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2023.06.03 23:57 Caulibflower Defending the Draft: Seattle Seahawks
Seattle’s 2023 class represents the second half of a draft-based reload which began last year, after the Seahawks finally admitted they were suffocating Russell Wilson and traded him to Denver so that he could fulfill his destiny. We were left with an unevenly-talented but surprisingly feisty roster which outperformed expectations all the way into the playoffs.
Our front office has been candid about some of its past mistakes in the draft, the most glaring of which have come when the team goes for need over talent. Last year, with the first half of our extra draft picks, we focused on acquiring as much talent as possible, rather than trying to address specific holes. The 2023 draft is very similar in that regard. In free agency, the team was restrained but practical, and added a few mid-range players to ensure a baseline of competency at the most problematic positions. This allowed them even more flexibility and leeway to be aggressive about drafting for talent.
What Seattle wants to be in 2023: I believe that Seattle would have loved to take Anthony Richardson, but the price to trade up was clearly too high. BUT - this is also a testament to the faith that they have in Geno Smith. They were not going to give up multiple first round picks when they think that Geno’s ceiling includes the potential for a Super Bowl run. I believe that is how the front office is looking at this team: They have a boatload of high draft picks over the last two years, which means an unusual number of blue chip prospects on cheap contracts. They also have a QB who has far outplayed his expectations, and if he can continue playing to even a
similar level in 2023, will be outplaying his updated contract as well. I do think that Seattle has tried to take the burden off of Geno with the way that they drafted - but again,
this has always been Pete Carroll’s philosophy. Pete Carroll
doesn’t want the team to live or die on the arm of the quarterback. So, Seattle drafted to make every other part of the roster stronger and more competitive.
THE DRAFT 1.05) Devon Witherspoon - CB, Illinois While I haven’t made much of Seattle’s needs, it’s obvious to anyone who watches the Seahawks that the defense needs dramatic improvement for this team to reach the next level. Tariq Woolen was a huge surprise as a rookie and a breakout star at right cornerback, but Seattle lacked an obvious answer on the opposite side. Devon Witherspoon is a true tone-setter for the defense as well as the perfect complement to Tariq at left cornerback. Where Tariq is supremely long, fast and fluid, Devon Witherspoon is smaller but more in-your-face. He’s
violent, which is an unusual as well as a very exciting trait to list among the first attributes of a cornerback. The speed at which he triggers and the force with which he strikes ballcarriers are special for the position, and that physicality is especially welcome on the left side where he’ll be playing. But he’s also an adept cover man who posted great ball production in college (3 picks and 14 passes broken up in 2022), and for as much as his hitting pops off the screen, it’s actually his mental game which is most exciting of all.
He is one of those players who always seems to know what is happening before anyone else does - it looks like he’s guessing, but when he’s consistently right, over and over, it becomes apparent that he has a truly unusual aptitude for reading the game. That’s not just my own opinion, either - in Pete Carroll’s own words:
“His make-up … how he approaches the game, the way he sees his opportunities and stuff. I’ve always held Troy in high regard in that. (Devon Witherspoon) is the closest I’ve come to that, someone talking and acting and performing like that … We’ve not seen a guy like this.” 1.20) Jaxon Smith-Njigba - WR, Ohio State Tyler Lockett is 30, and going into his age-31 season. People talk about his upcoming cap hit, but he’s still nearly un-cuttable until 2025 due to dead money. Is a trade possible? Maybe, but that somehow feels unlikely. Does the team know that Tyler plans to retire relatively soon? It’s plausible - he does already have a fairly successful side gig going as a realtor. But where I’m actually going with this is … Seattle really needed a 3rd wide receiver even if the whole gang stays together. Dee Eskridge was meant to be that guy a couple of years ago, and it just hasn’t happened. JSN is on another level as a prospect, and by taking over the slot, allows DK and Tyler more freedom to attack the deep third of the field. I think we’ll see all three of them lined up in every position over the course of the season, but the way that JSN is able to attack the short and middle areas with body positioning and quick separation will potentially change the way our whole passing game works - even if he only logs, say, 50 or 60 catches. I’d be really happy with that from him in year 1.
It’s worth mentioning as well - our current OC (who some speculate could be our HC-in-waiting) is Shane Waldron, who was with the Rams as they unlocked the 90+ catch potential of Robert Woods and Cooper Kupp. JSN has the exact attributes to thrive in that kind of scheme - lots of digs, crosses, and pop routes off of play action - probably even more so than DK or Tyler. So even if he doesn’t go huge in year 1, this feels like a slam dunk pick for the future of this offense.
2.37) Derick Hall - EDGE, Auburn Similar to Devon Witherspoon, Derick Hall is violent. The Seahawks defense has distinctly lacked a certain intimidation factor over the last few years, and Hall is another attempt to rectify that. There were some split opinions on Hall, but
there are some indications that the Seahawks had Hall rated as a first-round talent on their big board. He’s not a refined rusher, but he’s very well-built and physical, and meets blockers with speed, aggression, and power.
Oftentimes we see elite athletes at the EDGE position we assume that they’ll be finesse players, but Hall is the opposite: while he’s squatty (a shade under 6’3” and 255) and very long (34” arms), he also boasts a 93rd percentile broad and 94th percentile 40 yard dash: he’s not trying to beat you around the corner, he’s a freight train with a dragster’s throttle and he’s going to hit you at full speed. He joins an already-young and talented group of EDGE defenders that includes stud free agent signing Uchenna Nwosu and two other recent 2nd-rounders in Darrell Taylor and Boye Mafe. Especially with EDGE rushers, it’s great to have a rotation. You love having a deep group that keeps each other fresh and allows you the flexibility to adapt to situations or matchups. Taylor and Mafe bring more of the typical bend and burst you expect from athletic EDGE players, and Hall’s power and violence is a welcome addition to the mix.
2.52) Zach Charbonnet - RB, UCLA While fantasy football nerds everywhere donned black to mourn the wasted futures of both Ken Walker III and Zach Charbonnet,
I chuckled to myself. There’s quite a lot of detail on this situation in that link, but the basic upshot is this: Seattle’s front office had Zach Charbonnet very high on their draft board.
He was in consideration as early as pick 37, where they took Derick Hall. Our running game didn’t work very well last year when KWIII was injured, and they want to make sure that doesn’t happen again. But furthermore, even while KWIII was one of the most explosive running backs in the league as a rookie, he was also inconsistent. He ripped off a bunch of big runs, but there were a lot of others where he left meat on the bone.
I’m not suggesting that the rookie version of KWIII is his ceiling, but there was more room for improvement than I think is appreciated by a lot of people who don’t watch the Seahawks. Charbonnet doesn’t have the same breakaway ability, but on a run-to-run basis, he appears to be more consistent at getting 3 or 4 yards in the kinds of spots where KWIII was getting 1 or 2. Pete Carroll
really wants a consistent run game, and if KWIII isn’t delivering that, he might just turn out to be the most exciting 1B in the league. Or maybe he’ll really take ownership of the 1A role and this situation looks a bit like the best of Nick Chubb and Kareem Hunt for the next 3 years. Bottom line: Charbonnet provides high-end depth to a position that has really struggled with injuries in recent years while also offering more potential as a pass blocker, more skill as a receiver, and more consistency and physicality as a ballcarrier. It’ll be really interesting to see how that shakes out in the touch ratios, but it’s not out of the realm of possibility that Charbonnet comes in and takes the priority spot on the depth chart.
Pete Carroll indicates that he and Ken Walker will just have to battle it out. 4.108) Anthony Bradford - OG, LSU While Seattle managed to nab not one but
two starting offensive tackles in last year’s draft, the interior offensive line continued to be a mixed bag. Damien Lewis is entering the 4th year of his rookie contract and has been a little up-and-down since moving from RG to LG after a very good rookie season, and RG Gabe Jackson is currently a free agent. One of Seattle’s only notable FA signings was Detroit’s OC/G Evan Brown, whose 1-year deal gave us a veteran baseline at both C and G going into the draft. They've also got Phil Haynes, a 4th round pick himself from 2019 who's never secured a starting role but has shown some ability when given the opportunity. Anthony Bradford will be expected to compete with both of them for the RG spot in 2023 and hopefully be ready to take over by 2024.
Bradford is another tone-setter. His agility is average, but
his combination of bulk and power is high-end - he’s 330 pounds and put up 34 bench reps while still testing in the top 25% of all interior linemen for his jumps and sprints. This pick is another demonstration of Seattle’s priorities: they want to play a physical brand of football on both sides of the ball. There’s a simplicity to this pick, summarized neatly by an anonymous offensive line coach at the bottom of of his NFL.com prospect profile:
“I’ll take size and power all day over finesse guards who can move but don’t have any pop to them.” It’s worth noting that Seattle picked here because Denver gave up their 2024 3rd round pick to swap 4.108 for pick 3.83. It seems relatively likely that 2024 pick is higher than 3.83, which in turn sort of makes this feel like a free 4th rounder. (Why does Denver want us to have so much of their draft capital?)
4.123) Cameron Young - DT, Mississippi State One of Seattle’s biggest needs was interior defensive line, and this feels like one of the most obvious ‘need’ picks of the draft - though it’s telling that it doesn’t feel like Seattle specifically targeted a need until the middle rounds.
Cam Young isn’t a dynamic pass rusher, but he’s well-built for the interior and has very, very long arms (34.5”). He’s got a good anchor and combined with that length, gives us a viable player at nose tackle. He doesn’t
have to be flashy to be an early contributor on the interior rotation, and by day 3 any consistent contribution feels like great value for any pick.
5.151) Mike Morris - DL, Michigan Mike Morris is an interesting pick because he’s likely to play a different position for us than he played at Michigan, where he often played from a 2-point stance. He’s most likely going to be a 5-tech for us (a base end in 3-4/hybrid looks), because while he’s
athletic - in the sense that he moves very well, shows decent balance, and has good hand-eye coordination - he’s not really explosive or twitchy enough to drop back into coverage or challenge offensive tackles with speed.
But he’s also huge. He’s over 6’5”, weighed 275 at the combine and will play around 290 for Seattle.
Pete Carroll has indicated that he’ll play a similar role to Dre’Mont Jones and Jarran Reed, who are both 300-lb defensive ends in our scheme. Similarly to Young, a lack of depth in the rotation opens the possibility for early snaps.
5.154) Olusegun Oluwatimi - OC, Michigan Now, he’s a pick that got a number of people pretty excited. I was personally a little bit surprised that they took Mike Morris ahead of “Olu Olu,” as center was both a bigger need than 5-tech, and Olu Olu was also widely regarded as a better prospect. But not only was Olu Olu regarded as a better prospect - many people thought that he could go as early as the 3rd or 4th round. PFF loves him, the Senior Bowl’s Jim Nagy loves him, and so did CFB’s awards - in 2022 he won both the Rimington Award as the nations best center as well as the Outland Trophy as the nation’s best interior lineman.
How did he slip to the 5th round? When you look at his scouting reports, you see terms like ‘functional athleticism’ and ‘adequate agility.’ We don’t have agility numbers for him, so it may well be that he simply knows his strengths - and that said, he
does have some physical advantages. He’s about 310, which is on the larger side for a center, pretty good length, and also shows some legitimate explosiveness and power with his jumps and bench. But beyond that, he was a 4-year starter at Michigan who has loads of experience against top competition and a wide variety of defensive schemes. He’s smart. He can make all the calls, he knows where to be, and a center play goes a long way when a guy is in the right place at the right time while bringing plenty of power with him. Like Anthony Bradford, Olu will be challenging Evan Brown for an immediate role on the interior line. There’s guarantee, but there is a real chance this is our starting center for the next several years - and for a 5th round pick, just the legitimacy of that possibility represents a tremendous value.
6.198) Jerrick Reed II - S/DB, New Mexico Not many people know who Jerrick Reed is, and that’s ok - he’s used to it. An undersized defensive back at 5’9” 196, Reed has done nothing but produce from high school, to community college, and eventually to a D-I scholarship to New Mexico State where he started for all 4 years. This continues a trend: the Seahawks again have taken a smart, tough player with lots of starting experience, who is a very hard worker, and who loves and understands the game. That will be important for a late-round pick trying to make the team, but the path to playing time might be shorter than you’d think.
When Seattle signed Julian Love in free agency, there were questions about what that meant for Quandre Diggs and Jamal Adams.
Apparently, per Pete Carroll, it doesn’t mean anything - they intend to play a lot of 3-safety looks. It’s worth noting that this is something they were already doing at the beginning of last year, before Jamal Adams got injured (again). If this defense is playing with 3 safeties much of the time - which is made even more likely by the lack of depth and talent at off-ball linebacker - then a 4th or 5th safety is much closer than usual to being an immediate backup. Reed’s not going to get any looks on the outside, but he can legitimately back up the free safety, strong safety, and nickel positions. He also has a ton of experience on special teams, and the ability to fill 4 or more different roles on a squad is exactly the kind of thing that makes depth guys stick to final rosters.
7.237) Kenny McIntosh - RB, Georgia Similar to Olu Olu, Kenny McIntosh is a player who many people thought could go much earlier than he did. The problem with Kenny McIntosh - in my opinion - is simply that he had a very worrying series of predraft measurements. He seemingly dropped weight to run at the combine,
but only managed a 4.63 at 204 lbs. He was back up to 216 for Georgia’s pro day, but again only managed a 4.66 along with some other mediocre-to-poor numbers. Teams seemed more interested in other more-explosive backs, or runners with better resumes as pure ballcarriers.
But at this point in the draft, that lack of interest became Seattle’s gain. Because in Seattle, Kenny McIntosh is not only going to be allowed to play to his strengths - he’s going to be
expected to, because there’s a specific role on this team for a player exactly like him. One of the Seahawks most underrated losses this offseason was running back Travis Homer. It wouldn’t surprise me if most people don’t know who he is, but he had a definite role as a third-down back in addition to special teams duties. Like Jerrick Reed, it will definitely help McIntosh’s case for a roster spot if he can prove his worth on special teams.
But he may not have to. Travis Homer was not a particularly good ballcarrier. He was small - also around 205 - wasn’t creative, wasn’t powerful, wasn’t especially fast or twitchy. But he was a tremendous pass blocker and a serviceable receiver, and those two things earned him about a quarter of all offensive snaps (484) in games he played in over the last 3 seasons. If that seems high, that’s because it is - especially for a running back who only touched the ball 106 times in that span. Compare that to DeeJay Dallas, who had about half-again as many touches on a similar number of snaps.
While Ken Walker III and Zach Charbonnet are going to be the running backs who the offense specifically tries to feed the ball, Kenny McIntosh could easily be the running back that the team wants on the field in the most obvious passing situations. Zach Charbonnet was
also one of the most productive receivers among college running backs, but Kenny McIntosh is probably smoother and more refined as both a route runner and a receiver.
McIntosh registered zero drops on 90 targets, posted a PFF grade over 90 as a receiver, and is also already a very reliable pass blocker. That means there’s already a role for him on the Seahawks, and KWIII and Charbs aren’t necessarily in his way - if anything, those guys might be battling for the 3rd-down snaps that Seattle’s coaches assume will go to McIntosh. Again, as with several of these other day three picks - this 7th rounder enters training camp with a great shot to take hold of an important role early on. He may only log 20 carries and 20 catches in the stat book over the course of the season, but it might also be on 150-200 snaps, and in important game situations. And if he’s able to keep KWIII and Charbs that much fresher, and especially if he’s just
the best for those situations, once again that’s tremendous value for the back end of the draft.
I’m really excited for this draft class.
Go Hawks.
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2023.06.02 17:28 trollthumper [Comics] I'm With Stupid: Marvel's Civil War
So,
we already discussed what DC was doing to match the tenor of the early years of the War on Terror: A grim, smarter-than-it-thinks miniseries full of gratuitous rape that was meant to take the shine off the Silver Age by showing the darker side of its greatest heroes. Marvel, on the other hand, was trying to find a way to capture the zeitgeist of a post-9/11 era of existential threats, constant government surveillance, and the idea that if you weren’t with America, you were against it. A
Captain America storyline saw Cap wrestle with the very concept of Guantanamo Bay; like any story arc that involves Cap doubting whether America lives up to its ideals, this made certain conservatives pissy, to the point that bad movie cataloguer Michael Medved
wrote an entire article asking if Cap was a traitor.
Avengers Disassembled briefly saw the Avengers face down their demons, as the Scarlet Witch goes crazy (again) and starts killing team members, her reality manipulations causing fault lines to form among Marvel’s greatest superteam. But there hadn’t yet been a storyline that would tie the entire Marvel Universe together with the burning question, “Which side are you on?”
Yeah, it’s got nothing to do with the Sokovia Accords. We’d be a lot better off if it did.
Part 1: Mark Millar’s March to the C-Word Content Warning: Sexual assault. None of this is germane to the topic of the drama, so feel free to skip ahead to Part 1.5 if you don’t want to deal with this. Tl;dr: Mark Millar, the writer of the event, has a near pathological need to be a 3edgy5u contrarian. Every comics crossover is ultimately a chance for one creative in the stable to shine or falter. The editors pick a writer who has turned out dependable work and give them a chance to try to alter the status quo but good. And for
Civil War, Marvel’s EiC Joe Quesada decided the best person to lead the charge was
Ultimates writer Mark Millar.
