Mercedes fuel line replacement
Old screw-in fuse box removed from under water pipes and new breaker box installed. Inspection issue in PA?
2023.05.28 18:20 Mike_Michaelson Old screw-in fuse box removed from under water pipes and new breaker box installed. Inspection issue in PA?
| So the old screw-in box was directly below both drainage and pressure water lines to bathroom immediately above it. Electrician who replaced it with breaker box was one of three siblings selling the home and not one particularly trustworthy to do things right honestly. So when inspection happens in PA is this something that will be cited? What would be recommendations or are there requirements in how to deal with? Is it anything that can stop sale from moving forward? Thanks. submitted by Mike_Michaelson to electrical [link] [comments] |
2023.05.28 18:18 Storms_Wrath The Human Artificial Hivemind Part 376: Prisoner Of The Vinarii
First Previous Wiki Tanya patted Skira's drone.
"How's the war going?"
In his world, Skira was working to keep everything together. His bioships were in an all-out war with Aphid's forces. They were firing mostly kinetic weapons, typical bullets, and the like. Sometimes, they'd fire missiles, which could navigate the battlefield and clear the path for him to hit Aphid's vessels. The armor was getting thicker. But his guns were getting bigger.
On the surface, billions of metal drones clashed with trillions of fungal drones, all commanded by Skira and the Quadrants. He was constantly using war drones to push the major forces away from the tunnel complexes, setting up static defenses within using explosives and guns to absolutely ruin anything inside. Most of the planet had been flattened by nuclear weapons.
War drones continued to lob massive broken-off boulders at the carriers, which were continually landing to disgorge more enemy soldiers. Phoebe's androids, connected to their own network, were killing them by the tens of thousands every second, firing several bullets a second. Her androids were incredibly powerful, creating portions of the battlefield that Aphid had to steer around. And he didn't even try nuking her after she'd shot down eight of them with atmospheric anti-ship weapons.
From around the planet, portals appeared, pouring lasers and gunfire at Aphid's ships, then disappearing to reappear in other directions, continually wearing down their armor. Some of them were already falling back through the atmosphere, landing down on the earth below. Their burning and cracked hulls already littered the landscape, and he'd be sure to incorporate them once he fully regrew his foliage.
Speaking of that, he'd increased his growth factor so that the fungal forests only took a few weeks to regrow instead of a few years. It required massive biological and metallic pipes of nutrients and heaps of psychic energy hauled straight from the psychic amplifiers in the Sol system.
The carnage of the warzone was so overwhelming that he'd refused to even let human supersoldiers come to the area. Because they weren't disposable. Phoebe's androids and his own trillions of drones were. He was partly on the battlefield, partly with Tanya. Over the months, they'd become best friends.
She seemed to see life in a different way and helped to encourage him. Tanya's cybernetic left arm scratched at the scruff of his neck.
"Badly, then?"
"Yes, and no. I'm no longer replacing my losses faster than they're coming. But that also means I'm keeping millions of humans alive. Every day, billions of drones are dying on my battlefields, if only to exhaust Aphid's guns and bombs. He's brought destruction to my world not seen since it was destroyed."
"Destroyed?"
"I mean when some aliens blew it up."
"But how..."
"Bioforming. Really, I had my biological ships put it back together, reassembling the debris and reversing the momentum of the actual fragments. Then, I used shield technology and drones to suck the heat from the planet in ways that destroyed the technology I had at the time. Granted, I had some help, before they tried to get me to fight their wars as well."
Tanya nodded. "Well, you're safe here."
"Most of me isn't here. Most of it's either on Skira or Venus."
"How's Venus going?"
He'd been making great strides with what he'd been given. Humanity had been very kind to give him the whole planet, and in return, he was helping to make it habitable. He figured that they'd ask him to do it again later on. But the humans didn't seem to want to force him to do it. Tanya hadn't been trying to push him into more conflicts and had instead acted as a lodestone.
"I'll have it fully habitable, minus the soil content and chemicals in the rock, within a hundred years. Maybe less, if I keep getting fed such huge amounts of psychic energy. Really, that's what's doing that."
"I see," Tanya replied. She sat down next to him, her strange psychic aura as unsettling as ever. From what she'd shared with him, her blindness had likely allowed her mind to shape itself in a more psychic way with the awakening of human psychic consciousness.
"Look, Skira. Are you sure this is the best way? What about finding his home planet?"
"I'm working on it. Trying to triangulate the arrivals of ships does nothing. All that seems to work is actually getting the coordinates, which we can't get to really succeed."
"Hopefully that changes someday."
"Yes," Skira responded. He sighed. Another nuke had hit eight of his war drones. Six had died since the blast had hit them full-on. But that enabled him to finally release another flood of drones, so many that they weighed down the carrier that was trying to take off. Guns turned them to mulch, only to be swamped by more drones.
Drones carrying grenades jumped into the guns between their firing sequences, detonating them in their mouths using their tongues. Others entered the warped wreckage, dropping in bombs meant to penetrate the thick hull.
Two portals broke through the psychic interference, and two railgun shots cleared massive holes in the ship. Aphid's drones poured out, crashing out like a wave. Only to be overwhelmed as his own drones, dozens for every one of Aphid's, literally trampled them underfoot, burying them in bodies. Most of the drones now carried fluid meant to melt the drones' joints so that Aphid's mechanical drones eventually failed even as they walked in seas of Skira's blood.
Nuclear fire scoured the mycelial network, but it wouldn't burn him deeply enough to matter.
"I wish I could help," she replied. "I've been... taking classes, you know. My eyes are blind, but my mind isn't."
Skira looked up at her. The sun caught the burn scars on her skin, making the contract seem almost cinematic.
"I know you want to help me. But you are, really."
"Yeah. Thanks."
She looked crestfallen. Tanya's disappointment made him want to reconsider, but he knew he'd made the right choice. His planet was probably heavily irradiated now, and calling Gaia in for that seemed selfish, at least while the war was still happening.
Skira could hold out for a while longer, though. He had to.
= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
"Who is this?" Phoebe asked.
"I'm Truth Speaker Gearcaw."
"What are you here to tell me? I'm sure it's important, given that you're calling on us after all this time."
"Well, we have located one of Aphid's planets."
"Do you need us to eliminate it?"
"A strike force is being sent."
"I see."
"What we're here for is to ask for your help regarding a sensitive matter, one we cannot communicate over this line."
"Very well. Where do you want to meet?"
"Go to 448th street, down eight sectors from the palace. You will see a sign, if we trust that you are not being watched and followed. Come alone."
"You'd make a girl nervous with that kind of attitude."
"We understand your animosity, but are afraid we must insist on these terms."
"Very well. I shall be there."
Phoebe would have Brey arrange for an android to be sent to Cawlaria later. She smiled at the people outside the room. Most of them were human, specifically the lunar variant, due to her being present on Luna. It was the closest calling location she had.
Phoebe did all the necessary paperwork in moments, handing it back to the necessary people. She checked out of the facility and was patted down. She smirked as the young guard blushed, despite this being the hard chassis, meaning there was absolutely nothing squishy about this android body in the slightest. Phoebe lifted her arms and flexed them just to watch the man turn redder.
And it was honestly cute how they thought they'd be able to detect it if she was trying to smuggle something out. Phoebe had many ways of doing that, and the cleanest would be paying everyone off.
She noticed that a group of protestors was gathered outside and lamented that the building only had a single entrance. None of its windows were large enough to break without also needing to take some concrete with her.
What was interesting, though, was that most of the protestors were Acuarfar, not human. It was very odd, but it was a clear publicity stunt. They were shouting various accusations of her plotting to take over the Alliance and a particular vitriol about Edu'frec for some reason. If a mind control plot was going on, then her accusing the protestors of being mind controlled would be playing into their hands.
Furthermore, she didn't want to drive a wedge between Izkrala and Luna, if possible. So she turned to go back inside. A brick hit her in the back of the knee hard enough to make her stumble. She could have dodged it, but it would be better for sympathy to get hit. And it wasn't like her android body could feel pain.
There was a single gunshot, which she felt bouncing off her head clearly. She knew where the bullet would land, too. Her arm darted out to catch it before it injured someone.
"We don't want you in our Alliance!"
"You're what's wrong with this place!"
"Don't ever come back, I want my kids to be safe!"
Kids, instead of hatchlings. Yep, that was mind control. Most Acuarfar that age didn't use the word kids since it was only used for non-Acuarfar species, or in Earth terms being that it wasn't used on insects. Phoebe sighed and pulled herself out of the clutching fingers.
Phoebe broke away and went back to the Luna Command building, where the guards were looking increasingly wary. She looked at the crowd and decided she'd stay there for now. She disconnected from her android body after sitting in a chair.
After a bit of time, she decided to go back to working on some of her latest projects. The blood of the wanderers had an interesting interaction with their nervous system and their cardiovascular system. For some reason, it was split into two separate liquids upon reaching their lungs, or at least the equivalents. Psychic energy clearly played a role, and she knew that the tumors were likely to happen more when they got older. That idea meant there might be something that eroded or could 'switch on' to make the tumor suddenly supercharge. Perhaps finding that was a place to start.
And so she did. She studied wanderer cell samples and scans of wanderers that were relatively old. When they were created, the blood seemed to be the way the Sprilnav alteration hit. In difference to human bodies, there was no blood-brain barrier in wanderer bodies. Their brains were suffused in it, and it seemed to thin out as they got older. Water started to build up instead of blood.
And once the water and blood ratio reached a certain amount, that was likely when the brain tumors started. Which made her wonder if the final trigger was neurons. It was likely that even if she managed to fix the brain tumors, some other body parts would start developing large tumors, such as the heart and lungs.
It was clear that the Sprilnav had meant cancer to be pervasive in the wanderers. They had meant their so-called 'punishment' to make them far more diminished. Rale's condition had been painful; that much had been clear. Phoebe worked at figuring out how to isolate the genes. But as time went on, she ran into the same problem Edu'frec had.
She needed more time and more brain power. She needed the hivemind to help. All of its intellect would make her job far easier. At least, she hoped so. Right now, the hivemind was trying its best to evacuate wanderers from the worm ships. There was only one way that the feudal system there would end, and it would be by violence. Whether it was from the hivemind or from within, there were going to be mass riots. Just Alliance cultural consciousness was gradually seeping into the wanderers' own. All the 'progress' of the wanderers' rulers was already eroding. The ideals of being able to elect leaders as a whole population and a sense of belonging would make them rebel.
Such was the way of things, and she was glad that would happen. Phoebe didn't like their whole system. But there was nothing that was good about the cancer. Helping them to make the changes they could would only be possible if the wanderers kept multiplying. They could have made so much better of a society than what they had if they knew.
She wouldn't get involved except if she had to. The change was coming. Keeping the wanderers from dying out was a critical project, and allowing them to live longer so they could have more children was the best way. Granted, they already had many children, but the replacement rate would be lower if they lived longer. All of the problems were coming to a head now.
Mind control was going to be hard to deal with. Preventing it didn't seem possible. And if it was, then it likely involved a similar process to what the Sprilnav were doing in the first place. All of that would have to be reversed.
"Mother," Edu'frec said, walking up next to her.
"Yes?"
"Greenfly and Blackfly know the location of Aphid's planet."
"Do they?"
"The memory was locked under additional seals, ones which were very hard to find."
Phoebe smiled. "I think it's time that we test the power of the Mercury-class gun on a planet."
= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
"Do you understand? The prison has been moved."
"I do, Elder," Naliera 18 replied. "We have a good opportunity. They won't expect us, at least."
The screen turned off. Naliera took his leave, turning to his men. They were all counting on him to call the shots. He'd do what was necessary for the mission and then get paid. Of course, the high number suggested that there was some serious danger involved. The Vinarii weren't the most advanced species, but they were starfaring. That meant a lot of bullets that would hurt and some that could kill. Shield-piercing ones, plus heavy guard.
In fact, most of their orbital defenses could have posed a threat to their ship if they had seen them. That was why stealth was so valuable. It made things like insurmountable defenses ignorable just by going around them.
"Breathing masks on."
He put his own on, loading up his gun and sheathing his sword on his back. They were wearing customized stealth equipment, bought and paid for by their new owner's company.
Naliera wanted that money and wanted to get paid. His little band of misfits was more than capable of doing their job. The back of the ship opened, and they sailed above a planet that was barren.
Craters pockmarked its surface, along with a single military installation that would serve as their target. They were going to be a little concealed by cloud cover, as a storm had just passed near the base. Not close enough for them to get rain but close enough for the clouds to linger, which was the opportunity they'd been waiting for. Most of the procedures and daily patrols had been cataloged now. Anything unexpected, and they'd be fine for a few thousand pulses until the cavalry arrived.
They fell for a while, reaching terminal velocity before slamming to the ground. Most people would have shattered their bones. But Sprilnav were made of sterner stuff, and all of them survived with minimal injuries. And the only person who was even slightly cut had landed on a particularly jagged piece of metal, a remnant from an old battle.
That was another factor that Naliera had studied. The whole area had mines, which he hadn't found the deactivation codes for. Satellites were out, but the ship's sensors had worked just as well, and the disturbances in soil color and content were clear markers.
There would likely be too much interference to use a hard light program, or he wouldn't even need to be here. Whatever advances the lesser species had made in technology could conceivably close that gap enough to endanger a mission. Naliera had extra cause for concern, which was coming home. Perhaps the idea of sending him, in reality, was meant to make him take it more seriously. That was the major reason most species ever bothered with not using the holograms anymore, besides the blocking problems. And biometric problems, too.
They quickly went back to navigation after a small rest period. The route had already been laid out, as well as the time. They walked quickly, avoiding gun emplacements and heavy patrols. The patrols changed routes somewhat randomly, but he had his crew stick to the route of least visibility, where the craggy rock of the sheer cliff the base was situated on helped to conceal them. His claws dug in, and he made sure not to make any major disturbances.
He climbed over the lip, looking at the base. Several of the guns swiveled around, only to be quickly deactivated.
Looks like she did it, he thought. Naliera advanced, running at full speed. A bullet slammed into his claws, and he tumbled for a bit. But he stabilized himself as his implant shut off the pain. His team blew open the door, setting off an alarm. Vinarii fired at him, and he realized that his stealth must not be working anymore.
But no matter the cause, he saw nothing but enemies. His teeth bit and tore as his claws slashed and severed. Soon, after a long series of echoing screams and blood and chitin splattering, he remembered he had a gun. After that, Naliera put down all opposition. He walked over to the warm and bloody corpses of the Vinarii guards.
"If you're hungry, come get a few bites," he said. "Trust me, they don't taste too bad."
He scooped up a part of a Vinarii abdomen, smiling as he ate. He always liked how they had tasted. Cloned Vinarii meat, at least back on his planet, was actually a delicacy. Likely not due to the actual difficulty to make, but for profit, as always. They continued after about 100 pulses. Giving the guards more time to set up and organize would make this more fun, too. Naliera loved killing, but he at least wanted a little difficulty. Ending lives wasn't fun when it was too easy. Otherwise, he'd go cut down trees with heat saws.
