, irreverent, and capable of violence, Humans clearly could be a positive influence when channeled in the right direction. Yn’dara had shown what a good Shil’vati woman was capable of with Prince Adam, and Lady Pel’avon was following suit.
And at least the wags at the Palace wouldn’t speak of Yn’dara’s state wedding again. As a subject for spectacle, Miv’eire Pel’avon’s had put it to shame.
Still, it was good to see Warrick married. While Professor Ha’meres scandalous exploits had faded from the public eye, older wo… more mature women didn’t forget such things. The man had been a daring adventurer - and an inveterate gadabout - and an unmarried man around that many young women was too tempting for some girls. A wife or two… preferably more… resolved such idle fancies. If the Pel’avon ceremony had been somewhat… questionable in taste, compared to Adam’s, it remained legally binding. Warrick was willing to settle down, and by all reports his wife had a proper sense of decorum.
Human men seemed to be a trial from the Goddess, but hopefully she and her kho-wife could sort him with time, love, and kindness.
While exposure to only two Humans was not what she’d call a comprehensive sample, in both cases her impressions had been quite positive. And so, when Khelli asked her to escort a Human Priest about the city, she’d been entirely willing.
Thus far, it had been an enjoyable morning. While there had been occasional missteps, their conversation had been delightful as they traveled from property to property. Even so, she hadn’t expected to meet such a kindred spirit.
Admittedly she’d stammered a bit when he mentioned eating the flesh and drinking the blood of his redeemer. On the other hand, she compared it to the first time she’d bled into the ocean, mingling salt in her blood with the seas. He’d turned shockingly pale, so she changed the subject. It was a purely symbolic act to Drepna - just a cut on the thumb, for goddess sake...
She’d taken extra care afterwards. Barcio could be clearly a sensitive male, but diplomacy was part of her work. Even calling her role ‘work’ was deceptive. She’d raised Khelira in every way an Empress could not.
It was easy for other women to appreciate the prestige of her position, but few understood the depth of it - or the satisfaction.
During her career in the Navy, her flotilla had provided direct support for the Empress, and they’d come to work closely over three tours. After Khelira’s birth years later, the invitation came from the Royal Household to act as her guardian, and she’d never looked back. Competition had been fierce for the prestigious position, but applying had been the best move of her life.
Empress Kamilesh loved all her children and had spent as much time with each of them as she could, but her work was all-consuming, and after her husband’s act of… Well, the Empress had been there, but she’d born her pain privately. She had lost herself in her work for many years before recovering a semblance of her former self, and her absence had taken a toll on her children. Kamaud’re had taken it the worst. Khelandri had bounced back, while everyone doted on Lu’ral. Barely more than an infant, Khelira had been far too young to remember. Wicama had been there through all of it.
It was a good life, and the princess was a delightful girl. For Wicama, the absence of a man in her life was something she’d felt now and then, but she invested her life in Khelira. The Empress treated her as a member of the family in all but name… and in a very real sense, the child you raised was your child.
Looking back, some women might insinuate she’d given up her personal life to raise another woman’s daughter. They couldn’t have been more wrong.
She had her calling - just as Friar Barcio had his.
Yes, he was a priest, and his religious strictures were very unusual. A male priest in any of the Shil’vati faiths would never be placed under such restraints, and for a man to go unmarried was noteworthy…
But she understood having a calling. Oh yes, she understood that as few others could.
After discussing his needs, they’d set out to examine three properties around Prelitauri. The Friar’s individual requirements were deceptively difficult when taken as a whole. A complex coupling a generous auditorium, ample administrative space, and he clearly needed substantial grounds to properly convey a sense of aura. Such accommodations were seldom on the market, and since he expected his colleagues to arrive in weeks, his need was immediate.
Thankfully, urban renewal moved in waves. The tides of such fashions meant Prelitauri was once again an up-and-coming area. While difficult to find, three older structures had the potential to be suitable, and so it was that she’d enjoyed learning about her guest as they explored the tiny district.
The Monsignor spoke four other Earth languages fluently. He tended to break into his native tongue and hadn’t mastered contractions yet, but his Vatikre was passable and he listened carefully, seldom needing to ask about a word. After limiting her contractions when she spoke, their conversation flowed easily.
Barcio had shown little enthusiasm for the first two properties, but their conversation regarding other matters never waned. She expanded on her devotion to Drepna, Shil and the roles of each goddess while asking careful questions of his faith. His own inquiries proved thoughtful, and he was as avid in politely asking after her beliefs as explaining his faith.
After their second hour together, she’d taken the liberty of calling Prelate Hi’meta Merlamiss. As a priestess of Drepna’s second circle, Merlamiss had proven a valuable contact over the years. Well connected, she enjoyed a good relationship with many other prelates of the Divine Halls; she also got on well with Xinfess, the Rakiri’s Speaker of the Dark Mother on Shil. A meeting with Barcio would readily open doors for his group that might otherwise prove difficult to attain, and while Barcio’s accent strained now and then, it was clear the Monsignor and the Prelate shared a questionably low sense of humor.
Given a chance, they’d probably get on famously.
Certainly, that would be a blessing. Their hunt for a suitable facility had not gone nearly so well, and while Barcio had been conciliatory toward the first two facilities, she could tell he wasn’t taken with either. The last property wasn’t high in her expectations, so she found herself casting her head to the side when it swept into view and he clasped his hands in excitement.
”*È bella!* This is beautiful,” he exclaimed. “It reminds me a bit of my childhood home in Sacile!”
She looked out at the complex with its low gabled roofs, as their cab wound up from the entrance. Beside the drive, a small river meandered through the campus past the main buildings. She tapped the console to slow their ride and considered the place in a new light. “I’m… well, a bit surprised to be honest, Friar.”
“Please! We have been traveling for hours now, and I am not holding a service.” The Friar spared her a warm smile, before gazing back at the premises. “I would take it as a great kindness if you would call me Santino.”
“Very well - on the condition you call me Wicama.” It had been some time since anyone called her by anything but title or rank, and the informality was pleasant. Still, as their autocab closed on the end of the lane, she let such thoughts go and considered the location properly.
The buildings were low, sensible cubes, but that was largely an end to it. The architect had made some unusual choices in Helkam motifs that strained understanding. A long colonnade bordered the river, and that seemed nice enough, but the buildings! Forgoing purple was one thing, but they were beige! With unusual elements and the repressively bland color scheme, it was small wonder the clerk handling the property confessed that the space had lain vacant. Its original owners went into foreclosure. The exotic design had proven unable to attract interest, laying dormant ever since.
Barcio… Santino… seemed delighted, however, and she pulled up the specifications on her omni-pad. “This site has two smaller auditoriums besides the main one, while the central building has four floors. One is underground, but all the floors face an interior atrium.”
As the cab gently halted in the car park, she climbed out to hold the door but Santino had already scrambled out and was examining the gardens with evident interest. Tall stands of parago trees were losing the last of their fronds for the year, but she had to admit the grounds were substantial. Yesterday’s storm had left the morning air cold and crisp, lending the gardens an appealing aspect. Untended since the last owners, much could be done with them.
She had given up trying to escort the Friar anywhere after their first two stops, and now they fell into an easy pace side by side as they strolled toward the main building. She turned back to the property itself. “So, this reminds you of your home?”
It wasn’t exactly Helkam architecture - domes weren’t covering every possible surface - but the builder had clearly been nodding in that direction. A promenade wound to the entry, supporting white chevrons that arced into the sky. The bright morning sky shone through clever cutouts, making the unusual design at least look light, rather than oppressive and unappealing. With a decent renovation, the facility had possibilities, and the price was comparatively low.
“*Si!* Oh, not so much like home, but there is the sense of it. I was born near the sea, and this feels… similar.” He gave her a depreciating smile before rolling his eyes. “It may not please everyone who is coming, but ‘everyone’ is not here, so I am allowed some indulgence! Better to have something waiting than nothing at all. I confess, some of my colleagues thought we’d only manage when the bridge to Messina is finished.”
“You should not have been sent ahead alone! Surely your colleagues were not that worried about a poor reception,” she tutted. Priest or no, there were decencies about a man traveling alone to be observed. “You shouldn't need a bridge to find a place for your mission. I don’t know where Messina is, but I’m certain Prelate Marlemis wouldn’t stand for it!”
“Tch! Excuse my poor efforts! The older I get, the more I remember things like yesterday. Unfortunately, the yesterdays I remember so well were thirty years ago!” Barcio smiled wryly up at her as they walked. “The ‘bridge to Messina’ used to be a saying… People dreamed of building a bridge to Sicily, and it became something that never happened. My English friends would instead say ‘when hell freezes over’. *Un'espressione volgare*, but very much to the point.”
“Ah… I’m sure we can manage something, and this could be made presentable. Maybe change the beige to a pale violet?” she offered helpfully as she made it to the door first, holding it open. “The aura inside isn’t so bad.”
“You’ve said that several times, but I do not know what you mean?” He paused in looking around the entry, which had an open foyer exposing the two floors above and led out to the atrium beyond. “What is ‘aura’? I do not think I know the word as you mean it.”
“Aura is… Hmm…” Wicama paused thoughtfully and gestured at the atrium. The interior was in better shape than the grounds, and the architect had done something clever. Not yet noon, a bevel along the top edge filled the space with sunlight. “Have you ever walked along a beach and wanted to save a shell? When you are there, that is aura… When you take the shell home and think of the beach, that is aura, but… less focused. Diminished. You sense the beach because of the shell, but you are not at the beach. Places can have aura, but it is more than character. If you move through a place and find yourself experiencing it? That is aura.”
“Mhm! *lodevole!* I like this idea very much. It would be right at home in the Vatican. Not everyone understands a space can move the spirit, or lend power to a message.” He nodded thoughtfully as he cast his eye about the open space. “With the right advice, perhaps we can lead others to these halls.”
“Perhaps. If you tour the Palace, I hope you’ll allow me to show you about? A lot of the real gems are hidden from the public.” She watched as he wandered toward the double-helixed stairways bordering the room. Those were definitely Helkam; walking up one side without meeting someone coming down the other was an interesting experience… once. After that, they could be an absolute nuisance. Spotting the elevators, she called him back. “The nice thing is this place is inexpensive! That will pad out your funds for a good remodel.”
Wicama quietly thanked the Goddesses that the builder’s had the good sense to install normal Shil’vati-style elevators. The sides were open, granting a wide view out over the atrium. The grounds were terraced to create a small park; that could make the underground space bearable, and the plans made them seem spacious enough. Not to everyone’s taste, but pretty. “I feel bad for asking, but can you afford the building? If the price of the first two bothered you, we can find others.”