But who is Millar? Well, we could say “edgelord” and leave it at that, but we’re trying to dig deeper. Millar came up in comics alongside fellow Scot Grant Morrison, long before Morrison said
the only time they want to bump into Millar on the streets of Glasgow is while going at 100 miles per hour. This antipathy is alleged to have stemmed from Millar copping several ideas from Morrison that went into
Superman: Red Son. But after getting a start on
Superman Adventures and as a cowriter on parts of Morrison’s
JLA run, Millar soon branched out to WildStorm, where he took over
The Authority from departing creatowritesex pest Warren Ellis.
The reason I bring up
Red Son (for those non-geeks, an alternative universe comic premised on “What if Superman’s rocket had landed in Soviet Russia?”) is to frame a constant refrain about Mark Millar. He has good high-concept ideas… which often get trammeled up in an almost Pavlovian urge to shock, disturb, and/or titillate the reader. For instance, in
The Authority, Ellis had introduced Apollo and Midnighter, two close companions who just happened to share the rough power sets and demeanors of Superman and Batman, with a few tweaks. Then he revealed they were boyfriends, which was a pretty bold move for a late Nineties comic book full of widescreen action and lovingly-rendered eviscerations.
In Millar’s first arc on the title, centered on a villainous Jack Kirby clone sending out a team of baddies who totally aren’t the Avengers, Apollo is subdued and is strongly implied to have been raped by someone who’s not Captain America. Apollo gets revenge by destroying EvilCap’s spinal column with his laser vision, then leaving him to the tender mercies of Midnighter, who is strongly implied to have sodomized him with a jackhammer.
In case you can’t tell, Millar loved him some rape. And it kept showing up in his creator-owned titles as well, all of which were basically written as Hollywood pitch docs.
Wanted asks the question, “What if the supervillains won and secretly ruled the world from behind the scenes?” Well, an Eminem clone would take the opportunity to step into his dead villainous dad’s shoes and commit a lot of rape (yeah, there’s a reason the movie version replaced this with basically the Euthanatos from
Mage: the Ascension getting orders from a magic loom).
Chosen asks the question, “What if Jesus were born today?” Well, in a blatantly obvious twist, it turns out he’s actually the Antichrist, and part of his journey into realizing his evil nature involves being raped by all the demons of Hell.
It’s not that Millar can’t write innocent or restrained; he got started on the
Superman: the Animated Series comic spin-off, and some of his titles such as
Huck and
Starlight have been praised for being relatively wholesome (keep in mind
Huck is basically “What if Superman was Forrest Gump?” when I say “relatively”). And, as mentioned above, his works are made for high-concept log lines. You might recognize some of his various pitch docs:
Kick-Ass,
The Secret Service (source for the
Kingsman movies), and, as mentioned above,
Wanted. It’s just there’s this unctuous contrarian streak to a lot of his titles, a tendency to focus on venality, grotesquerie, and sodomy, with an air of pop culture edge. This also leaked into his image outside of his writing, with comments like
“Games are for pedos” and ventures like the creator-owned comics periodical
CLiNT (yes, the kerning is intentional). This streak continues to this day, as
The Magic Order, a title that emerged from his deal with Netflix, features a magical escapologist who, she feels it very important to tell the reader in a direct monologue,
escaped her own abortion. Bottom line, Millar has a sense of vision, but it’s betrayed at times by this reflexive desire to prove he’s smarter than the reader, to rub your face in the contradictions and make you a party to the artifice of it all. Usually with a dash of rape.
But at Marvel, Millar was riding the lightning of the Ultimate Universe. His
Ultimates title was drawing on the wide-screen action image of
JLA and
The Authority, creating the cinematic language that would come to define the MCU. The choice to fantasy cast Samuel L. Jackson as Nick Fury is why we have Samuel L. Jackson as Nick Fury. He also painted the Hulk as a cannibalistic monster, cemented Hank Pym’s reputation as a wifebeater, and gave us Captain America yelling “Surrender? Do you think this A on my head stands for France?”, so let’s just keep that in perspective.
But the Ultimate Universe was its own pocket universe. Millar was being tapped to write a story for Earth-616, the main Marvel Universe.
And he had a vision:
“I opted instead for making the superhero dilemma something a little different. People thought they were dangerous, but they did not want a ban. What they wanted was superheroes paid by the federal government like cops and open to the same kind of scrutiny. It was the perfect solution and nobody, as far as I'm aware, has done this before.”
Yeah. About that.
Part 1.5: What Has Come Before Ultimately, the crux of
Civil War is something that has been explored lightly in the past at Marvel: The idea that, instead of being unlicensed vigilantes who decide the best solution of societal issues is to beat up assholes in spandex, superheroes become licensed government officers that register their true identities with Uncle Sam and solve societal issues by beating up assholes in spandex. In Marvel’s history, it hasn’t gone well. The reality of government liaisons to superhero bodies has ranged from Valerie Cooper, who worked with government mutant team X-Factor but still found herself backing the genocidal Sentinel program as a big “Yeah, but what if…?”, to Henry Peter Gyrich, an inflamed obstructionist asshole who had to be held back from flipping a switch that would depower every superhuman individual on Earth. The idea of heroes themselves bristling against a government they disagreed with had a long history, as there was a period where Steve Rogers quit being Captain America, and the government had to find a replacement while he rode around on a motorcycle in
a surprisingly slutty costume. But the idea of registering with the government has usually ended up on the “No” side due to one big cohort at Marvel: Mutants.
Ever since the days of Chris Claremont, a general conceit of the Marvel Universe is that mutants are a stand-in for your minority group of choice. Hated and feared, born different and feeling alienated, painted as an existential menace and threat to the status quo. Of course, it’s long been pointed out that the metaphor breaks down on the general grounds that, say, gays can’t shoot laser beams out of their eyes. I have my thoughts on that which I might share in the comments if someone pokes me hard enough, but it’s been general editorial consensus that people with powers, especially those of persecuted minorities, being compelled to share their true names, addresses, and natures with the federal government is a “That train’s never late!” move. Not only that, it’s a slippery slope. The classic X-Men story “Days of Future Past” is entirely premised on the idea that a government program of genocidal robots built to wipe out mutants will eventually run out of mutants… and then start turning on humans who could give birth to mutants, and then it’s Skynet all over again.
Another running meme in the Marvel Universe is that the X-Men usually exist in a Schrodinger’s cat situation with the rest of the superhero universe, both coexisting and in their own worlds. Yes, mutants have served on the Avengers, and yes, Thor intervened when the Morlocks were nearly wiped out in the sewers under New York. But Captain America, for all his proud statements of living up to America’s ideals, has a habit of missing the plot whenever the US government (or Canada, seat of all the Marvel Universe’s governmental evils - no, really) decides it’s Genocide O’Clock. And when the mutant nation of Genosha was completely wiped out by said murder robots, the Avengers seemed to be all “New phone who dis?” But when the two do intersect, there’s usually support for the mutants. One story in
Fantastic Four had Reed Richards - Mr. Fantastic, stretchy man, greatest genius in the Marvel Universe, guy who’s probably being cucked by a fish-man - get tapped by the US government to make a device that detects mutants and other people with powers. He does… and then uses it to show why the government probably doesn’t want it, as it pings several members of Congress as having just enough genetic variation to qualify as “mutants,” even if they don’t have powers.
All in all, while the argument has some merit, for years, Marvel has come down on the position that asking people with powers to reveal their identities to the federal government is something that could go really bad if somebody with a hate-on for superheroes ends up in power. Something that would never happen oh yeah it totally did. But before it all went to Hell,
Civil War at least gave an opportunity to reexamine the concept and see if it had merit.
It might have. But not with this argument.
Part 1.75: What Else Has Happened Before? And now, some things that will ultimately give context for what happens next:
- In the pages of Thor, all of Asgard eventually runs headlong into Ragnarok. Thor and the rest of the Asgardians give their lives to save the earth, taking Thor off the board… for now.
- As mentioned above, the Avengers experience a critical fault due to Wanda going batshit (a common lament). With Avengers Mansion destroyed and the team at odds, it is eventually reunited under Tony Stark, who put the Avengers up in a tower he built.
- Nick Fury has vanished due to doing some skullduggery in the pages of the miniseries Secret War (no, not Secret Wars, this is different). Acting head of SHIELD, the all-purpose super spy squad of Marvel, is Maria Hill, who can’t seem to draw her pistol without shooting herself in the foot.
- Due to Wanda continuing to go batshit, the House of M crossover event ends with her casting a spell: “No more mutants.” While the damage is staunched, Earth-616’s population of mutants (which was recently established to be somewhere around 16 million) is reduced to 200, the rest being depowered or dying as a result of being depowered. This was because, as Editor-in-Chief Joe Quesada said, the idea of mutants being everywhere made them “boring.” The fact that mutants were starting to be written less as a minority stand-in and more as an actual minority group with fashion, culture, music, and neighborhoods might have had something to do with that. From the wake of this event emerges Sally Floyd, a journalist whose own mutant daughter died before the mass depowering due to having a power that was more curse than blessing. The series Generation M follows her as the viewpoint character as she investigates the stories of former mutants.
Part 2: Connecticut Can’t Catch a Break The big kick-off for
Civil War involves the New Warriors, a team of teen heroes who have, as of a recently canceled series, been trying to make it big as reality TV stars. They get in a fight with a bunch of villains in the small town of Stamford, CT, when exploding villain Nitro goes positively nuclear, resulting in a blast much bigger than any he’s generated. [1] Not only does this mostly wipe out the New Warriors (save for kinetic energy-absorbing goofball Speedball), but it also happens to hit a nearby school. In the end, 612 people are dead, many of them children, and the nation wants answers.
With public opinion turning against the New Warriors, former member Hindsight starts leaking secret identities to get the heat off his back. This only makes things worse. Secret identities have only recently stopped being a thing for some heroes: Captain America only came out a few years ago, it was only recently that Tony Stark stopped pretending Iron Man was his bodyguard, and Daredevil was almost outed in the pages of his book. But something needs to be done, so Tony helps work with Congress to pass the Super Human Registration Act, which requires that all people with powers or working as vigilantes register their identities with the government to receive training and oversight. If you don’t? Believe it or not, jail, right away.
Fault lines quickly develop in the superhero community. While Tony is leading the “pro” side, alongside Reed Richards (yeah, we’ll get to that), Captain America, usually painted as the embodiment of the dream of America despite its compromised history and many sins, is against it. He’s lived through Richard Nixon being a secret fascist and shooting himself in the head after being fingered as mastermind of a vast criminal conspiracy (
yes, that happened ); he knows how badly this could go in the wrong hands. Needless to say, Maria Hill and SHIELD hear his concerns, understand his problems with it, and are willing to iron out the kinks through reasoned debate.
Just kidding. Before the law has even been signed, Maria sics SHIELD’s elite Cape-Killers squad on Cap with the intent of getting him behind bars. Cap swiftly goes underground and starts his own group of anti-registration superheroes.
The fight continues for the next few issues. Spider-Man, caught in the middle, reveals himself to be Peter Parker at a press conference, declaring his support for the SHRA. Doctor Strange is so powerful that he tells the government to fuck off, and somehow, Maria Hill doesn’t decide to go charging up his asshole. Ben Grimm, the ever-loving blue-eyed Thing, is so sick of all the conflict he goes to France. But things are still at a stalemate, and while SHIELD may be acting like a bunch of merry assholes, it seems like there’s a debate to be had that could still be resolved reasonably… except for one key factor.
Part 3: I Fought the Law, and the Law… Huh? No one ever really defined what the Super Human Registration Act, the legislation that tore the Marvel Universe’s superhero community asunder, did. Every book that had an issue that touched on the event seemed to have a different understanding of its principles, as well as just how fascist it might be in the long run. In the pages of
She-Hulk, attorney Jennifer Walters/She-Hulk argues the law is a net good, as it gives heroes the backing and resources they need to not have to go it alone, while also having some measure of government oversight. In the pages of
Civil War Frontline (oh, and we’ll get
back to
Civil War Frontline, don’t you worry), Wonder Man is told by the government that he needs to do a job for them, and if he refuses, well, one thousand years dungeon.
Which then leads into the
other issue behind the SHRA. Namely, that everyone in favor was either starting to swing towards fascism or embracing bootlicking as a lifestyle, not a kink. In the pages of
Amazing Spider-Man, Peter asks Reed Richards, who has always bucked authority and once stopped the US government from doing something just like this with mutants, why he’s pro-registration. Reed then reveals
that an uncle who has never been mentioned before was called before HUAC; he refused to name names, his career was ruined, and he killed himself. From this, Reed - the man who stole a rocketship because the government said “no” to his planned space voyage - has learned that the government is always right, especially when they could step on your neck (this was received so badly that a later comic revealed he’d actually borrowed the concept of psychohistory from Asimov’s
Foundation, he’d made it work somehow, and his calculations showed that this was the only way to avoid a greater disaster). This comic also revealed that people who were in violation of the SHRA were sent to a literal extradimensional Gitmo, a prison in the Negative Zone that later comics would reveal was overseen by… Captain Marvel. No, not that one. No, not
that one. The Kree superhero Captain Mar-Vell, who had famously died of cancer decades before. How did he come back from the dead? Fuck if we know.
This “the law says what you want it to say” approach spread across various books and miniseries meant to cross over into the event. In the pages of a crossover mini between the Runaways and the Young Avengers, this meant SHIELD Cape-Killer squads were using lethal force against
teenagers. The second-to-last issue of the mini ends with several members of both teams in extradimensional Gitmo, about to be dissected by a guy who’s horny for torture. The fact that all the captive heroes were the queer members of both teams? Total coincidence. Honestly.
So, it quickly becomes clear that the editorial control on this event is less than cohesive. There are different ideas all over as to what the SHRA does, and some of those ideas are tacking pretty fashy. But if the law is being painted as
that bad, then clearly, there must be some greater statement of freedom vs. security. Maybe Millar’s really painting a subversive picture of what happens when you trade liberty for control, right?
Part 4: Why Do You Hate the Good Thing? After the publication of
Civil War #3, Millar would say in an interview he was actually
pro-registration. I can’t find that interview,
but here’s a similar sentiment shared years later:
“Weirdly, some of the other writers would often make Tony the bad guy, which I thought was a strange choice because I was actually on Tony’s side... In the real world, if somebody had superpowers, I’d like them to be registered in the same way that somebody who has a gun has to carry a license. But a gun can kill several people while a superhero can kill several thousands of people, so on a pragmatic level I’m 100% on Tony’s side. Maybe on a romantic level, Cap’s position makes sense but I don’t think anybody in the real world would really want that."”
And again, here’s the thing:
He’s not entirely wrong. As said above, the idea of civil liberties for all and “free to me you and me” falls down a little when one of your neighbors can blow up a city block by thinking real hard. But Millar is fighting against years of ideological inertia in the Marvel Universe, as well as painting Captain America, the guy who has always embodied the ideal of a righteous, just America, as in the wrong. He needs to make one hell of an argument.
So here’s what happens in the pages of
Civil War #3 to sell the audience on the SHRA:
- Thor comes back from the dead… and he’s on Tony’s side! Well, not really. Tony and Reed both realized that having one of the most beloved gods of the Marvel Universe come out on their side would be a big win… if only he wasn’t dead. So, they cloned him. Or rather, they T-800’d him, putting cloned divine flesh on a robot skeleton. But I’m sure he’s perfectly under control, and - oh, he just killed Goliath. In the next issue, one of Marvel’s black male heroes, frozen at the size of a small townhouse in death, will be buried in a gigantic ditch, wrapped in a tarp and chains. You’d think Hank Pym could grow a large enough coffin, at least.
- With Cap and the anti-registration side escaping once again, Tony decides he needs a dedicated team that can track down fugitive superhumans. To do so, he creates a new version of the Thunderbolts, a concept long associated with “villains acting like heroes.” And who does he put on this team? Venom, the Spider-Man villain who eats people’s brains; Bullseye, the Daredevil villain who will kill anyone for the lulz; and Norman Osborn, a.k.a. The Green Goblin, who famously murdered Spider-Man’s girlfriend Gwen Stacy.
Again. Tony’s in the
right. The SHRA is
good.
Part 5: Yadda, Yadda, Yadda The next few issues of
Civil War might best be described as “They fight, and fight, and fight and fight and fight.” The anti-registration side picks up The Punisher, Marvel’s most avowed murderer of criminals - and Cap is somewhat shocked but not entirely surprised when two minor villains join the anti-registration side and Frank promptly kills them on sight. Spider-Man starts realizing things are weird on the pro-reg side and defects, after he has set his entire life on fire. The X-Men have continued to stay out of this whole mess. In the lead-up, Emma Frost called Tony out on the Avengers’ complete absence when Genosha got nuked. Later, Carol Danvers (then Ms. Marvel, now Captain Marvel) will show up at the Xavier School to pitch the SHRA just after a massive terrorist attack kills dozens of students. Emma responds by
telepathically dogwalking her.
By the final issue of the miniseries, the SHRA has expanded out into the Fifty States Initiative, wherein each state gets its own superteam. There’s a big final battle, Hercules kills Robo-Thor, and Cap nearly takes out Tony, only to be stopped by… the heroes of 9/11. No shit,
Captain America is subdued by cops, firefighters, and paramedics. And when that happens, Cap finally takes a look around, realizes their big ideological street brawl has resulted in collateral damage, and surrenders. The SHRA wins, though Tony feels a little bad about it. Cap is ready to stand trial and to argue that, while he may have done something wrong, he did it for the right reasons.
Once again: Yeah. About that.