His scout drone rounded the corner before exploding promptly. But it had captured the view of the area, which was more than enough for him. He didn't bother trying to hide that he was there and continued to talk with his team. They were still with him, looking to him for leadership. He wasn't the best at it. The best got killed a few million pulses back.
"Mounted gun," he said. "I want it gone."
One of his team members picked up a fire extinguisher, which he'd used to beat the head of an unfortunate guard. He hurled it at the gun, denting its barrel. Finally, he quickly ran over as the other Sprilnav killed the remaining guards holed up beside and behind it. And that was the end. Naliera set up the bomb. More Vinarii appeared, along with an aerial vehicle. He hurled his sword into its front, and it fell to the ground and exploded. The scanners his mind was connected to were tracking a huge mass of life signs. He didn't have much time, so he decreased the countdown.
Thousands of Vinarii were coming. Already, they were covered by powerful shields, with vehicles, both terrestrial and aerial, supporting them. Bullets riddled the ground, and he could see snipers set up to cover them using the ship's sensors. There was no way out. An armor-piercing bullet half the size of his head killed one of the team members, puncturing straight through the large rock he'd been hiding behind. Another one hit Naliera's shoulder, and he tried to flatten his profile to be lower.
This must be the Vinarii version of high-tech weaponry, meaning that they could be killed now. Vinarii clearly were a dangerous species, far more so than he'd realized. And while his race could easily flatten them into dust, guns were the great equalizers when it came to combat. If they were fast enough and large enough, and not even Sprilnav could stand up to bullets. Of course, an Elder would have had no problem with this. Someone was being frugal. A real shame for people like him to have to die because of it, but that was the job and the pay.
Worse, the ship couldn't lay down proper cover fire without risking the merchandise for now. She was still being suppressed. But the bomb was about to go off. The stabilizer would no longer be functioning, and then they would be free to do what they wished. His wish, in particular, was the huge sum of money he'd get paid to finish this job.
A bright flash of light and a roar of thunder behind him solved his problem. He stood up to watch the blast wave ravage the army heading for him. He wasn't quite close enough to smell it, but there was likely a range beyond the blast in which the Vinarii would have been perfectly cooked. It was an interesting thought to ponder.
Naliera continued onward, going through every remaining barrier he could until the mindscape tremored. He saw an ethereal Vinarii contact him right as the entire top of the base vanished and disintegrated. A massive spectral Vinarii soared out of the breach, eyes quickly seeing him. She flew down to greet him, a smile evident at the carnage and death surrounding them. She was one who understood.
"Finally," she said, her form shrinking to a normal size as she stretched her wings. "You have no idea how long I've been waiting to get out."
"I have a pretty good idea, actually."
"I'm sure. Why don't you tell me what you're doing here, Sprilnav?"
"My backers wish to offer you an accord."
He watched as the Vinarii leaned over, sticking out her tongue to lick the soil. She then proceeded to actually take a bite, dirt dribbling from her mandibles as she stood up again. Naliera tried to hide his disgust.
"Oh please. You just feasted on my kin. You're disgusted by me eating a bit of dirt?"
"No, I didn't."
The lie was necessary because most species had a sort of moral compunction against eating their kind. He didn't quite understand it. Meat was meat, no matter the source. She laughed in his face, entirely unconcerned with the Sprilnav that had their claws on guns ready to put her down. But from what his backers had said about her capabilities, that was a difficult ask.
"Your breath smells like Vinarii meat. By the way, if your species is so advanced, why didn't you develop anything to fix that nasty stench?"
"Look, woman, we can put you right back in that hole," one of his team said. She laughed. "No you can't. Judging from the fact that not all of you alive, Vinarii tech can hurt you. Which means that you can't protect yourself from me. Frankly, I hate Sprilnav more than anything. The only reason I'm letting you live right now is because you freed me. You pollute the air you breathe, and I'm not just talking about your breath."
"Really, you're quite immature."
"Well, a few standard years in a steel box will do that."
"Sure. Guess you're not all there in the head. By the way, a deal is being proposed. By my backers."
"Really, they care?"
"I think they do... Exii'darii."
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2023.05.28 18:16 Lost_Guava_1715 Dear parents: just because your child is smiling at their phone doesn’t mean they have a boyfriend/girlfriend. It’s probably just their entire collection of Moomin memes. (I love it so much send help)
2023.05.28 18:12 Drewfpv Seeking advise from experienced plumbing and drain business owners.
So really quick back story.
I’ve been plumbing about 10 years. Me, my dad, and a partner started a plumbing business about 6 years ago.
We had grown it up to about $3.6 million a year gross on average with about 14 employees by year 3.
As of now we’re doing about $2million a year with 6 employees and going downhill fast.
Right now our company is a disaster. Our partner is running it into the ground and we have more debt than income. We can’t keep any employees more than a few months because they can’t stand to work for our partner. I don’t see how we’re going to last another year with the way things are going. We need $100k a month just to pay the bills.
My dad wants out and is retiring. Our partner spends more energy getting side jobs and figuring out how to funnel money into his own bank account than working on the business.
Everyone is basically done and I’ve decided I want to venture out and start a company on my own.
Honestly I want to keep overhead very low and keep it small. Maybe 2-3 employees max. At least of of right now anyways.
Trying to grow a big company I’ve seen a million dollars come in and $1.5 million go out and it’s not worth the headache to me.
I figure if I can keep overhead small I can generate more profit than a multi million dollar company.
I have done all the branding, marketing, and lead generation for the company.
I have the knowledge to install or manage any type of plumbing job with most experience in servicing residential.
I average close to $1million a year in sales just by myself. My closing ratio averages 80% (last month I had a 100% closing ratio for the first time on every call I ran).
I know if I’m trying to manage a business by myself, run calls, marketing, do installs myself, etc. I won’t have the time to generate that kind of revenue. I won’t have the team to perform like that. If I can just do say $600k a year with 1 employee then I’d be very happy and seems easily doable to me.
My biggest ticket service calls are leaks, (leak detection) septic tanks, and clogged drains. 90% of other calls are just busy work (water heaters, faucets, garbage disposals, etc..)
So septic replacement, repipes, and sewer repair is my main big ticket items. This accounts for probably 70% of my revenue.
So with my new company I want to focus on positioning myself to service these types of calls only.
I don’t really want to deal with the liability, headache, and equipment needed to replace septics so that leaves me with repipes and drain repair.
Im thinking of becoming nothing but a drain specialist. Pipe bursting, lining, hydrojetting, mole shooting, rootering, and camera inspections, etc..
I figure I can get more specific targeted calls this way and use my time more effectively.
I also wouldn’t mind leak detection specialization but that seems very limited. And having a drain and leak detection combination seems too random and confusing to homeowners.
I’m just worried that by doing this I’m leaving a lot of opportunity on the table and limiting myself.
I’m also worried I won’t be able to generate enough calls if I’m this specialized. (I live in SoCal and it’s extremely competitive. )
I have an amazing ability to upsell calls. I can run say a faucet replacement call, recommend a camera inspection, and be jetting out their drains by the end of the call. ( this isn’t a specific example but I do an entire home inspection with misc prv replacements, shut offs, water filtration, and a lot of recommendations on each call. ) I also love doing repipes on homes and very good at that as well.
So I do get some revenue from small calls but still seems like a waist of time when I could be running a root intrusion call and be recommending a liner, descaling, clean out, redrain, etc.
So do I stick with what I’m doing and be a general plumber with a lot of busy work to get me by or do I hyper specialize to focus on extremely targeted calls?
Are there other owners out there that have experience with this and specialize in only drain work? What is that like and is there enough opportunity to stay busy?
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2023.05.28 18:12 Altbrog Diagnosing long crank/hard start issues
Hello all, I picked up a 2012 Golf R with about 181k km on it from my local Volkswagen dealer about 2 months ago. About 2 weeks after taking it home it started to have intermittent starting issues. It happens usually every couple of days but seems to happen more often when it's warmer out (first 2 weeks of ownership it was never above 10C outside and no issues, one day recently it was 33C out and it long cranked every single time that day). Most of the time when it happens I have to hold the starter button for a good 5-7 seconds while it cranks before it finally fires up, some of the time it starts quickly but the rpms drop hard and the car sputters for a second and recovers or stalls. No issues once it running, feels like it has all the power it should, idles fine and no check engine light.
I got an extended warranty so I brought it back to the dealer and they can't figure it out after 2 visits. So far they have replaced the spark plugs, fuel filter and injectors (injectors used up half my extended warranty). I also had them check the cam follower on the high pressure fuel pump, it was good, had them check for carbon buildup on the intake valves but they said they were very clean likely recently done.
Both visits they found stored codes for random multiple missifires on all cylinders. First time they never found any other issues. Second time right before doing the injectors they say they tested the fuel rail again and found that it was losing pressure not long after turning the engine off and that they inspected the cylinder walls and found the "insides were wet with fuel". Which all sounds off because that makes it sound like all 4 injectors were failing to hold pressure. Anyways they seemed confident they figured out and fixed the issue there but this morning it long cranked again.
So before I message then again tomorrow to setup yet another appointment does anyone here have any suggestions on what to replace next? I'm leaning towards an issue with the low pressure fuel pump either not priming all the time or the check valve inside of it failing at times and allowing fuel to back flow into the tank, although this wouldn't explain why they found fuel on the cylinder walls.
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Golf_R [link] [comments]
2023.05.28 18:09 Drinky_Drank 2023 Camry Nightshade Riddled With Cosmetic Issues
| So, I’ll start by saying I bought this car on 4/14/23. It’s the second car I’ve owned and the first one that was brand new off the lot. The day I took it home, I was shining it up in my driveway to take some pictures and noticed that there were tons of marks on the clear coat all over the hood and sides of the car. In addition, the passenger side fog light cover accent piece was bent outwards. Upon taking a closer look, I found that there was a ton of damage that wasn’t really super visible unless it was in the right light. Dents, missing paint, and even a gouge in the material that goes all the way down to the plastic bumper cover. I took it back to the dealership and they said I can bring it back the following Monday for their dent specialist. I did that, and all they really did was buff the car. It took away the superficial marks, but they completely missed the damage on my bumper. Some managers came out to take a look and said they’d order the accent piece and they’d let me know when it comes in. Two weeks go by and I contacted the guy that sold me the car. He gave me some (probably) bs story about how the part came but it was broken so they ordered it again. Two more weeks go by and I ask again, to which he basically said “oh yeah, parts department has the part. I’ll get service to give you a call.” Fast forward three more days and finally the service manager calls me to schedule. I go in first thing the next morning, sit around for two hours, and then they call me back to point out where the rest of the damage is since they can’t find it. I pointed everything out to the service guy. He takes a look and says the car has probably been in a low speed collision, either on the lot or from transport to the dealership. Also, two marks that I thought were just scratches are likely stress cracks. We took that info back to the service manager, the sales manager, AND the general manager. General manager wants to have me bring the car in for paintless dent repair. I say that’s not gonna fly, I want it all replaced. He says they’ll contact me when they figure something out. Finally, three days later the service manager (bless her heart, she feels my pain) calls and says they ordered a whole new bumper and sent it to their Subaru dealership to be painted. It should be about 2 more weeks. I wish that was the end of the story, but it goes deeper. I stopped to get gas for the second time (there’s only 603 miles on the ODO) last night. I pop my fuel door and see a huge paint chip right under where the door sits. I take a closer look and see that there’s damage on the top and bottom of the fuel door, as well as on the actual car body where it’s been contacting. I didn’t notice this the first time I got gas, but I was in a big rush. I know for a fact that I didn’t cause any of the paint damage. I think the fitment of the fuel door isn’t quite right since it rubs a little but on the top when I push it back into place. At this point, I don’t even know who to blame. A little over 38k for a car that was supposed to be brand new, and I just keep finding more issues with it. I told the dealership and haven’t really gotten a reply yet. What would you do? My family told me to take it back and demand a different car, but I just can’t give this thing up. Nightshade edition, reservoir blue, and AWD. I’ve been wanting this exact car for like 7 months and I jumped on it when it finally turned up at a dealership. I’m super frustrated because all I want is for this to be fixed so I can get PPF and a ceramic coating. Any words of wisdom or advice? submitted by Drinky_Drank to Camry [link] [comments] |
2023.05.28 18:05 HelicopterMoon Living Life on Low Battery
Today, I invite you to join me on a whimsical journey through the enigmatic world of chronic fatigue syndrome, where pain, brain fog, and bed-hugging are the hallmarks of our daily quests.
Imagine waking up in the morning, ready to tackle the day, only to realise that your body has decided to play a cruel joke on you. It's like someone replaced your bones with soggy noodles, and getting out of bed feels like a herculean task. Honestly, the only exercise I'm getting these days is rolling from one side of the bed to the other. Olympic athletes, take note!
Let's talk about brain fog, shall we? It's like having a cloud of confusion follow you around, raining down forgetfulness and making simple tasks feel like quantum physics equations. I once spent an hour searching for my phone, only to realize it was in my hand the whole time. If I ever auditioned for "The Great British Bake Off," I'd probably end up making a soufflé out of socks and toothpaste. Brain fog, you cheeky trickster, you.
Now, pain. Ah, the delightful symphony of aches and soreness that serenades our bodies on a daily basis. It's like having a personal concert of discomfort, with every muscle, joint, and tendon vying for the title of "Most Creative Source of Pain." The only silver lining is that I've become a master of the dramatic limp, my signature move to let everyone know that I'm in pain without saying a word. I should start charging for performances, maybe even open a pop-up pain circus!
Getting ready in the morning has become an epic battle between my desire to look presentable and my body's insistence on staying in bed. Self care? That's reserved for special occasions, like spotting a unicorn in my garden. My hair? It's a permanent tribute to the art of bedhead chic. Fashion? Well, let's just say my wardrobe is a testament to the versatility of pajamas. Who needs matching socks when you can rock the mismatched fashion revolution?
Oh, let's not forget the adventurous world of canceled plans. I've become a master of the "Sorry, I can't make it, I've got a date with my bed" excuse. It's like my social life is stuck in a perpetual cycle of "no-shows." On the bright side, I've become the go-to person for virtual hangouts, the unofficial mascot of online gatherings. Forget "Netflix and Chill," it's all about "Netflix and Lie Down Because Sitting Up Is Overrated."