“I would not hear of it! Thank you for your concern, but we are economical with our funds, and were sent with a generous sum. This is an important venture to everyone involved,” Barcio clasped a hand over his chest, as he shook his head. “I can not thank you enough for your help! You have surely spared me weeks, and I might not have found something half so suitable. As it is, the grounds are enough to gain me converts. Father Roscio and Pastor Weber will surely plant a vineyard before the inside is half done!”
“It’s not a problem. I have plenty of time,” she replied, dismissing the matter as inconsequential. “I work at the Palace, but with the Court away and my daughter at school, I’m a bit at loose ends just now. At the very least, I insist on helping you through the paperwork. I wouldn’t put it past some realty clerks to try and overcharge you… Someone from outside Shil, that is. I’ll ensure they stick to the listing.”
“To someone not from Shil… or someone who is not Shil’vati, perhaps?” His head canted slightly to one side, but he smiled as he said it. “*Certamente!* I would not dream of preventing you, though Rabbi Kleinbaum will be bitterly disappointed she has nothing to moan about.”
“I hope you won't take this badly, as I’ve only met one Human.” Wicama gave him a smile. She was long past girlish uncertainty, and the Navy had taught her a generous measure of professional poise to go with her skills as a markswoman. “You aren’t what I expected.”
“You know the professore, then?” He sucked in a breath and pursed his lips. “I am still deciding what sort of man he is.”
“No, actually, I know another Human but I’ve not… I have not… met Professor Warrick.”
“So. You mean that I am not *un barbaro*? I am here to make sure that we are seen as something more than savage warriors, *capisci*?” He studied her expectantly. “While the Imperium is doing good work on Earth, some still live in want. The Imperium provides enough for all to survive, but not all live in plenty. We need to present ourselves well.”
”That seems like a very secular outlook.” She offered, as they rode up to the third floor. Barcio asked for an explanation of the word, and by the time they’d made their way through the first offices he had the idea.
“My church has not always troubled itself with such things, but our holy father is greatly concerned with such inequalities. He takes it upon himself to address such matters with the Governess, when their time allows.”
“Your church has a good relationship with her?”
“È straordinario! The Governess adores our food, and while she was adamant about taking quarters in the Vatican, she has taken pains not to disturb us.” He shrugged dismissively. “*Cosa sai fare?* It seemed a small price, and we have endured far worse.”
“I used to hear terrible stories about red zones on Earth, though the Humans I’ve met don't seem the sort. It is good that your… pulp?” She tried the word and was rewarded with kind laughter and a gentle correction. “It is good that your pope concerns himself with the full welfare of the people and works with your governess. Our prelates share the same concerns.”
“I thought the Empress was the head of your church? Now, I find you have many…” he groped for a word, frowning, and gave up. “*Questo accento è una prova di fede!* ‘Denominations’ is not the right word, but she is the one revered, yes?”
“Of course! The Empress has to show all of our virtues and none of our faults, but that’s part of her role. To favor any divinity over the others could cause divisions. She has her personal preferences, of course, but never lets them be known.” Wicama explained carefully. “It would be in poor taste.”
“And poor politics, I think?” Santino gave her a long look. At his height it was difficult, but he managed. “This makes sense to me now, that the Imperium leaves matters of faith alone. *Una benedizione inaspettata.*”
Despite the serious topic, his fervent reply brought a smile back to her lips. “It seems your pope considers politics as well as economics.”
“People will always defend economic theories which assume that growth will inevitably succeed in bringing about greater justice. This has never been confirmed by the facts, and expresses a crude trust in the goodness of those wielding economic power and the sacralized workings of the prevailing economic system.” He said, stopping to clasp a hand over his cross. “Meanwhile, the excluded are still waiting.”
“That doesn't sound like scripture.” She offered cautiously, as they made their way into a wider suite of offices on the second floor.
“*Esattamente.* The words of Pope Francis, a good and blessed man who appointed me to my position. His successor, his holiness John Paul the Third, is much of the same mind,” Santino said quietly. “Our savior washed the feet of others and urged all to do the same. The hardest step is to be involved. To work together for change, as well as to pray. That is why I am here.
“*I pigri di cuore trovano sempre una scusa* Some Humans, they are yet angry with the Imperium. Now they have enough, they are bitter not to have plenty. For some there is never enough - the true poverty lies within their hearts,” Santino said a bit testily. “Our faith teaches us to find salvation in eternal life, but others? *Pigrizia!* They see it as an excuse from taking agency in themselves. Jesus washed the feet of others - he did not lay down and wait for someone to wash his!”
Wicama turned the unfamiliar metaphor over in her mind but decided she had the sense of it. “Sham teaches us that helping our families and one another is the same as helping ourselves. ‘The rising tide bares us all from the reefs’.” It was a matter of faith… but that was why it was faith in the first place. On the whole, it seemed like a mature perspective that explained the changes she’d seen in Prince Adam over the years. “You’re here to meet with others, but this seems as much about knowing yourselves.”
“*Sì, non è una brutta cosa avere umiltà davanti a Dio.* Human beings, while we are capable of the worst, we are also capable of choosing the good. Of rising up to make a new start. We are entering the galaxy.” He gestured out the window at the world beyond. “If not now… when?”
_ _ _ “So, when are you going to explain this masterpiece you four have been cooking up?” Marin asked. Sammi and Sam were barely awake but the twins had already arrived, bright-eyed and enthusiastic, and Marin cursed the resilience of youth. The room was acceptably warm, but Ayen had complained about the cold and used the excuse to slip back into bed. She was considering her options for joining him.
Somewhere, somehow, Sammi had found their rabbit pajamas again. “Sam, explain it to her? You do it better.” Sammi yawned, but Marin suspected it was an act. Once something got their attention, sleep was usually an afterthought.
“What, now?” Sam had barely stumbled into the room and blinked. Bleary-eyed and barely awake, he looked like he’d been ambushed, which was exactly the case.
“Pllllllleeeease…?” They sat back pulling the ears, giving their best Roger Rabbit impression. Luminous green eyes peered out at Sam, imploringly.
“Alright… I need coffee, but fine.” Sam trudged over to the kitchenette and poked listlessly at the instant coffee. It was getting perilously low, but Marin was sure he’d brought more on the ship. Eventually Sam gestured at the K’herbhal sisters with his mug. “So the girls want to create an artificial topological soliton. It's like a black hole, except where it isn't… It's sort of a kink in space-time.”
“Made you say kink!” Sammi grinned impishly and the girls blushed. Marin shook her head but paid attention. It felt far too early after another late night, but once everyone was up you had to hang on for whatever came next.
“So, what's that got to do with this… hole you want to use for power?” Marin raised her voice just enough to drag the conversation back on track.
“It’s more like a side effect. If it cuts the right angle, it goes into a realm of space-time we can tap for power. Think of it as an obverse of an energy drain, so it's like a white hole.”
“Let me guess.” Marin shook her head and grinned, holding up a hand to forestall the inevitable. “Except where it isn’t?”
“Ummm… pretty much.” Sam grumbled, blowing at his coffee. Marin glanced back at the twins. With Sam busy, the twins had gravitated to either side of Sammi. There was room left on the couch, and she wandered over to settle in beside one of them.
The Sams had been complaining for years about a lack of ‘focal power’ for their mass compression technologies, and while a rubber duck inside a diamond was impressive, they’d wanted to do something more - a lot more. She suspected if the twins were providing the means, then they already had something about to surface from the depths of their imaginations. Over the years she’d learned to pick a bit, rather than take their answers at straight value. “And if things don’t cut at the right angle? You remember how long it took to get rid of the Navy, when you started talking about making black holes?”
“It's not our fault they didn’t understand,” Sammi said defensively, crossing their arms and pouting at her before the rabbit ears fell over their face.
“Who didn’t understand what?” Akeimei yawned at the door. She cast a wink her way before wrapping her arms around Sam and gave him a quick hug. “What did I miss?”
“Umm… a parallel universe, if the math is right,” Sam mumbled from the depths of his coffee cup.
“What? Like identical versions of us?” Marin watched Akimei’s nose wrinkled at the smell before she slipped away from Sam. Slipped down beside her, they rubbed shoulders a moment. “Tell me, is there one where I get more sleep?”
“More or less identical… though it's not like you need to go into a parallel universe for that sort of thing. There’s already a ‘you’ out there somewhere right now, to say nothing of past and future ‘you’.” Sam scratched his cheek idly for a moment “It's just the math. The universe is so vast that there are exact physical cosmic twins of us out there somewhere, not to mention even more almost-twins.”
“Sam’s right!” Sammi perked up excitedly, bouncing on the sofa. “Then there are quantum cosmic twins - which gets weird because particles exist in multiple states and you’d sort of overlap… but the easiest one is probably just another us elsewhere in the universe right now! That's sort of the point where the universe is bigger than you can imagine!”
“So exactly the same… or almost.” One of the twins giggled. “Just like us!”
“Pretty much,” Sam nodded, slowly emerging from the depths of his coffee. “Another you out there on another Shil, or another me on a whole Earth, even - just a little bit different.”
“What? Like an Earth that never met the Imperium?” Marin canted her head, tossing out the obvious. It was hard to remember her life before, and she didn’t want to contemplate the alternative.
“Oh, I don't like that idea.” One of the twins stuck out her lip. “We want to come to Earth!”
“Yeah,” her sister nodded, though she suddenly looked glum. “I don’t know if Professor Warrick would mind though. He’d be with his wife and daughter, there.”
“Oh…” her sister's face crumpled. “I didn’t think of it that way.”
“Well, don’t…” Sammi hugged them both a moment, though they held the first twin a bit tighter. “The point is, somewhere he’s with them right now!”
“Wow, I guess so.” she brightened. “Just imagine! A whole Earth that never met the Shil’vati!”
“I wouldn’t worry, sis.” her twin nodded. “I think Professor Warrick is pretty happy right now.”
_ _ _
“I am not happy about this!” Tom glared at his omni-pad before tossing it down in frustration.
Miv looked up at her husband.
“It’s an honor!” She tucked her chin in and gave him a long, considered look, “What is it that’s bothering you - really? It wasn't Monsignor Barcio. Are you certain this isn't the same sort of thing?”
“Yes, I’m sure!” he growled, looking away like a guilty child. “Alright, maybe… but this uniform is the silliest thing I’ve ever seen. I’ll look like a mushroom, and the hat only makes it worse!" Tom grimaced at the omni-pad accusingly, "They won’t take ‘no’ for an answer, so now I’m on the rolls as a Warden Captain - whatever that is - and this ceremony is ridiculous!”
“The ceremony is traditional. Very symbolic... Besides, they don't make wardens out of anyone below the rank of captain - I looked it up. You were one before, so it's appropriate to make you one instead of a Warden Major or Warden Colonel.” She smiled at him serenely. “Surely, it can’t be the worst thing you’ve ever done.”