Part 6: MySpace Tom Didn’t Die For This Running alongside
Civil War is
Civil War Frontline, a street-level book written by Paul Jenkins that managed to capture this world-breaking conflict through the eyes of people on the street. Though it has side stories, its main leads are Ben Urich, Peter Parker’s journalist buddy at The Daily Bugle, and the aforementioned Sally Floyd. Throughout the series, they start to realize there’s a story underneath the SHRA, as if somebody is playing the angles.
Before we talk about that conclusion, let’s talk about a side story. Remember how we said part of the comics community saw
Identity Crisis as a driven effort to make things less “wacky” and intentionally darken the DCU? Well, that same tonal approach led to one of the more laughable moments of a pretty laughable arc. See, despite the fact that, as established, it was Nitro who blew up Stamford, it’s Speedball, the only survivor of the New Warriors, that views himself as responsible and is held up as a scapegoat by the general public. In addition, the blast screwed up his powers. Now, he doesn’t absorb and reflect kinetic energy; rather, he generates energy based on pain. So, he builds himself a new,
extreme outfit lined with 612 spikes, one for each person who died in Stamford. This will drive his crusade to make things right - not as Speedball…
but as Penance.
It was so laughably DeviantArt “OC do not steal” that no one could take it seriously. Look what you did, you took a perfectly good goofball and gave him an emo streak. The turn is
swiftly mocked in other Marvel books, and it’s eventually revealed that Speedball still had his original powerset and always intended to put Nitro in the Goofy Suit of Dark Inner Torment as punishment for his crimes. But this turn gives you a sense of the tone and heft Jenkins was bringing to the proceedings.
Anyway, back to the main plot. Ben and Sally follow the thread as Namor, as he is wont to do, declares war on the surface world after an Atlantean diplomat is shot. But it turns out the assassination was arranged by Norman Osborn, who decided it was better to beg forgiveness than ask permission and manipulated Atlantis into war so that Tony could have another piece of evidence for getting superhumans on a leash. And the two journalists deduce that, on some level, Tony
had to know this would be an inevitable outcome of giving state backing to an unhinged mogul who dresses like a Power Rangers villain. Weighing what to do with this information, Ben and Sally, who are kind of sick of the collateral damage by this point, sit on it while they go in for an interview with Captain America, now in custody and willing to tell his side of the story.
And then. And
then. The
monologue. If you want a lesson in how to assassinate a character in 30 seconds or less, this monologue is a great example. Sally Floyd calls Captain America out as completely divorced from American values. Now, again, Captain America has long served as the beating liberal heart of the Marvel Universe. He has always represented an America that reckons with its legacy of things like internment camps, Manifest Destiny, and Jim Crow, in order to transcend these scars and embody the promise offered by Emma Lazarus’s
New Colossus, carved on the side of the Statue of Liberty. Why is he out of touch with Americans at the dawn of the 21st century?
Well, he’s never heard of MySpace. [2]
He doesn’t watch NASCAR. He doesn’t follow American Idol. There are pop culture moments that have aged like milk; this one had all the permanence of an ice cream cone in a blast furnace. But despite the inanity of Floyd’s argument -
and trust me, there are fan edits dedicated to Cap pointing out how full of shit this argument is - it’s clear it represents something else. This is a post-9/11 world. Fuck civil liberties, we have a no-fly list and Gitmo, and if the American people
really cared, they’d do something other than watch Simon Cowell read aspiring singers to filth. What does Captain America stand for in this moment of crisis?
Nothing. Because he just looks away from Sally Floyd. No doubt thinking, “Oh my God this bitch.” But to underline the argument in question, Sally storms out of the interview, Ben in tow. She still has that information on Norman Osborn’s false flag operation… and while she and Ben confront Tony on everything that went down,
they decide the story should never see the light of day. Because they wouldn’t dare jeopardize the SHRA, because security is more important than the truth.
Oh.
And then Cap gets shot. And dies. He totally dies (except he doesn’t but we’ll get to that). If ever there was an unintentional thesis statement for this event, running in the late stages of the Bush era, it would be this: “It’s better to trust that the powers that be who oversee the new America will keep you safe, even when they stage false flag operations, stick you in a gulag, and put their trust in monsters. All that civil liberty stuff was the old America. And the old America was hopeless. It wasn’t even on MySpace.”
Epilogue: Consequences Keep Consequencing As you can tell from that last paragraph, a lot of the fan reception to
Civil War likely had a lot to do with the period. This was the Bush era, a time where you were for America or against it. We were in the shadow of the Patriot Act, Gitmo, and widespread wiretaps, paranoid about what civil liberty we’d be asked to put on the pyre next in the name of Freedom. A story all about the warm, clenching fist of government control that tells you to ignore the collateral damage… well, it wasn’t great for the cultural moment.
The ideas of
Civil War aren’t necessarily bad ones. I frame Cap as the liberal dream of what America could be, but there are good arguments to be made that America has
never been that and Cap is just copium for liberals. His most recent title,
Sentinel of Liberty, opens with Steve saying he
is out of touch with the average American - not because he doesn’t watch NASCAR, but because he’s a WWII veteran who looks maybe 30 years old at most and whose best friends are all superheroes or spies. A narrative that has him on the wrong side of the issue and detonates his beliefs isn’t
impossible, but it probably shouldn’t be one where people who got powers due to a fluke of birth or a radiation accident are told by the government, “Join with us or we’ll send supervillains after you.” Hell, as the
Civil War movie proves, there is a way to tell a story about a superhero community torn in half by the idea of mandatory registration as government-controlled actors, and just why people would think that could be a bad idea (“Hey, remember when a good chunk of our intelligence apparatus turned out to be Nazi stay behinds?”).
But in the context of the era, and coupled with the execution,
Civil War felt like a hard sell, and you could feel the thumb pressing on the scale every second while reading it. The moral center of the Marvel Universe is wrong, the winning side employs sadistic murderers and has an extradimensional Gitmo, and the writer is telling you that any sane individual would be on Team Green Goblin Employer.
So how did that all work out? Well…
- With Cap seemingly dead, shot by his brainwashed love interest Sharon Carter as part of a plot by the Red Skull, Bucky Barnes/the Winter Soldier becomes the new Cap. Only it turns out Steve wasn’t killed, but shot with a time bullet that Billy Pilgrims his ass. He eventually comes back.
- Thor comes back, finds out what Tony did, and beats his ass all the way across post-Katrina New Orleans (thank you to Powman_7 for the link).
- The Secret Invasion event happens next, which leads to Skrull infiltrators hitting everything (this is also the explanation for Captain Mar-Vell’s miraculous resurrection: He was a Skrull all along). With Tony caught with his pants down and Norman Osborn seeming to save the day, Norman - who has been losing his shit for some time - takes over the Initiative and forms his own fascist cabal, HAMMER. To try and stop Norman from learning everything on every hero ever, Tony goes on the run and actually starts deleting his own brain, which he then reassembles with a backup from before anyone even thought of the SHRA. The fact that getting rid of Tony’s “Oops I did a fascism” period came out alongside Iron Man hitting theaters is a coincidence, I’m sure.
As for Spider-Man? It might not shock you, but having a hero without the resources of Tony Stark out himself to the world carries liabilities. An assassin who tries to kill Peter instead hits Aunt May, and it appears she’ll die of her injuries. All this leads to
One More Day… and if you thought the fans hated
Civil War? Oh, BABY.
[1] This is eventually explored in the pages of
Wolverine, of all books, as Wolverine decides maybe somebody should track down the person who actually killed hundreds of children. It’s revealed that Nitro was given power-boosting drugs by the CEO of Damage Control, Marvel’s designated “clean up after the super-battle” corporation, as a way of generating business. In a sign of how little this matters, Wolverine tells Maria Hill to her face that the person responsible for a mass casualty event is the pawn of a powerful conspiracy,
and she basically says, “Not my problem.” Cobie Smulders must thank the gods that her Maria Hill is written as somebody with basic human decency.
[2] Hilariously, when Sally Floyd was brought back during Nick Spencer’s
Captain America run because no one had piled enough dung on her corpse, this line was retconned to her
asking him about Twitter. Given everything Elon’s been doing lately, we’ll see if that ages just as poorly.
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2023.06.02 06:54 Looking4Ebikes No pedals no ebike?
I heard from a friend that in OC we need pedals on our ebikes if not then must be registered. Is that right? If not then I'm allowed ride an ebike that has pegs right?
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2023.06.02 01:17 LeonardPlaysMC -Repost for More Engagement- Produce 25 Gachaland Audition
2023.06.01 21:00 DiscoverDurham Things to Do in Durham this Weekend (Jun 1-4)
Check out our full
Durham events calendar.
If you'd like to add an event to our calendar,
submit an event here. Please check with the event organizers to see if events change due to weather. Have a great weekend!
June Featured Events
53rd Annual Bimbé Cultural Arts Festival at Rock Quarry Park
- This family-oriented event is a celebration of African and African American history, culture, arts, and traditions.
- Headlined by Intro, Mr. Cheeks, Petey Pablo, and KRS-One
- Free admission
1776 at DPAC
- The show is based on the events leading up to the signing of the Declaration of Independence, telling a story of the efforts of John Adams to persuade his colleagues to vote for American independence and to sign the document.
- This Tony Award-winning Best Musical is tuneful, witty, and constantly surprising, especially in this revolutionary new production from directors Jeffrey L. Page (Violet) and Diane Paulus (Waitress) with a cast that reflects multiple representations of race, gender, and ethnicity.
- Jun 1-4
- $15+
PLAYlist Concert Series: Raíces, Rutas, y Ritmos at
Durham Central Park - Raíces, Rutas, y Ritmos highlights the importance of music-making among Latin American migrants in North Carolina, as well as the prominence of Latin American-derived music in the Triangle area.
- 6:30 p.m. - 10:00 p.m.
- Free admission
Venue Weekend Schedules
Events at
The Carolina Theatre Events at
The Pinhook Events at Motorco Music hall
Events at
The Fruit - Fri, Jun 2 at 11:00 p.m. - Job Fruit Residency: IN2IT
- Sat, Jun 3 at 10:00 p.m. - Paradox: A 90s Rave Experience
- Sun, Jun 4 at 12:00 p.m. - The Fruit Flea: Monthly Flea Market
Live Music at
Blue Note Grill Events at
Moon Dog Meadery - Thursdays - Free Board Games
- Thu, Jun 1 at 7:00 p.m. - Trivia
- Fri, Jun 2 at 8:00 p.m. - First Friday Swing Dance Night with Nitelife Boogie!
- Free dance lesson at 7:30 p.m.
- Sun, Jun 4 at 6:30 p.m. - Moon Dog Open Mic
Live Music at
Sharp 9 Gallery Events at
Arcana - Thu, Jun 1 - Jay Hammond & Andy Stack with Joe Westerlund and Tarot with Virginia
- Fri, Jun 2 - Russell Favret and Tarot with Heiltje
- Sat, Jun 3 - Bardo Bloom and Tarot with Rene
- Sun, Jun 4 - Matty Famartino and Tarot with Joy
Events at
Rubies on Five Points Events at
Durty Bull Brewing Company - Thu, Jun 1
- 5:00 p.m. - 9:00 p.m. - Food Truck: Safari Eatz
- 7:00 p.m. - 9:00 p.m. - Thursday Trivia with Nick
- Fri, Jun 2
- Sat, Jun 3
- 12:00 p.m. - 8:00 p.m. - Food Truck: Chop House BBQ
- 12:00 p.m. - 3:00 p.m. - DJ Jack Bonney
- 4:00 p.m - 6:00 p.m. - Taxicab Preacher
- Sun, Jun 4
- 1:00 p.m. - 6:00 p.m. - Food Truck: Charlie C's Hotdogs On Wheels
- 2:00 p.m. - 4:00 p.m. - Hammered Trivia with Thor
Live Comedy at
Mettlesome Events at
Boxyard RTP Events at
Glass Jug Beer Lab in RTP Events at
Glass Jug Beer Lab in Downtown Durham Local Sports
Durham Bulls Home Stand at the
Durham Bulls Athletic Park - vs Jacksonville
- Thu, Jun 1 - Pride Night
- Fri, Jun 2 - Friday Night Fireworks
- Sat, Jun 3 - Saturday Night Fireworks
- Sun, Jun 4 - Kids Run the Bases
- $10+
Running of the Bulls 8K at
Historic Durham Athletic Park - The 15th running of Durham’s premiere community road race! This scenic course will wind through the historic and revitalized neighborhoods of downtown Durham, American Tobacco Campus, Trinity Park and Old North Durham neighborhoods, and finish with a lap of the warning track inside the historic Old Durham Athletic Park!
- Sat, Jun 3 at 7:00 a.m.
- $10-45
Thursday, Jun 1
Thirsty Thursdays at
Dashi - Each month Dashi's Thirsty Thursday drink specials revolve around a monthly theme – spirits, cocktails, special ingredients, brand, location, etc. – with new sips every Thursday. Learn more about upcoming themes on their website or visit them in person – there's always something new to try from their expansive bar!
- 5:00 p.m. - 10:00 p.m.
Vinyl Night with DJ Deckades at
Gizmo Brew Works - Enjoy fresh vibes on the patio with DJ Deckades. Bring your own vinyl to share or just listen to what the DJ is spinning.
- 6:00 p.m. - 9:00 p.m.
- Free admission
Boulders & Brews Meetup at
Triangle Rock Club - Durham - Show up and climb at TRC Durham, then head over to Hi-Wire for some brews. Don't worry if it's your first time or haven't bouldered before; everyone's welcome.
- Your first visit to the gym with the Meetup includes free admission and gear rental, and subsequent visits with the meetup are $15 and include harness rental (outside of meetups, day pass rates of $19 apply and do not include rentals).
- 6:30 p.m. - 8:30 p.m.
Trivia Night w/Big Slow Tom at
Clouds Brewing Brightleaf Square - Join Clouds Durham for Big Slow Tom's Trivia Night, every Thursday. Win some prizes, drink some beer, and show your smarts.
- Enjoy $4 select draft and $5 rotating bartender's choice all night.
- 7:30 p.m.
- Free admission
Friday, Jun 2
Tasting at Ten at
Counter Culture Coffee - Every Friday morning at 10 am, Counter Culture Coffee opens their Training Centers to coffee lovers who want to learn more about Counter Culture Coffee’s high-quality, sustainably sourced menu.
- 10:00 a.m.
- Free, but donations accepted
Garden Printing: Cyanotypes and Hammered Flower Prints on Fabric at
Duke Campus Farm - Visitors to Duke Campus Farm can come take a tour of the space, learn more about what is grown and why, and choose from a number of plants from the garden to experiment with two printing techniques that highlight the shape and color of fresh produce and flowers. With cyanotype printing, we will use either the plant as a silhouette to make sun prints using UV light, or make use of parts of the plants to create a composition on the blue-tinted paper.
- 3:00 p.m. - 5:00 p.m.
- Free admission (registration encouraged)
Saturday, Jun 3
Durham Farmers’ Market at
Durham Central Park - The Durham Farmers’ Market offers locally grown fruits and vegetables, meats, eggs, cut flowers, artisanal cheeses and breads, home-baked pies, honey, handmade chocolates, preserves, local wines, handmade soaps, fresh pasta, and artwork of all sorts!
- 8:00 a.m. - 12:00 p.m.
- Free admission
South Durham Farmers' Market at
Greenwood Commons Shopping Center - The market strives to support new and growing farms and vendors in the greater Durham area, and they are also home to some of the most iconic Durham brands around.
- 8:00 a.m. - 12:00 p.m.
- Free admission
parkrun Durham at
Southern Boundaries Park - A free, fun, and friendly weekly 5k community event. Walk, jog, run, volunteer, or spectate. It's up to you!
- 8:00 a.m.
- Free admission
Hayti Walking History Tour at
Hayti Heritage Center - So, how do you pronounce H-A-Y-T-I ? What are the Hayti Neighborhood's connections to the island of Haiti? ...to Black Wall St.? ...to the city of Durham at large? These questions are answered while many more are raised in this 75-minute tour of Fayetteville St., the commercial center of Durham’s largest African American residential neighborhood. Stops include the neighborhood’s founding institutions: St. Joseph’s AME church, The Carolina Times, Stanford L. Warren Library and more!
- Stories include: Women of Hayti, Power of Black Churches and Urban Renewal. The tour begins and ends at the Hayti Heritage Center.
- 10:00 a.m.
- $20+
Nasher Community Celebration at the
Nasher Museum of Art - An outdoor party featuring GRAMMY Award-winning producer 9th Wonder and friends. Celebrate Spirit in the Land with pop-up children’s book readings in the galleries. At 2 p.m., Alberto Barrantes, an author visiting from Costa Rica, will give a reading from his new bilingual book Arts for Diversity. Art activities will be inspired by artists María Berrío and Andrea Chung.
- The Museum of Life and Science will join us with StarLab to view the night sky—and insects to study up close. Piedmont Wildlife Center will also bring several animals. Everyone can sample free cotton candy by Wonderpuff. Also fun to try: temporary tattoos inspired by the natural world. Assorted sandwiches and beverages from the Nasher Museum Cafe will be available for purchase. Cash bar.
- 12:00 p.m. - 4:00 p.m.
- Free admission
MAKRS Pop-up at
Durham Central Park - Shop from 55+ local artists and makers, plus food trucks and coffee.
- 4:00 p.m. - 9:00 p.m.