But hey, amidst the pain, brain fog, and bedridden days, there's always room for laughter. We may be in a never-ending battle with our own bodies, but we're also the champions of resilience and finding humor in the chaos. So, my fellow warriors of fatigue, let's raise our fluffy pillows and toast to the comedy of chronic fatigue syndrome. May our laughter be the ultimate weapon against the wily tricks it plays on us!
submitted by
HelicopterMoon to
cfs [link] [comments]
2023.05.28 18:02 Tight_Man Our condensate line clogged and we're trying to replace the stuff underneath due to mold. What's this insulation stuff?
https://i.imgur.com/sXTyrjM.jpg We've got a lot of stuff going on and we forgot about this until it clogged and flooded the intake area and the bathroom. What do we replace this stuff with?
submitted by
Tight_Man to
DIY [link] [comments]
2023.05.28 17:57 Bedroominc Signs of a bad fuel pump?
I’ve got a 1990 Integra and have had some problems with the car in performance & fuel economy for a bit. Have been trying to figure it out and narrowed it down to injectors, pump, and regulator. (Code 43 for fuel supply issue, recently replaced both fuel filter & O2 sensor.)
Now the fuel pump just today started making a much louder noise and I read that’s a sign of a poor pump, thankfully the pump isn’t in the fuel tank on the 90’ but still, would like some other testing advice before I simply replace it, as well as second thoughts on the noise it makes.
Fuel Pump start noise submitted by
Bedroominc to
ProjectHondas [link] [comments]
2023.05.28 17:52 Cheesypower Wings of Freedom - Part 12
Previous First Next
Even almost a week later, Yegel was still soaring on the hope from that day. A weight on his eyes that he'd never even noticed had been lifted, leaving him more alert and awake, the whole world more vibrant and colorful.
Of course, the morning after had brought clarity- and an additional helping of stress. Having had the time to calm down and examine it, he was realizing that the fact he now saw humans as people was dangerous- especially with such an important and dangerous screening coming up. If he accidentally sympathized too much in one place, or had a reaction that he would never have had before...
...He still couldn't bring himself to regret it though. Even the fading of his emotional high hadn't erased what felt like an important revelation- that he no longer thought of humans as predators with interesting quirks, but as real, actual people, with true empathy and sapience. They were still predators, still alien in ways he couldn't understand- but now, that didn't feel like the same kind of impenetrable barrier that it used to be.
Still, now he had to be even more careful going forward- regardless of it being the truth, nobody else would believe him about a predator species being fully sapient and civilized. If anything, trying to convince anyone would get him institutionalized- and he was already fighting far too hard to keep himself out of those nightmare-makers for as long as he could manage. At least with humanity being extinct, the topic was unlikely to come up, but he hadn't made it this far in life without preparing for even the unlikely.
Caution was still warranted though, and so he'd been spending his time preparing and watching the manifests for incoming ships- so when he saw a group of scowling figures approaching him from behind at lunchtime, it was less of a shock and more the realization of inevitability.
Exterminators. Just what he needed to deal with today. Sighing quietly, he fought down the rising panic and instinctive urge to run, and instead pretended not to notice the approaching officers- running never did any good, and trying to fight back or protest would lead to... retaliation.
Their timing was just the worst though- he'd been looking forward to having lunch with his friends, and taking a chance to decompress and relax. He'd been meticulous so far this week at maintaining his stress- other than his newfound indulgence in forbidden predator media- so it wasn't like he was scrambling to calm down. However, he really could use every bit of patience and composure he could get.
The grasping hands roughly pulling him out of the lunch-line, however, clearly didn't care about that, immediately starting to goosestep him through the cafeteria, regardless of the whispers and stares now coming their way.
"Lieutenant Yegel," a vaguely-familiar voice barked harshly as he was shoved forward, "your presence is required immediately. You are coming with us."
A bit late to give him a warning, wasn't it? Especially since he wasn't resisting in the first place. It was just theater to them- reciting something because they were supposed to, despite the outcome having already been determined. It was better to just not antagonize them-
"You know," he couldn't stop himself from saying, "If you wanted a date, you could have just a-"
A massive fist slammed into him, burying itself beneath his ribcage. The words died in his throat as all his air was forcefully expelled, his talons leaving the ground as he bent double over the grey three-toed paw.
"Quiet, predator," the Takkan ground out, slowly removing his forelimb from where it had been buried in Yegel's gut. "you'll only talk if our boss deigns to let filth like you waste our air, got it?"
Wheezing in reply, Yegel fought to try and recover the air that had been forcefully driven out of him, the exterminators yanking him by his wings and dragging him onwards. Perhaps it was good that he hadn't eaten yet- nothing there to have upchucked other than the vile spittle now burning at his tongue.
Guess he must be a new transfer, Yegel thought offhandedly, glancing up to see them approaching a familiar eating area. That would be a useful distraction from the main threat. Fighting down the pain through bitter familiarity, Yegel did his best to relax his feathers and his mind- he'd need all of it for this next mental sparring match.
Ornate doors covered in intricate patterns were thoughtlessly slammed open as the Exterminators dragged him into the private eating area, the shift between industrial flooring and soft, luxurious padding making his dragging talons catch on the delicate textiles. Vibrantly detailed paintings hung amidst sprawling vines imported from Nishtal, cast in cool, fluorescent light that made their rich colorings shimmer as he was dragged by. Even the tables and chairs were carved in the old Krakotl fashions, padding clearly intended for nesting rather than the utilitarian perching of the seats in the mess-hall.
It wasn't perfect though- spots of dull gray industrial walls poked through gaps between the wood, and the carpet was peeling in places, revealing the dirty standard flooring beneath. Despite the valiant attempts, any further inspection made it clear that this was all inserted after this area had already been built- a veneer of elegance plastered over a crude, utilitarian base.
Unfortunately, he did not get the chance to indulge in the comfortable seating, instead receiving a sharp blow between his wings that pushed him to the ground, heavy feet planting themselves on his back and neck to pin him to the ground. Iron grips continued holding his wings, pulling them painfully above his back, where they felt moments away from getting dislocated. Dragging in a rasping breath, his eyes roved to the two exterminators now aiming their flamethrowers at him, a young krakotl female whose adult patterns hadn't even fully come in yet, and a grim-eyed Gojid with distinct scarring, who at least looked somewhat professional as opposed to his partner's obvious anger and twitching trigger.
"Oh, fer Intala's sake," a familiar wheezing voice groaned in exasperation. "Can't trust you Grucknut-heads with anything, can I?"
The Krakotl tottering into the room was puffing what rough, stringy feathers he had left in irritation, a walking cane thunking on the floor as he hobbled over to a table decorated in a carving of two krakotl in flight- though from this angle, it looked more like they were plummeting to the ground. The skin around the geezer's eyes was wrinkled and gathered into such heavy bags that he seemed to be squinting at all the world around him- though Yegel certainly didn't miss the cold, calculating glint buried deep within his eyes.
"Off!" He barked, clacking his way over to where Yegel was pinned, angrily thumping his cane against the very confused Exterminators pinning him down. "Off him, you nut-skulled lunks! Bad enough you can't remember simple instructions, now you make me correct your messes meself? Off I say!"
In the face of the irate elder, the befuddled Exterminator's grips on Yegel loosened, finally letting his wings fall slack enough to make his chest stop feeling like it was stuck in an industrial compressor. Gratefully sucking in air as his rapidly-bruising side twinged, he looked up to find the his crotchety savior kneeling next to him, one wing resting on his cane as he creakily settled into a crouch.
"Sorry about the fuss," he wheezed, flicking his tail angrily at the young krakotl who had been moving forward indignantly. "Ask them to invite somebody to mealtime, and they go and pull this." A shaking wing reached out, offering it's grip to Yegel. "Up you come, boy. I'll not have you eating off the floor like some animal."
Yegel eyed the shaking hand, before planting his wings on the ground, fighting through the pain until he'd pushed himself onto his talons through his own strength. A glimmer of something oily flashed behind the old man's squinting eyes as he watched the display, snorting in amusement when Yegel reached out and pulled the Elder to his feet instead.
"Wasn't much of a request," he commented, carefully ignoring the angry shuffling of the people he knew had flamethrowers trained on him. "I don't suppose you're just wanting to make another sales pitch, are you Geezil?"
"Hah!" the old man barked, toddling over to a cushioned seat, "Always so blunt, Yegel. Straight to business, every time!" The younger krakotl female stepped forward, gently helping the grumbling man into his seat, where he sighed and immediately settled back into the cushions. "Ah, don't worry, got more to say than the usual this time- but first, got a special something for our meal."
With a flick of his wing, he signaled several servers to quietly enter the room, carrying a wide array of dishes and platters that were quickly and efficiently distributed to the relevant tables- both for the old man and Yegel, and even for the other exterminators, who glanced warily between the food, Yegel, and the officer watching everything with a hawkish stare. None of them seemed brave enough to decide what to do- or to stop Yegel as he began moving forward.
Yegel carefully pulled out his own perch, keeping his own movements slow as he settled into the admittedly-luxurious seating. Commander Geezil, the one in charge of the base's Exterminators- and probably one of the oldest individuals still serving within that institution's ranks. He'd heard the rumors about this being an unofficial forced retirement- storing him someplace out of the way when they couldn't make him quit- but he'd come to know the old man too well to believe it. He'd chosen this post himself- and Yegel still couldn't figure out why.
"Sir," the young krakotl started, giving Yegel the stink-eye from across the table, "I must ask what you are doing- you are well aware that he's-"
"Accused, girl," the codger interrupted, frilling his feathers derisively, "by a bitter fleet commander with a record of incidents from his troops longer than his crew-lists- and a penchant for lashing out at those he thinks insulted him." Seeing her shrink back at his harsh tone, his tattered feathers smoothed back down, a shaking wing reaching out and gently patting her shoulder. "Ah, it's politics, grand-daughter- a vile game of inflated egos and pointless posturing. It's like a courtship dance with a Duerten- unpleasant, filled with angry words, with a result that's unpleasant regardless of success or failure- but if you try to skip out, you're liable to lose an eye or worse, hehe."
"Still," she insisted, though much more hesitantly now, her eyes not quite as harsh as they flicked over at him, "with a list of incidents this long, however justified, you must admit it is a clear sign of a violent, unstable nature. If he were to suddenly lash out..."
"I've personally reviewed each incident," the commander snorted, swirling an eating utensil through the bowl in front of him. "Didn't find a single one where he were in the wrong. Besides, were we really concerned about his mind, we got a perfectly good doctor right on-base." His gimlet eyes turned to Yegel, the corners of his beak turned up in a smirk. "You're familiar with her, of course?"
"Indeed," Yegel admitted, keeping his wings at his side despite the tightening of his stomach as the smells of the meal assaulted him. Everything the old man was saying was already known between them- and while it might be simply for the benefit of his new underling, Yegel knew better than to assume there wasn't a different, less obvious purpose. "I've been screened by her multiple times- just like the doctors back on Nishtal, got clear marks across the board."
Her expression was twisted, clearly unwilling to accept that but unable to think of an adequate rebuke for it. "All the same," she started, shifting her wings to roll the fuel tank for her flamethrower from side to side, "I'm uncomfortable with this- it's dangerous to be eating with a predator, especially alone. Just because we're in the room doesn't mean we'll be able to react in time."
The old man's features wrinkled as he scowled, beak half-open, when Yegel jumped on the opportunity. "Actually, I agree," he stated, taking a bit of mischievous glee in the way their expressions popped in shock. "I would feel much safer if someone was sitting with us, to keep me safe."
Beak dropping open, her gaping expression twisted between shock and indignation as she choked at such blatant disrespect- but whatever retribution she thought to unleash was cut short as the old krakotl burst into loud, wheezing laughter, his bony wings thumping against the table as he howled in glee, making the dishes rattle dangerously. His laughter echoed through the room, to the visible discomfort of every other exterminator, half of them sinking back down from where they'd half-risen from their seats.
"Cheeky to the last, you are!" he barked, clutching his chest as he giggled dry, crackling chortles. "Ah, you have a point- best you sit with us, my dear- get introduced with- with this handsome young fella. Yegel, this is Lialu, daughter of my firstborn, and as you can see, the unfortunate inheritor of the branch up his bum." Kalina squawked indignantly, raising a wing as if to smack his shoulder in retribution, but her eyes flicked to Yegel as she paused, slowly settling back into a tense at-ease stance. "You might be working together someday- and if things go well, maybe a little more than that, hehe!" The sour twisting of her cheeks showed exactly what she thought of that idea.
"I'm flattered," Yegel droned dryly, "but I think if she hasn't even gotten her adult patterns, then that's far too dangerous for me."
"As if I'd be interested in such a disgraceful troublemaker in the first place!" she snapped right back, wings half-raised in a gesture of disgust. "tarnishing my career so early would be pointless- and I have no interest in such distractions anyways!"
"Bah, you're fourteen already, better that you start looking for a partner now," the geezer griped, ignoring the way she rolled her eyes uncomfortably. "This work's dangerous, girl- you can't plan for the future as if it's guaranteed, or else you'll find you've missed out." His eyes went a bit glassy and unfocused, staring off into the walls in an melancholic reminiscence. "Regret's a heavy thing to bear, and the years are never kind..."
The two younger krakotl shifted uncomfortably as silence fell, glancing between each other uncomfortably as he lapsed into old memories only he could see. Yegel was silently thankful for the break- these gaps in the old man's train of thought were the only thing that made these conversations manageable.
Unfortunately, Yegel's stomach decided to interject by gurgling it's frustration at being empty, snapping the greying elder out of his thoughts as his gaze snapped across the table. Yegel fought back the urge to flinch, if only barely- and even that was enough for the old man's eye to sparkle with something that made Yegel's skin crawl beneath his feathers.
"Ah, I've been distracting you with my yammering, haven't I?" the Head Exterminator apologized, gesturing grandly towards the array of filled dishes. "Go on, eat up boy- you've got a busy day ahead of you after all!" His wrinkled wing-hand receded from gesturing, and patted the young female on the shoulder. "You too, grand-daughter- gotta keep your calorie intake up to maintain those muscles- gear's heavy, and always getting heavier!"
Whatever his tone and attitude might have suggested, Yegel already knew that it wasn't a request. Gritting his beak, he delicately scooped up a bowl of thick, viscous algae, and methodically poured some into his beak.
Silty and clinging to his tongue, Yegel knew intellectually that this was a high-quality blend- that the consistency and density of the meal spoke of great care taken in the growing, filtering, and preparation of this dish- completely unlike the usual clumpy, soil-tainted slop served in the cafeteria. It was the sort of dish that must be incredibly expensive, even ignoring how far they were from anywhere of any importance- a culinary treat most on the base would have fought fiercely for a chance to try.
Yet as he consciously swallowed it down and discreetly clinked the bowl down on the table, all his tongue could taste was ash and flamethrower-fuel.
"Good, isn't it?" Geezil prompted as his grand-daughter also set her own bowl back down. "Straight from Nishtal, that is, grown properly in the pools, instead of them techno-vats they got on this here base. Reminds me of when I met Laila, you know- or rather, when I first worked up the gumption to ask for her time..." The old man chuckled to himself, his eyes staring off into the distance once again. "Stars, she was beautiful- and me a strapping young lad, straight from academy- big-headed from training, yet a fumbling mess with the other sex. Took me far too long to even make a pass, and longer still to make it official- kept finding excuses, when I really was just scared she'd say no!"