He turned to wag a finger her way. “I’ll take that bet!”
“Worse than our wedding reception…?” She crooned, teasing him. “Or maybe pre-term night? I swear by the Goddess no one will pinch your ass, except for Lea and I.”
“Fine…” Her smile grew wider as he grumbled, but he was calming down already and there wasn't heat in it. Still, he stubbornly clung on to the point a while longer. "It’s in my top five.”
“I’m sure you’ll survive, husband. Now then, I have meetings all afternoon, so why don't you finish reviewing the menu? You’ll feel better when all this is over and you can go back to cooking, chess, or starting that eeeyiy club… You might even give Ce’lani a call or message her?” She gathered her coat and smiled demurely, though it harbored nothing innocent. “If I’m not here you’ll have perfect privacy… Just don't promise anything you wouldn't promise to me.”
“It’s iai-do…” Tom groused, but he was already picking up his omni-pad.
She blew him a kiss and made her way toward the commons. Tom would probably stew a while, but he’d make the call.
There would be time to meet with Ce’lani on the common, before she had to come home for dinner.
_ _ _
Tom looked over the banquet menu as if it might reach out and bite him. The words stared up at him with perfect innocence.
Appetizer: Fruit and Cheese Platter - Slices of various cheeses and fruits on a platter providing a delicate mix of sweet, tangy and creamy to invigorate the dining experience. Serve with a selection of sweet and semi-sweet wines.
Soup: Choice of Tomato or French Onion Soup - Served with a piece of baguette and cheese.
Salad: Strawberry Salad with Poppy Seed Dressing -- an assortment of greens and fruit with a balsamic grain dressing to cleanse the palate.
Entree: Cornish Pasty - This herb-infused meat and pastry dish provides a counterpoint to the tangy taste of the salad and soup. Served with a creamy buttered mashed potato (a vegetable, humanely prepared!) with chives (also a vegetable). Served with a selection of wines or ales.
Dessert: Chef’s Sorbet Surprise - A sweet treat complemented by a palate cleanser, ending the meal on a piquant note.
His last call with Bherdin had been a trial and a half. Omni-pads were the definition of ‘high fidelity’, and hearing the little Shil’vati hyperventilate for ten minutes over the plan was pointless. At least Melondi had easier going with Vedeem on her side... one way or another this was happening.
As a final consolation, he relented on wearing matching suits. Bherdin frequently bemoaned Tom’s 'lamentable' fashion sense, and he perked up at that, promising to get him some appropriate formalwear for the occasion.
Privately, he suspected his Shil’vati friend was looking for a convenient alibi if a riot started.
In fairness, it probably wasn't a bad idea.
“Too late to use it myself…” he muttered. It wasn’t quite noon, and Miv was probably right. Instead of Chess Club or starting Iai-do practice or just cooking out at Human Food, he was stuck here at home. Miv’s place was bigger, but most of his stuff was still in boxes; it left him listless and climbing the walls. If this worked, at least things could get back to normal.
…Mostly normal…
He flipped back to the picture of the Warden uniform on his omni-pad. It was bad enough, but the hat made the whole thing look like a blue toadstool in silver filigree.
He swiped the picture away like an act of revenge, but didn’t toss the pad back on the table.
…Miv was right... and I promised to call Ce’lani…
Tom centered himself, pulling up the number. The universe was always in motion and a good Taoist accepted their part in what came. That was the lesson of ‘the Vinegar Tasters’, and it held true… The painting showed three men standing around a vat of vinegar. Each has dipped his finger into the vinegar and tasted it. The expression on each man's face showed his individual reaction.
The painting was an allegory for Confucius, Buddha, and Lao-tse. Confucius wore a sour look on his face. He believed life was out of harmony with the universe. As the second figure in the painting, Buddha had a bitter expression. Like the vinegar, life was painful and filled with attachments and desires that led to suffering. The last man, Lao-tse, was smiling at the taste. To him, harmony existed naturally and could be found by anyone at any time in any experience.
He thought about his buddy Dave. The old Marine would probably shake his head and tell him to ‘embrace the suck.’ It pretty much boiled down to the same thing.
Not that he was against calling. Miv and Lea had practically taken turns urging him on and giving their views on why it was a good idea. They hadn't harped about it, but he knew which way the wind was blowing. And Ce’lani’s message had been short, sweet in the literal sense, and the sound file she’d offered up had been…
…Pretty nice, really…
If he still said no, or decided he didn't like where this was going, they’d back his choice, of course. He didn't have a doubt in his mind… But with everything else in his life turned upside down, calling Ce’lani seemed like a calm in the eye of a storm.
…It's just a phone call. Leave the chaos at the gate…
He settled down on the couch to check his messages before giving her a call. It was nearly lunch…
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2023.06.02 05:56 NeedleworkerSad357 Overview of the Blackmail Running Our World
This post is an overview of some of the blackmail tactics used to control most of the influential people and governments around the world. Obviously I cannot cover everything in a single post, so as with my previous posts I highly encourage you to research further yourself. All sources and links are at the bottom of the post. An understanding of what trauma-based mind control programming (MKULTRA/MONARCH) is, and how it works, is again necessary to understanding much of this. My other posts here:
The world is run on blackmail, mind control, and shame.
There exist many collections of videotapes of 'high-up' people engaging in some of the worst, sickest things imaginable. Drugs, torture, pedophilia, and murder are common themes to these videos. These tapes are in the hands of many different people, groups, and especially intelligence agencies. 'Honey-trap' operations are constantly being run to gather compromising and incriminating evidence on people of importance. Child slaves will be used to compromise people on video. Global leaders are often covertly videotaped doing perverted things with sex slaves sent to them by intelligence agencies, the Illuminati, or other groups, and this is then leveraged. Rape and murder of a child (forced or not), one of the most repulsive things possible, is many times filmed to ensure future compliance.
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Back in 1966, Rothstein became the first police detective assigned to investigate the prostitution industry. Almost immediately he discovered an underground sexual blackmail operation that compromised politicians with child prostitutes. ‘Human Compromise’ is what he labelled the honey-trap process. Rothstein and his colleagues found that approximately 70 percent of top US Government leaders were compromised in this way. Rothstein said, the CIA conducted the human compromise operation, while the FBI was tasked with covering up any leaks."
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One of the things I found out over the last ten years of studying governments and listening to intelligence and counter-intelligence is that those in government are sexually compromised, and their sexual secrets are collected and then they are promoted into governments and into judiciaries and into all the positions of importance. Paedophilia is the preferred dirt as it is easily photographed, easily presented in a range of media, immensely shameful, and the public demands your resignation."
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Paul Bonacci, one of the victim-witnesses in the Franklin affair, also clearly stated Larry King used him in blackmail operations in New York and Washington. The latter was in connection with the activities of a close associate of Larry King, Craig Spence, who was involved in a prostitution ring consisting of underaged boys that were supplied to Washington's upper class, which went right up to the White House."
- The Reality of Protected Child Abuse Networks [11]
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The thing about pedophilia is it holds the most shame, therefore it has the most control over judges and lawyers, and Queen's councils and politicians and ministers. Sexually bent politicians in denial of their sexuality to the public are a threat to their own country and policies. They are easily setup, photographed, politically bribed, toppled, and supported in the destruction of their country. This method of altering a country’s policies is epidemic and now endemic to politics."
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Bob (Hope) was politically connected and knew how to lure people in and insure they would work for him. He invited them to his parties and dangled various kinds of illegal or immoral perversions in their faces. Once their perversions were uncovered, he could blackmail or control them. That is how Bob worked. Bob was very good at this. I watched him do it to people over and over. He lured them in, detected their weaknesses, then used that knowledge in his favor, for his connections, and ultimately for his personal gain."
These blackmail 'practices' are often used in conjunction with trauma-based mind control. This mind control is an integral component of, and is deeply intertwined with child trafficking, sex slavery, Satanic ritual abuse, and many other horrific crimes. Many of the children used for blackmail are programmed, and many of the people being blackmailed (including (sometimes future) politicians, leaders, presidents, etc.)
are also programmed themselves.
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My personal belief, based on my experiences, is that over the years, more leaders were under mind control."
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Fritz Springmeier notes that 'It is a standard tactic of the Illuminati, their New World Order and its various branches to use fear and blackmail to bring people into line.' Cheryl Beck had a 'sexy Sadie' program that was used to blackmail government and military people as a child prostitute seductress. Cathy O’Brien’s daughter Kelly was 'being prostituted to the CIA for blackmail purposes.' Svali notes that using child prostitutes to blackmail political leadership outside of the Illuminati was very common."
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Beryl-Green said Epstein knew about MKULTRA. He was into mind-controlling victims and satanic ritual abuse (SRA). Epstein was into DNA mixing, human cloning and he knew about New World Order plans."
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This dirty game has been honed to a fine art, which is a standard feature of the Illuminati/intelligence groups. The CIA term for blackmail is an 'OK FIX.' When they use a person’s past sins to force someone to do something they refer to this as 'biographic leverage.' Any weak point in a person can and will be exploited. Sexual entrapment for blackmail is referred to as a 'HONEY TRAP'. Black widow alters are being trained and sent out for this purpose. In order to blackmail, or threaten, you have to have something to threaten the person with. Men are frequently entrapped by sexual behavior which is criminal. Sometimes they are also entrapped by murder. The Monarch slave will be allowed to have children so that they can be blackmailed into complying to save the children or grandchildren. The Monarch slave in turn may be used to blackmail others. Certain alters are trained in this. A Monarch Beta model is highly trained in seduction. Many politicians and ministers are operating under blackmail today. The extent that blackmail is being used by the NWO would boggle people’s minds. Porn films are taken of the Monarch victims, so that they can be used to blackmail the victim. Monarch victims are forced to commit ritual murders which are photographed and then used to blackmail the mind-controlled victim."
Intelligence agencies all over the world utilize blackmail, routinely employing and exploiting it as much as possible. It is an extremely important 'tool' of theirs. Operations are done to gather the incriminating evidence.