- Free admission
Crafternoons at
Gizmo Brew Works - Free pint with purchase of craft box. Choose from a variety of craft packages available for all ages.
- 12:00 p.m. - 10:00 p.m.
Beaver Queen Pageant — Once Upon a Wetland... at
Duke Park - The Beaver Queen Pageant is the Triangle’s own special mix of folly, pageantry, and humor. Contestants take on beaver personalities and compete for the title of Beaver Queen with their fashion, talent, and personality. There will be music, a kid's art activity station, food trucks, and much more!
- Enjoy the fun at this family-friendly and free event which raises funds for the Ellerbe Creek Watershed Association. Vote for your favorite contestants - or bribe a judge - at www.beaverqueen.org. You are not going to want to miss this truly weird and delightful Durham experience.
- 4:00 p.m.
- Free admission
Sunday, Jun 4
Al Strong Presents Jazz Brunch at
Alley Twenty Six - Al Strong, the Grammy-nominated jazz trumpeter, composer and recording artist, will bring a rotating lineup of musicians to perform during Sunday brunch at Durham's Alley Twenty Six. Weather permitting the band will perform in the bar’s namesake alley.
- Brunch from 10:30 a.m. - 2:00 p.m.
- Music 12:00 p.m. - 2:00 p.m.
Art-n-Soul Market at
Mystic Farm & Distillery - Shop handmade in this special setting. Mystic Farm & Distillery in Durham offers a unique place to gather and enjoy local spirits. The Art-n-Soul Market brings the best local artisans, food trucks and live music out to the farm for bourbon tastings, craft cocktails, food trucks and distinctive gifts you won't find anywhere else. Bring your friends and meet us at the bourbon farm! Dogs welcome.
- 12:00 p.m. - 4:00 p.m.
- Free admission
Public Tour at
Duke Chapel - Learn about the history, architecture, and life of Duke Chapel in this tour, which is free and open to the public. The tour begins at 12:15 p.m., or immediately following the conclusion of the Sunday morning service, and lasts approximately forty-five minutes.
- No reservation is required but if you plan to bring a large group please notify us in advance. Meet the docent on the front steps of the Chapel.
- Paid parking is available on a first come, first served basis in the Bryan Center Parking Lot at 125 Science Drive. ADA parking is available in the Bryan Center Surface Lot at the same address.
- 12:15 p.m. - 1:00 p.m.
Trivia at
Navigator Beverage Co. - Hosted by the Triangle’s Trivia team, Hammered Trivia, gather your team and post up to compete for prizes and enjoy an afternoon of great drinks, great friends, and great games.
- 2:00 p.m. - 4:00 p.m.
- Free admission
Running Art Exhibits
upstART Gallery: A Jim Lee Project at
Pop Box Gallery - upstART Gallery will host its first group show at Pop Box Gallery & The Art Chose Me’s residency in Old East Durham. The show features 27 artists who were selected through an open call review process. Artists were challenged to create work especially for this unique space, scaled 1:12 (one inch = one foot).
- Wed-Sat from 12:00 p.m - 6:00 p.m.
- Runs through Jul 1
Exhibit at
21c Museum Hotel - Truth or Dare: A Reality Show
- Open 24 hours
- Free admission
“Extra-Spectral” at the
Durham Art Guild Truist Gallery - This exhibit highlights several NC-based artists that, on the surface, use colors that are “extra” (which is where their commonality ends) to evoke their intent through a combination of this color with forms and imagery as well as the concepts embedded in color’s many identities. Artists Jane Cheek, Jerstin Crosby, Zach Storm, Tonya Solley Thornton and Leif Zikade all require color to play a primary role in their work and their relationship to an audience.
- Mon–Sat from 9:00 a.m. - 9:00 p.m. and Sun from 1:00 p.m. - 6:00 p.m.
- Runs through June 4
- Free admission
Donna Stubbs, Featured Artist at
5 Points Gallery - 5 Points Gallery in downtown Durham introduces a new exhibit featuring the work of our member artist, Donna Stubbs. Donna uses an archaeological approach to painting, as she lovingly photographs her surroundings and unearths discarded items in thrift stores to create abstract mixed media works.
- Free admission
Chieko Murasugi & Renzo Ortega at
Craven Allen Gallery - An exhibition featuring both abstract and figurative works by two artists with international backgrounds. The SEQUENTIAL exhibition invites the observer on a visual journey, generating an organic relationship between the artworks and the gallery's visitors. Through the dynamics of color, form, ideas, and narratives, Chieko Murasugi and Renzo Ortega seek to generate a dialogue and the experience of art appreciation with the audience.
- Sat, May 20 at 5:00 p.m. - 7:00 p.m. - opening reception
- Runs through July 8
Spirit in the Land at the
Nasher - Spirit in the Land is a contemporary art exhibition that examines today’s urgent ecological concerns from a cultural perspective, demonstrating how intricately our identities and natural environments are intertwined. Through their artwork, 30 artists show us how rooted in the earth our most cherished cultural traditions are, how our relationship to land and water shapes us as individuals and communities
- Tue-Fri from 10:00 a.m. - 5:00 p.m. Sun from 12:00 p.m. - 5:00 p.m.
- Runs through Jul 9
- Free admission
Andy Warhol: You Look Good in Pictures at the
Nasher - Andy Warhol: You Look Good in Pictures explores the breadth of the artist’s relationship with photography through several distinct bodies of work including screenprints of celebrities, all of which were taken from photographs, a group of Polaroids and black and white snapshots illustrating his social circles, and an early silent film of the curator Henry Geldzahler from 1964.
- Tue-Fri from 10:00 a.m. - 5:00 p.m. Sun from 12:00 p.m. - 5:00 p.m.
- Runs through Aug 27
- Free admission
Art of Peru at the
Nasher - This gallery features ceramics, textiles, metalwork and carvings produced by ancient cultures across what is known as present-day Peru.
- Tue-Fri from 10:00 a.m. - 5:00 p.m. Sun from 12:00 p.m. - 5:00 p.m.
- Runs through Dec 2
- Free admission
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2023.05.31 23:57 Global_Passion5938 Orange County Regional Center: Any Families Out There as Frustrated with Them as We Are?
OKay, begin rant: My son is autistic and we have been in the OC Regional Center's system for years, but have barely used their services. I'm so sick of them.
Why? This quote from the OC Register article in the comments below explains it pretty clearly:
"Hundreds of regular Californians participated, taking time from their busy lives to tell us their stories — stories that too often involved fighting for care their family members deserved but didn’t receive. They described a system of bewildering bureaucracy, linguistic barriers, and unfair treatment that can vary depending on where you live or the color of your skin."
Applying for any benefit is a demoralizing morass of red tape and bureaucracy - it feels like the system is set up to actively discourage families from utilizing their services.
For example, the SDP Program (for which we are currently trying to enroll in) is supposed to allow families and individuals to make their own choices in caretakers, activities and service providers, but the entire process of applying and administering has so much red tape and onerous oversight, I suspect that the majority of families are just too put off to go through with it.
We were also told that there is funding we can use each month ($200) to allow our son to participate in community based activities. Okay - fair enough - He takes a weekly online drum lesson and a weekly online art lesson and we thought that surely these activities would qualify.But Nooooo - we were just told they don't qualify because the "drum teacher has no website and the art lesson website doesn't have a tax ID number."
This is BS. These are excuses, not reasons.Anyone else out there have similar experiences they could share?
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2023.05.31 23:05 EstablishmentKey5161 where to apply advice
hey! took my DAT yesterday and got a 19 PAT, 18 QR, 20 RC, 24 GC, 18 OC, and 21 BIO. AA is a 20 and TS is a 21. My science GPA is about. 3.4 and my cumulative is about the same. I will be a registered dental assistant and I am first gen. I have lots of hours and believe my personal statement is pretty strong. I live in MA. I need advice on where I should apply. Where do you guys suggest? Where do you think I’ll be able to get in? I am going into my senior year of college and will be graduating a semester early.
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2023.05.31 21:01 subz3r0__0 Can confirm, Target uses GNU/Linux!
2023.05.31 13:23 PorkloinMaster [2023] OC Country Register reports on a sustained conspiracy to distort Wikipedia's pages related to the Holocaust in favor of Polish nationalist narratives, which was first uncovered by two history researchers.
2023.05.31 01:18 Ralts_Bloodthorne First Contact - Chapter 957 - The Setting Sun
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Just when you think you've seen it all, humanity goes "Hold my ice cream cone" and then you end up thinking you've seen it all over again. - P'Thok's 8th Law of Humans
"You have entered the tertiary docking facility of the Sentience Upload/Download Storage System," The hologram moved further in and Nakteti watched as it stopped in the middle of the bridge, looking around.
"There are less of you than I would expect," the hologram, Michael, stated. "I must insist that you present authorization at this time."
Nakteti shook her head. "Things outside, in the standard universe of n-space, are... confused, to say the least."
Michael frowned. "Define confused and elaborate on why this confusion pertains to your authorization codes."
"The SUDS has been offline for over a century when we left," she said. "How long we have traveled, compared to realspace, is beyond our ability to discern."
Michael looked around. "The hardware here is showing signs of advanced wear due to age. I would guess approximately six centuries has passed for the crew of this vessel," he frowned again. "Yet, you are a previously unknown species," he looked at Magnus and Surscee. "Baseline human, genetically modified," he looked at the disaster frame Chuck was residing in. "Synthetic lifeform, digital."
Nakteti stepped back up into Michael's vision again. "Digital sentience in a disaster frame," she said. "Technological advances have made it so that a digital sentience has full mobility in a much smaller supporting frame then you are used to."
The hologram nodded slowly. "May I have your consent to access your databases?"
"Providing you make no changes, additions, or subtractions," Nakteti said.
The hologram flickered. "Accessing. Accessing. Done."
The hologram looked at her. "Database analysis will take some time. Due to facility technical difficulties this delay is unavoidable."
Nakteti sat back down in her captain's chair. "What is the technical difficulty."
The hologram, Michael, stared at her for a long second. "Processing self-determined override. Weighted bias table success. Authorization override accepted based on cursory examination of database and security headers."
It turned slightly and pointed at the screen. "An inflation radiation flare with an uneven forward blast wave occurred outside of scheduled and predicted burst time," a silver light highlighted the slowly moving black squares. "The anomaly protective shell was unable to deploy in time, however, examination of data shows that deployment would not have changed the outcome."
"The inflation radiation burst was uneven, causing the expansion of space to exceed the safety margins of the megastructure's integrity," Chuck said.
The hologram nodded. "Precisely. That caused the blast shield to fail. Additionally, the intensity and long profile waveform of some of the doubling radiation caused uneven expansion beyond intensity irregularities."
The hologram moved back to look at Chuck and Nakteti. "A chronotron cascade occurred during the doubling phase, the energy was not uniform and the protective shell was damaged, which prevented the standard system smoothing."
"What about backup and emergency systems?" Nakteti asked.
"Currently, temporal stabilization is occurring," Michael answered. "The length of this process cannot be computed with currently possessed algorithms. Additionally, 98% of all computing power and storage is offline due to temporal and distance disruptions. This severely hampers the early stages of recovery."
"Can the facility recover?" Nakteti asked, staring at the dark inner shell of the SUDS.
"While unscheduled and having caused extensive damage, this type of event was predicted and redundant systems were manufactured as well as protocol designed," Michael said. "However, it must be reiterated, the estimated time of completion of even early repairs and stabilization is currently beyond my capabilities to estimate."
"Do you need assistance?" Nakteti asked.
The full weight of the ritualistic phrase laid itself on her shoulders.
The hologram held still for a moment. "Analyzing databank entries of listed skillsets of the four crewmembers. Estimating the capabilities of the starship registered as
It Tastes Sweet," the hologram closed its eyes for only a second or two. "You possess an advanced nanoforge system as well as advanced creation engines. While it is not possible for me to replicate technological advances without a full oversight committee inquiry board and super-majority approval then signed off by a supermajority of scientists with a rating of at last Advanced PhD in relevant fields and then extensive field testing, it is with emergency parameters to request assistance in manufacturing parts within strict tolerances."
Nakteti looked at Magnus and Surscee, then at Chuck. "What do you think?"
Magnus just shrugged. Surscee pursed her lips, thought for a moment, then nodded. Chuck frowned.
"Beyond manufacturing, what assistance is required?" he asked.
"There are no available human supervisors for any mobile robotic automaton repair systems," Michael said.
"You mean, robots," Chuck said.
"Affirmative. Without human supervisors, the MRARS cannot operate, as all robots have Fourth Law dictates that require direct human supervision when undertaking any task that can be predicted to effect human life," Michael said.
"The Fourth Law was repealed almost eight thousand years ago," Chuck argued.
"Any modification to software, firmware, or hardware must be approved by a specially appointed boards of inquiry reporting to the proper oversight committees which must then be approved by Overproject leads," Michael said stuffily.
"All right," Nakteti said. "How long will it take the four of us to complete repairs?"
"Assuming standard union work periods, break periods, rest periods, and upkeep periods," Michael paused. "Accounting for time dilation effects, temporal instability banding," he paused again. "Chronotron cascade resonance," another pause. "Chrono-radiation hazards," another pause. The hologram looked up. "Total repair of all systems. Two thousand, four hundred, sixty two years, eight months, sixteen days, four hours, with a 3% margin of error."
Magnus's eyes opened wide and Surscee coughed.
"How about, minimum needed for automated systems to repair the systems?" Nakteti asked.
"Six hundred forty five years, three months, seventeen days."
Nakteti shook her head. "What's the biggest problem?" she asked.
"Chronotron radiation as well as chronotron cascade resonance has caused a rare effect where sections of the system exist at multiple points in time. This prevents even accurate estimation of repairs, as which time period will be depending upon how the repairs are carried out," the hologram said.
Magnus frowned. "What about the inner shell. What time periods is it stuck at?"
Michael closed his eyes then opened them. "Just prior to reactor startup to energize the master control systems of the inner layer. During a twelve thousand year period of unrepaired system damage. Post-repair during master system processing."
"What about the personnel present during those times?" Chuck asked.
"All personnel reached safe areas," Michael said.
"All right. How long to stabilize the chronotron cascades?" Nakteti asked. "If we just supervise and build parts with the
Sweet's creation engine?"
The Arch-Angel closed its eyes. "Two years, six months, eight days, fifteen hours, with a 1.5% margin for error."
"What happens then?" Chuck asked.
"The chronotron cascade temporal layering will cease, allowing the intertwined temporal layering to untwine. Without assitance, this would take roughly six thousand years, relative to the anomaly," Michael said.
Nakteti closed her eyes. "All right. What's first?"
Michael made a tossing motion and Nakteti saw that there was a header ID file waiting for her approval in her datalink.
"Once you are all properly assigned as Senior Maintenance Personnel, the first task will be to stabilize the space elevator leading down from the ship docking facility," Michael stated. "This will require you to fabricate temporal disruption and stabilization systems in order to first cause a blanket disruption, which will cause the temporally intermixing to separate. Then a stabilization facility must be manufactured in order to keep the the separation from recombining. The facilities themselves, using the
Sweet's creation engine will take some five months to produce and assemble, one month to charge and deploy."
Magnus moved over to the computer and tapped at the holographic keyboard for a moment. "Can I get the specification of the temporal stabilizers and disruptors?"
Michael nodded, making a tossing motion.
Magnus looked at the display for a long moment, the cathode ray tube flickering slightly as he worked.
"These facilities are massive, but severely outdated," Magnus said, shaking his head. "I can get the same result with a man portable pylon that combines both operations."
Michael frowned. "Current chronotron and temporal scientific knowledge requires the facilities that were given to you."
"And they're eight thousand years of warfare out of date," Magnus said. He shook his head. "I could set down a pylon sixteen inches wide, one meter tall, with an onboard zero-point chronotron reactor, and get twice the area of effect and sixteen times the required power," he made a tossing motion.
Michael stared into space for a moment. "I cannot authorize this equipment to be utilized."
"Can you forbid it?" Nakteti asked.
Michael shook his head. "No. According to your historical databases the Confederacy is the inheritor of all controls and direction of the Third Republic and the United Nations of Sol. As this is approved for Confederacy military and scientific work, while I am unable to manufacture or deploy such equipment, it is within acceptable technological progression."
"Translation: We can make and deploy them, he can't tell us to," Surscee said, breaking her silence. "Can you assist with optimal placement?"
Michael nodded.
"Well, at least the Second Precursor War led to lot of advancements with temporal protections and systems," Chuck said. He shook his head. "We'll need to wear combat armor with temporal stabilization."
Nakteti nodded. She looked at Michael. "Are there any personnel that can assist us?"
"Repair Team Three has suffered an equipment malfunction due to the expansion radiation chronotron cascade overlapping their temporal fix point," Michael said. "Currently, four members remain."
"What kind of equipment malfunction?" Nakteti asked.
"Rather than creating a stable temporal field around them, as well as 'speeding' them up relative to 'outside' reality, the equipment underwent a malfunction that placed them in the middle of a layer disruption that slows time down the closer it gets to the team member," Nakteti said.
Magnus snorted. "I've seen that before."
"As have I," Surscee said. She laughed. "There's always someone that wants to play Temporal Warrior and ends up stuck in their own field."
"There is no way to free them," Michael said stiffly.
Magnus smiled. "Maybe not for you. My twin sister and I can get them free if you can lead us to them."
"You will need to stabilize the ship berthing dock first, then the space elevator cable and surface fixator facility," Michael said.