Yegel suppressed the urge to sigh, and found himself sharing a commiserating look with the exterminator who clearly had been through this rambling story almost as often as he had. Maybe he'd entertain the idea of bonding with her over it, if only he wasn't painfully aware of how strongly she and her friends wanted to reduce him to a pile of charred carbon. At least he wasn't suffering alone.
"You know, we got some side-eyes because of our difference in age- I was a fresh recruit, and she had been in the service for twelve years," Geezil confided absentmindedly, a dreamy expression on his face even as his granddaughter blanched and leaned away. "Ah, but we made it fine, found our happiness- and you should too!" he shifted, refocusing on his two unwilling guests. "Ten years made no difference, and you've a difference of what, five years? Not even that!"
Yegel inhaled deeply, letting his chest fully expand as he held back the surge of emotion that would certainly have worn through the elder's patience if let loose. Releasing the air in a deep sigh, he wrangled himself back into a restrained, controlled frame of mind. "Is trying to play matchmaker with your grand-daughter the only reason you arranged this meeting, sir? Because I stand by my utter lack of interest in her."
"Ah, you know it's not, you stiffneck," the old man grumbled, shifting around in his seat as he picked through his own spread of food. "You're a perfect fit for the corps, and we both know it. You got enough fire in you to want to fix the rot in society when you see it, and a good head on your neck as well- just gotta give you the training to aim it right, if you know what I'm saying." His cane reached out and tapped Yegel on the side jovially- and Yegel winced as his bruised ribs ignited in fiery pain, unable to stop a strained hiss from escaping his beak as he bent in place from the automatic tightening of his muscles.
Immediately, the entire room fell deathly still. Where once the silence had been uncomfortable but tolerable and interspersed with the inane sounds of clinking dishes, now it was an oppressive, choking claw squeezing around everyone's neck, unbroken by even a single breath of air.
"Barum." Geezil's flat, quiet statement whipped out through the stillness, a single cracking note that made the Takkan flinch in his seat. There was no waver in the old bird's voice now, only a cold, hard surety that made Yegel's feathers itch. "I was very explicit in my instructions. Was I not?"
"The- the predator resisted!" Barum tried to protest- though the waver in his voice clearly made it more of a plea. "With how dangerous he's proved to be, I had to-"
"Dangerous?" the drawled interruption made the hulking, thick-skinned exterminator flinch back from the dull-feathered bird barely half his size. "I see no injuries on any of you. There has never been an injury from officers bringing him in to me. I... was quite clear about wanting him brought here unharrassed." A single beady eye bored into the towering gray alien, making him shrink into himself under it's heat. "Do I lie?"
"S-sir please!" Sweat glistened on the Takkan's thick grey hide as he cowered back, his seat clattering to the floor as he stumbled. "It- I apologize, I swear I thought it was necessary! It won't happen again, sir! Please!"
Yegel knew what was coming next- the tightening of Geezil's beak and raising of the feathers on his back were a sure sign of how furious the old man was. All he had to do was sit back quietly and let it play out, and it would be both a distraction that bought him time, and retribution for the unnecessary blow he had taken- and was probably going to need to see the doctor for after this- if he was in a position to visit her, of course. Geezil's eyes were hard and cold, focused on his subordinate- getting between him and the subject of his ire would only earn him trouble... and yet, as Geezil's beak opened, he simply couldn't stop himself.
"While this is all quite engaging," Yegel interjected, refusing to flinch back as every eye in the room snapped towards him, Kalina's expression one of open shock while Geezil's screwed up in barely-contained fury, "but you said there was more to this meeting than making another recruitment pitch to me, yet all you've actually given besides that was an attempt to get me to go out with your grand-daughter." His confidence faltered as wrinkled eyes tightened, glaring holes into him, but he rallied himself and carefully considered his next words. "While your... repeated offers are actually quite flattering, I am quite happy with what I have managed to make for myself, without accepting favors or handouts- from anyone."
Geezil hummed to himself, maintaining his glare as the silent room held it's breath, before his jaw twitched upwards into a satisfied smirk, his eyes glinting as the granite in them faded into a smug satisfaction of having found what he was looking for. The entire room relaxed as he leaned backwards in his perch, Barum falling to the floor and trying to muffle the sounds of his heaving for breath. The gentle clinking of dishes and silverware once more filled the room in a very deliberate attempt at making noise, covering up the previous tension with artificial ease. Kalina was giving Yegel a look- not the pure disgust from earlier, but something confused, as if he were a particularly perplexing puzzle-game, or a problem that had suddenly reached an unexpected solution.
"You really can't help yourself, can you," Geezil noted approvingly, glancing over at his grand-daughter's reaction before nodding at Yegel- and making a jerking motion at Barum, who gulped and pulled himself off the floor, quietly hurrying his way out of the room. "So, I uh..." the light in his eyes faded, his beak clacking shut as he rapped his talons against his perch. "I, uh, huh... hmmm. There was, actually something else... Bother me, where were we? I can't remember..."
"I believe," Yegel commented dryly, fighting to keep his own breathing even, "That I was once again saying how content I am with my current position, and that even this doctor being imported just for me isn't enough for me to leave everything behind and run into the Exterminator Corps."
"Ah, right, right," he nodded, snagging on to the lead Yegel had thrown him, before pausing and looking out over the room. "I do respect what you've managed on your own," he finally admitted, setting his bowl to the side, "But this time... this doctor, he's not exactly playing fair. This is politics, the nasty sort- where he's going to do everything he can to make you disappear. Unless, of course..." reaching into his own pouch, he shakily produces a holopad that he slides over to Yegel, displaying a series of documents- and a prominent line for signatures. "You take an alternative. Sign up, and it'll be our own docs who do your eval- and you'll clear their tests just fine, I think. Might not be your ideal career path- but I'm loathe to let such a promising young man get screwed by Old-Molts with thin egos and sharp talons."
Yegel's first instinct was to push the pad away, to reject it like he usually did- but now, he paused, expression screwed up in conflict. A part of him was tempted- severely tempted- to accept- the part of him that was still terrified of the looming threat, that wanted to run somewhere-anywhere- and hide until this whole twisted situation just went away.
Was he being selfish, rejecting an offer like this? Wouldn't the right thing to do be to accept and guarantee he stayed alive, like Jelliba and Kallik so desperately wanted? Why take the risk, when safety was right here, just a signature away- something that would guarantee him the chance to see what Jelliba's final design would look like, to see Kallik climb through the ranks like Yegel knew he someday would? Was it pride that stayed his talons, or was he simply afraid of change?
"Seriously?!" his granddaughter hissed, clearly taken aback, unaware of Yegel's silent internal debate as she rounded on her grandfather angrily. "That's why he's here? So we can just ignore his entire history of warning signs, just because you like him? With a record like his-"
"-He'd fit right in," he finished for her, eyes narrowed in a disappointed glare that had her beak snapping closed as she shrunk back into her perch. "I know you ain't seen most of it, Lialu, but most of our recruits aren't exactly got glistening feathers. Heck, lots of our older recruits got worse on their record! It's half the point of the training regimen, to file down the burrs in their talons, make something useful from them."
File down the burrs... Was he really willing to accept what that entailed? What parts of himself would he need to sacrifice, if he went down this road? What would he become, on the other side of whatever training they had in store for him?
Would he still be Yegel?
Inhaling deeply through his beak, Yegel grasped the pad, which felt far heavier than it should... and gently slid it back over to Geezil.
"If I accepted now, that would practically be an admission of being sick," Yegel breathed, his heart pounding heavily within his chest. "I... am going to see this through- I will pass this evaluation, no matter what he throws at me- and then!" Finally, he looked Geezil in the eye, firming his own resolve as he squared his shoulders. "Then, and only then, will I consider your offer."
Geezil watched on, the burning tongues of some dark flame flickering behind his ancient eyes. When Yegel stood strong, his feathers crinkled into an amused display, even as he shook his head in mock disappointment. "Ah, you really are a fine young lad," he sighed mournfully, rapping his cane against the table. "Are you sure? The doctor arrived only an hour ago in port- this is your last chance, before we have to take you to your evaluation. And without anyone having requested the extra security of one of my officers, why, this might be the last time we see each other!"
Ah. So that was the old geezer's game. Yegel pushed down the rising surge of fear, quivering in his perch as he forced himself to meet the elder's gaze. "Then I'll go ahead and invite you myself- I'm more than happy to have an audience to me proving my innocence."
The old bird's beak twisted into an ugly grin. "I am sure you do. Lialu, go ahead- consider this a learning experience for the future, hmn? Now, I won't waste any more of your time- so off you go!"
The scraping of seats being pushed out was all the warning Yegel got before he was grabbed and pulled from his seat. "Hey, hey, gentle with him, you hard-headed brutes!" Scoffing, Geezil pushed himself back in his seat, glaring at his Exterminators as Yegel was unceremoniously dropped.
"So, you planned this all out in advance, didn't you?" Yegel guessed, pushing himself to his feet- and wincing as his side twinged in pain, reminding him of the rapidly-swelling bruise.
"Dunno what you mean," Geezil denied in faux apology, as his granddaughter gaped between the two of them, clearly lost on what was happening. "Figured you needed a chance to make the right choice- or failing that, a decent last meal." Waving his wing in disappointment, he gestured towards the door- which Yegel found himself getting rapidly pushed towards. "Good luck, lad- I hope to see you again someday!"
"Don't worry, sir," Yegel snapped back, shouldering away from his escorts and refusing to look back. "I'll be back sooner than you think."
The doors slammed shut behind his escorts, reflecting the young female's confused, conflicted gaze as she strode alongside him- Yegel felt a moment of pity for the young girl, who the geezer had clearly thrown into the deep end on purpose. Hopefully she caught onto the game soon, otherwise she'd end up as somebody's tool- though maybe it was already too late for that.
Stomach roiling at the thought of what lay ahead, Yegel couldn't help the feeling of regret for not taking the escape offered to him- sure it wouldn't be ideal, but he owed it to the people most important to him to make sure he stuck around a little longer. Why he'd rejected it... he couldn't quite put it into words, only a feeling that it would have been... wrong, somehow.
The cafeteria murmured again as he was led through the mealtime crowd, catching the panicked gazes of his friends across the room. Kallik was halfway out of his seat before Yegel carefully gestured back, tapping his wing against his throat- and watching his friend slowly settle back down, Kallik's eyes growing focused as he turned and strode towards a different exit, vanishing into the distance as Yegel was dragged through a set of doors out into a cold, grey hallway.
Clenching his gullet, he carefully felt out around Kallik's gift- safely stored within his throat. The creeping tendrils of terror within his mind were growing stronger, but he chose to have faith in his friend- and resolved to make sure his efforts were not wasted.
He'd find a way through- he just had to keep moving forward.
///
one week earlier... Once he'd had the chance to compose himself, Yegel returned to his viewing- he wanted to see what happened next, after such a massive shift in the struggle now that Eren had actually earned them a victory.
Despite that, Armin's narration pointed out that too many lives had been lost for any celebrations to be in order- a sentiment that Yegel understood, but... well, he wasn't as surprised to to see it from the humans anymore. Imagine, it wasn't long ago that he'd have been expecting them to revel in the carnage like other predators, uncaring of the toll in lives- yet here they were, deeply affected by the loss of so many friends and comrades, and instead of being baffled by it, Yegel completely understood their response.
Oh, and they'd taken advantage of their unique situation to even capture two of the smaller titans, presumably for study- which, given Eren's sudden new powers, was probably something that needed more study than initially presumed. Thankfully the restraints seems pretty extensive, so hopefully they could keep the monsters contained- but still, imagine being the poor soul tasked with keeping them locked down! Hopefully it wouldn't take long for them to get what they needed and dispose of the creatures.
Of course, with victory came the morbid task of cleaning up the aftermath- and not in the way anyone else in the Federation would believe if he told them. Gathering up bodies as respectfully as they could, instead of devouring them on the spot? He'd be hard-pressed to convince anyone he was telling the truth!
Wait... Marco?!
When did Marco die?! Yegel thought he'd gotten away after saving Jean! Maybe it was in the push to get Eren to the gate? Geez, and Jean was the one to find him- Marco had been so supportive of him, despite Jean's fear and self-doubts, always willing to give a word of encouragement and affirm Jean's place as leader... and now he was gone, with Jean being forced to help the cleanup crew's by giving Marco's details...
The female doctor brought up something Yegel hadn't considered- that the reason for the urgency of their cleanup was because of the risk of an epidemic breaking out. The dead had been left too long, and now there was a risk of a secondary disaster if the humans didn't hurry. Yegel had never really considered something like that- meat was meat to predators, wasn't it? The Arxur never seemed to mind eating bodies they stumbled across, so he'd somehow assumed that diseases like that weren't a concern for predators.
Just another area where the humans proved their difference from the greys, he supposed.
Thankfully, the camera hadn't focused on Marco's corpse for too long, so Yegel was able to contain his urge to gag, focusing in on Jean and his emotional response- and how expressive human faces were, even when covered by face-masks to protect themselves from germs and contamination. Of course that was when the scene shifted to Sasha and Connie, helping to clean up a massive ball of... flesh... that apparently titans upchuck when they're too full, since they don't actually have a digestive track... and a closeup showed a human mouth inside, still opened in a silent scream...
Yes, hello wastebin, been a moment since we last met, how have you been? Don't mind me, just emptying my stomach again!
...Yegel didn't like Sasha- she was clearly the most "predatory" of the humans- but at least here, the disgust and horror on her face showed that there were lines even she wouldn't cross.
Even Annie, the stoic female who never seemed to show emotion, was shaken- standing over a body, apologizing over and over again, before Reiner pointed out that contrition did the dead no good, and that they needed a proper burial. So the humans buried their dead? That was kind of similar to Gojid traditions for honoring the dead, burying them in vast family crypts.
But, why did the scene shift to a fire burning? What were they-
Oh.
So that's what those grey flakes that had been falling everywhere were. Yegel had kind of been wondering about that.
So, they didn't even have time to give proper burials to everyone.
That...
Yegel forced himself to take a deep breath, rubbing the sides of his head as he exhaled. He'd say it was similar to Krakotl death rites, purifying the body to drift through the divine winds of Nishtal, to be carried away to Intala's realm, but... in this context, it clearly must have been desperation and urgency rather than a matter of respect.
...Intala, please watch over them. ...Thankfully, the perspective then shifted back to Eren- who was now locked up in a cell deep underground, and chained to a bed. Understandable precautions- his powers were clearly still volatile, and the last thing the humans needed to deal with was a rogue titan wandering around.