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Other 'neutralisations' verge on the bizarre. An individual who must remain nameless for a variety of reasons - but whose name is known to this writer - underwent an experience that is both horrific and chilling. I shall call this individual 'Mr. X' or, simply, 'X'. Mr. X was a leader of one of the largest CIA-backed Contra groups. He recently testified before the US Senate Intelligence Committee. Formerly, X was a senior executive in a South American subsidiary of a leading US soft drinks corporation. During his Senate testimony, he denied any knowledge of CIA involvement in the narcotics trade, adding that condoning such activity would have been foreign to his way of life. Not so, says Tatum. Mr. X had been recruited into the CIA by then-Director William Casey, with the assistance of Oliver North. In 1990, when Nicaraguan leader Daniel Ortega announced there would be 'free elections', X was ecstatic. He began jostling for position and asked President Bush to ensure he be given a prominent position in the new government - in return for his years of toil at the behest of the CIA and the Enterprise. The pressure came in a form that Bush could not ignore. Failure to help his friend would result in X's intimate knowledge of Bush's involvement in the dope trade being made public. His threat left Bush with a sour taste. A Pegasus team was assigned to 'neutralise' him in early 1990. Mr. X, Tatum states, 'fancied himself a lover of women. Tall, large-breasted blondes were his favourite. It was determined that, if effectively neutralised, [X] could be an asset. Therefore, it was decided that intimidation would be used to control [X].' They chose to use the drug Scopolamine, which also went by the nickname 'Burundanga' or 'the Voodoo drug'. The drug is extracted from the pods of a flowering shrub that grows in remote regions of South America. In its processed, powdered form, Scopolamine is 'void of smell, void of taste'. When properly administered 'it causes absolute obedience' without this being 'observable by others'. Importantly, the target will not recall any of the events that occurred during the period they were under the spell of the drug. Tatum states that X was invited to spend a relaxing weekend at a luxury hotel as a guest of his friend George Bush. His host for the weekend was a trusted 18-year veteran field-intelligence officer. The evening started with cocktails and was followed by a fine meal. ''Nothing but the best' were the orders.' Following the meal, he was ushered into the suite of a 'blonde bombshell' supplied by the CIA. Mr. X had already ingested a dose of Burundanga during pre-dinner cocktails. X was gallant with the blonde as they both moved into the bedroom where video cameras were already set up in one corner. In short order, the blonde had X standing naked in front of her and began to indulge his desires. All the while, the video cameras whirred. Slowly stripping off, the 'blonde' revealed his manhood in all its glory. Mr. X was instructed to reciprocate the favour and perform fellatio. He obliged, his intimate activities recorded at 24 frames a second on videotape. Tatum says the male prostitute was hired from a bar in New York and killed that same evening. Two weeks later, X - wholly unaware of the events of that evening - was visited in Nicaragua. He was presented with a copy of the video footage, along with instructions. Tatum says that X can never allow that video to be seen: 'Not only does it reveal his homosexuality, but it also reveals his bestiality and satanic worship rituals.' As frame after frame flicked by, X reportedly wept, forced to watch himself kill his homosexual 'lover' and then engage in the most grisly cannabalistic ritual imaginable. Neutralised, Mr. X became a leading member of the Nicaraguan government a few short weeks later."
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Check out the FBI records on Scarlett: What was his original HOOK that got him so deeply embedded into UK Illuminati culture? He murdered the nanny of Lord Lucan in the 1970's. Lucan wasn't actually involved. Scarlett got it wrong. He was under mind control at the time. How we all laughed on his training sessions when we heard that one. Not funny, really. We were all in the same boat. Each had something terrible attached to us, in our past. That is all part and parcel of the Illuminati contract. Young people forced under mind control to commit murder when young and then later on, picked up by British Intelligence to be used and abused as they wished - as loyal servants of the British Crown. One can only hope that by exposing these HOOKS, that some sort of amnesty can prevail. If these people are freed from the demonic Illuminati contract by exposing their HOOKS - one can only hope that they will come forward as a sizeable and influential body of political and public figures, in order to put an end to it. Here's hoping. Check out Rimington's hook to see what sort of mind ran MI5 for so long. It's a game called 'mafia' and it is ALL about blackmail."
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...He had previously signed off on Epstein’s 'sweetheart deal' because Epstein 'had belonged to intelligence.' Acosta, then serving as US attorney for Southern Florida, had also been told by unspecified figures at the time that he needed to give Epstein a lenient sentence because of his links to 'intelligence.'"
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Detective Rothstein found that the CIA were behind a blackmail operation in which child prostitutes were used to honey-trap and compromise politicians, military brass, top businessmen, and key government officials. Rothstein, who arrested the key Watergate perpetrator, said Watergate solely concerned this human compromise racket, and specifically was an attempt to obtain a list of compromised pedophile VIPs and their proclivities that was held at the Democratic National Headquarters."
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Michael Aquino was in the military. He had top Pentagon clearances. He was a pedophile. He was a Satanist. He founded the Temple of Set. And he was a close friend of Anton LaVey. The two of them were very active in ritualistic sexual abuse. And they deferred funding from this government program to use in this experimentation on children. Where they deliberately split off the personalities of these children into multiples, so that when they're questioned or put under oath or questioned under lie detector, that unless the operator knows how to question a multiple-personality disorder, they turn up with no evidence. They used these kids to sexually compromise politicians or anyone else they wish to have control of...they were taken to be used by professional pedophiles. People that have the money to buy what they want, take the kids wherever they want...and by splitting the children’s personalities they could then train each one of the personalities to do a different function. And the rest of the personalities within that host personality would not be aware of it or remember it."
- Noreen Gosch, Johnny Gosch's mother (of the 'Franklin Boys') [1]
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Vinson also told Nick Bryant that Spence and Larry King were 'partners' and 'hooked up with the CIA', stating specifically that 'King and Spence were in business together, and their business was pedophilic blackmail.' They were transporting children all over the country. They would arrange for children to be flown into Washington, DC and also arrange for influential people in DC to be flown out to the Midwest and meet these kids. Per Vinson, Larry King had confided in him that he had clients who liked to torture and even kill children: 'King said they had clients who actually liked having sex with kids as they tortured or killed the kid. I found that totally unbelievable.' After Vinson said this to Nick Bryant, he asked Bryant later on in the interview if King’s disclosure had indeed been true. He was unaware at the time that other evidence, including witness testimony, had suggested that it was."
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According to fugitive ex-CIA officer Frank Terpil, CIA-directed sexual blackmailing operations were intensive in Washington at about the time of the Watergate scandal. One of those operations, Terpil claims, was run by his former partner, Ed Wilson. Wilson's base of operations for arranging trysts for the politically powerful was, Terpil says, Korean agent Ton Sun Park’s George Town Club. In a letter to the author, Terpil explained that ‘Historically, one of Wilson’s Agency jobs was to subvert members of both houses [of Congress] by any means necessary. Certain people could be easily coerced by living out their sexual fantasies in the flesh...A remembrance of these occasions was permanently recorded via selected cameras...The technicians in charge of filming were TSD [Technical Services Division of the CIA]...The unwitting porno stars advanced in their political careers, some of whom may still be in office.'"
- The Reality of Protected Child Abuse Networks [11]
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Intelligence and counter intelligence ‘work’, and they ‘work together’ to create scenarios that are so unbelievable that they cannot be published in the mainstream media, and if they are, they will appear like a joke. The information to blackmail a country, to blackmail its politicians, to blackmail its Prime Ministers and Presidents, to blackmail its judges and lawyers is a very serious matter."
The Illuminati and other cults also engage in the same blackmail operations. There is a
huge overlap between secret societies/cults and intelligence, with top intelligence usually being run by them. All of them do this.
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I was able to have first hand access to the Jeffrey Epstein case investigation documents. According to the documents, Epstein was the head of a global fraternity related to the Shriners called The Royal Order of Jesters. This order is covered with scandals and lawsuits related to human trafficking, but they are very protected because many members of the order are high-profile political figures and businessmen. It is crazy how these people manage to operate under the radar for so many years, decades...Now you may ask how they do this? Easy...By using blackmail tactics, they manage to have Judges and Law Enforcement licking their feet. That's how Jeffery Epstein got assassinated. After he was out of the game, the whole business is run by other people. Major names are involved and many high-profile people who are all bound to the order by means of blackmail. This is particularly disturbing when you find out that the cases of Catholic priests involved in sex scandals are events organized by The Order of Jesters. They run blackmail operations with the purpose of seducing people in power...With those videos in their power, the careers and the public image of many people are in the Jester's hands. They are free to do anything, they can turn even the President of the United States into a slave."
-- "Jeffrey Epstein Post" [7]
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Illuminati 'FROG ON A LILYPAD' programming: The FROG as a paedophile - with no 'tadpole tail/tale', as in no memory of what he/she has done until they get past 40 years old. It becomes clear that so many people were forced to be paedophiles and to abuse their children - only to wake up to all of this later on - post 40 years old. Then to have Stella Rimington on their doorstep with a videotape - telling them that she will send it to the police if they do not do precisely what she says. The ultimate blackmail weapons combined: A tape of you committing paedophilia - and even worse - incest with your own children. Guaranteed to 'silence' most people for life. The scope of this Illuminati blackmail project has been immense, in British society and it has to be exposed. There is safety in numbers."
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(Sue) Arrigo adds that the kids with the most smarts and/or looks, about 5% are skimmed off the top by the Luciferians in charge like the Bushes and used as either spies or corporate sex slaves or both. They’re typically pimped out on high priced loans to influential politicians as house boy and girls to ensure the puppets in Congress are happy and blackmail-able for control."
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The Masonic leadership of Freemasonry in a given area will have thousands of 'blackmail' files on essentially everyone of importance in their area. Upper echelon people such as judges, lawyers, and politicians are generally controlled via IRS infringements, and many of the lower echelon people are controlled through weird sexual items. This is where the Delta and Beta Monarch slaves are so helpful to the Illuminati. (This information comes from several witnesses who are informed about the blackmail files & their methods for blackmailing.)"
These people are already in power, and have set their system up so that nobody rises to a prominent, powerful, or influential position without being selected, extensively compromised, controllable, and usually under mind control. They are all 'in it together', and because of this they protect eachother. Most have 'insurance' on one another.
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The most common phrase associated with that one was ‘talk about the pot calling the kettle black’, meaning that each Illuminati slave had been caught on camera and from an early age – doing something terrible – as Rimington was fond of saying ‘we are all as bad as each other and all in it together.’"
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Oftentimes when I and others were prostituted to various government (New World Order) leaders, Dante had hidden cameras filming perverse sexual acts apparently for future blackmail leverage. These videos were scandalous in proportion and were usually ordered by Reagan. Dante turned the videos over to Reagan, and covertly kept copies to protect himself. Dante converted a small room of his Beverly Hills mansion into a security vault, where he kept his personal copies of the international blackmail porn tapes there. Blackmail was openly initiated to ensure that each criminal participant understood that if one fell, they all fell. Maintaining 'dirt' on each other through this Mafia-style method was seemingly the only way these criminals implementing the New World Order kept each other 'honest.'"
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The Watergate break-in was strictly based on one thing - the pedophile records that were being kept at the Democratic National Headquarters."