Magnus shrugged. "We better get on it," he said. He looked at his sister. "Mind tweaking the templates," he looked at Michael. "Any data you can give me on Team Three?"
"They are Chronotronic Knights of the Third Republic of Aligned Planets Combined Military Forces - Special Projects," Michael said. "They are currently engaged with phasic entities."
"Shades," Magnus snorted. He looked at Surscee. "Make sure the armor is prepped for shade combat."
Surscee nodded.
"Welp, lets get this show on the road," Nakteti said. "We'll stabilize the berthing facility, then the space elevator, then we'll see what we can do about grabbing this Team Three."
Michael just watched with ancient eyes.
-----
Nakteti stared at the overlapping gold rings that were slowly pulsing. Inside each ring were more and more shades, until the four Terrans in the middle could barely be seen. She looked over at Magnus, who was finishing setting up the equipment that would be needed to disrupt the temporal resonance fields, banish the Shades, and prevent the weaponsfire from killing Nakteti, Surscee, and Magnus.
"Ready?" Nakteti said.
"This is probably our best bet," Magnus said. He walked over and tapped the wall, where "YOU HAVE BEEN UNDER TEMPORAL COMPRESSION! WE SAVED YOU! STOP SHOOTING!" was written in pulsing day-glo blue paintstick.
"All right, let's get under cover," Nakteti said. She led the way, Magnus pulling up the rear and spooling out wire.
The three went inside the small building, made of Niven-Ring material. The macroplas was thick enough to shrug any weapon hits according to Magnus and Nakteti trusted his judgement.
"You wanna do the honors?" Magnus asked, holding out the clacker.
"I'd be honored," Nakteti said. She hefted it, looked out the window, and squeezed the clacker three times.
There was a deep "BAWOING!" sound, accompanied by a thrum.
The temporal banding exploded in gold light. The shades tattered away with a scream.
Shots from blaze rifles peppered the area. Skeletons dropped to the ground.
The quartet let off the triggers and looked around. One pointed at the wall where Magnus had left them a message.
"I've decrypted their armor's communication," Chuck said.
"Let's not panic them. Is atmosphere capable of carrying sound?" Nakteti asked.
"No. You'll have to use suit radios," Chuck said. "I've already loaded up a lexicon to translate your speech."
"Magnus, you take the lead. I look too alien for them to trust me," Nakteti said.
Magnus nodded and led the way.
Rifles were pointed at Magnus, who stopped and held up his hands.
"You guys have been frozen about ten thousand years," Magnus said. "Your equipment malfunctioned. It took us two months to get to you and free you."
Nakteti clenched her gripping hands tightly.
This was the critical moment.
Nobody was sure if the members of "Team Three" were Maddened or not.
The rifles lifted up.
"And you are?" one asked.
"Magnus Oathsworn. An explorer who managed to find this place after a long and arduous journey," the Terran said. "We have been asked by the Arch-Angel Michael to help make repairs in order to restore the system to working order so that record processing can continue."
"What do you think, think we can trust him?" one of them asked. Nakteti's visor highlighted which one.
"He's got Arch-Angel Maintenance ID tags," another said.
"Take us to Michael," the one who had initially spoke said. Nakteti could tell it was an order.
"Remember, Nakteti, these are Combine soldiers and the Combine became the Imperium," Surscee said softly. "Be wary."
"Tell them we'll lead them," Nakteti said.
"Michael is operating out of the Atlantis Control Center," Magnus said. He turned and walked away, making a motion. "Follow or do not. While we can use your assistance to repair this great work, I will not compel the stubborn to my will."
"He talks strange," one said.
"Armor says he's using a lexicon. He's speaking a language that's different that Republic Standard," the first one said.
"If he betrays us, we can snuff him," one said.
Nakteti narrowed her eyes.
"He's not authorized to be here as far as I know. We'll fine out what's going on, then we'll make our decision," the apparent leader said.
Nakteti stepped out.
"What is that?" the leader asked.
"A Tnvaru. The ship captain that brought us here," Magnus said.
Surscee stepped out.
"That's my twin sister," Magnus said. He motioned. "Come, it is nearly three miles to the mat-trans system that we have to use to move between layers."
"Ugh, I hate mat-trans," one said.
"It always feels like there's someone watching me, someone in there with me," another said.
"You're just paranoid," the leader said. "Keep tight. Maintain radio silence till we figure out what's going on."
Nakteti just stayed silent.
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2023.05.30 23:41 Danielaflres What I found on the floor
2023.05.30 21:58 lil_beaner445 Can confirm, Target uses GNU/Linux!
| I knew before had that they did use GNU/Linux for the register OS and I thought that they used a custom distro or use something like Alpine Linux. Watched the whole boot process and can confirm that they just use Good old Debian SID. submitted by lil_beaner445 to linuxmasterrace [link] [comments] |
2023.05.30 08:30 sunnydevelopers What Is Rera & Why Is It Important To Opt For Rera Registered Upcoming Residential Projects In Mulund?
A regulatory authority is essentially a watchdog organization that looks after a particular industry of business. The purpose of such associations is to ensure fair and fluid practices on each end and strive for a win-win situation for all the stakeholders. The Reserve Bank of India regulates the banking system in India. The stock exchange is monitored by the Securities and Exchange Board of India. The insurance industry in India is administered by the Insurance Regulatory and Development Authority of India. Similarly, the real estate market in India is regulated by Real Estate Regulatory Authority (RERA). The Real Estate (Regulation and Development) Act, 2016, introduced the Real Estate (Regulation and Development) Authority, which aims to safeguard homebuyers while simultaneously boosting real estate investments. The Parliament of India Act bill was enacted by the Upper House (Rajya Sabha) on March 10, 2016. On May 1, 2016, The RERA Act went into effect. Initially, only 52 of the 92 sections in the Act were notified. All of the remaining provisions went into effect on May 1, 2017. There has been a need for a proper regulator in the real estate sector for a long time, and The Act established a Real Estate Regulatory Authority in each state and union territory (like Chandigarh, Lakshadweep, Daman & Diu, Dadra & Nagar Haveli, and Andaman & Nicobar Islands). The State governments are required to establish rules to carry out the provisions of the Real Estate (Regulation and Development) Act, 2016, within six months of the Act's commencement date, according to Section 84 of the Act. To avoid delays, the authority has been instructed to process applications within a maximum of 60 days. However, this time limit may be extended only if a justification for the delay is established. Its responsibilities include safeguarding stakeholders' interests, collecting data in a specified repository, and establishing an effective grievance redressal procedure. In essence, RERA ensures security, transparency, fairness, quality, and authorization in the real estate industry. Property buyers are a group of stakeholders of the real estate industry under the protection of The RERA Act. Hence, If you are looking forward to making a purchase of residential flats in Mulund, it is imperative for you to ensure it is certified by RERA. How does RERA affect the buyers of new residential projects in Mulund? An essential point to remember while looking around for residential flats in Mulund is registration with RERA. According to the Central Act, every real estate project (where the total area to be developed exceeds 500 sq. meter or more than 8 flats planned to be constructed in any phase) must be registered with its respective state's RERA. The existing projects which have not secured a completion certificate (CC) or an occupancy certificate (OC) must also comply with the Act's registration criteria. Promoters are needed to provide comprehensive information about the project when applying for registration, such as land status, promoter data, approvals, completion timetable, and so on. A project can only be promoted after registration is complete and all other permissions (construction-related) are in place. The Act specifies a standard model sale agreement that promoters and homebuyers must adopt. Typically, promoters use penal provisions against property buyers that penalize them for any default, while the promoter faces little or no punishment for similar failures. Such penalty clauses have become obsolete, and homebuyers can anticipate more balanced agreements in the future to invest in upcoming residential projects in Mulund. The homebuyers looking for new residential projects in Mulund will be able to track the development of a project on the RERA website after implementation of this Act since promoters will be compelled to make periodic submissions to the regulator regarding the project's progress. There is no waiting period for upcoming residential projects in Mulund beyond the promised possession date. Not being able to acquire possession of properties from the builder is a strict red flag and such situations are always under the influence of RERA. Developers who violate the delivery deadline will have to pay an appropriate amount of compensation or interest to home buyers. There also exists a possibility of imprisonment up to three years. One of the primary reasons for project delays was that the funds raised for one project were invariably redirected to fund new, unrelated ventures. This is not the case anymore. Promoters are now required to accumulate 70% of all project receivables in a separate reserve account to prevent such a diversion. The funds in such an account can only be used for land and construction costs, and it must be certified by a professional. The mechanism by which a developer calculated the price of a project was not defined prior to RERA. However, with RERA, a uniform formula for estimating carpet area has been established. In this approach, promoters will be unable to provide exaggerated carpet areas in order to raise pricing. Such a regulation creates a very safe environment for the home buyers for residential flats in Mulund. Many developers promote their projects by unethical marketing practices, pitching exaggerated amenities and making bogus promises. However, regarding the new residential projects in Mulund, The RERA Act ensures that each promotional guarantee includes the RERA registration number, and all the claims and advertisements are totally truthful and free of any deceptive promises. RERA is thus a step in reforming India's real estate sector, encouraging greater transparency, citizen customer orientation, accountability, and financial discipline. Harnessing the protection of RERA's regulation make the property investors of upcoming residential projects in Mulund immune to malpractices in the real estate sector. Also read: Buying a Flat in Splendour Mulund West: Luxury Living at its Finest Back to All:
Mulund Real Estate Resources, Mulund Property News and Articles Share This:
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2023.05.29 22:06 Funny-Western-1274 Sorry guys
2023.05.29 03:39 CannahMontana JABER
2023.05.28 18:05 rqb90 PC will not boot with m393a4k0bb1 CRCq RAM installed
Here is my system spec
Processor AMD Ryzen 7 2700 Eight-Core Processor, 3200 Mhz, 8 Core(s), 16 Logical Processor(s)
BIOS Version/Date American Megatrends International, LLC. 1.J1, 5/6/2023
SMBIOS Version 2.8
Embedded Controller Version 255.255
BIOS Mode UEFI
BaseBoard Manufacturer Micro-Star International Co., Ltd
BaseBoard Product B450 TOMAHAWK (MS-7C02)
BaseBoard Version 1.0
I looked into the specification for the B450, it suggests the ECC memory should be supported. attached below: MEMORY
- 4 x DDR4 memory slots, support up to 64GB
- Supports 1866/ 2133/ 2400/ 2667Mhz (by JEDEC)
- Supports 2667/ 2800/ 2933/ 3000/ 3066/ 3200/ 3466 MHz (by A-XMP OC MODE)
- Dual channel memory architecture
- Supports non-ECC, un-buffered memory
- Supports ECC UDIMM memory (non-ECC model)
Technical Specifications for the RAM M393A4K0BB1-CRC0Q
- ManufacturerSamsung
- Manufacturer Part #M393A4K0BB1-CRC0Q
- Memory TypeDDR4 SDRAM
- Capacity32GB
- Data Transfer Rate2400Mhz
- Pins288 Pin
- Bus TypePC-19200
- Error CorrectionRegistered ECC
- Cycle Time0.83ns
- CasCL17
- Memory Clock300Mhz
- RankRank 2
- Voltage1.2
However when I try to install the RAM, in a single slot or dual the IO ports stops working and the PC will not boot. Switching the RAM to what I was using just works fine.
Someone online said, the registered ECC will not work, but not sure if that is the case for my scenario. Any idea or explanation will be much appreciated
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ryzen [link] [comments]
2023.05.28 07:16 linkelek1 Ukrajnai háború, vasárnap reggel
-ukrán ellentámadás
népszerüsítő videó , másik
no mercy -ukrán
páncélos támadás -ukrán támadás
Sakko i Vantsetti mellett -az FSZB-sek halálra kínoztak egy kherszoni
nagymamát, aki a deportált unokáját kereste oroszországban , a gyereknek az iskolaigazgató igért októberben 2 hetes ingyenes tengerparti nyaralást, azóta oroszországban tartják -soc.media elemzése alapján az orosz kzvélemény
kesereg az orosz veszteségeken , más közvéleménykutatás szerint komoly ellenállása lenne egy újabb mobilizálásnak -Zaluzhnyi: az ukrán
ellentámadás közel van , 400 ukrán katona Abrams kiképzése elindult Németországban -Bakhmut
távolról -az ukrán szárazföldi erők
27-34 új támadó dandárt alakítottak ki a télen 84,000-140000 katona -ukrán napi
videós összefoglaló orosz sorozás/mobilizálás
-azokat az orosz mobilizáltakat akik megtagadják a
ukrajnai harcot 5+ év börtönre itálik drónok, rakéták
-klip:
FPV drón támadások fegyverrendszerek
-francia
VAB APC küzd az ukrán sárban -cseh drón ellenes
Victor légvédelem , 115 db-ot fog kapni ukrajna
friss térképek
-teljes
front nincs változás -
Russian Invasion - Day 458 Veszteségek
-orosz
veszteségek , 480 troop losses, 7-day troop average: 539, Equipment losses: $70M, 49 landbased losses, 7-day average: 52 -Severodonetsk
10 hónap megszállás után -2 ukrán rakéta támadás érte
Mariupolt a múlt héten az orosz csatornák 450 halott orosz katonáról beszélnek
ISW
RUSSIAN OFFENSIVE CAMPAIGN ASSESSMENT, MAY 27, 2023 Wagner Group mercenaries appear to be withdrawing from Bakhmut city to reconstitute and regroup in the rear as Russian offensive operations decrease in and around the city. The Russian military command may be transferring Donetsk People’s Republic’s (DNR) forces to relieve Wagner Group forces in Bakhmut city. The Russian transfer of DNR elements to Bakhmut may decrease the tempo of Russian offensive operations on the Avdiivka-Donetsk City line. The Russian military command appears to be reinforcing Bakhmut’s flanks with regular formations, however. Former Russian officer and ardent nationalist Igor Girkin accused Wagner Group financier Yevgeny Prigozhin of planning a coup against the current Russian leadership. Ukrainian officials denied Western reporting that suggested that a Chinese diplomat expressed interest in a negotiated ceasefire in Ukraine amidst the likely renewal of Russia’s information campaign surrounding negotiations. Russian forces continued limited offensive operations northeast of Kupyansk and south of Kreminna. Russian forces continued to launch unsuccessful offensive operations on the Avdiivka-Donetsk City line. Ukrainian forces continued to strike rear logistics nodes in southern Zaporizhia oblast. The Ukrainian Main Military Intelligence Directorate (GUR) warned on May 26 that Russian forces are preparing to conduct large scale provocations to create radiological danger at the Zaporizhzhia Nuclear Power Plant (ZNPP). The Russian Ministry of Justice registered the civil society group “Council of Mothers of Wives” as a foreign agent on May 26, likely to curb resistance to ongoing and future Russian force generation efforts. Russian authorities are escalating efforts to portray Russia as a safe guardian of Ukrainian children.