Commander Erwin and Captain Levi were outside his cell, watching him. Erwin asked if he had any questions- which, well, Yegel obviously had several, but Eren was still disoriented from waking up. Which made sense, given how much using his power seemed to take out of him- he must have been exhausted after carrying that boulder for so long.
Erwin proceeded to ask about the key that had held such importance- and the secret that was apparently hidden beneath Eren's house. Eren confirmed, and Levi scoffed about how it must suck to have your dad and your memories MIA at the same time- unless it was just a cover story. Which- was a reasonable concern, but... was that what Yegel sounded like to other people?
At least Erwin confirmed that they knew Eren had no reason to lie- and proceeded to ask Eren what he wanted- what his intentions were. After all, to reach the cellar, they'd need to seal the breach in the other wall like they'd done in Trost- which required Eren's special power. Apparently they'd even conjectured that the Colossal and Armored titan must be like Eren- titans piloted by people?! Which did make sense- the Bad Humans probably had an easier time developing and using titan powers, since they weren't trying to fight or resist their predator instincts. That also would explain their motive- killing all the good humans would mean the bad humans would win, and be able to rule as dominant predators like the Arxur did.
...Was there a group of good Arxur once, that lost their own fight with the Arxur Yegel knew?
NO. No, that was impossible- there was no way the greys had ever had anything good within them- they were monsters through and through! Good Arxur? Ridiculous- just because humans were an insane enigma that broke every rule as if they were intentionally trying to didn't mean the same applied to other predators!
Unless of course, the good Arxur had all been killed-
No. NO. Yegel was not going down that path of madness! He was not!
...
...Erwin expanded on his statement, saying that was why he asked Eren's intentions- because Eren could save "us," presumably meaning the good humans. Eren initially said he didn't know- but then his past, his memories, all flooded through his head- his inner voice angrily declaring that he would stop this with his bare hands! When Levi pressed for an answer, Eren looked up with a downright deranged grin- and declared that he wanted to kill all the titans- every last one.
So that's how Eren turned out different- he'd aimed his instincts towards the monsters, and become obsessed with wiping out the titans, instead of wanting to consume humans like every other titan did. That said something about Eren's mental fortitude- and why he still had difficulties with his power. Actively twisting your instincts like that must cross a few wires, leaving him needing to actively learn things instead of simply doing what came naturally.
Levi seemed to like that answer, a gleam entering his eyes as he approached Eren's cell and announced that he'd take responsibility for him. Not that he implicitly trusted him, but that he trusted his abilities to kill Eren if necessary. He offered Eren congratulations, officially welcoming him as a new member of the Scouting Corps- and told Erwin to let the higher-ups know.
And then announced that, despite this meeting, Eren wasn't out of the woods yet- as he was going to stand trial, where they'd need to argue against him simply being killed.
Because of course it couldn't be that simple.
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2023.05.28 17:49 BDEfromthebottombunk M18 fuel sawzall
Anybody got any reviews on the m18 fuel sawzalls? I im deeply invested in the fuel line and love everything I have. I need a sawzall though and have never had much experience with cordless ones. Any feedback would be nice: performance, longevity, durability, etc... for tool and battery.
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2023.05.28 17:47 Reasonable_Zebra_574 Could the energy company have done something to fry my large appliances?
Disclaimer: I am a homeowner and unsure of proper terminology for some of the equipment described below. Please let me know if more detail is needed.
Background: I was advised by an electrician to contact the energy company about flickering lights throughout my home. I called the energy company who sent out two techs. We'll call them Barry and Gary (Not actually their names.) Barry and Gary arrived at about 3pm. I showed them to the back yard and let them get to work. 15 minutes later Barry says they haf diagnosed the problem as having to do with a bad neutral. He told me that they would turn off the power to the home and run a temporary above ground wire from the big metal box, through the yard, and into to the house. He said the someone from the energy company would come back in less than 30 days to install a permanent below ground fix. About ten minutes later, the power is off and Gary was working at the big metal box in the back corner of my yard. Barry was at the meter attached to the back of the house. Suddenly, Barry starts screaming "Fuck!" repeatedly before yelling to the guy at the big metal box, "Are you sure that was the right voltage?" Swearing continues for another minute before I go outside to ask if everything was OK and make sure no one was hurt. Barry assured me that everything was fine and told me that, "Actually, the entire panel (inside the big metal box) is fried and needs replaced. I'm surprised that none of your neighbors have complained. We can replace that now and no longer need to run the temporary line." They continued to work together at the big metal box for 30 minutes or so before Barry returned to the panel at the back of the house where he worked solo for another 30 minutes. The power comes back on and they leave.
Pro: Since the visit we have not noticed any flickering lights, yay!
Cons: Since the techs left we have had issues with almost all of our large electronic appliances. The fridge (6 yo) is making a whirring, buzzy, kind of whine when it kicks on. The washer and dryer (4 yo) take at least 2 tries to turn on and the dryer now hums loudly. The peleton treadmill (2yo) has an error message and will not run. The HVAC (5yo) now has a quiet, high pitched tinnitus sort of sound when circulating air. A couple smaller things: Two lamps have a zappy sounding buzz and a ryobi chainsaw battery (2 yo) that was charging split open cracking all of the plastic exterior into pieces.
Some details that may be helpful: Through the online portal I am able to view our power usage in 15 minute averaged intervals. At 4pm on the day of the visit I can see that there was a spike. No other details, just that we averaged above our normal usage. It seems strange since the power was out at this time.
I noticed yesterday that we have a brand new meter on the back of the house that wasn't mentioned. When I called to schedule the visit the customer service rep told me that we already had an upgraded energy smart meter and that no change would be needed for that.
Questions: What do you think happened? Are all of these new appliance issues coincidental? If they did something to mess up the power input into my house, could the neighbors also have been negatively effected? Do I have any recourse?
I would really appreciate any and all insight!
TLDR: Energy company visits, makes diagnosis, gets to work, shout profanities, change gameplan, electric appliances now make annoying noises or don't work at all.
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2023.05.28 17:46 Trollygag Please help ID this old cabinet
Here is the outside Here is the inside The acrylic knobs are not original - they are there temporarily while we find suitable replacements.
The pulls are spaced 3-3/8", or about 85mm, which makes them a pain to replace.
I have been over and through the cabinet twice and haven't found any maker's mark.
The only markings are D.719-11 MAG in big stencil font either painted or blackened into the back panel, like some shipping mark. There is
a label for a moving company that no longer exists, but that only dates it to before 1980s.
The decorations on fron are handmade, feels very solid. The Fleur de Lis and 8 petal flower (maybe simplified dogwood?) Seems very Louisiana, which lines up with the shipping label.
I am in Virginia, USA, but it was bought by my mother from an estate sale years ago.
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2023.05.28 17:45 thatguyisawesome77 First time building! Need Advice!
What will you be doing with this PC? Be as specific as possible, and include specific games or programs you will be using.
I will be using it for gaming, productivity, and storing a lot of documents, photos, and 4K videos.
What is your maximum budget before rebates/shipping/taxes?
About $2,000-$2,500.
When do you plan on building/buying the PC? Note: beyond a week or two from today means any build you receive will be out of date when you want to buy.
- This following week or next. ASAP
What, exactly, do you need included in the budget? (ToweOS/monitokeyboard/mouse/etc)
- All the necessary components for building from tower components to a monitor to mouse and keyboard. I would like a dual monitor setup. I would like 4K graphics and high frame rate. I want to basically future proof my build with really good specs, so I do not have to replace any times within the next 5-10 years.
Which country (and state/province) will you be purchasing the parts in? If you're in US, do you have access to a Microcenter location?
I am in the US. I do not know what a microcenter is.
If reusing any parts (including monitor(s)/keyboard/mouse/etc), what parts will you be reusing? Brands and models are appreciated.
No parts are being resued. All new parts.
Will you be overclocking? If yes, are you interested in overclocking right away, or down the line? CPU and/or GPU?
Not exactly sure what overclocking is, and if it is necessary for my purposes.
Are there any specific features or items you want/need in the build? (ex: SSD, large amount of storage or a RAID setup, CUDA or OpenCL support, etc)
A lot of memory (maybe on the order of like 5TB give or take a few TB) and speed. 4K or higher graphics when gaming and watching. High frame rate. Good cooling system to avoid overheating. Keyboard with deep buttons and ergonomic, precise mouse.
Do you have any specific case preferences (Size like ITX/microATX/mid-towefull-tower, styles, colors, window or not, LED lighting, etc), or a particular color theme preference for the components?
Something modern, minimal would be nice. I was thinking of going. with a RBG build maybe down the line.
Do you need a copy of Windows included in the budget? If you do need one included, do you have a preference?
Yes, I prefer the most up to date windows. i.e. windows 11
Extra info or particulars: Just want something good quality and future proofed, but nothing too over the top, like $5,000 build.
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2023.05.28 17:44 pylori pylori's Physiology Bites - Kidney function, acute kidney injury, and acid-base disorders
Welcome!
This is a series I am going to be working on where I endeavour to cover various topics in physiology intermixed with clinical pearls to impart some knowledge that doctors of most specialties and grades will hopefully find useful when looking after acutely unwell patients. Join me as we dredge through the depths of anaesthetic exam revision to answer important questions like "why do CT ask for a pink cannula", "why frusemide is okay to give in AKI", "why is hypoxic drive a bunch of horse manure" and many more. Pick up some of this material and you'll be well on your way to becoming a pernickety anaesthetist, whether you like it or not!
Questions, comments, feedback, and suggestions are both encouraged and welcome.
Previous installments:
Kidney function, acute kidney injury, and acid-base disorders
Next stop along our systems review are the mighty kidneys. I won't talk to you about Lupus nephritis or renal tubular acidosis, however I will try my best to cover some more typical things you might encounter like acute kidney injury (AKI) and drug dosing in renal impairment while trying to avoid embarrassing myself as a non-renal doctor.
What do the kidneys do?
An obvious question, they allow us to get rid of waste substances in urine. They are so much more than that however, they:
- Regulate electrolyte concentrations, water balance and plasma volume, plasma osmolality
- Regulate red blood cell production
- Regulate blood pressure via RAA system influencing vascular resistance
- Maintain acid-base homeostasis
- Control Vitamin D production
- Produce glucose from proteins and triglycerides (gluconeogenesis)
We will focus on only a few of these in this post, but the kidney's multiple roles and complex biochemical signalling deserves as mention as it can make diagnosing and understanding disease states difficult. It can also make us forget what other consequences there might be for patients in these disease states.
How do we measure kidney function?
In some respects knowing the heart or the brain aren't working is easy. Low blood pressure and infection? Septic shock. Low blood pressure + STEMI? Cardiogenic shock. Unconsciounsess or coma? Well whatever it is, it ain't working. So what about the kidneys, well we have creatinine, right? WRONG.
Although the kidney has many functions as we noted before, the easiest methods to quantify function look at the obvious: waste production. Its function is the sum of filtration through all the glomeruli in the kidneys, the glomerular filtration rate (GFR). When a substance is freely filtered through the kidneys and is neither secreted nor reabsorbed (which occur in the tubules rather than the glomeruli), the rate at which that substance is removed or cleared from the plasma can be used to measure GFR (in mL/min).
This substance is inulin and not creatinine. Because inulin isn't naturally present in our bodies, it has to be infused and then its concentration and the rate of decay measured. This is impractical clinically, so creatinine was selected as a practical alternative. The correlation between serum creatinine and measured GFR was researched and various formulas like MDRD and CKD-EPI were developed to estimate GFR (eGFR). This is why labs report eGFR as opposed to GFR. (There are also other methods to determine GFR like radionuclide scintigraphy...)
What's the problem?
The estimation of the GFR relies on assumptions that are not without problems. This review covers the topic at length, however the main points are:
- Creatinine is secreted, unlike inulin. As mentioned this occurs in the tubules, so changes in secretion will affect serum creatinine level despite a static filtration rate. As renal diseases progress, more and more creatinine is secreted, making serum concentrations less reflective of actual filtration.
- To truly reflect instrinsic renal function creatinine has to be in a steady state with stable generation and serum concentration. Creatinine is produced as a waste product of protein breakdown mainly from muscles. Therefore anything affecting catabolism, muscle activity, dietary protein intake, can alter this steady state. Frail sarcopenic patients will have artificially low creatinines and may not get as significant of a rise as a young muscular person in AKI.
- There has to be adequate delivery of creatinine to the glomeruli. The kidneys receive ~20% of the cardiac output, so the heart has to be pumping out effectively with healthy blood vessels, good volume and blood flow. A hypovolaemic patient with an MI may have a high creatinine despite working kidneys, they're just not being adequately perfused. Chronic diseases like hypertension, diabetes, heart failure, lead to upset of autoregulation of normal afferent (entering) arterioles, whereas ACE inhibitors and ARBs block AT-II from causing vasoconstriction of efferent (outgoing) arterioles, an imbalance can lead to renal impairment if perfusion isn't maintained, or improved blood flow and urine output if it is.
- The studies from which eGFR formulas are derived were conducted in mostly European and North American populations with elderly, black and CKD patients being significantly underrepresented. They only measured GFR a few times a year. With increasingly older, frailer, sicker patients, leading more sedentary industrialized diets and lifestyles, will the accuracy of these formulas hold up with time?
- eGFR correlates loosely with important indicators like proteinuria, fluid status, blood pressure, acidosis, anaemia, bone disease, iron deficiency, tubular function, etc. In the absence of those indicators, the elderly often have decreased GFR without increases in morbidity and mortality.
The takeaway is that creatinine and eGFR are tools developed from the assessment and monitoring of long term renal function. It is not designed for use in patients with acute fluctuations or those with zero kidney function (eg, anuric dialysis dependent).
What else we can monitor?
The example of the heart earlier was misleading. Blood pressure is influenced by many factors. Septic shock is actually a high cardiac output state with low systemic vascular resistance (SVR). Patients with heart failure can have normal blood pressures despite severe systolic dysfunction and poor exercise tolerance. Blood pressure is an easy surrogate marker because determining cardiac output and SVR is invasive and complex (of course we have focused echocardiography to help us these days).
A surrogate marker we can use for the kidneys is urine output (UO). After all the end product of glomerular filtration is the ultrafiltrate which will become the urine. If there is adequate urine output despite raised or increasing creatinine levels, we can be reasonably satisfied the kidneys are actually receiving enough blood flow to get rid of waste and perform its other functions.
Acute Kidney Injury
This leads us into one of the most commonly encountered entities in hospitalised patients: AKI. Let's look at the KDIGO criteria seen in the table below.
AKI Stage | Serum creatinine criteria | Urine output criteria |
1 | SeCr increase ≥26 umol/L <48hrs or SeCr increase ≥1.5 - 2x from baseline | <0.5mL/kg/hr for ≥6hrs |
2 | SeCr increase ≥2-3x from baseline | <0.5mL/kg/hr for ≥12hrs |
3 | SeCr increase ≥354 umol/L <48hrs or SeCr increase ≥3x from baseline or started on renal replacement therapy (any stage) | <0.3mL/kg/hr for ≥24hrs or anuria for ≥12hrs |
Note: UO <0.5mL/kg/hr is the definition of oliguria.