- Detective James Rothstein (NYPD, Retired) [6]
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In 1972, Rothstein arrested one of the five Watergate burglars, CIA operative Frank Sturgis. During a subsequent two-hour interrogation, Rothstein discovered the truth about Watergate (plus Sturgis’ and the CIA’s involvement in the Bay of Pigs incident, and the related assassination of JFK). Sturgis told Rothstein, the Watergate burglars sought something they nicknamed ‘The Book’ which listed the Democratic and Republican politicians who accessed child prostitutes, their sexual proclivities, the amounts they paid to rape kids, etc."
There are certain places known for this, two famous examples being Little St. James island or Bohemian Grove (there are many, many others).
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For those of you who are interested in Bohemian Grove and the current list upon the Internet of those poor unsuspecting 'invitees' who will be pressganged into going (and subsequently blackmailed out of their minds afterwards, by the Illuminati)...the entrapment going on at Bohemian Grove is of an avaricious and esoteric nature - in relation to all of those unlucky 'invitees' who want to join this 'prestigious club' but then get videoed doing things that they wouldn't want anyone to know about - 'guests' who are then subsequently blackmailed out of their brains...and for the rest of their lives. But then that was what the Illuminati cult and their Sat B'hai contract has always been about...promising that you would get everything for nothing (if you agreed to be unquestioningly obedient to the Crown) and that you would now be part of an 'esoteric' prestigious Satanic club."
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Numerous videos are covertly produced at the supposedly secure political sex playground in northern California, Bohemian Grove. High tech undetectable cameras use fiber optics, and fish-eye lenses were in each of the elite club's numerous sexual perversion theme rooms. I was programmed and equipped to function in all rooms at Bohemian Grove in order to compromise specific government targets according to their personal perversions. 'Anything, anytime, anywhere with anyone' was my mode of operation at the Grove. My perception is that Bohemian Grove serves those ushering in the New World Order through mind control, and consists primarily of the highest Mafia and U.S. Government officials. Project Monarch mind controlled slaves were routinely abused there to fulfill the primary purpose of the club: purveying perversion. Bohemian Grove is reportedly intended to be used recreationally, providing a supposedly secure environment for politically affluent individuals to 'party' without restraint. The only business conducted there pertained to implementing the New World Order, through the proliferation of mind-control atrocities, giving the place an air of 'Masonic Secrecy'. The only room where business discussions were permitted was the small, dark lounge affectionately and appropriately referred to as the Underground. The wooden sign was carved to read: 'U.N.DERGROUND'. My purpose at the Grove was sexual in nature, and therefore my perceptions were limited to a sex slave's viewpoint. As an effective means of control to ensure undetected proliferation of their perverse indulgences, slaves such as myself were subjected to ritualistic trauma. Slaves of advancing age or with failing programming were sacrificially murdered 'at random' in the wooded grounds of Bohemian Grave, and I felt it was 'simply a matter of time until it would be me'. Rituals were held at a giant, concrete owl monument on the banks of the Russian River. These occultish sex rituals stemmed from the scientific belief that mind-controlled slaves required severe trauma to ensure compartmentalization of the memory. I witnessed the sacrificial death of a young, dark-haired victim at which time I was instructed to perform sexually 'as though my life depended upon it'. I was told, 'The next sacrifice victim could be you.' The club offered a 'Necrophilia' themed room to its members. I was so heavily drugged and programmed when used in the 'necrophilia' room, that the threat of actually 'slipping through death's door' and being sacrificed 'before I knew it' did not affect me. Other perversion theme rooms at the Bohemian Club included what I heard Ford refer to as the 'Dark Room'. When he not so cleverly said, 'Let's go to the Dark Room and see what develops,' I understood from experience that he was interested in indulging in his perverse obsession for pornography. In the Dark Room, members had sex with the same mind-controlled slave they were viewing in porn on a big screen television. There was a triangular glass display centered in a main through way where I was locked in with various trained animals, including snakes. Members walking by watched illicit sex acts of bestiality, women with women, mothers with daughters, kids with kids, or any other unlimited perverse visual display. I was once brutally assaulted by Dick Cheney in the Leather Room, which was designed like a dark, black leather-lined train berth. There was a room of shackles and tortures, black lights and strobes, an opium den, ritualistic sex altars, a chapel, group orgy rooms including poster beds, water beds, and 'kitten' houses. I was used as a 'rag doll' in the 'toy store,' and as a urinal in the 'golden arches' room. From the owl's roost to the necrophilia room, no memory of sexual abuse is as horrifying as the conversations overheard in the Underground pertaining to implementing the New World Order. I learned that perpetrators believed that controlling the masses through propaganda mind manipulation did not guarantee there would be a world left to dominate due to environmental and overpopulation problems. The solution being debated was not pollution/population control, but mass genocide of 'selected undesirables'."
News 'headlines' with hidden symbolic communication are also used by intelligence and other groups, many times referring to blackmail (among the many other varieties of covert operations).
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'Nuclear' is a comm used all over the world to symbolize extraordinarily explosive information, like blackmail. Which is why if we reconcile blackmail with news about nuclear, a secret truth will become clear. The two most powerful blackmailers ever? That would probably be Jeffrey Epstein and Hugh Hefner. And this is why the deaths of blackmailers like Hugh Hefner and Jeffrey Epstein both coincided with 'Nuclear Accidents':"
08/09/2019 Is Putin covering up a Nuclear disaster? - 08/09/2019 = Russia Hides a Nuclear Accident!
- 08/10/2019 = CIA Blackmailer Epstein Dead
- 09/26/2017 = Russia Hides a Nuclear Accident!
- 09/27/2017 = CIA Blackmailer Hefner Dead
09/26/2017 Nuclear explosion kept secret by Russia "
Why are CIA blackmailers dying the day after Russia declares nuclear accidents? The reason for the -1 day in Epstein’s case is they likely died before the official day, and these comms were to give agents a heads up on the upcoming BOOM before it hits papers. In Hefners case they had to signal people to move the blackmail. The point as stated is a lot of 'nuclear' is all about blackmail. Not all of it, but a lot of it."
- "Symbolic Communication" [9]
Blackmail is a worldwide 'practice', with all countries and their governments engaging in aquiring and utilizing it to the fullest.
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Just as the 1986 Mirano scandal, the X-Dossiers contain evidence that sexual blackmail operations, whoever is running them, are not limited to the United States. In 1996, X1 reported how the same activities had been going on in Brussels."
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As the bewildered Belgians tried to make sense of what was going on, incredible rumours began circulating that Dutroux might have been protected in some way, that he had friends in high places. Pornographic videos taken from his home were said to feature prominent individuals, one a senior member of the Roman Catholic church. It almost defied belief. Who would protect a psychopath, other than people with something truly terrible to hide?...'It is quite obvious,' said Katarin de Clercq, Belgian coordinator of the pressure group End Child Prostitution Abduction and Trafficking, 'that some people were protecting Dutroux. The government tried to convince us that he was a lone serial killer and psychopath, but now we hear stories about unnamed famous personalities being involved in sex orgies and blackmail and pornographic video tapes. People feel that something is completely wrong here and we have to show we will not tolerate it.'"
- The Reality of Protected Child Abuse Networks [11]
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I was unfortunate enough to attend the IHS Templar Castle rite in 2001. Amongst the people in attendence were: J. K. Rowling. Gordon Brown. David Miliband. Stephen Daldry. Stella Rimington (she was the Dr. Mengele of the organisation, organising the torture and murder of kidnapped children). Dr. Joanne Collie. Andrew Marr (he spent most of the time naked and screaming - off his head on some form of narcotic). John Scarlett (he was so drunk/drugged up that he had very little idea of what was going on around him). The Templars had captured a large amount of people whom they called the 'snakes' i.e. slaves in a large dungeon underneath the castle. One brave person managed to set them free and the result in the neighbouring village of Mons and other places nearby, ensured that the British Army had to move in. Thus began the most incredible cover-up in recent European history. It was like WACO, Guyana. I was one of the 'slaves' taken at that castle but subsequently freed by the British Army (who also know what happened - a MASSIVE cover-up). The British Army ordered those in the Castle to come out. They then sent a tank in to bulldoze the walls. Prince Philip and Prince William were in that Castle. Both of them had murdered countless tiny children in their rites. The British Army assembled watched as both walked out with large, dark, woven potato sacks over their heads. They were then bundled into a van and driven away. The name SPUDNIKS was coined because Prince Philip and Prince William had to exit the castle with potato sacks pulled down over their heads and bodies. The British Army present at the time - may or may not have had any idea who they were but the SIS general there, certainly did. They might have managed to cover it up regarding the ordinary soldiers there but the videotapes are now on sale worldwide. The whole event had been closely monitored for blackmail purposes."
The CIA also blackmails incestual/pedophilic parents for their children to use in trauma-based mind control slave projects like
MONARCH.
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My Uncle Bob, also implicated in manufacturing the porn, out of apparent desperation informed my father of a U.S. Government Defense Intelligence Agency TOP SECRET Project to which he was privy. This was Project Monarch. Project Monarch was a mind-control operation which was 'recruiting' multigenerational incest abused children with Multiple Personality Disorder for its genetic mind-control studies. I was a prime 'candidate,' a 'chosen one'. My father seized the opportunity as it would provide him immunity from prosecution."
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The expendables are the children of parents who were blackmailed into turning their children over to the CIA. This is all hidden by the power of the National Security Act. These are children, who have been sold by pedophile fathers, or pornographic parents. The programmers/masters program them with the expectation that they will be "thrown from the freedom train" when they get to age 30. (Freedom Train is the code word for the Monarch trauma-based mind-control. To be thrown from the Freedom Train means to be killed.) The CIA and the Illuminati are skilled at blackmailing parents to give up their children. They would watch the mail for porn. Pedophile and murderers who abuse their children are warned that they will go to prison for long lengths of time if they do not cooperate by selling their children into mind-controlled slavery. In return for the parent’s cooperation, they provide rich financial rewards to the parent(s). It’s clearly a case of 'if you don’t cooperate you lose in life big time, if you do cooperate you win big time.'"
Blackmail is the glue holding all of the sick people in charge together, one of the top methods of control.
This is the truth. Blackmail, pedophilia, and mind control are how this world is really run. "
Former CIA director William Colby giving advice to John DeCamp, urging him to quit his investigations into the Franklin child abuse affair:"
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'What you have to understand, John, is that sometimes there are forces and events too big, too powerful, with so much at stake for other people or institutions, that you cannot do anything about them, no matter how evil or wrong they are and no matter how dedicated or sincere you are or how much evidence you have. This is simply one of the hard facts of life you have to face.'"
- The Reality of Protected Child Abuse Networks [11]
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Again, it’s built in, entrenched foxes guarding the predatory henhouse that permeate all levels of government, military, courts, law enforcement, entertainment and news media, corporate global finance and education. With pedophile puppet masters controlling the pedophile puppet strings of blackmailed, compromised and controlled Western politicians, courts and law enforcement, their diabolical infrastructure has afforded them living above the law continuing to rape and kill our innocents for centuries."