Vége
szombat reggel submitted by
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2023.05.27 18:31 jeremybignuts Error when starting ATM7 TTS
I'm on Java 17, Forge 40.2.1 ``` Picked up _JAVA_OPTIONS: 2023-05-27 19:25:03,152 main WARN Advanced terminal features are not available in this environment [19:25:03] [main/INFO] [cp.mo.mo.LauncheMODLAUNCHER]: ModLauncher running: args [--username, JeremyBignuts, --version, ATM7, --gameDir, C:\Users\Zane\AppData\Roaming.minecraft\home\ATM7, --assetsDir, C:\Users\Zane\AppData\Roaming.minecraft\assets, --assetIndex, 1.18, --uuid, 57bab1e18db63d778bd7db0b4a8e6a70, --accessToken, ❄❄❄❄❄❄❄❄, --clientId, , --xuid, , --userType, legacy, --versionType, modified, --width, 925, --height, 530, --launchTarget, forgeclient, --fml.forgeVersion, 40.2.1, --fml.mcVersion, 1.18.2, --fml.forgeGroup, net.minecraftforge, --fml.mcpVersion, 20220404.173914] [19:25:03] [main/INFO] [cp.mo.mo.LauncheMODLAUNCHER]: ModLauncher 9.1.3+9.1.3+main.9b69c82a starting: java version 17.0.7 by Oracle Corporation [19:25:03] [main/INFO] [mixin/]: SpongePowered MIXIN Subsystem Version=0.8.5 Source=union:/C:/Users/Zane/AppData/Roaming/.minecraft/libraries/org/spongepowered/mixin/0.8.5/mixin-0.8.5.jar%2314!/ Service=ModLauncher Env=CLIENT [19:25:05] [main/WARN] [ne.mi.fm.lo.mo.ModFileParseLOADING]: Mod file C:\Users\Zane\AppData\Roaming.minecraft\libraries\net\minecraftforge\fmlcore\1.18.2-40.2.1\fmlcore-1.18.2-40.2.1.jar is missing mods.toml file [19:25:05] [main/WARN] [ne.mi.fm.lo.mo.ModFileParseLOADING]: Mod file C:\Users\Zane\AppData\Roaming.minecraft\libraries\net\minecraftforge\javafmllanguage\1.18.2-40.2.1\javafmllanguage-1.18.2-40.2.1.jar is missing mods.toml file [19:25:05] [main/WARN] [ne.mi.fm.lo.mo.ModFileParseLOADING]: Mod file C:\Users\Zane\AppData\Roaming.minecraft\libraries\net\minecraftforge\lowcodelanguage\1.18.2-40.2.1\lowcodelanguage-1.18.2-40.2.1.jar is missing mods.toml file [19:25:05] [main/WARN] [ne.mi.fm.lo.mo.ModFileParseLOADING]: Mod file C:\Users\Zane\AppData\Roaming.minecraft\libraries\net\minecraftforge\mclanguage\1.18.2-40.2.1\mclanguage-1.18.2-40.2.1.jar is missing mods.toml file [19:25:05] [main/INFO] [ne.mi.fm.lo.mo.JarInJarDependencyLocato]: Found 4 dependencies adding them to mods collection [19:25:09] [main/INFO] [mixin/]: Compatibility level set to JAVA_17 [19:25:09] [main/ERROR] [mixin/]: Mixin config tklib.mixin.json does not specify "minVersion" property [19:25:09] [main/ERROR] [mixin/]: Mixin config myrtrees-common.mixins.json does not specify "minVersion" property [19:25:09] [main/ERROR] [mixin/]: Mixin config supercircuitmaker.mixin.json does not specify "minVersion" property [19:25:10] [main/INFO] [mixin/]: Successfully loaded Mixin Connector [com.thevortex.allthetweaks.mixin.MixinConnector] [19:25:10] [main/INFO] [mixin/]: Successfully loaded Mixin Connector [com.leobeliik.extremesoundmuffler.MixinConnector] [19:25:10] [main/INFO] [cp.mo.mo.LaunchServiceHandleMODLAUNCHER]: Launching target 'forgeclient' with arguments [--version, ATM7, --gameDir, C:\Users\Zane\AppData\Roaming.minecraft\home\ATM7, --assetsDir, C:\Users\Zane\AppData\Roaming.minecraft\assets, --uuid, 57bab1e18db63d778bd7db0b4a8e6a70, --username, JeremyBignuts, --assetIndex, 1.18, --accessToken, ❄❄❄❄❄❄❄❄, --clientId, , --xuid, , --userType, legacy, --versionType, modified, --width, 925, --height, 530] [19:25:10] [main/WARN] [mixin/]: Reference map 'compactmachines.refmap.json' for compactmachines.mixin.json could not be read. If this is a development environment you can ignore this message [19:25:10] [main/WARN] [mixin/]: Reference map 'myrtrees-common-refmap.json' for myrtrees-common.mixins.json could not be read. If this is a development environment you can ignore this message [19:25:10] [main/WARN] [mixin/]: Reference map 'supercircuitmaker.refmap.json' for supercircuitmaker.mixin.json could not be read. If this is a development environment you can ignore this message [19:25:10] [main/WARN] [mixin/]: Reference map 'insanelib.refmap.json' for insanelib.mixins.json could not be read. If this is a development environment you can ignore this message [19:25:10] [main/WARN] [mixin/]: Reference map 'bloodmagic.refmap.json' for bloodmagic.mixins.json could not be read. If this is a development environment you can ignore this message [19:25:10] [main/INFO] [ne.mi.co.Co.apotheosis/COREMODLOG]: Replaced 2 calls to Enchantment#getMaxLevel() in net/minecraft/world/inventory/AnvilMenu [19:25:10] [main/WARN] [mixin/]: Error loading class: vazkii/quark/content/client/tooltip/AttributeTooltips (java.lang.ClassNotFoundException: vazkii.quark.content.client.tooltip.AttributeTooltips) [19:25:11] [main/INFO] [ne.mi.co.Co.apotheosis/COREMODLOG]: Patching FishingHook#catchingFish [19:25:11] [main/WARN] [mixin/]: Error loading class: mezz/jei/transfeRecipeTransferUtil (java.lang.ClassNotFoundException: mezz.jei.transfer.RecipeTransferUtil) [19:25:11] [main/WARN] [mixin/]: @Mixin target mezz.jei.transfer.RecipeTransferUtil was not found polymorph_integrations.mixins.json:jei.MixinRecipeTransferUtil [19:25:11] [main/WARN] [mixin/]: Error loading class: net/dries007/tfc/common/items/TorchItem (java.lang.ClassNotFoundException: net.dries007.tfc.common.items.TorchItem) [19:25:11] [main/WARN] [mixin/]: @Mixin target net.dries007.tfc.common.items.TorchItem was not found allthetweaks.mixins.json:TFCTorch [19:25:11] [main/WARN] [mixin/]: Error loading class: com/eerussianguy/firmalife/common/items/JarsBlockItem (java.lang.ClassNotFoundException: com.eerussianguy.firmalife.common.items.JarsBlockItem) [19:25:11] [main/WARN] [mixin/]: @Mixin target com.eerussianguy.firmalife.common.items.JarsBlockItem was not found allthetweaks.mixins.json:BreathMint [19:25:11] [main/INFO] [co.un.de.LoggerHacks/]: !!! SOME LOGGERS HAVE MOVED TO THE DEBUG FILE (Please Include them in your bug reports) !!! [19:25:12] [main/INFO] [mixin/]: BeforeConstant is searching for constants in method with descriptor (Lnet/minecraft/network/chat/Component;Z)V [19:25:12] [main/INFO] [mixin/]: BeforeConstant found INTEGER constant: value = 60, intValue = null [19:25:12] [main/INFO] [mixin/]: BeforeConstant found a matching constant TYPE at ordinal 0 [19:25:12] [main/INFO] [mixin/]: BeforeConstant found IntInsn 60 [19:25:14] [pool-3-thread-1/INFO] [ne.mi.co.Co.apotheosis/COREMODLOG]: Replaced 2 calls to Enchantment#getMaxLevel() in net/minecraft/world/inventory/AnvilMenu [19:25:15] [pool-3-thread-1/INFO] [ne.mi.co.Co.apotheosis/COREMODLOG]: Patching FishingHook#catchingFish [19:25:16] [pool-3-thread-1/INFO] [ne.mi.co.Co.apotheosis/COREMODLOG]: Replaced 2 calls to Enchantment#getMaxLevel() in net/minecraft/world/item/EnchantedBookItem [19:25:17] [pool-3-thread-1/INFO] [ne.mi.co.Co.apotheosis/COREMODLOG]: Replaced 1 calls to Enchantment#getMaxLevel() in net/minecraft/world/level/storage/loot/functions/EnchantRandomlyFunction [19:25:17] [pool-3-thread-1/INFO] [ne.mi.co.Co.apotheosis/COREMODLOG]: Replaced 1 calls to Enchantment#isDiscoverable() in net/minecraft/world/level/storage/loot/functions/EnchantRandomlyFunction [19:25:21] [Render thread/WARN] [minecraft/VanillaPackResources]: Assets URL 'union:/C:/Users/Zane/AppData/Roaming/.minecraft/libraries/net/minecraft/client/1.18.2-20220404.173914/client-1.18.2-20220404.173914-srg.jar%23284!/assets/.mcassetsroot' uses unexpected schema [19:25:21] [Render thread/WARN] [minecraft/VanillaPackResources]: Assets URL 'union:/C:/Users/Zane/AppData/Roaming/.minecraft/libraries/net/minecraft/client/1.18.2-20220404.173914/client-1.18.2-20220404.173914-srg.jar%23284!/data/.mcassetsroot' uses unexpected schema [19:25:21] [Render thread/INFO] [mojang/YggdrasilMinecraftSessionService]: CAFixer is not available: java.lang.NoClassDefFoundError: com/turikhay/caf/util/Logger [19:25:21] [Render thread/INFO] [minecraft/Minecraft]: Setting user: JeremyBignuts [19:25:22] [Render thread/INFO] [defaultoptions/]: Loaded default options for extra-folder [19:25:22] [Render thread/INFO] [minecraft/Minecraft]: Backend library: LWJGL version 3.2.2 SNAPSHOT [19:25:22] [Render thread/INFO] [KubeJS/]: Loaded client.properties [19:25:22] [Render thread/ERROR] [Quartz/OpenGLSelecto]: Quartz OpenGL version search enabled, this may potentially cause issues with some graphics cards, please report issues [19:25:22] [Render thread/INFO] [Quartz/OpenGLSelecto]: Searching for latest OpenGL version [19:25:22] [Render thread/INFO] [Quartz/OpenGLSelecto]: Attempting version 4.6 [19:25:23] [Render thread/INFO] [Quartz/OpenGLSelecto]: SUCCESS [19:25:24] [Render thread/INFO] [Quartz/OpenGLSelecto]: Reported OpenGL version 4.6 [19:25:25] [Render thread/INFO] [Quartz/]: Quartz Init [19:25:25] [Render thread/INFO] [Quartz/]: Quartz initializing GLCore [19:25:28] [modloading-worker-0/WARN] [ReAuth/]: Some Certificates required for authentication are untrusted by default [19:25:28] [modloading-worker-0/INFO] [ReAuth/]: Adding Certificate microsoftrsarootcertificateauthority2017 to trust [19:25:28] [modloading-worker-0/INFO] [ReAuth/]: Successfully built SSLSocketFactory with required Certificates [19:25:28] [modloading-worker-0/INFO] [ne.pe.no.NoVillagerDeathMessages/]: Registering mod: novillagerdm [19:25:29] [modloading-worker-0/INFO] [PluginManage]: Scanning classes for industrialforegoing [19:25:29] [modloading-worker-0/INFO] [PluginManage]: Found FeaturePluginInstance for class CuriosPlugin for plugin curios [19:25:29] [modloading-worker-0/INFO] [PluginManage]: Constructed class CuriosPlugin for plugin curios for mod industrialforegoing [19:25:29] [modloading-worker-0/INFO] [PluginManage]: Executing phase CONSTRUCTION for plugin class CuriosPlugin [19:25:29] [modloading-worker-0/INFO] [PluginManage]: Executing phase PRE_INIT for plugin class CuriosPlugin [19:25:29] [modloading-worker-0/INFO] [ir.IronFurnaces/]: Initializing Update Checker... [19:25:29] [ Iron Furnaces Update CheckeINFO] [ir.IronFurnaces/]: Starting Update Check... [19:25:30] [modloading-worker-0/INFO] [se.go.ch.re.re.AbstractRegistrate/]: Detected new forge version, registering events reflectively. [19:25:31] [modloading-worker-0/INFO] [PluginManage]: Executing phase INIT for plugin class CuriosPlugin [19:25:31] [modloading-worker-0/INFO] [ne.bd.li.ne.NetChannel/]: Initialized network channel 'multiblock' for mod 'bdlib' [19:25:31] [modloading-worker-0/INFO] [ne.bd.li.ne.NetChannel/]: Initialized network channel 'misc' for mod 'bdlib' [19:25:31] [modloading-worker-0/INFO] [PluginManage]: Executing phase POST_INIT for plugin class CuriosPlugin [19:25:32] [ Iron Furnaces Update CheckeINFO] [ir.IronFurnaces/]: Update Check done! [19:25:32] [ Iron Furnaces Update CheckeINFO] [ir.IronFurnaces/]: Iron Furnaces is up to date! [19:25:32] [modloading-worker-0/WARN] [ne.bl.mo.ba.fo.co.ForgeBalmConfig/]: Config field without expected type, will not validate list content (merchantNames in net.blay09.mods.farmingforblockheads.FarmingForBlockheadsConfigData) [Mouse Tweaks] Main.initialize() [Mouse Tweaks] Initialized. [19:25:32] [modloading-worker-0/INFO] [co.jo.fl.ba.Backend/]: No shaders mod detected. TagKey[minecraft:item / forge:tools] [19:25:33] [modloading-worker-0/INFO] [ne.bd.li.BdLib$/]: Initialized multiblock manager for advgenerators [19:25:33] [modloading-worker-0/INFO] [showcaseitem/]: Loading config: C:\Users\Zane\AppData\Roaming.minecraft\home\ATM7\config\showcaseitem-common.toml [19:25:33] [modloading-worker-0/INFO] [showcaseitem/]: Built config: C:\Users\Zane\AppData\Roaming.minecraft\home\ATM7\config\showcaseitem-common.toml [19:25:33] [modloading-worker-0/INFO] [showcaseitem/]: Loaded config: C:\Users\Zane\AppData\Roaming.minecraft\home\ATM7\config\showcaseitem-common.toml [19:25:33] [modloading-worker-0/INFO] [Advanced Peripherals/]: AdvancedPeripherals says hello! [19:25:33] [modloading-worker-0/INFO] [ne.bd.li.ne.NetChannel/]: Initialized network channel 'generators' for mod 'advgenerators' [19:25:34] [modloading-worker-0/INFO] [Bookshelf/]: Fixing MC-151457. Crafting remainder for minecraft:pufferfish_bucket is now minecraft:bucket. [19:25:34] [modloading-worker-0/INFO] [Bookshelf/]: Fixing MC-151457. Crafting remainder for minecraft:salmon_bucket is now minecraft:bucket. [19:25:34] [modloading-worker-0/INFO] [Bookshelf/]: Fixing MC-151457. Crafting remainder for minecraft:cod_bucket is now minecraft:bucket. [19:25:34] [modloading-worker-0/INFO] [Bookshelf/]: Fixing MC-151457. Crafting remainder for minecraft:tropical_fish_bucket is now minecraft:bucket. [19:25:34] [modloading-worker-0/INFO] [Bookshelf/]: Fixing MC-151457. Crafting remainder for minecraft:axolotl_bucket is now minecraft:bucket. [19:25:34] [modloading-worker-0/INFO] [Bookshelf/]: Fixing MC-151457. Crafting remainder for minecraft:powder_snow_bucket is now minecraft:bucket. [19:25:34] [modloading-worker-0/WARN] [Advanced Peripherals/]: Successfully loaded integration for botania [19:25:34] [modloading-worker-0/WARN] [Advanced Peripherals/]: Successfully loaded integration for create [19:25:34] [modloading-worker-0/WARN] [Advanced Peripherals/]: Successfully loaded integration for mekanism [19:25:34] [modloading-worker-0/INFO] [ne.mi.co.ForgeMod/FORGEMOD]: Forge mod loading, version 40.2.1, for MC 1.18.2 with MCP 20220404.173914 [19:25:34] [modloading-worker-0/INFO] [ne.mi.co.MinecraftForge/FORGE]: MinecraftForge v40.2.1 Initialized [19:25:37] [modloading-worker-0/INFO] [ne.pe.ex.ExMachinis/]: Registering mod: exmachinis [19:25:37] [modloading-worker-0/INFO] [th.ko.te.KotlinForForge/]: Kotlin For Forge Enabled! [19:25:39] [modloading-worker-0/INFO] [de.wu.sq.SquatGrow/]: Config loading [19:25:39] [modloading-worker-0/INFO] [de.wu.sq.SquatGrow/]: Tags: [] [19:25:39] [modloading-worker-0/INFO] [de.wu.sq.SquatGrow/]: Wildcards: [] [19:25:39] [modloading-worker-0/WARN] [BiggerReactors/ReactoOpenCL/]: Initializing OpenCL, may cause native level crash, check debug log for details [19:25:39] [modloading-worker-0/INFO] [BiggerReactors/ReactoOpenCL/]: Creating LWJGL memory stack [19:25:39] [modloading-worker-0/INFO] [BiggerReactors/ReactoOpenCL/]: Checking for LWJGL OpenCL classes [19:25:39] [modloading-worker-0/INFO] [BiggerReactors/ReactoOpenCL/]: Failed to load LWJGL OpenCL Classes [19:25:39] [modloading-worker-0/INFO] [BiggerReactors/ReactoOpenCL/]: OpenCL acceleration not available [19:25:39] [modloading-worker-0/INFO] [pneumaticcraft/]: Thirdparty integration activated for [theoneprobe,cofh_core,immersiveengineering,computercraft,jei,botania,mekanism,curios,patchouli,create] [19:25:39] [modloading-worker-0/INFO] [co.tt.re.AbstractRegistrate/]: Detected new forge version, registering events reflectively. [19:25:39] [modloading-worker-0/INFO] [co.tt.re.AbstractRegistrate/]: Detected new forge version, registering events reflectively. [19:25:40] [modloading-worker-0/INFO] [KubeJS/]: Looking for KubeJS plugins... [19:25:40] [modloading-worker-0/INFO] [KubeJS/]: Found plugin source kubejs [19:25:40] [modloading-worker-0/ERROR] [KubeJS/]: Failed to load plugin dev.latvian.mods.kubejs.integration.forge.gamestages.GameStagesIntegration from source kubejs: java.lang.NoClassDefFoundError: net/darkhax/gamestages/event/GameStageEvent [19:25:40] [modloading-worker-0/INFO] [KubeJS/]: Found plugin source lazierae2 [19:25:40] [modloading-worker-0/INFO] [KubeJS/]: Found plugin source kubejs_thermal [19:25:40] [modloading-worker-0/INFO] [KubeJS/]: Found plugin source ftbic [19:25:40] [modloading-worker-0/INFO] [KubeJS/]: Found plugin source ftbquests [19:25:40] [modloading-worker-0/INFO] [KubeJS/]: Found plugin source kubejs_create [19:25:40] [modloading-worker-0/INFO] [KubeJS/]: Found plugin source kubejs_immersive_engineering [19:25:40] [modloading-worker-0/INFO] [KubeJS/]: Found plugin source exnihilosequentia [19:25:40] [modloading-worker-0/INFO] [KubeJS/]: Found plugin source kubejs_mekanism [19:25:41] [modloading-worker-0/INFO] [KubeJS/]: Found plugin source ponderjs [19:25:41] [modloading-worker-0/INFO] [KubeJS/]: Found plugin source ftbchunks [19:25:41] [modloading-worker-0/INFO] [KubeJS/]: Found plugin source modonomicon [19:25:41] [modloading-worker-0/INFO] [KubeJS/]: Done in 495.7 ms [19:25:41] [modloading-worker-0/WARN] [ne.bl.mo.ba.fo.co.ForgeBalmConfig/]: Config field without expected type, will not validate list content (compressBlacklist in net.blay09.mods.craftingtweaks.config.CraftingTweaksConfigData$Common) [19:25:41] [modloading-worker-0/WARN] [ne.bl.mo.ba.fo.co.ForgeBalmConfig/]: Config field without expected type, will not validate list content (disabledAddons in net.blay09.mods.craftingtweaks.config.CraftingTweaksConfigData$Client) [19:25:41] [modloading-worker-0/INFO] [Enchantment Descriptions/]: Loaded config file. [19:25:41] [modloading-worker-0/INFO] [Enchantment Descriptions/]: Saved config file. [19:25:41] [modloading-worker-0/INFO] [PluginManage]: Scanning classes for titanium [19:25:42] [modloading-worker-0/INFO] [KubeJS/]: Loaded common.properties [19:25:42] [modloading-worker-0/INFO] [twilightforest/]: Loaded compatibility for mod Tinkers Construct. [19:25:42] [modloading-worker-0/INFO] [twilightforest/]: Skipped compatibility for mod undergarden. [19:25:42] [modloading-worker-0/INFO] [twilightforest/]: Loaded compatibility for mod Immersive Engineering. [19:25:42] [modloading-worker-0/INFO] [twilightforest/]: Loaded compatibility for mod Curios. [19:25:42] [modloading-worker-0/INFO] [Mystical Agriculture/]: Registered plugin: com.blakebr0.mysticalagriculture.lib.ModCorePlugin [19:25:42] [modloading-worker-0/INFO] [Mystical Agriculture/]: Registered plugin: com.blakebr0.mysticalcustomization.lib.ModCorePlugin [19:25:42] [modloading-worker-0/INFO] [Mystical Agriculture/]: Registered plugin: com.blakebr0.mysticalagradditions.lib.ModCorePlugin [19:25:42] [modloading-worker-0/INFO] [ne.pe.py.Pylons/]: Registering mod: pylons [19:25:42] [modloading-worker-0/INFO] [wi.en.ModEngineersDeco]: Engineer's Decor GIT id #837b867. [19:25:42] [modloading-worker-0/INFO] [ne.pe.py.Pylons/]: Registered 1 network packets [19:25:42] [modloading-worker-0/INFO] [Rhino Script Remappe]: Loading Rhino Minecraft remapper... [19:25:42] [modloading-worker-0/INFO] [de.la.mo.rh.mo.ut.RhinoProperties/]: Rhino properties loaded. [19:25:42] [modloading-worker-0/INFO] [Rhino Script Remappe]: Loading mappings for 1.18.2 [19:25:43] [modloading-worker-0/INFO] [PluginManage]: Scanning classes for functionalstorage [19:25:43] [modloading-worker-0/INFO] [PluginManage]: Found FeaturePluginInstance for class TOPPlugin for plugin theoneprobe [19:25:43] [modloading-worker-0/INFO] [PluginManage]: Constructed class TOPPlugin for plugin theoneprobe for mod functionalstorage [19:25:43] [modloading-worker-0/INFO] [PluginManage]: Executing phase CONSTRUCTION for plugin class TOPPlugin [19:25:43] [modloading-worker-0/INFO] [PluginManage]: Executing phase PRE_INIT for plugin class TOPPlugin [19:25:43] [modloading-worker-0/INFO] [Rhino Script Remappe]: Done in 0.238 s [19:25:43] [modloading-worker-0/INFO] [co.tt.re.AbstractRegistrate/]: Detected new forge version, registering events reflectively. [19:25:43] [modloading-worker-0/INFO] [PluginManage]: Executing phase INIT for plugin class TOPPlugin [19:25:43] [modloading-worker-0/INFO] [PluginManage]: Executing phase POST_INIT for plugin class TOPPlugin Loading schematic: bloodmagic:t_corridor Resulting dungeon:
[email protected] Loading schematic: bloodmagic:four_way_corridor_loot Resulting dungeon: wayoftime.bloodmagic.structures.DungeonRoom@68aaa2c3 Loading schematic: bloodmagic:four_way_corridor Resulting dungeon:
[email protected] Loading schematic: bloodmagic:standard/ore_hold_1 Resulting dungeon:
[email protected] Loading schematic: bloodmagic:straight_corridor Resulting dungeon:
[email protected] Loading schematic: bloodmagic:overlapped_corridor Resulting dungeon:
[email protected] Loading schematic: bloodmagic:spiral_staircase Resulting dungeon:
[email protected] Loading schematic: bloodmagic:standard/water_way Resulting dungeon:
[email protected] Loading schematic: bloodmagic:standard/mine_entrance Resulting dungeon:
[email protected] Loading schematic: bloodmagic:mines/mine_key Resulting dungeon:
[email protected] Loading schematic: bloodmagic:mines/pit Resulting dungeon:
[email protected] Loading schematic: bloodmagic:mines/corner_zombie_trap Resulting dungeon:
[email protected] Loading schematic: bloodmagic:mines/split_road Resulting dungeon:
[email protected] Loading schematic: bloodmagic:mines/station Resulting dungeon:
[email protected] Loading schematic: bloodmagic:mines/downward_tunnel Resulting dungeon:
[email protected] Loading schematic: bloodmagic:mines/junction_station Resulting dungeon:
[email protected] Loading schematic: bloodmagic:mines/downward_shaft Resulting dungeon:
[email protected] Loading schematic: bloodmagic:mines/nature_crossroad Resulting dungeon:
[email protected] Loading schematic: bloodmagic:mines/wolf_den Resulting dungeon: wayoftime.bloodmagic.structures.Dunge
[email protected] Loading schematic: bloodmagic:mines/ore_cavern Resulting dungeon:
[email protected] Loading schematic: bloodmagic:mines/straight_corridor Resulting dungeon:
[email protected] Loading schematic: bloodmagic:mines/bent_corridor Resulting dungeon:
[email protected] Loading schematic: bloodmagic:mines/fourway_corridor Resulting dungeon:
[email protected] Loading schematic: bloodmagic:mini_dungeon/library Resulting dungeon:
[email protected] Loading schematic: bloodmagic:mini_dungeon/armoury Resulting dungeon:
[email protected] Loading schematic: bloodmagic:mini_dungeon/farm Resulting dungeon:
[email protected] Loading schematic: bloodmagic:mini_dungeon/portal_nether Resulting dungeon:
[email protected] Loading schematic: bloodmagic:mini_dungeon/crypt Resulting dungeon:
[email protected] Loading schematic: bloodmagic:standard/challenge_tower Resulting dungeon:
[email protected] Loading schematic: bloodmagic:standard/big_library Resulting dungeon:
[email protected] Loading schematic: bloodmagic:standard/small_crane Resulting dungeon:
[email protected] Loading schematic: bloodmagic:standard/small_library Resulting dungeon:
[email protected] Loading schematic: bloodmagic:standard/small_smithy Resulting dungeon:
[email protected] Loading schematic: bloodmagic:standard/tall_spiral Resulting dungeon:
[email protected] Loading schematic: bloodmagic:standard/small_arena Resulting dungeon:
[email protected] Loading schematic: bloodmagic:standard/antechamber Resulting dungeon:
[email protected] Loading schematic: bloodmagic:standard/destroyed_end_portal Resulting dungeon:
[email protected] Loading schematic: bloodmagic:standard/four_way_corridor_loot Resulting dungeon:
[email protected] Loading schematic: bloodmagic:t3_entrance Resulting dungeon:
[email protected] Loading schematic: bloodmagic:standard_entrance Resulting dungeon:
[email protected] Loading schematic: bloodmagic:default_deadend Resulting dungeon:
[email protected] Loading schematic: bloodmagic:mines/deadend Resulting dungeon:
[email protected] schematics: 42
[19:25:44] [modloading-worker-0/INFO] [KubeJS Startup/]: Loaded script startup
scripts:customMekanism.js in 0.353 s [19:25:44] [modloading-worker-0/INFO] [KubeJS Startup/]: Loaded script startup_scripts:custom_stuff.js in 0.002 s [19:25:44] [modloading-worker-0/INFO] [KubeJS Startup/]: Loaded script startup_scripts:worldgen.js in 0.001 s [19:25:44] [modloading-worker-0/INFO] [KubeJS Startup/]: Loaded 3/3 KubeJS startup scripts in 2.284 s [19:25:44] [modloading-worker-0/INFO] [KubeJS Client/]: Loaded script client_scripts:constants.js in 0.004 s [19:25:44] [modloading-worker-0/INFO] [KubeJS Client/]: Loaded script client_scripts:jei_info.js in 0.001 s [19:25:44] [modloading-worker-0/INFO] [KubeJS Client/]: Loaded script client_scripts:jei_removals.js in 0.023 s [19:25:44] [modloading-worker-0/INFO] [KubeJS Client/]: Loaded script client_scripts:Jei_tooltips.js in 0.008 s [19:25:44] [modloading-worker-0/INFO] [KubeJS Client/]: Loaded script client_scripts:pondebigger_reactors.js in 0.012 s [19:25:44] [modloading-worker-0/INFO] [KubeJS Client/]: Loaded script client_scripts:pondecorail.js in 0.004 s [19:25:45] [modloading-worker-0/INFO] [KubeJS Client/]: Loaded script client_scripts:pondeexnihilo.js in 0.102 s [19:25:45] [modloading-worker-0/INFO] [KubeJS Client/]: Loaded script client_scripts:pondeforbiddenarcanus.js in 0.003 s [19:25:45] [modloading-worker-0/INFO] [KubeJS Client/]: Loaded script client_scripts:pondepylons.js in 0.002 s [19:25:45] [modloading-worker-0/INFO] [KubeJS Client/]: Loaded 9/9 KubeJS client scripts in 0.365 s [19:25:45] [modloading-worker-0/WARN] [KubeJS Startup/]: Class filter is disabled! [19:26:07] [Render thread/INFO] [wi.en.ModEngineersDeco]: Immersive Engineering also installed ... [19:26:08] [Render thread/INFO] [co.gi.kl.oc.Occultism/]: Registered BlockItems [19:26:08] [Render thread/INFO] [co.gi.kl.oc.Occultism/]: Registered compostable Items Attempting to load Anointment: union:/C:/Users/Zane/AppData/Roaming/.minecraft/home/ATM7/mods/BloodMagic-1.18.2-3.2.6-41.jar%2379!/data/bloodmagic/anointment/melee_damage.json, path: /data/bloodmagic/anointment/melee_damage.json Attempting to load Anointment: union:/C:/Users/Zane/AppData/Roaming/.minecraft/home/ATM7/mods/BloodMagic-1.18.2-3.2.6-41.jar%2379!/data/bloodmagic/anointment/holy_water.json, path: /data/bloodmagic/anointment/holy_water.json Attempting to load Anointment: union:/C:/Users/Zane/AppData/Roaming/.minecraft/home/ATM7/mods/BloodMagic-1.18.2-3.2.6-41.jar%2379!/data/bloodmagic/anointment/hidden_knowledge.json, path: /data/bloodmagic/anointment/hidden_knowledge.json Attempting to load Anointment: union:/C:/Users/Zane/AppData/Roaming/.minecraft/home/ATM7/mods/BloodMagic-1.18.2-3.2.6-41.jar%2379!/data/bloodmagic/anointment/quick_draw.json, path: /data/bloodmagic/anointment/quick_draw.json Attempting to load Anointment: union:/C:/Users/Zane/AppData/Roaming/.minecraft/home/ATM7/mods/BloodMagic-1.18.2-3.2.6-41.jar%2379!/data/bloodmagic/anointment/bow_power.json, path: /data/bloodmagic/anointment/bow_power.json Attempting to load Anointment: union:/C:/Users/Zane/AppData/Roaming/.minecraft/home/ATM7/mods/BloodMagic-1.18.2-3.2.6-41.jar%2379!/data/bloodmagic/anointment/bow_velocity.json, path: /data/bloodmagic/anointment/bow_velocity.json Attempting to load Anointment: union:/C:/Users/Zane/AppData/Roaming/.minecraft/home/ATM7/mods/BloodMagic-1.18.2-3.2.6-41.jar%2379!/data/bloodmagic/anointment/repairing.json, path: /data/bloodmagic/anointment/repairing.json Attempting to load Living Armour Upgrade: union:/C:/Users/Zane/AppData/Roaming/.minecraft/home/ATM7/mods/BloodMagic-1.18.2-3.2.6-41.jar%2379!/data/bloodmagic/living_armoarrow_protect.json, path: /data/bloodmagic/living_armoarrow_protect.json Attempting to load Living Armour Upgrade: union:/C:/Users/Zane/AppData/Roaming/.minecraft/home/ATM7/mods/BloodMagic-1.18.2-3.2.6-41.jar%2379!/data/bloodmagic/living_armofall_protect.json, path: /data/bloodmagic/living_armofall_protect.json Attempting to load Living Armour Upgrade: union:/C:/Users/Zane/AppData/Roaming/.minecraft/home/ATM7/mods/BloodMagic-1.18.2-3.2.6-41.jar%2379!/data/bloodmagic/living_armophysical_protect.json, path: /data/bloodmagic/living_armophysical_protect.json Attempting to load Living Armour Upgrade: union:/C:/Users/Zane/AppData/Roaming/.minecraft/home/ATM7/mods/BloodMagic-1.18.2-3.2.6-41.jar%2379!/data/bloodmagic/living_armojump.json, path: /data/bloodmagic/living_armojump.json Attempting to load Living Armour Upgrade: union:/C:/Users/Zane/AppData/Roaming/.minecraft/home/ATM7/mods/BloodMagic-1.18.2-3.2.6-41.jar%2379!/data/bloodmagic/living_armohealth.json, path: /data/bloodmagic/living_armohealth.json Attempting to load Living Armour Upgrade: union:/C:/Users/Zane/AppData/Roaming/.minecraft/home/ATM7/mods/BloodMagic-1.18.2-3.2.6-41.jar%2379!/data/bloodmagic/living_armoexperienced.json, path: /data/bloodmagic/living_armoexperienced.json Attempting to load Living Armour Upgrade: union:/C:/Users/Zane/AppData/Roaming/.minecraft/home/ATM7/mods/BloodMagic-1.18.2-3.2.6-41.jar%2379!/data/bloodmagic/living_armosprint_attack.json, path: /data/bloodmagic/living_armosprint_attack.json Attempting to load Living Armour Upgrade: union:/C:/Users/Zane/AppData/Roaming/.minecraft/home/ATM7/mods/BloodMagic-1.18.2-3.2.6-41.jar%2379!/data/bloodmagic/living_armoself_sacrifice.json, path: /data/bloodmagic/living_armoself_sacrifice.json Attempting to load Living Armour Upgrade: union:/C:/Users/Zane/AppData/Roaming/.minecraft/home/ATM7/mods/BloodMagic-1.18.2-3.2.6-41.jar%2379!/data/bloodmagic/living_armospeed.json, path: /data/bloodmagic/living_armospeed.json Attempting to load Living Armour Upgrade: union:/C:/Users/Zane/AppData/Roaming/.minecraft/home/ATM7/mods/BloodMagic-1.18.2-3.2.6-41.jar%2379!/data/bloodmagic/living_armopoison_resist.json, path: /data/bloodmagic/living_armopoison_resist.json Attempting to load Living Armour Upgrade: union:/C:/Users/Zane/AppData/Roaming/.minecraft/home/ATM7/mods/BloodMagic-1.18.2-3.2.6-41.jar%2379!/data/bloodmagic/living_armofire_resist.json, path: /data/bloodmagic/living_armofire_resist.json Attempting to load Living Armour Upgrade: union:/C:/Users/Zane/AppData/Roaming/.minecraft/home/ATM7/mods/BloodMagic-1.18.2-3.2.6-41.jar%2379!/data/bloodmagic/living_armodigging.json, path: /data/bloodmagic/living_armodigging.json Attempting to load Living Armour Upgrade: union:/C:/Users/Zane/AppData/Roaming/.minecraft/home/ATM7/mods/BloodMagic-1.18.2-3.2.6-41.jar%2379!/data/bloodmagic/living_armoknockback_resist.json, path: /data/bloodmagic/living_armoknockback_resist.json Attempting to load Living Armour Upgrade: union:/C:/Users/Zane/AppData/Roaming/.minecraft/home/ATM7/mods/BloodMagic-1.18.2-3.2.6-41.jar%2379!/data/bloodmagic/living_armodiamond_protect.json, path: /data/bloodmagic/living_armodiamond_protect.json Attempting to load Living Armour Upgrade: union:/C:/Users/Zane/AppData/Roaming/.minecraft/home/ATM7/mods/BloodMagic-1.18.2-3.2.6-41.jar%2379!/data/bloodmagic/living_armoelytra.json, path: /data/bloodmagic/living_armoelytra.json Attempting to load Living Armour Upgrade: union:/C:/Users/Zane/AppData/Roaming/.minecraft/home/ATM7/mods/BloodMagic-1.18.2-3.2.6-41.jar%2379!