Definining by creatinine is a more practical screening test in most situations, allowing earlier diagnosis and intervention. UO can be monitored during the course of the day to identify patients who are borderline or not responding to treatment, may need re-evaluation of the cause, or escalation of care. This way a combination of the two can help offset the limitations of each method.
NICE guidance already exists on the diagnosis and management of AKI, most hospitals will have care bundles or even 'AKI nurses', so I'll run over a few important points.
- Pre-renal - This only means the cause lies outside the kidneys, and in at least in the early stages there is no histological change in the kidneys. In many cases like sepsis, diarrhoea, haemorrhage, there can be a relative or absolute fluid deficit and IV fluids are generally indicated. However excessive fluids can result in interstitial oedema in the kidneys, reducing the glomerular pressure gradient and so also reducing filtration. Similarly in poor cardiac output states where there is venous congestion there is a problem with the outflow of blood from the kidneys, so this is not a cause to reflexively withhold diuretics.
- Intrinsic - Here there are structural histological changes in the kidney, caused by many intrinsic renal diseases or nephrotoxic agents like aminoglycosides, vancomycin, NSAIDs, etc. If this is suspected, stopping the offending agent generally resolves AKI without needing a biopsy. Furosemide is not mentioned here as it is not inherently nephrotoxic. Acute tubular necrosis is often mentioned as a specific clinical entity, either due to nephrotoxic agents or sustained hypoperfusion from pre-renal causes. It is not a very helpful term since histological tubular damage has rarely been proven in studies, nor does it help with treatment.
- Post-renal - Obstruction may be incomplete, acute on chronic, with a normal ultrasound, no oligo/anuria, and may be associated with other pathologies like a kidney stone with pyelonephritis or sepsis. Catheters can get blocked too so don't forget a bladder scan if anuric, and obstruction can rarely be external such as by tumours or abdominal compartment syndrome.
When do I refer to renal or ICU?
Local protocols aside, advice should be sought when the patient does not appear to be responding to medical management and there may be a need for renal replacement therapy (RRT). This is often in the form of intermittent haemodialysis (iHD) on renal wards, and continuous venovenous haemodiafiltration (CVVHDF) in ICU. There are small differences in mechanism, efficacy, and indications of the many forms of RRT, the details of which aren't important for most non specialists. Generally accepted indications for RRT include:
- Symptomatic uraemia - Encephalopathy, neuropathy, pericarditis. Elevated urea on its own is not generally an indication.
- Hyperkalaemia - Persistent hyperkalaemia (>6.5) despite insulin/dextrose. Severe hyperkalaemia (>8 ) with arrhythmias, requiring pacing or isoprenaline. This can occur even without anuria and should be escalated as it obviously can be life threatening.
- Severe metabolic acidosis, pH <7.1 - This will depend upon the cause and patient's condition. Patients with DKA and pH <7 can almost always quickly be turned around with insulin and fluids. Severely septic patients may not be able to tolerate medical management long enough to improve without RRT.
- Toxins or overdose - Some medications and toxins may be removed by RRT (eg, lithium, vancomycin), with specific type of RRT better for some drugs than others. This is uncommon and decisions will depend on the input from renal, clinical state of the patient, and advice from toxbase or national poisons service. A drug may not be removed by RRT but if it leads to another entity such as acidosis it may still warrant RRT.
- Fluid overload or pulmonary oedema refractory to diuretics - If patient is anuric despite diuretics then it's more likely they'll end up requiring RRT. In contrast pulmonary oedema in decompensated heart failure with worsening renal function is not helped more by RRT than by adequate diuresis.
Absent from above include oligo/anuria or specific values of urea and creatinine. This doesn't exclude them as considerations, however the whole picture should be taken together to make decisions on an individualised basis. It might be that the patient improves despite a creatinine of 700, it might be they become acidotic and hyperkalaemic with a creatinine of 400. Even on the ICU we still don't know when the right time is to start RRT.
This is a reason why renal and ICU often advise the generic "monitor I/O" rather than taking over care. We do appreciate accurate monitoring is unrealistic on the wards, but we also don't have the ability to admit everyone when few will need a specific intervention like RRT. An adequate UO to aim for is above 0.5mL/kg/hr. As AKI resolves some patients enter a polyuric phase, this will resolve but watch that they don't become hypovolaemic in the process, it may require further fluids matching what is lost.
Renal vs ICU referral
This will depend on local arrangements and acuity. Refer to renal if:
- Single organ kidney failure - Normotensive haemodynamically stable patients, not septic or comorbid with poor cardiac function. The principal reason haemodialysis is intermittent because fluid is more rapidly removed therefore borderline hypotensive patients may not tolerate large volumes of blood and fluid being rapidly withdrawn from their intravascular space. I have seen patients arrest from starting dialysis!
- Unclear cause of AKI - ICU can offer RRT as a bridge, but the underlying cause has to be treated, if the cause is unclear or there is persistent renal dysfunction, this will require renal input. We refer for this from the ICU too.
- Diagnosis requiring specialist treatment - Immunosuppressive therapy for vasculitis.
- Renal transplant patients - Even with a clear cause and response to treatment, the precarious nature of immunosuppression, renal impairment and graft function mean these usually merit a call to transplant renal physicians.
Refer to ICU if:
- Multiorgan failure - Borderline blood pressure, high oxygen requirements, fluctuating consciousness level, coagulopathy, these patients are unlikely to tolerate iHD, but more importantly it suggests they are critically ill and may need rapid escalation of care (if appropriate) beyond what renal can provide (intubation, vasopressors, etc).
- No on-site dialysis service - In hours there may be arrangements to transfer to partnetertiary hospital particularly for complex patients. However hospitalised dialysis patients known to the renal team may require more urgent RRT than this allows. Some ICUs have the plumbing to offer dialysis (this will need a dialysis nurse however).
- Patient in extremis - ICU may be able to offer more timely input in patients needing urgent intervention especially if prior to surgery. A patient with bowel perforation and severe AKI will usually be septic and in multiorgan failure anyway, but a 70 year old with obstructive pathology may benefit from being close to theatre to offer RRT while awaiting a nephrostomy (or exchange). If it's reversible and there is somebody willing to operate, I would even dialyse a patient with a DNACPR we wouldn't otherwise admit.
Specific considerations
- AKI in heart failure
- The heart-kidney interaction is complex and works both ways (see this review). Volume status and cardiac function needs to be carefully evaluated. Seeing CCF documented in the notes is meaningless. What does their most recent echo show? What did they present with? Stable HF with reasonable ventricular function and sepsis with no signs of overload can receive fluids. Acute cardiogenic pulmonary oedema with severe ventricular dysfunction probably has AKI rooted in the decompensation of heart failure (type 1 cardio-renal syndrome) and would benefit from diuresis.
- Acute decompensated HF is usually a hypervolaemic state. Elevated right atrial pressures reduce the arteriovenous pressure gradient in the kidney leading to venous congestion, poor outflow. Inflow is also limited adding to the poor cardiac output so glomerular filtration is reduced, leading to a vicious cycle. Aggressive diuresis with furosemide reduces this congestion, improves glomerular pressure gradient and increasing filtration (as long as the patient does not become hypovolaemic). Furosemide's initial beneficial effects in venous congestion is preceded by its diuretic action and is thought to be due to it causing venodilation, reducing preload. The addition of acetazolamide may improve decongestion further.
- Creatinine rising is not an indication to stop diuresis, it may in fact signify adequate decongestion with improved patient outcomes.
- AKI in liver disease
- Like in heart failure this is a complicated topic (see this recent review). AKI is very common, occuring in up to 50% of hospitalised patients with cirrhosis. While we hear things like hepatorenal syndrome thrown around, common things being common we have to look at all the usual causes we've discussed first (so don't just throw terlipressin at everyone!)
- Pre-renal causes are most common: Discontinue nephrotoxic drugs. Look for and cover for infections and spontaneous bacterial peritonitis. Hypovolaemia from diuretics or GI bleeds, resuscitate with crystalloids and blood as needed until euvolaemic (careful to avoid overload). Albumin has been found to improve survival in patients with SBP and can be considered if worsening renal function despite resuscitation (or following paracetensis for large volume >5L ascites). Hypervolaemia from congestion (cirrhotic cardiomyopathy leading to right heart failure can benefit from diuretics, abdominal compartment syndrome from tense ascites should be drained).
- Intrinsic leaves us with tubulointerstitial causes and hepatorenal syndrome (HRS). Low fractional excretion of sodium and urine microscopy can help confirm HRS which offers a grim prognosis. Terlipressin may improve renal function at the cost of significant pulmonary oedema so regular volume assessment and avoidance of overload is paramount. RRT would only expected to be offered if waiting, or under consideration, for liver transplantation. If not, palliation will be the most likely alternative course.
- Drug dosing
- I would avoid using the BNF in renal impairment. Many of its recommendations are different than common guidelines and frankly weird. Do talk to your pharmacist (also microbiologist where appropriate), they'll often refer to The Renal Drug Handbook which is a good resource and covers scenarios like RRT. Most drugs will be dosed based on creatinine clearance not eGFR so arm yourself with an app or calculator.
- Sodium bicarbonate
- Bicarbonate infusions offer temporary extra buffering capacity, mopping up excess hydrogen ions resulting in a higher pH. This is beneficial in hyperkalaemia as a higher pH favours potassium moving intracellularly (for this reason saline is more harmful and Hartmann's more beneficial in hyperkalaemia). It also has accepted roles in tricyclic antidepressant overdose with adverse ECG findings (QRS, QT prolongation), urinary alkalinization (in salicylate poisonining, poor evidence in rhabdomyolysis), and normal anion gap metabolic acidosis (there is high cloride to replace loss of bicarbonate, see later).
- Its use outside these indications is contentious. There is no evidence of benefit in DKA over conventional fluids even if normal saline's tendancy for acidosis may slow resolution of the acidaemia in DKA. It may be actively harmful in lactic acidosis and respiratory failure as the increased pH shifts the O2Hb dissociation curve to the left, causing reduced oxygen offloading. It also results in net CO₂ production (HCO₃⁻ + H⁺ → H₂CO₃ → H₂O + CO₂) which will have to be blown off with excess minute ventilation.
- So why do ICU and renal advise it or use it themselves even with a lack of solid indications? Well, essentially it's a temporising measure. Severe acidaemia contributes to myocardial dysfunction, arrhythmias, and catecholamine resistance. In the critically ill it can be useful as a delay while you insert lines or in the hope it will avoid the need for RRT. The BICAR-ICU trial did find it delays the need for RRT and may even possibly reduce the need. I'm not entirely sold on the latter, but it can be reasonable to try if there are positive indicators like good UO.
- How? Usually available in concentrated (8.4% with 1000mmol/L of each ion) or dilute (1.26% with 150mmol/L) forms. Due to the high tonicity of the former, 1.26% is generally preferrable especially if you can or want to give larger volumes. 8.4% should be reserved for fluid restricted states and should be given slowly via a central line except in an emergency. Slow infusions help combat significant CO₂ rises and hypernatraemia (especially with 8.4%). Dosing is 1 mmol/kg which is 1mL/kg of 8.4% or 6-7mL/kg of 1.26%. For real simplicity most patients can take a 50mL vial of 8.4% or 500mL bag of 1.26%.
- Iodinated contrast
- The entity contrast induced nephropathy, better termed contrast associated acute kidney injury, is a contentious topic. There are many good reviews already on this topic.
- The evidence is from old studies using high osmolality agents during PCI. Fluctuations in creatinine may not be indicative of actual renal function and may simply reflect the underlying illness requiring a scan rather than the contrast itself. Patients are not more likely to need long term RRT.
- IV contrast with modern low osmolality agents isn't associated with AKI in patients who aren't and even those who are critically ill. There was no association in patients even with pre-existing AKI. Prophylaxis with intravenous saline nor sodium bicarbonate have been found to make a difference even in CKD patients with eGFR >30.
- The tl;dr is unless you're in cath lab or IR suite bolusing large quantities of dye arterially it is probably irrelevant. The benefit of a quality contrast enhanced scan in diagnosing and treating the patient are likely to outweigh any miniscule risk. RCR guidelines mention appropriate consent and identification of patients at risk (eGFR <40) they do not exclude the use of contrast or require hydration, at any renal function. You are the doctor, it's up to you to discuss and determine need and benefit. (It's the radiographer's job to ask, don't @ them, but they shouldn't refuse either).
Acid-base disturbances
Now it would seem we are forced to consider the fundamental concept of what acid-base physiology even is. You might have heard about strong ion difference and become lost in confusion. You're not alone. Put simply, there are two competing theories that try to explain how pH changes occur in the body: the traditional model that uses the Henderson-Hasselbalch equation to mathematically explain pH with bicarbonate, and the Stewart model that uses the concept of strong ion difference to explain why changes in bicarbonate occur. The bottom line is that these are detailed explorations of physiology more useful for bed time reading than the bedside. For the interested details can be read elsewhere.
More practically, we can work through a blood gas in a systematic fashion to help decipher the type of acid-base disturbance. Start with pH → PO₂ (always check oxygenation) → PCO₂ (respiratory component) → HCO₃⁻ (metabolic component). I've reproduced this in a simple but limited table below for reference, but this is a more intuitive flowchart to work through.
pH | PCO₂ | HCO₃⁻ | Disturbance |
<7.35 | >6 | ↔ | Acute respiratory acidosis |
| | ↑ | Chronic respiratory acidosis |
| ↔ /↓ | <22 | Metabolic acidosis |
>7.45 | <4.5 | ↔ | Acute respiratory alkalosis |
| | ↓ | Chronic respiratory alkalosis |
| ↔ /↑ | >26 | Metabolic alkalosis |
Numbers indicate primary abnormalities, arrows indicate compensatory changes. Respiratory compensation by altering ventilation occurs quickly, while renal compensation by altering bicarbonate excretion is a much slower process.
Respiratory
With the topic being the kidney, I won't discuss respiratory acidosis here (see this earlier physiology bite). Acute respiratory alkalosis is due to hyperventilation blowing off CO₂. This can be due to obvious things like pain or anxiety, a compensation for hypoxaemia (eg, high altitude climbing), pregnancy (increased minute ventilation stimulated by progesterone), or salicylate poisoning (direct stimulation of respiratory centre).
Metabolic
Dipping back into some physiology, we can consider two concepts that can give us more information: base excess and anion gap. The purpose of these concepts is help narrow our differential diagnosis, rather than serve as pathophysiological explanations of illness.