Links and Sources [1] -
Noreen Gosch Speaks About - Jeff Gannon, Johnny Gosch And The Attempted Theft Of Her Book 'Why Johnny Can't Come Home' [2] -
Master List of Quotes and Comments - Ex MI5/MI6 Agents and Royal Arch Illuminati slaves
[3] -
Trance-Formation of America [4] -
One Nation Under Blackmail [5] -
Thanks for the Memories [6] -
Eyes Wide Open [7] -
"I had access to classified documents about the Jeffrey Epstein case" [8] -
Child Trafficking, Ritual Sex Abuse & MK-ULTRA Are A Single Worldwide Operation, Run by the U.S., U.K. and AUS Secret Services [9]-
Symbolism Communication [10] -
An Illuminati Primer - Veronica Swift, Jessie Czebotar
[11] -
The Reality of Protected Child Abuse Networks [12] -
The Hallett Report No. 1 [13] -
The Pegasus File [14] -
Anatomy of the Luciferian Elite’s Global Child Sex Trafficking Pedophile Operations - Joachim Hagopian on CathyFoxBlog
[15] -
The Illuminati Formula Used To Create An Undetectable Mind Control Slave - Fritz Springmeier and Cisco Wheeler
[16] -
Deeper Insights Into the Illuminati Formula - Fritz Springmeier and Cisco Wheeler
[17] -
Hope Beryl-Green Article submitted by
NeedleworkerSad357 to
conspiracy [link] [comments]
2023.06.02 04:52 Lepony A look at some of the common complaints that frequent fighting game discourse
A Necessary Preface
To start things off, some baselines need to be set for the sake of sidestepping a lot of talking points. This post will come entirely from the perspective that fighting games are a multiplayer genre first. There's a lot of very valid criticisms of the genre's single player aspect. I am actively choosing to ignore them for this post. When these discussions occur, it's meant from the perspective of the fighting game community trying to convince people to play and
stick with the genre. For hundreds or even thousands of hours. In the same way that people would League of Legends, Apex, Rocket League, etc. The single-player aspect ultimately have very little bearing on the multiplayer aspect since it only increases
impressions and not retention.
I'll also make a deeply arbitrary distinction between accessibility and accommodations for the disabled. They're two very different issues where the latter needs to be tackled in ways that I, or most people, am completely uninformed in. I am going to be addressing the layman's accessibility concerns.
FGC-heads, I know many of you have also thrown in the towel and now sing the virtues of gatekeeping due to not wanting "intolerants". But don't be an ass about it and remember there's a lot more wiggle room than you think. This post already comes across as condescending despite my best efforts, so cool it.
Finally, you don't have to read all of this. Just keep an eye out for the bolds that catch your eye. I'll try to keep things as simple as much as I reasonably can, but things will ultimately be technical. You will likely need a passing familiarity of the terms I'll be using, and I'll try to assist you in that by linking to a
definition when appropriate. I will avoid requiring rigorous knowledge of the subject matter though, so don't get too caught up in the details.
This conveniently segways to one common criticism.
There is too much terminology for me to learn
There sure is a lot of them. But they're not used to make things esoteric. They're words meant to concisely convey otherwise intuitive concepts for the purposes of discussion, learning, and troubleshooting.
In other words, you don't really need to explicitly learn them. Eventually, you'll implicitly learn all the terminology. Just not the words to express them. Think of it like how many of us trying out chess will start games by moving a pawn to allow the Queen to move around, completely unaware of the fact that what we're performing is likely a
Queen's Pawn or a
King's Pawn opening. In the same vein, many are likely already familiar with certain popular concepts in fighting games. You're just unaware of what they're called, or know them by another name.
Take for example,
spacing or
neutral. You're likely familiar with snipers in a multiplayer shooter. If a sniper is uncontested, they completely own or dominate the "space" they're looking at. Running in full view of a sniper is a terrible idea because of it, and hiding behind cover is a solid idea because they don't "dominate" the space behind cover. To shut down a sniper's control of an area, you need to either physically overpower them (kill them), approach from a space they're not in control of (ambush them), or to force them to move else where (flush them out) via grenades or simply shooting in their general direction. Or in fighting game terms,
whiff punish them (kill them), by
playing footsies (ambush them), or by
zoning (flush them out) them out.
Frame data deserves a special mention. The simplest way to put is that they're measurements of time. If you play any game somewhat seriously, you're already familiar. Reload speeds, fire rates, attack rates, and even movement speeds. Hell, something as simple as not wanting to use
Knights of Round on generic encounters due to the long animation is a decision rooted in frame data.
There are too many things I need to learn
That's fair. There's no way around it. Fighting games are so far removed on a physical level that most people will have to learn everything from scratch. But it's not for the sake of it. There's too little overlap for you to rely on to draw experience.
I'll try not to bore you with the details by delving deep into stuff like Razbuten's series about gaming for
non-gamers. But there's an inherent language to video game conventions and how things control or happen. It's all very learned behavior and not all of it translates to every game. For fighting games in particular, almost nothing translates unless you play exclusively 2d beat 'em ups, spectacle fighters, Monster Hunter, and Soulslikes. And even then.
And that's all okay. We all have a finite amount of time in our lives, with responsibilities to attend to. We can't invest the time to learn everything we need for everything we have a passing interest in. We all pick our battles.
No, seriously, it's all really overwhelming even when I'm trying
It sure is. And there are lots of ways the on-boarding process could be significantly improved upon. These days, the games with the most renowned tutorials are from French Bread or Arc System Works. And they're very excellent... at being a reference. Primary learning material they are not. I could talk about all about the ways things could be improved, but I'm not part of the industry. Waste of character limits if you ask me.
Until things improve drastically, my only advice is to take things slow. A lot of the things you're tempted to learn are cool combos, special techniques to make people stop blocking, or every single move your character has. Maybe all at once. Don't. Pick one or two things to focus on. Play against people where your only goals in life are the one or two things. Move onto new things when you feel that you're comfortable. Rinse and repeat until you've had enough.
The controls aren't intuitive
There's a funny thing about intuition. Despite it being rooted in instinct, it's
entirely learned behavior. If you've used mnemonics before, you probably know that some just aren't very useful no matter how hard you try. It's kinda arbitrary. Things being intuitive or unintuitive also don't matter that much in the grand scheme of things. Like mnemonics, intuition only go so far to help you remember or learn something.
Movement tech in other genres is often brought up as an argument for intuition. They're typically a "logical" sequence of inputs that the player is already familiar with. Smash Melee's
Wavedash actually gets brought up as an example time to time. It's jump then air dodge directly back onto the platform. On paper, it's very simple and easy to do.
It's not. The dexterity required to do it is a lot more than you'd expect it to be. Then there's frequency of its use, which causes a very real, physical strain on you. No matter how you look at it, you'll spend several orders of magnitudes more learning the rhythm than you do remembering the sequence of actions. The sequence themselves are a very minor step.
Not to mention, there
is a language to how fighting game controls. Most people aren't used to it because most games aren't anything like fighting games. Take for example the
quarter circle forward input. It's also known as the fireball input. Why? Because the average QCF input is a fireball. If not, it's probably a move that lunges your character forward. The fact that it ends in
forward usually indicates that it's designed to control space in front of you. Hey look, a made up mnemonic. It's also probably useless!
Motion controls are superfluous and should be simplified
A very popular misconception, no doubt due to the widespread popularity of Smash. But the matter of fact is that motion controls
are not superfluous and have momentous consequences. But at the same time, the consequences kinda don't matter. It creates a different type of fighting game for people to enjoy, which people do. The problem comes when people assert that it should be mandatory across the entire genre thinking that nothing would change. It's the same as saying that every FPS needs to have parkour mechanics or every action game needs to have animation canceling or every RPG needs to be real time: it's incredibly short-sighted. There's a reason why Smash has poor cross pollination or why not every TF2 player likes Overwatch.
If you're willing to accept the previous paragraph at face value, skip to the next checkpoint. The following will be dense.
The simplest example of the consequences of simplified inputs is the single input invicible
DP. Their existence completely redefines how offense is structured and how it is played out. In particular, it heavily emphasizes
true gapless blockstrings because the ease of the DP make it so that any
unintentional gaps are fundamentally bad
pressure. Because of that, pressure becomes more telegraphed and rigid, to the point of
turns becoming almost concrete. Or in other words, homogenized and potentially requiring study at all levels.
I also need to stress the word unintentional here. There are entire series and subgenres that thrive on forcing chaotic, ambiguous situations that neither player is fully aware of but have to place their bets anyway. But with a one button DP, intentionally causing mutually ambiguous situations will almost never be in your favor because doing anything will lose out to a DP.
There's some other reasons why the ease factor can cause new problems that need to be addressed, like how most motions don't end in a blocking input which means you must forgo blocking or how some inputs assume that you forgo your ability to move forward. But there are ways around this with surprisingly minimal effects on gameplay or even cause novel situations. But I'm ready to move on.
See, simplified inputs have a very inherent and significant design cost to them.
Grapplers in fighting games historically have insanely fast grabs. It's not uncommon for a grappler's
command grab to be tied for literally the fastest move in the game, while simultaneously being 2-4x the range of other similarly fast non-grabs, and typically leading to much more advantageous situations post-grab than fast non-grabs.
As seen here. Not only are they incredibly strong offensively, but also incredibly strong defensively. Almost as strong as a DP generally, and sometimes stronger than DPs in very specific (but potentially common) scenarios. This is often balanced out by the motions tied to these moves have an associated time cost to perform them in most but not all situations, ontop of the fact that it requires some modicum of effort to perform. Combined, this results in a surprisingly low margin for error to utilize this move effectively, and even players at the highest levels fail it every so often in stress-free, at home in their boxers, scenarios.
Think of it like the choice between slamming on your brakes to minimize collision damage or swerving to avoid it entirely. With enough of a heads up, everyone would choose to swerve. But sometimes you don't realize that you have enough room to swerve and by the time you did, it's too late. You have to pick the next best option.
Mental burden is the concept I'm stressing here.
Of course, we can adjust how one button command grabs work to minimize the differences. The most common answer to this is by making the command grab themselves slower. But by doing so, the command grab is now a fundamentally different move. It cannot be used defensively. It is offensively neutered and the scenarios where it is a good idea to use is significantly reduced. The alternative answer is by tying the command grab to a resource. In turn, it's no longer a move that you always have access to. It's something that must be built towards and then managed alongside all the other mechanics that likely share the same resource.