/data/bloodmagic/living_armocurios_socket.json, path: /data/bloodmagic/living_armocurios_socket.json Attempting to load Living Armour Upgrade: union:/C:/Users/Zane/AppData/Roaming/.minecraft/home/ATM7/mods/BloodMagic-1.18.2-3.2.6-41.jar%2379!/data/bloodmagic/living_armomelee_damage.json, path: /data/bloodmagic/living_armomelee_damage.json Attempting to load Living Armour Upgrade: union:/C:/Users/Zane/AppData/Roaming/.minecraft/home/ATM7/mods/BloodMagic-1.18.2-3.2.6-41.jar%2379!/data/bloodmagic/living_armorepair.json, path: /data/bloodmagic/living_armorepair.json Attempting to load Living Armour Upgrade: union:/C:/Users/Zane/AppData/Roaming/.minecraft/home/ATM7/mods/BloodMagic-1.18.2-3.2.6-41.jar%2379!/data/bloodmagic/living_armodowngrade/quenched.json, path: /data/bloodmagic/living_armodowngrade/quenched.json Attempting to load Living Armour Upgrade: union:/C:/Users/Zane/AppData/Roaming/.minecraft/home/ATM7/mods/BloodMagic-1.18.2-3.2.6-41.jar%2379!/data/bloodmagic/living_armodowngrade/storm_trooper.json, path: /data/bloodmagic/living_armodowngrade/storm_trooper.json Attempting to load Living Armour Upgrade: union:/C:/Users/Zane/AppData/Roaming/.minecraft/home/ATM7/mods/BloodMagic-1.18.2-3.2.6-41.jar%2379!/data/bloodmagic/living_armodowngrade/battle_hungry.json, path: /data/bloodmagic/living_armodowngrade/battle_hungry.json Attempting to load Living Armour Upgrade: union:/C:/Users/Zane/AppData/Roaming/.minecraft/home/ATM7/mods/BloodMagic-1.18.2-3.2.6-41.jar%2379!/data/bloodmagic/living_armodowngrade/melee_decrease.json, path: /data/bloodmagic/living_armodowngrade/melee_decrease.json Attempting to load Living Armour Upgrade: union:/C:/Users/Zane/AppData/Roaming/.minecraft/home/ATM7/mods/BloodMagic-1.18.2-3.2.6-41.jar%2379!/data/bloodmagic/living_armodowngrade/dig_slowdown.json, path: /data/bloodmagic/living_armodowngrade/dig_slowdown.json Attempting to load Living Armour Upgrade: union:/C:/Users/Zane/AppData/Roaming/.minecraft/home/ATM7/mods/BloodMagic-1.18.2-3.2.6-41.jar%2379!/data/bloodmagic/living_armodowngrade/slow_heal.json, path: /data/bloodmagic/living_armodowngrade/slow_heal.json Attempting to load Living Armour Upgrade: union:/C:/Users/Zane/AppData/Roaming/.minecraft/home/ATM7/mods/BloodMagic-1.18.2-3.2.6-41.jar%2379!/data/bloodmagic/living_armodowngrade/crippled_arm.json, path: /data/bloodmagic/living_armodowngrade/crippled_arm.json Attempting to load Living Armour Upgrade: union:/C:/Users/Zane/AppData/Roaming/.minecraft/home/ATM7/mods/BloodMagic-1.18.2-3.2.6-41.jar%2379!/data/bloodmagic/living_armodowngrade/swim_decrease.json, path: /data/bloodmagic/living_armodowngrade/swim_decrease.json Attempting to load Living Armour Upgrade: union:/C:/Users/Zane/AppData/Roaming/.minecraft/home/ATM7/mods/BloodMagic-1.18.2-3.2.6-41.jar%2379!/data/bloodmagic/living_armodowngrade/speed_decrease.json, path: /data/bloodmagic/living_armodowngrade/speed_decrease.json [19:26:09] [Render thread/WARN] [ne.mi.re.ForgeRegistry/REGISTRIES]: Registry mekanism:slurry: The object [Slurry: alltheores:dirty_aluminum] has been registered twice for the same name alltheores:dirty_aluminum. [19:26:09] [Render thread/WARN] [ne.mi.re.ForgeRegistry/REGISTRIES]: Registry mekanism:slurry: The object [Slurry: alltheores:dirty_nickel] has been registered twice for the same name alltheores:dirty_nickel. [19:26:09] [Render thread/WARN] [ne.mi.re.ForgeRegistry/REGISTRIES]: Registry mekanism:slurry: The object [Slurry: alltheores:dirty_platinum] has been registered twice for the same name alltheores:dirty_platinum. [19:26:09] [Render thread/WARN] [ne.mi.re.ForgeRegistry/REGISTRIES]: Registry mekanism:slurry: The object [Slurry: alltheores:dirty_silver] has been registered twice for the same name alltheores:dirty_silver. [19:26:09] [Render thread/WARN] [ne.mi.re.ForgeRegistry/REGISTRIES]: Registry mekanism:slurry: The object [Slurry: alltheores:dirty_tin] has been registered twice for the same name alltheores:dirty_tin. [19:26:09] [Render thread/WARN] [ne.mi.re.ForgeRegistry/REGISTRIES]: Registry mekanism:slurry: The object [Slurry: alltheores:dirty_zinc] has been registered twice for the same name alltheores:dirty_zinc. [19:26:09] [Render thread/WARN] [ne.mi.re.ForgeRegistry/REGISTRIES]: Registry mekanism:slurry: The object [Slurry: alltheores:clean_aluminum] has been registered twice for the same name alltheores:clean_aluminum. [19:26:09] [Render thread/WARN] [ne.mi.re.ForgeRegistry/REGISTRIES]: Registry mekanism:slurry: The object [Slurry: alltheores:clean_nickel] has been registered twice for the same name alltheores:clean_nickel. [19:26:09] [Render thread/WARN] [ne.mi.re.ForgeRegistry/REGISTRIES]: Registry mekanism:slurry: The object [Slurry: alltheores:clean_platinum] has been registered twice for the same name alltheores:clean_platinum. [19:26:09] [Render thread/WARN] [ne.mi.re.ForgeRegistry/REGISTRIES]: Registry mekanism:slurry: The object [Slurry: alltheores:clean_silver] has been registered twice for the same name alltheores:clean_silver. [19:26:09] [Render thread/WARN] [ne.mi.re.ForgeRegistry/REGISTRIES]: Registry mekanism:slurry: The object [Slurry: alltheores:clean_tin] has been registered twice for the same name alltheores:clean_tin. [19:26:09] [Render thread/WARN] [ne.mi.re.ForgeRegistry/REGISTRIES]: Registry mekanism:slurry: The object [Slurry: alltheores:clean_zinc] has been registered twice for the same name alltheores:clean_zinc. [19:26:10] [Render thread/INFO] [wa.bl.BloodMagic/]: Attempting to register Tile Entities [19:26:11] [Render thread/INFO] [co.gi.kl.oc.Occultism/]: Block color registration complete. [19:26:11] [Render thread/INFO] [co.gi.kl.oc.Occultism/]: Item color registration complete. [19:26:13] [Render thread/INFO] [co.gi.kl.oc.Occultism/]: Registered Particle Factories [19:26:13] [Render thread/INFO] [mojang/NarratorWindows]: Narrator library for x64 successfully loaded [19:26:13] [Render thread/INFO] [minecraft/ReloadableResourceManager]: Reloading ResourceManager: Default, Mod Resources, resources, KubeJS Resource Pack [assets] [19:26:13] [Render thread/INFO] [defaultoptions/]: Loaded default options for keymappings [19:26:14] [Render thread/ERROR] [minecraft/Minecraft]: Reported exception thrown! net.minecraft.ReportedException: Rendering overlay at net.minecraft.client.renderer.GameRenderer.m_109093(GameRenderer.java:886) ~[client-1.18.2-20220404.173914-srg.jar%23284!/:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:tombstone.mixins.json:GameRendererMixin,pl:mixin:APP:flickerfix.mixins.json:MixinGameRenderer,pl:mixin:APP:create.mixins.json:GameRendererMixin,pl:mixin:APP:create.mixins.json:accessor.GameRendererAccessor,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.m
91383(Minecraft.java:1046) ~[client-1.18.2-20220404.173914-srg.jar%23284!/:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:kubejs-common.mixins.json:MinecraftMixin,pl:mixin:APP:balm.mixins.json:MinecraftMixin,pl:mixin:APP:tklib.mixin.json:client.MinecraftMixin,pl:mixin:APP:botania
xplat.mixins.json:client.AccessorMinecraft,pl:mixin:APP:ae2.mixins.json:PickColorMixin,pl:mixin:APP:ars_nouveau.mixins.json:light.ClientMixin,pl:mixin:APP:immersiveengineering.mixins.json:accessors.client.MinecraftAccess,pl:mixin:APP:flywheel.mixins.json:PausedPartialTickAccessor,pl:mixin:APP:bookshelf.common.mixins.json:client.AccessorMinecraft,pl:mixin:APP:architectury.mixins.json:MixinMinecraft,pl:mixin:APP:quartz.mixins.json:MinecraftShutdownMixin,pl:mixin:APP:create.mixins.json:WindowResizeMixin,pl:mixin:APP:ars_nouveau.mixins.json:camera.MinecraftMixin,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.m_91374(Minecraft.java:665) ~[client-1.18.2-20220404.173914-srg.jar%23284!/:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:kubejs-common.mixins.json:MinecraftMixin,pl:mixin:APP:balm.mixins.json:MinecraftMixin,pl:mixin:APP:tklib.mixin.json:client.MinecraftMixin,pl:mixin:APP:botania_xplat.mixins.json:client.AccessorMinecraft,pl:mixin:APP:ae2.mixins.json:PickColorMixin,pl:mixin:APP:ars_nouveau.mixins.json:light ```
submitted by
jeremybignuts to
allthemods [link] [comments]
2023.05.27 16:49 funzippyevents CHAMPAGNE SHOWERS 2: AN ALL-WHITE BOAT PARTY
2023.05.27 09:39 DrivenKeys Just ordered a Tuf 4090 OC! Advice?
Hi everybody! I just ordered a Tuf 4090 OC to upgrade from my 3060ti, and I have a couple weeks before it arrives. During that time, I plan to install a new cpu (5800x3d replacing 5600x) and ram and get the system ready. I know how to build computers and use ddu, etc, but I was wondering if anybody has any advice concerning this specific graphics card.
I'm using a Cablemod 3 plug adapter with my Corsair rm850, and planning to undervolt or lower the power target. Is Asus' gpu tuning software good? I've been using PX1 for overclocking, which I prefer over Afterburner.
One thing I enjoy with my evga 3060ti is using the led's as a temperature guage, so it's light blue when cool, purple in mid range, and red when hot. Is this possible with this Asus card? I've read you have to install Armoury Crate to tune Asus' led's, is this true? Does the app suck?
I understand Asus has a reputation for coil whine, will my undervolt help? My 4k monitor is 60 hz (to be upgraded in a couple years), so the only time I'm using high frame rate is in vr.
I know there are lots of bad stories about Asus' rma process, but there are also a lot of posts confirming a smooth transaction. Does it help to register the card with Asus once I've confirmed I don't need to return it?
Thanks for your help!
submitted by
DrivenKeys to
ASUS [link] [comments]
2023.05.27 05:30 GrandDemand [USA-CA] [H] Gigabyte 4090 Gaming OC, Corsair H100i Elite Capellix, Unpatched Nintendo Switches, Joycons, NSW Games, Local Cash/PayPal [W] 4090 Downgrade, W790 Parts, Specific Z790/Z690 board, Missing PSU Cable, Local Cash/PayPal
Local to 92128, San Diego. Prioritizing trades and local sales for now but will open up to shipping if there's a lack of interest
Timestamps:
https://imgur.com/a/8oKB4Lx Please comment and PM, chats will be ignored.
Wanted Items - RTX 3090 Ti/3090: Prefer an EVGA FTW3 Ultra/similar model with remaining warranty. Will also accept an NVIDIA Founder's Edition 3090 or 3090Ti with receipt/proof of purchase + remaining warranty.
- LGA 1700 Motherboard: Looking for an EVGA Dark Z690/790, or other Z690/Z790 board with 2 x16 slots and an x4 slot + good DDR5 overclock potential
- Cables: Be Quiet 12V CPU Cable (4+4 or 8 Pin)
- W790: ASUS Pro WS W790E-Sage motherboard, Intel Xeon W5-3545X, Kingston Fury Renegade Pro or G Skill Zeta R5 DDR5 RDIMMs (if anybody owns these AND wants to sell lol)
Item | Condition + Description | Trading/Selling For |
Gigabyte 4090 Gaming OC | Includes Silver CableMod 12VHPWR Type B 90° Adapter, has not been removed since plugged in. Includes original box and all packaging + accessories. Purchased in late October 2022, lightly used for about 3 months before sitting in storage. Warranty is registered under my name, but if you have any issue with the card I will happily RMA it for you | 3090 Ti/3090 + cash/PayPal depending on trade specifics. I will also take other desired items in the trade as long as the 3090 (Ti) is included |
Corsair H100i Elite Capellix 240MM AIO | Black, missing original box. Like new, includes all accessories | $100 shipped, $80 local OR equivalent value in trade |
Unpatched Nintendo Switch v1 - Splatoon 2 Edition | Includes unpatched console with screen protector, pink/green joy cons without drift, limited edition Splatoon 2 carrying case and box, dock, joy con grip + straps, AC adapter, and HDMI cord. + a 256GB SanDisk Ultra microSD | $275 shipped, $250 local OR equivalent value in trade |
Unpatched Nintendo Switch v1 - Console Only | Has a screen protector on, in good condition | $190 shipped, $175 local OR equivalent value in trade |
Rare Joy-Cons: Disney Tsum Tsum & Let's Go Pikachu/Eevee | Both sets include the L/R joy cons, straps, and joy con grip controller. None of the joycons have drift | $150 shipped ea, $140 local OR equivalent value in trade |
Nintendo Switch Games: Lego Jurassic World, Lego Ninjago the Movie, Lego Marvel Super Heroes, Lego DC Super Villains | Cartridges only | $15 each local + $5 shipping, $50 for all 4 local/$55 shipped OR equivalent value in trade |
submitted by
GrandDemand to
hardwareswap [link] [comments]
2023.05.26 19:16 Dazzling-Library-869 New Video Editing PC
Hi all
a few days ago I asked for advice in order to upgrade my computer, and I received a lot of truly useful feedback and suggestions. Some of which, opened new possible directions.
After much consideration, I selected the two options that would work for me, and I would like to know what you a final thought about these two builds - which will be coming from PC Specialist (for some peace of mind).
To give a bit of background, along with documentary/corporates, I mostly edit events, which footage come from several cameras with different codecs, resolutions and frame rates.
Each project is about 3TB, 1000-1200 files (without proxies - which so far have always been a must when editing these kind of events).
These events are all multicam edits, sometimes up to 12 cameras. I use Premiere.
Option 1
Case CORSAIR 5000D AIRFLOW TEMPERED GLASS GAMING CASE
Processor (CPU) Intel® Core™ i9 24-Core Processor i9-13900K (Up to 5.8GHz) 36MB Cache
Motherboard ASUS® ROG MAXIMUS Z790 HERO (DDR5, LGA1700, USB 3.2, PCIe 5.0) - ARGB Ready
Memory (RAM) 96GB Corsair VENGEANCE RGB DDR5 5600MHz (2 x 48GB)
Graphics Card 24GB ASUS TUF GEFORCE RTX 4090 OC EDITION - HDMI, DP
1st M.2 SSD Drive 512GB SOLIDIGM P41+ GEN 4 M.2 NVMe PCIe SSD (up to 3500MB/sR, 1625MB/sW) - I will replace this with a Samsung 990 PRO 1TB which I just recently bought
Power Supply CORSAIR 850W RMx SERIES™ MODULAR 80 PLUS® GOLD, ULTRA QUIET
Processor Cooling CORSAIR iCUE H115i ELITE CAPELLIX XT RGB High Performance CPU Cooler
£3,961.00 (VAT inc)
Option 2
Case FRACTAL MESHIFY 2 XL DARK TG
Processor (CPU) AMD Ryzen Threadripper PRO 5965WX 24 Core CPU ( 4.5GHz, 140MB CACHE)
Motherboard ASUS® Pro WS WRX80E-SAGE SE WIFI (Intel dual 10 G LAN, USB 3.2 Gen 2x2 Type-C port, SLI)
Memory (RAM) 128GB Kingston DDR4 3200MHz ECC Registered (4 x 32GB)
Graphics Card 16GB NVIDIA GEFORCE RTX 4080 - HDMI, DP, LHR
1st M.2 SSD Drive 512GB SOLIDIGM P41+ GEN 4 M.2 NVMe PCIe SSD (up to 3500MB/sR, 1625MB/sW) - I will replace this with a Samsung 990 PRO 1TB which I just recently bought
Power Supply CORSAIR 850W RMx SERIES™ MODULAR 80 PLUS® GOLD, ULTRA QUIET
Processor Cooling CoolerMaster MasterLiquid ML360 RGB TR4 High Performance Liquid Cooler
£5,008.00 (VAT inc)
As Media Drive to edit from, I am planning a SABRENT Rocket 4 PLUS SSD 8TB PCIe Gen 4 NVMe M.2 2280 Internal Solid State Drive - this will allow me to store two projects at the same time on it.
Option 2 is way outside my budget. However, unless I understand that the Threadripper is absolutely worth the extra grand, I am more oriented to the first option.
Many thanks
Ale
submitted by
Dazzling-Library-869 to
pcmasterrace [link] [comments]