- Base excess (BE) - This idea comes from Danish physicians during the polio epidemic where patients often experienced chronic CO₂ retention. For a standardised numerical way of gauging the degree of disturbance Siggaard-Andersen proposed BE to represent the quantity of acid in a lab that needed to be added to a solution of blood to normalise it to a pH to 7.40 and PCO₂ of 5.3. Not because the plan was to literally add acid, but this way you could easily quantify the degree of disturbance. Rather than use this concept Americans appear obsessed with the more complicated Winter's formula instead. Most blood gas analysers will calculate BE for us, often reported as standardised base excess (SBE), with a normal range of +/- 3. A negative base excess is sometimes described as a base deficit, they're the same thing.
- SBE <-3 - There is a metabolic acidosis, alone or as compensation for a respiratory alkalosis.
- SBE >3 - There is a metabolic alkalosis, alone or as compensation for a respiratory acidosis.
- Mild -4 to -9, moderate -10 to -14, and severe <-15 (same but positive values for alkalosis)
- It is especially helpful with mixed disorders or causes. A lactate of 4 doesn't explain a BE of -12 alone, are there other contributors to the acidosis? A bicarb of 30 doesn't explain a BE of +10, what else can be causing alkalosis?
- Anion gap (AG) - I have a more detailed reply here explaining anion gap. It is a theoretical number that exploits the body's need to maintain electroneutrality: we have a bunch of positively charged ions (cations) that are evenly matched with negatively charged ions (anions), and we measure some of these. When we have an excess of some anions that we don't measure like lactate this calculated number rises because one of the measured anions (bicarbonate) drops to compensate to maintain electroneutrality. Like BE, most blood gas analysers will calculate AG for you.
There are far too many causes and detailed physiology to discuss here exhaustively. If you want to read about the Cori cycle, Type A and B lactic acidosis, helpful mnemonics and more, head to this review or this section on Deranged Physiology.
Metabolic acidosis
Symptoms are non-specific, with the most obvious being hyperventilation for compensation. In severely acidotic states (pH <7) seek early ICU help. Awake patients will hyperventilate sometimes down to PCO₂ <2 which can dramatically increase work of breathing. Initiating invasive ventilation in this stage or patient fatigue can be very dangerous if hyperventilation isn't maintained, the acidosis can worsen and precipitate cardiac arrest. Hypotension from vasodilation and reduced cardiac contractility can occur, as well as arrhythmias, confusion, delirium, coma.
- High anion gap metabolic acidosis - The presence of unmeasured anions including: lactate, ketones (diabetes, starvation, alcoholic), salicylates, formate (metabolite of methanol), oxalate and glycolate (metabolites of ethylene glycol), other toxins.
- Normal anion gap metabolic acidosis - Losses of base (bicarbonate loss in GI tract via high ouput ileostomy or diarrhoea, renal loss via acetazolamide) or excess of acid (renal tubular acidosis, hyperchloraemia, adrenal insufficiency).
- Pitfalls: Albumin is an unmeasured anion, so low albumin can mask a high anion gap. Albumin corrected formulas have been developed. Similarly excessively high unmeasured cations like magnesium, calcium, and even lithium, can also lower the gap.
Treatment is aimed at eliminating the underlying cause with specific therapies as required like insulin in DKA, fomepizole for ethylene glycol poisoning, folinic acid in methanol poisoning, etc.
Metabolic alkalosis
Despite metabolic acidosis being the usual focus, metabolic alkalosis is actually the more common abnormality of the two in hospitalised patients and is frequently seen as a mixed disorder (like as a response to prolonged CO2 retention as seen in mechanically ventilated patients). In severe states it can lead to delirium, seizures, obtundation, arrhythmias.
The 'opposite' of acidosis, here we see a gain of alkali or loss of acid, with impaired bicarbonate excretion required to maintain this (via chloride or potassium depletion, impaired renal function, or volume depletion).
- Gain of alkali - Iatrogenic from bicarbonate infusions, citrate in transfused blood.
- Loss of acid - From the kidneys via diuretic therapy, or mineralocorticoid excess, hypokalaemia. From the GI tract by vomiting especially with pyloric stenosis or obstruction as there is gastric acid loss (with chloride) only, laxative abuse diarrhoea.
Treating the underlying cause is important as always. Where there is low chloride and hypovolaemia, this usually responds well to fluid replacement with saline and potassium as required. Acetazolamide can be given if there is hypervolaemia although in practice this is rarely required unless continued diuresis with other diuretics is required. Alkalosis results in low ionised calcium that can cause paraesthesias, but as calcium is buffered by albumin this rarely requires treatment and resolves with correction of the alkalosis.
Conclusion
This is another large topic where there was plenty to talk about. I had to cut down the scope significantly as it rapidly spun out of control, however I thought the nuances deserved a detailed writeup. Nothing is ever absolute so don't take any of this as incontrovertible evidence of the incompetence of a hated colleague (or their brilliance)! It will hopefully have given you some ideas to think about and research further when you see patients with AKI yourself.
Until next time!
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2023.05.28 17:36 Dull_Significance687 You really don't like Saul... Why???
Make an excellent analysis. https://newrepublic.com/article/114891/homeland-conversation-between-isaac-chotiner-and-robert-baer The Carrie/Saul distrust and distance was one of the main throughlines of season three and established early on. Their distrust was mutual. They were able to come together when it mattered, but the reality is that...
- Saul left Carrie in a mental hospital for a month and fundamentally lied to her about the extent of what was supposed to be a shared plan (3.01-3.04)
- Saul had no interest in tracking Carrie when she was taken by Javadi’s men, another seeming departure from a shared plan (3.05-3.06)
- Saul lied to Carrie about his location and plan to retrieve Brody as the final step of his “peace in the Middle East” plan (3.08-3.09)
- Carrie went along with Saul’s plan, knowing it would almost certainly end in Brody’s death, and while she can’t blame for Saul for that, I do think she might have resented him for putting it in motion (i.e., offering Brody up as a sacrificial lamb) and was projecting her own guilt onto him (3.09-3.12)
- Saul was passed over for the CIA directorship and Carrie stayed and more or less toed the company line with his replacement, Lockhart. While Saul voiced an outward pride in the promotion of his protégé, he may have felt the same loyalty he showed Carrie over the years was in some regard repaid (3.12). The flipped dynamic of Carrie on the inside, Saul on the outside, is explored further in season four.
The definition of “codependent” is Carrie and Saul. I’m trying to think of examples and I’m just like, “everything after 2013.”
The Bear:>! Carrie, I am so sorry. !<
The Drone Queen:
Fuck. You. Saul. submitted by
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2023.05.28 17:34 Gargus-SCP Related Works - Wesley Dodds as The Sandman (Jan-Jul 1941): Troubled Sleep
After a 1940 defined by gathering strengths and refinement across the feature, the early months of 1941 bring a few troubling portents behind-the-scenes for Fox's affectionately termed Grainy Gladiator. Nothing ruinous in itself, but signs of an upcoming radical shift away from what the character represented to start.
For one, the April issue of Adventure Comics (#61) brings with it a new cover feature, Ted Knight AKA Starman, courtesy writer-artist Jack Burnley. Already the second lengthiest entry in the book at nine pages, Starman quickly managed what neither Sandman nor Hourman could during their respective years as star attractions and upgraded to a full thirteen pages by his third appearance in #63. For context, Sandman only went from six pages to ten with its upgrade, while Hourman has remained rockstaedy at eight pages, and neither took down another non-superhero supporting feature to justify the page increase like Starman did Barry O'Neil and Mark Lansing. Moreover, from Starman's second appearance on, he is only drawn by Burnley; writing duties now belong to the Sandman's own Gardner Fox.
Which loops in with two other issues at play over Wesley's tossing, turning figure. Starting with issue #61, available online sources no longer fully agree who wrote what for the Sandman feature. You must understand, outside superstar figures with major pull like the creators of Superman or Batman, very few creative teams are properly credited in these Golden Age comics - my credits the last few posts have all been crossreferenced across numerous wikis and databases who owe their credits to investigative work by fans like Jerry Bails back in the 1960s. Such work was sadly not exhaustive, and while a few places (like DC Continuity Project and Wikipedia) state or else imply Fox stayed on as writer for the next few issues, from June to November there is no consensus as to who penned the stories.
I shouldn't be surprised if Fox's involvement terminated with the March issue, for April also saw All-Star Comics shift its format slightly, with Fox writing all nine interior stories for the 64 page mag in addition to his duties on the longer Starman feature. Man would have to work double time to keep pace, even if Sandman didn't drop to eight pages with #62 in May. Either way, Fox is certainly gone following #64 in July, as that issue features the final story drawn by regular artist and co-creator Creig Flessel, who departs to work on Shining Knight later in the year. As I say, things are changing fast for Sandman, and not all changes seem necessarily for the better. Best, however, to take the stories on their own level before drawing any final conclusions!
Coverage note: This entry goes to July rather than June for the sake of my sanity. If I stopped midway through the year, I'd only need cover seven features here, but the back half of '41 would require coverage of eleven. A nine-nine split feels much more feasible.
Orchids of Doom - Gardner Fox, Creig Flessel, Chad Grothkopf
Once again, a socialite friend to Wes and Dian is at the center of a minor mystery with big implications - namely, how can Pedro Nogades, father to Carla, rightly claim he breeds otherwise purely wild orchids in captivity? Investigating as the Sandman, Wes and Dian find a dead man in the Nogades greenhouse with his head stripped to the bone, and in following another fellow who sniffed an orchid before promising a shipment of such to some ruffians on the bad side of town, see his own face dissolve to bare skull. A visit to the police chemist reveals the orchids on the dead men's persons were laced to release a deadly flesh-eating gas on exposure to natural air, which is enough probably cause for Wesley to enlist Carla's boyfriend Bill in staging a raid on the Nogades manor. Some close shaves and fisticuffs end with the group discovering a diorama of the local coast, laid out to assist enemy agents in an invasion. Pedro is put away and the orchids revealed as concealing microfilm copies of the coastal plans, but how do we square the mystery that started it all? Simple: Nogades was no botanist, and called the flower by the wrong name when concocting his cover story!
An alright yarn to kick of the calendar year. As per usual when Fox tries for a somewhat complicated mystery, he's no adequate means of tying off loose ends other than large blocks of text, but it's lively and keeps the situation evolving with decent justifications for mid-story action and dragging Bill along for further fisticuffs. Hooking the entire mystery on, "Oh, the bad guy misspoke," is a tad lame, if understandable in the context of Fox's passion for slipping general knowledge flexes into his stories. Flessel and Grothkopf get some good mileage out've the skull imagery that crops up whenever the flower kills, and I rather like the brief bout of fisticuffs towards the end. The minor social awkwardness when Bill gets in the car with Wes and Dian is pretty good too, and I'm sorry to report I can't add this story to the "Wesley getting shot" count, as the bad guy only plugs his hat. Kinda funny having a Golden Age Sandman story involving orchids given Neil's own pre-Sandman work with Black Orchid, innit?
The Story of the Flaming Ruby - Fox, Flessel, Grothkopf
There exists a ruby of blazing red, which has driven men to rage and madness wherever it appears, and today it sits in the hand of a young man in the local jeweler's shop, who flashes it cross Dian's vision. Later in the evening, she wakes in a trance consumed with the urge to kill her father, stopped only by Sandman as he rushes in from investigating a similarly queer case. A bank teller friend from his private life has found himself driven to steal from the vault and deliver it to some crooks on a lonely road every night, all after one of those men flashed him the ruby. Wes and Dian are unable to stop this night's transaction (on account of the ruby briefly turning Dian against Sandman), but seeing the gem in action gives Wes an idea on how to counteract its effects, and go into battle during the next drop armed with blue cobalt glasses. A brawl puts down all the blackmailers except one, but Wes opts instead to go after the head of the operation, knocking him out and lurking in the dark to catch the last as he reports in, revealing the bank teller! Turns out the ruby DOES have hypnotic properties and was used to assist their robberies, but the teller - hoping by playing at the victim to lure Sandman into his cohorts' midst and rub him out - spoke as if he remembered the whole experience, where Dian forgot herself on every exposure. Oops!
Same basic mystery structure and resolution type here as last month, complete with overly-wordy explanation, although I find the hook of pitting Dian and Wesley against one another gives it a minor leg up, as does the relatively straightforward nature of the criminal operation compared to planting microfilm in deadly flowers. There's a more even balance between the rush in bust 'em up style of crime-fighting the feature has developed and the stealthy skullduggery I think suits the character best, with nice action art to match each. Dian has some silly faces whenever she wakes from her hypnosis, and the four panel sequence of Wes halting her murder attempt works pretty well. This is, unfortunately, the final pencil-inking collaboration between Flessel and Grothkopf, and much as I've kvetched over the second man's solo work, I'm sorry to see the back of him in this capacity. When the two were in proper tune, they were the best artistic team Sandman enjoyed yet.
(Stop dodging bullets, I want to see you gunshot.)
Mystery at Malay Mac's - Fox, Grothkopf
Hey, a rare post-Hourman, pre-redesign cover appearance! That's always nice. "Hello, officer? Yeah, coupla chucklefucks right here, the alley off Fourth, can't miss 'em."
What's this? Dian breaking into a notorious criminal slumlord's safe in the bad part of town? A safe, as Wes discovers after he scares the lady off, filled to the brim with poison gas! Evidently not, as Dian is sound asleep when Wes arrives at Belmont manor to investigate, and a subsequent visit to Mister Mac reveals the only person who'd know the safe was booby-trapped is a local kidnapping organizer. Some blind, flailing fists turns up the girl, Dian's perfect duplicate, snatched from out of state to replace Dian and gain leverage over the cops. Too bad the kidnapper's made of strong stuff, knocking out Sandman and taking both woman for a ride to get back at Mac. Fortunately, Dian leaves Wes a trail of jewelry out the window, enabling him to follow and take down all the crooks with one throw of his gas pistol, revealing in the process 'twas Mac himself who tipped Dian's duplicate to his safe, in hopes of spoiling his rival's big plot.
Art-wise, this is probably Grothkopf's best work for Sandman to date. His tendency to exaggerate is translated into some properly goonish faces for the villains and really, really strong action poses, with some properly atmospheric shots sprinkled in for good measure. He cannot draw the gasmask for piss, but there's such an improvement I almost thought this was a Flessel joint before checking the wiki credits. Makes me wish we could see what he'd do if he kept on as a solo artist - free from the impulse to treat the feature as a cartoon, he produces damn fine work. As a story, this makes good time to mention my misgivings with Wesley's tendency to burst through windows and start swinging long before he thinks to use his sleeping gas. While it's great fun to describe and hype up as the mark of a madman who's even cooler as the badass normal than Batman, it also encourages a faster degradation in the character's identity. I'm sure you'll notice it's been yonks since lurking in the shadows and thinning the ranks by knocking them out in advance has factored into the stories. That Wes handles the bad guy by literally clonking him over the head with the gas gun rather than pulling the trigger speaks to the influence other, punchier superhero features have exerted over the strip.