Nothing mentioned so far are inherent downsides and won't make games bad. You can even omit more nuanced moves like command grabs and DPs entirely and people can still like it. The problem is that these would be the only kind of games that could exist if motion controls would be permanently retired. My preferred solution would be not to remove them, but to add more characters who don't have motions.
Anyway if you've read all that, then you might think I'm making up assumptions. That I can't know for sure that this is how one-button specials would affect the game. Except they're not assumptions. They're real world observations of games that already have one-button specials.
Games with one button specials: Fantasy Strike, Smash, DNF Duel
Games with simplified-but-still-motioned specials: Blazblue Cross Tag Battle, Dragonball Fighterz, Skullgirls
Games with both: Granblue Versus, Street Fighter 6, Idol Showdown
Combos are too long
This is a really interesting complaint that comes up a lot. But what it
means is one of three very different concerns that all need to be addressed in their own ways.
...because I keep getting stuck in one and dying to them
A very common and popular problem that is unfortunately born out of complete and total ignorance. Allow me to demonstrate with a
clip.
Do you believe this was one combo? A really long
infinite? A
100% to 0% combo? If your answer to any of these were a yes, then you are wrong. That was about six separate
combos. I try to not get caught up on definitions as a rule of thumb and focus on the meaning instead, but this is a pretty big deal for this concern. Because people don't actually
know the language, they misuse words all the time. They don't actually know how to express their concerns in an immediately understandable manner. This is... a huge can of worms that I won't get into for this post.
The thing about combos is that combos only
work if the recipient of those combos have
failed. One failure = one combo. Therefore, six separate combos means that the opponent has failed six times. But if it's the result of failure, then that must mean that success is an option, right?
Yes. It's called
blocking, or more accurately, having good
defense. Really focus on this bit here:
Players and characters with strong defense tend to be able to survive long offensive sequences from their opponent and take little overall damage
This leads into the next separate concern expressed in the same way.
...and there's nothing I could have done
Here's a clip. The player with the long whip (P1) looks really oppressive, right? The player with the hat (P2) had nothing they could do to stop the onslaught of combos coming their way. It was a miracle that they didn't take more damage from all of that. There's a bit of a hitch to all of this though:
None of those were combos. It wasn't oppressive at all. In the context of that clip, P2 willingly chose to do nothing but exclusively block because they wanted to see if P1 was capable of doing anything else.
What do I mean they weren't combos? They just aren't. For this specific concern, it's a simple misunderstanding of term. A sequence of attacks in quick succession are better known as
strings. Not all strings are combos, but all combos are strings. What makes a string a combo is if it makes a character start
physically reeling from an attack. This is a very important distinction for reasons that are irrelevant to this concern.
Okay, they're not combos but strings. Why does that matter? It still doesn't seem like P2 could have done anything. The thing with strings is that they must inevitably
end. When and where they end is highly game and character dependent, but it's one of the few constants of the genre. From Street Fighter, to Smash, to Fantasy Strike. One of the most significant aspects of the genre is figuring out when someone is
actually done so that you can take your
turn. How a fighting game handles "the end of offense" is one of the most common ways to distinguish itself from other games. The clip I linked is a game that likes to keep things intentionally vague for the defender. Tekken famously requires you to know
frame data to know when it's your time. Some games like to simplify things with rules of thumbs. Some games make it extremely short.
In the clip I shared, there were plentiful of solutions that P2 could have done that didn't require much thinking. Ignoring the
DP that character has access to or any of the other moves they had, they could have
ran forwards. They even had a
second point to run forward.
What's really being complained about in this concern here is actually more along the lines of this:
I don't know what's going on and there's nothing I could do
This has a multitude of solutions. Some of them are tough pills to swallow. Some of them requires an adjustment of how
information is conveyed. Some require slowing things way down. They all work, all with their own caveats. But you can't remove the problem entirely. It's not how video games work. It's like how you know it's safer to move while the enemy is reloading or charging or whatever.
Technically, you can make it so that it's theoretically always your time to shine regardless of what the opponent is doing. There are two games I'm aware of where this idea has been played with. A character named Baiken from Guilty Gear XX, and the Touhou games' Typhoon condition.
Nobody likes playing against Baiken. Typhoon is not a good time for anyone involved.
...and I can't be bothered
We're finally here. A complaint that actually means what it means. And it's 100%, completely, unarguably, fair. This a common complaint of fans from different series/subgenres too. There are games I love that have really long combos and I still have a limit. It's actually so common that it's been very consistently addressed:
Games with short combos exist. Games with almost
no combos exist. We can go a step further: there are specific types of characters common to the genre that don't really do combos. There's usually at least one of them in most games. If you're okay with seeing them but not doing them, that's an option too.
One sidenote. The length of combos make a large difference in how games are played at a very fundamental level, beyond the combos themselves. Like everything else mentioned so far, short combos or long combos aren't better than the other. They simply offer different experiences. The problem is being shoehorned into a specific experience were one implemented genre-wide.
...and do too much damage
A bit distinct from the other concerns. It's suggesting
almost a
touch of death, but not quite. Fighting games
do have an informal equivalent to time-to-kill from FPS that is measured in how many "touches" until you lose a round but that's a little too nuanced and tangential to get into for this.
Combos that do a lot of damage exist. This is true. There are lots of long combos. Also true. Here's one
for example. It's a 30 second combo, where 17 seconds of it involves the P1 pushing buttons and then 13 seconds of watching a cinematic. You're probably not having a good time if you're on the receiving side of this.
There are some very, very important caveats. One, this particular game has an above average combo length in the first place. Two, that combo is an especially egregious example even in that game. Three, that combo is a culmination of a multitude of mistakes that required being hit by a very specific attack from P1 while P2 tried to attack, when P1 has at least 80% super meter, while P1 has nigh-max character-specific resources, while P2 is backed into a corner, while P1 has won a minigame. And it barely does enough to do 65% of a life bar. It's pretty rare for a combo this damaging to happen in most games. In some games, the opportunity can only occur once a match.
There's also the cinematic we need to talk about. Personally, I believe that the cinematic could be shorter. Especially in games where cinematic stuff happens all the time such as in Guilty Gear Strive or Tekken 7. One really big problem though:
Cinematics push copies. A very significant portion of a fighting game's marketing strategy is to showcase them because most people see something cool and think it's exciting. Think about how every time a new Mortal Kombat or Injustice comes out, gaming social media is flooded with supers and fatalities for a while. It just works. It also unfortunately has a very real effect on your personal experience when you're playing a game for >10 cumulative hours.
Games that try to make it obvious you didn't get the right answer: Guilty Gear Strive, Street Fighter 5, Skullgirls
Games with short combos: Fantasy Strike, Granblue Versus, Samurai Shodown
Games where combos don't exist: Divekick
Games that try to make it easy to do combos: Every fighting game released after 2014
There are too many buttons and it's too hard to keep track of
A pretty specific complaint that pops up time to time. And again, it's fair. Low button games
do exist and actually in fact are more frequent than high button games, but that's besides the point. Let's address the primary purposes of more buttons:
- More actions/options can be mapped
- Pressing multiple buttons can be fun
- Actions are more clearly delineated
I'll focus on the final point since I think the first two are self-evident. There are ways to make low-button games have the same amount of actions as high-button games. The problem is that no matter how you do it, the chances of input errors get increased. A clear delineation of input options makes being in control a lot more accessible. Which is a pretty big thing in this genre.
With a low button game, there are two choices: maintain a comparable amount of actions compared to higher buttons and accept we'll get more input errors, or accept that we'll have fundamentally less actions.
Games with two buttons: Smash, Divekick
Games with three buttons: Fantasy Strike, Granblue Versus, Blazblue Cross Tag Battle, Soul Calibur
Games with four buttons: Touhou IaMP, Touhou Hisoutensoku, Persona 4 Arena, Melty Blood, Under Night, Samurai Shodown, Blazblue, Dragonball Fighterz, Tekken, Mortal Kombat, etc
Combos have no bearing on strategy
Another complaint about combos, but a lot more directed. It's a complicated concern, as misguided as it may be, isn't without reason. Doing combos at some point
can feel dialed in, and getting comboed is the equivalent of getting stunned in other video games. Except it can happen multiple times in about 30 seconds, which is frustrating to a lot of people.
A previous section already covered the idea of low-combo or comboless games, so I won't repeat myself on that front. I'll instead try to make a case for combos and why they shouldn't be removed entirely.
...because it is an exercise in rote memorization
This sort of complaint comes up a lot from very specific crowds. Primarily people who have experience in platform fighters like Smash or people who are very interested in the other aspects of fighting games but specifically dismiss combos.
I'll get the elephant in the room out of the way first: what's wrong with rote memorization? There are entire genres of games pretty much dedicated to tickling that part of the brain. If you were there for the 2000's rock band/guitar hero boom, you probably took part of it too. There are competitive rote memorization games. Jeopardy has been a worldwide phenomenon for decades. There's nothing wrong with it, and it's okay to acknowledge they're not your thing. Games that deemphasize combos exist.
Okay, there's still another reason why this complaint exists. People hate losing agency when playing video games and being comboed definitely takes it away. A very common example is brought up as a solution: Smash's
Directional Influence. While a player's typical agency is gone, they do gain a new form and a new "game" forms between both players with it.
DI is pretty cool, and can be fun. Not everyone likes it. Some fighting games try to add agency in their own way through a combo breaking mechanic called
Burst. Killer Instinct is famous for having a very specific way of handling combos through their
combo breaker mechanic. Not everyone likes these either. There are likely other ways that agency can be added that haven't been done yet. And not everyone will like them. And that's okay.
Now, let me try to sell you on the idea that losing agency while being comboed is okay. Fighting games can be
a lot. Some of them relish in being
a lot. They can be overwhelming to absorb everything that's going on. Not to mention the whole part where you're trying to outwit the opponent.
You need time to breathe and get your bearings back in order. And that's exactly the window that being comboed provides. You can take a mental step back and look at what's going on. How many more times can you get hit and still survive? What is everyone's resources at? Are you winning that weird tug of war minigame? What has the opponent been doing? What's the chances they're going to do the same thing when they're done with the combo? Do you have a response to that thing?
Breathers are really important. People aren't built for full-throttle thinking and action for long stretches. Video games have realized this decades ago. It's why even the most spastic, twitchy of monsters in Monster Hunter will stop in place and roar. Why bullet hell games constantly swap between hyper dense, rapid patterns and patterns where you can kinda veg out for a moment. Why plenty of Zelda/Mario bosses will make you do some slow paced jump roping before they expose their weakpoint again.
This all also applies for the person performing the combo
provided that they are at total comfort with the whole sequence. It won't always be the case, but it's worth mening.
...because nobody drops them so why not cut out the middleman?
A very modern take due to the prevalence of accessible high level footage, the
massive growth of fighting games overall, and due to evangelical efforts for the genre. Not to mention, the vast majority of games these days have made it very easy to do very simple combos that everyone has access to and is practical at all levels. From more lenient
input buffers, to simplified and standardized motion inputs, to
autocombos, and an overall philosophical change on how games address damage, it can feel like having to perform combos is unnecessary work.
But people still fail combos. Even players at the highest level when there are zero stakes. The simple increased likelihood that one can fail doing a combo affects their decision-making. If they
fail, the opponent can completely turn the tables. It creates tension. It opens up wiggle-room for the defender. It gives people hope. Allow me to paint a picture:
Both players are at low health and will die in about 1.5 "average" combos. P1 gets hit first, and is getting comboed. P2 has two choices: they can do their standard combo that has little chance of failing and place their bets on winning the next interaction after the combo ends. Or they can do their more damaging combo that
should kill, but if they drop it (or even if the combo is carried to completion), P2 will be significantly disadvantaged for the next interaction. Or in some cases, even potentially the rest of the round. What do they do? What should they place their chips on?
This is such a popular aspect that certain content creators take this whole concept to its logical extreme and make a game show out of it.
Fighting games need no strategy beyond button mashing and combos
This opinion has largely died out in the past decade among the more dedicated video game communities, but it does still persist. Especially among the mainstream crowd.
Ignoring everything that has already been mentioned in the post so far, let's look at
this clip. A very typical and basic interaction in the genre. It may be a little reiterative to what I've already said, but here's a
twelve page explanation breaking it all down.
...because everyone picks the most optimal solution
This is a particularly strange complaint. It kind of arbitrarily ignores the fact that fighting games are primarily a real-time genre. Which fundamentally means that fighting games have
imperfect information. Ignoring the real time aspect and 4head game theory stuff that most people — including myself — don't actually understand aside, fighting games at their core are sort of like weighted rock paper scissors.
A single dominant strategy doesn't exist, because
every strategy loses to
something. You know what always picking the most logical strategy in any given situation makes you?
Predictable.
I don't have the reaction time for them
This is a really fun complaint, because addressing it actively involves understanding what reaction times
are. Most people will not want to be convinced that their use of it has been wrong their entire lives.
What is commonly understood as reaction time is as follow: how quickly one is able to respond to stimuli. Simple enough. The thing is that this is not actually how most people respond to things except as a very last resort.
There's an
excerpt I like to share. It's not at all a formal study and it's pretty anecdotal. You don't have to read through it all, but I do recommend it.
This is the relevant part though. The rest of the excerpt then explains how people are hitting something that is physically unreactable with the human body: because they're reacting to something else long, long, looong before the ball goes airborne.
This is what good reaction times really are. People recognizing a situation long before it happens, and reacting accordingly by adjusting their
rhythm. Trying to rely on pure stimuli to react is ignoring the entirety of a countdown and only responding to the "Go!" There's a reason why basically every track event starts with a countdown through the words "On your marks".
This is actually such an age old argument that someone made a
flash game to make a point back in 2011. You can get it going through an
emulator if you'd like, but that's optional. I'll be explaining under the assumption you haven't touched it at all.
The two moves that you are meant to block here is the
weird flip kick and the
moon. There's something really important to note here: both moves take about 256/288ms (moon/flip) before they can actually hurt you. On a technical level, they land squarely within the
average human reaction time.
Millia Blocker is really fucking hard. Most fighting game players can't actually react in time. But in the actual game these moves are from, blocking them isn't that big of a deal in most situations. You only ever really see these two moves in very specific situations that often occur a mile away. It ends up becoming a fairly binary "are they gonna use them or not" sort of situation where you're already blocking with whatever you decided to go with, sort of like pre-firing,
or by blocking both. Defending against them is so little of a deal these days that more experienced players tend to opt for more complicated options instead.
...because I'm too old
When I first started playing fighting games ten years ago, the top players were in their mid-thirties. Most of them are
still top players in their forties and the young rising stars of the time are now in their thirties and top players as well. Something like 40% of the current top 100 tennis players are over thirty. Baseball and soccer both have very significant 30+ year old representation at the highest levels. 20% of the NBA is comprised of dudes in their thirties.
You can go out to your closest metropolitan community park or gym where random people meet up for a game of ball once a week. You're probably going to find an older person playing and keeping up with the rest of them, if the group isn't primarily older in the first place. And they'll steamroll the average high school senior who only play sports for gym class. They could probably keep up with the average HS sports club too.
Why? It's not that they're physically built different. It's because they decided to continue giving a damn about a game of ball in their older age. It's a conscious decision they've made to balance ball on top of whatever responsibilities they already have. This whole reaction time business ultimately boils down to a lack of
experience, not actual reaction times.
...because too much is going on
It gets easier. If you decide to stick with it that is. When you're brand new to something, you're at a total sensory and information overload. It's difficult to parse through all that and you get decision paralysis, but it gets easier. This is known as
cleaning up your mental stack. Or more concisely, turning the unfamiliar into familiar, into routine.
If you have a driver's license, remember when you first learned how to drive. There are 2-3 pedals for some reason, you need to keep track of what's behind you and to your sides, what's up ahead, the traffic laws, how the fuck a steering wheel works, etc. Forget trying to have a conversation or turning on the AC, you're way too focused on trying to not to crash the car. But eventually you get used to it all and now you do something very complex almost automatically. Some people are
so used to it that they think texting during it all is no big deal. Please don't text and drive.
I don't like how you have to take out your credit card to unlock characters instead of unlocking them like you used to
This is a really interesting complaint born from yet another misunderstanding. In the overall microtransaction
discourse, this can be valid regarding things like cosmetics. The good ol' SFxT DLC fiasco during the early days of DLC really does not help things either. But I'm going to spell it out in absolutely no uncertain terms:
You always had to pay money to get new characters in fighting games. The "unlockable" characters were not new characters, they were always part of the base roster.
When most people look back on history, they look at the character roster a game ends with and compare it to a post-DLC era roster and note the differences. But it's missing such a fundamental detail that is always conveniently forgotten in these complaints: fighting games used to have an
insane amount of rereleases. Consider the age ol' meme of Super Street Fighter 2 Super Championship Turbo Edition.
Ever considered why that was? It's because fighting games were console ports of arcade games, where
changing updating the game was relatively "trivial" on the arcade's end. Consoles? Consoles couldn't patch games until the 360/PS3 era. Which is around the time DLC started being a thing outside of PC games. And do you know what one of the main selling points of new patches/editions were? New characters. Compare Street Fighter 2's original roster of
eight eventually growing up to a total of 16 in its final version. And you had to fork over money to buy the same game again to get those new characters.
To obfuscate things even further, each franchise had their own nomenclature to refer to patch versions. Street Fighter did "editions", reserving new numbers for actually brand new games (ala Alpha/Zero and 3). Tekken just increased the number. King of Fighters used the year they came out. Both franchises didn't properly distinguish whether it was a brand new game or a new patch either.
Anyway, it's 2023 now. Companies usually don't sell patches for $60-70 a pop anymore. Balance updates are entirely free these days with characters being the only things you have to purchase.
Fighting games are too expensive to get all the characters
Yup. Fighting games don't exactly have a better monetization method yet either, so we're kinda stuck with it.
In practice, it surprisingly doesn't matter that much. Even with the entire roster available, the vast majority of players don't actually play more than 2-3 characters. For most games, learning new characters can be really difficult for people. A new character can feel like playing a different version of the game in of itself. Combined with the fact that most people have struggle readjusting muscle memory, a lot of people put very little effort in actually playing new characters.
Alright so learning them is hard, but surely people need to study new characters because
matchups are important, right? They totally are. But most people don't actually bother since the community is far more casual than people outside realize. That said, most people do agree that we should be able to try out characters for free. And hopefully that becomes standard in the genre. In any case, it sucks. But for most people, it's an inconvenience and not a money sink.
Fighting games lack progression
My personal disdain towards progression systems and love for abstract improvement aside, it's true. Fighting games lack engaging progression systems that are popular amongst multiplayer games. And I do believe that a well-made progression system would actually do wonders to resolve a lot of the misunderstandings found in this post. But forget well-made, most fighting games don't have
any progression.
Until then, if your desire to play multiplayer games rely on concrete and highly measurable goals, fighting games are going to be a hard pass for a long while.
submitted by
Lepony to
truegaming [link] [comments]
2023.06.02 03:34 psyched_albatross 2014 Crosstrek AC not working, I am very confused
| Hello everyone! I would like to start off by saying I do not know literally anything about cars, I am just a poor grad student who is trying to not have to pay $1000+ to have my AC fixed. I am sorry if this is slightly long, I am just very clueless. So, I drive a 2014 Crosstrek, and I’ve had it a little over a year. Last summer the AC worked relatively well, not perfectly, but mostly worked. This summer it will alternate between cold and hot, and sometimes if I hit the buttons a bunch or turn the AC on and off that helps I (the air also smelled a little musty, but I changed my cabin air filter today, so I hope that solves that). I’ve also realized the AC does better when I am driving faster. I wear business casual clothes for my job, and I got fed up being sweaty while wearing slacks, so I took it to the mechanic. The mechanic checked the entire system using dye and recharged the AC (it was around 50%) but could find no real issue. I then went down the rabbit hole of trying to determine what could be the cause of the weird AC problems. To start, I found all the threads saying some compressors are faulty and it’s a known issue by Subaru. I checked my serial number and I think it is in the range that could be affected by this. However, the AC still works sometimes and according to google, if the compressor fully stops working the air won’t be cold at all? I then found other threads saying the issue could be due to a gap in the AC clutch and you must either remove a shim or add some shims. I looked at the front circle thing on the compressor (or it’s the clutch? I am so sorry I have no idea what I am talking about, I will attach a photo) and there are 3 spots for little plastic things, and my car only has 2 things in the spots. Would this effect how the AC clutch engages/works? Could this be part of the issue of why the AC sometimes won’t work or stops working? I hope this makes literally any sense and I appreciate any insight people are able to give me. I simply know nothing about cars, and I am really struggling! Thank you!!!! https://preview.redd.it/ls7om1oidi3b1.jpg?width=3024&format=pjpg&auto=webp&s=983518901b24b47ecdf2acd60ccb9b5d60bd92d5 submitted by psyched_albatross to Crosstrek [link] [comments] |
2023.06.02 02:49 Negative-Score3445 What is this?
| Keep having my battery die on me. Trying to determine where my parasitic load is. Noticed this was attached to my battery and wondering if anyone knows what it is? Could it slowly killing my battery? submitted by Negative-Score3445 to Volvo240 [link] [comments] |
2023.06.02 01:47 nevrar Elaborate scam: $150 A1 Auto4Services Promo