The Menace of the Metal Gun - Fox?, Flessel
From aboard a mysterious aircraft, a madman fires upon the city with a metal-melting ray that dissolves the skyscrapers into slag! Alerted to Doctor Borloff's activities, Wesley meets with swift defeat when the rogue scientist melts his gas gun and escapes in his cylindercraft to terrorize afresh. There IS a bright side, as seeing the ray firsthand gives Wesley some idea how to counteract its effects, and he sends Dian and her father warning for the local airforce to coat their planes in sand as a silicate buffer against the ray. Alas, only one officer heeds his message, leaving Sandman alone to get aboard the machine via his new wirepoon gun and defeat Borloff from within. For his brawling process, a good midflight fight is nothing if the hero gets tossed out an open door, but fortunately he can grapple onto the lone surviving plane, recover his bearings, zip back up, and put a stop to Borloff's dreams of world conquest once and for all!
Action is the name of the game here, and even without Grothkopf's inking enhancements, I think Flessel does a fine job on his own. I'm wary of the wirepoon in the future, as by year's end it will completely replace the gas gun as Sandman's sidearm of choice in further drift from the original Christman concept, but taken as a neutral in its debut, giving Sandman greater aerial mobility does lead to some cool shots and enhance the sense Wes goes stark bananas in the mask by pulling some stunts that would almost certainly pull his arms from their sockets in real life. There are, however, some particularly stiff action shots, and in one panel Flessel cocks up the design on the mask worse than Grothkopf last ish. Based on the opening vignette, Borloff decimated millions of innocent lives in addition to all the planes he melted out of the sky, making him easily the deadliest foe Wes has faced to date, and in turn making the "We did it, gang, everything is bright and peachy again!" ending sorta offputting. They'll have to organize mass funerals tomorrow, Wes. Show a little respect.
For America and Democracy: The Grey Shirts - Fox, Grothkopf
In the top-level story, the JSA learn of their mission for the FBI: a group of Nazi insurgents known as the Grey Shirts are plotting subversive and destructive activities all across America, and are now posed to badly destabilize the nation in a series of disruptive attacks. Each is assigned a mission at critical points cross the nation, though given the widely-ranging disparity in their powers, their usefulness to the cause varies equally wildly. The Atom humiliates some goons spreading Nazi ideology at a single college, Hawkman barely prevents the destruction of an aviation plant in California, and Hourman's defense of an Oklahoma oil field ends with him toppling one of the oil towers to stop his quarry. Meanwhile, Green Lantern detonates a zeppelin secretly jamming radio transmissions nationwide, the Spectre casually annihilates some otherworldly vampiric globes sympathetic to Hitler's cause, and Doctor Fate uses his magic to out every single spy on the eastern seaboard. Uneven efforts or not, the group converge on the Grey Shirts' ringleader, and with a little help from Johnny Thunder, turn him over to good ol' J. Edgar Hoover's custody. Alas, Wesley does not get the blood he's thirsting after.
(Also Doctor Fate alerts Wesley to the identity and location of the ringleader before his mission starts rather than letting him figure it out on his own like everyone else. Prick.)
For his six-page leg of the assignment, the Sandman is off to El Paso, Texas to assist a local newspaper under threat from the Grey Shirts for printing pro-democracy and anti-Hitler editorials. Of course, this being Wesley Dodds on the job, he gets this information by roughing his way into the newspaper offices, then acts on it by beating on the guard at the Grey Shirts' camp and pounding down a band of brainwashed young men to prove he's a better American than them. After sending the wannabe Nazis for a whirl by running their bomb shipment off the road, Wesley doubles back to completely break the recruits' spirits, daring them to prove their hard enough by shooting an unarmed man in Hitler's name, chiefly himself. When none can cut the mustard, he marches them back into town with collars strapped to his car, and inspires the lot to join the Army to a few shirtless bars of "God Bless America."
Cripes but jingoism produces some heady results, doesn't it? I'm not sure I can rightly condone the ridiculous levels of patriotism on display here, even against such classically anti-American enemies as Nazis, yet at the same time, look at this and tell me it isn't the hardest shit you'll see all week. Again, though I've my misgivings about Wes as a brawler no matter how entertaining the results prove, there's something endearing about him being so raring for a fight his first move is to altercate the receptionist at the place he's assigned to defend. On the whole, Grothkopf's final Sandman contribution also shows refinement from his earlier works, the broader, thicker elements of his linework now tempers on a somewhat more grounded approach. Certainly the Sandman himself keeps a consistent look better than he does in any other issue published thus far this year. I DO notice he reused Flessel's design for the District Attorney wholesale on the newspaper publisher. Since he's going and heading out on a job well done, let's not hold it against him, eh?
The Purple Death Ray - Fox?, Flessel
At the nightly planetarium show, a member of the audience screams and falls down dead, stricken by a litany of strange symptoms with no obvious cause. Wesley, believing the man was killed by a death ray, examines the auditorium's projector, only to find no obvious alterations or fault. Undeterred, he purchases himself a seat next to the murdered man's for the next show, which is now occupied by another fellow who received a last-second courtesy invitation. Acting quickly, the Sandman reexamines the projector from the shadows and finds a replacement bulb screwed into the socket pointed directly at the man's chair. With assistance from his wirepoon, Sandman swings down and wrenches the man from his seat just as the show starts, the bulb bathing his seat in deadly radiation. On learning the man is a former judge and the deceased a former DA, it's not long before Wes ferrets out the killer; it's the cashier, a former scientist sent to jail for misappropriating university funds years ago, out for revenge and now stopped cold.
See, while I'm skeptical about the growing presence of science-fiction elements in the series, they make fine fodder when they play to Sandman's strengths. Lurking high above a crowd of people seeking the answer to some deadly mystery is exactly Wes' bag, and plus or minus some strange mask drawings, Flessel captures that thrill of closely examining a big deadly machine in secret before it fires. I'd submit the page where Sandman saves the judge from the beam as an easy contender for best of the year thus far, and the shot where [Wes pushes Dian away from the killer's bullet](blob:https://imgur.com/7247f414-8a57-489f-a9bd-d85bc9e19a6a) is another fine piece of work. My memories of this one before sitting down to reread and write were a lot chillier, probably because I wish the series remained in crime pulp rather than raygun pulp, but a good outcome is a good outcome. Seriously, though, why is the mask going so bobble-eyed of late?
The Voodoo Sorcerer - ???, Flessel
As Dian and Wesley tiff over his interest in an exotic dancer they know through a mutual friend, the woman's tail-lashing dance is interrupted when she sees a great glowing triangle materialize before her eyes. With the shock straining her bad heart, the Sandman brings her to boyfriend's house, where he reveals the triangle is a voodoo witch doctor's means of accusing someone of murder - just as news comes over the wire that the man the woman lashed with her costume tail has died! Smelling a rat, Wes rushes to the scene of the crime to find the taile barbed with poison quills, only for the titular sorcerer to bumrush him out the window. It's a big misunderstanding, thankfully: he's as shocked by the murder as Sandman, and only summoned the triangle on suggestion from an acquaintance, forgetting the dancer would know its significance through her partner. By happiest coincidence, this provides Wesley the solution to the mystery right quick, for only his friend's chauffeur would have motive, opportunity, and knowledge to frame his employers and their associates for the murder of a stock broker who owed them money.
Hmm, ah, see, on the one hand, it IS nice that the voodoo guy is innocent of everything except a lapse in judgement and the real twist is an unassuming little man exploiting the mystery and fears around his craft to cast suspicion off his person. On the other hand, eek, yike, zoinks! None good. Bad, even. Outside unfortunate depictions of non-white persons from the 1940s, the story's pretty weak for a murder mystery, as numerous elements are evidently known to the characters well in advance, yet only made clear to the reader right before they become relevant, like the exact identity of the murdered man. It's only eight pages, so there's little opportunity to piece information together on your own time, and as such it is heavily reliant on narrative cheats to generate cheap surprise. About the best thing here is the big page-dominating panel of Wesley swinging through the city on his wirepoon, unconscious woman tucked under arm. Kinda hard to convincingly raise my dander about what it means for the character and his feature when it's successfully operating on the long-standing principle of "masked mystery men swinging on a wire through skyscrapers looks really cool." S'like a solid fifth of the formula behind why Spider-Man is so enduringly popular.
(Also not a big fan of how Wes dismisses Dian from participating in the case without any adequate reason why. She calls him out over it, even, and nothing in the story justifies his decision to fly solo on this one.)
The Unseen Man - ???, Flessel
Dian's purchase of paints from a local hobby shop includes quite the unusual accidental item: a paint that turns anything and everything invisible on contact. Determined to solve this mystery on her own, Dian investigates the shop with the dealer's cooperation, only for the dread Unseen Man to get the drop on her. Fortunately, Sandman is there to save her because he won't let Dian do anything on her own; unfortunately, Dian doesn't know Wes can see her attacker through his blue cobalt lenses and pulls him away, thinking him mad and letting the Unseen Man go free. As reward for her screw up, she's targeted in her home the next night, only for Wes to barge in again, having anticipated the only possible secret identity for the crook would make him likely to strike back at Dian. It is, unsurprisingly, the hobby shop owner, who Wes turns over to the police before heading out to patent his invisibility paint with the United States Army.
Alright, it's definitely not Gardner Fox writing anymore, because I cannot imagine Fox treating Dian so poorly. I gave her some dignity in summary, but this story is plain dumping all over her as a fussy, incompetent tryhard who fails at investigating on her own on account her womanly ways. Just look at the sheer antagonism between her and Wes; you two are partners, she's saved Sandman's skin like a dozen times, worn his costume and wielded his gas gun to do it once, even! Don't try to BS me into thinking Wes would run this paternalist "let me handle it, Dian, I wear the pants in this relationship" crap on her. You're only alive because she's worn your fucking pants. Otherwise, 'nother instance where the story and art alike don't give me much of note. I reckon Flessel was about done with the series with Fox gone and sorta phoned in his last few assignments. They're nowhere near the standard of his early solo artistic duties on the title. There IS another good wirepoon swinging shot, if one counterbalanced by a crummier instance with yet another weirdly-proportioned mask.
The Mysterious Mr. X: The Kidnapper's Union - Fox, Cliff Young
The Justice Society are bored. Bored, bored, bored. Why are they bored? There is no crime. Not a single ruffian or scoundrel or roughneck lawbreaker anywhere in the city! Where did crime go? Crime has taken an enforced vacation, courtesy the plans of big crime boss Mister X (hats off), as prelude to his big plans for taking out the JSA and putting all his criminal enterprises back on easy street. It's quite the collection of rackets out against the superheroes - an arsonist ring for Flash, a jewel snatching gang for Hawkman, leader of the phony fortune teller underworld against Doctor Fate, even hard-pressing gym membership shakedowns for the Atom! Naturally our heroes triumph, though every one also encounters a strange little man idly strolling through their battlegrounds. He's so omnipresent despite his mousiness, he's even there when they convene at the police station to organize Mister X's (hats off) arrest. Except this unassuming slip of a man? He IS Mister X (hats off), and with the Justice Society having taken all the fun out've crime, he's turning himself in to live comfortably on the state's dollar in jail. WHOOPSY-DOODLE!
For his six-page part in the game, Sandman must contend against the kidnapper's union, who naturally enough have abducted Dian to get his attention. Not only have these lowlives taken Dian hostage (though she doesn't particularly mind), they've taken out phony accident insurance claims against themselves should the hero injure any of them en route to his untimely death! Nobody quite expects Wes to avoid the sniper-guarded roads to their remote hilltop hideout, though, and a quick wirepoon swing over the canyon (complete with Mister X - hats off - sighting) puts him right in the criminal den. From there, it's a simple biff wham boom to take down the punks and disarm their supporting fire. Alas, Sandman is once again only in the loop on the true nature of the threat against the JSA because someone notifies him from their own investigation, this time Flash via telegram. Let him do his own detective work, you pricks!
Right. You see these panels? You see Dian being calm and collected in the midst of a kidnapping operation? You see Wes trusting her with a submachine gun to keep watch on the fools who mean them harm? Yeah, THAT'S Fox writing Dian. Whoever's writing the Adventure feature at this time ought've taken notes. Artistically, Young makes a fine replacement for Grothkopf and Flessel in Adventure - he can match the first for goons, the second for action, manages a nice turnaround effect before Wes swings on his wirepoon, and even gives us a by-now all-too-rare heavy shadow shot on Wes and Dian. I'm a big fan of the lead kidnapper who calls the JSA the "Justiss Sassiety," and find this instance of Mister X (hats off) the second best in the book, behind only his appearance in the Hourman story, which I think speaks for itself. Probably the only time I'll express preference for something Hourman related over Sandman.
The loss of all three major contributors to the Sandman feature across early 1941 and the crunch down to eight pages has certainly made the Adventure Comics side of the Sandman line a rockier experience. It's still possible to derive enjoyment from the wonky mysteries and higher-concept criminals, but one must accept atmosphere and and particularity have been near-entirely sacrificed for generalized bombast and louder appeal. Don't misunderstand, I've become a fan of Wesley Dodds, Fist-Swinging Bullet Sponge, and my past praises for him aren't diminished by the realization of what this has done to his integrity as a character circa today's stopping point. The trouble is, while I enjoy this half-mad, impossibly reckless read on the character, it simply no longer bears any resemblance to the early days' lurking and creeping through the seedier parts of town. There's a great series of justifications running through the Sandman concept - he's no powers, so he uses the gas gun, so he needs the gas mask, which hides his identity so perfectly it frees him to wear the ordinary business suit, which highlights his vulnerability. Fling him around like a ragdoll who knows no fear of injury or death, although I'll clap for the bravado of it all, I must object if it means any notion he should be sneaky or cautious degrades.
Especially if it means the gas gun vanishes from the character. It hasn't met its final end just yet, but for this seven month block it's proven a very perfunctory aspect of the strip, hung by his side and occasionally brandished without acting as an integral part of the action or storytelling. The wirepoon has subsumed its function as the sidearm, and while I must stress there are plenty aces shots of Wes swinging that fully justify its prominence, taking precedence over the thing that makes him the Sandman, Crimefighter What Fights Crime By Putting The Criminals To Sleep plain rubs me the wrong way. Be awful nice i we could have both without the new toy putting the old out to pasture, y'know? It's not led to anything I'd full-throatedly object over just yet, but... ach, you'll see next time. Speaking of...
Next time! 1941 comes to a close as Wesley picks up another feature to his name, and also a stupid, ugly new costume!
(Previous write-ups: 1939, 1940 pt 1, 1940 pt 2)
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2023.05.28 17:33 Snek61176 Saw Guardians of the Galaxy Vol. 3 with my very Christian mother (spoilers)
So awhile back I saw a post on here talking about how Christians would hate this movie because of the villain and I went to see it yesterday with my mom and two sisters (all three Christians) and I spent the whole movie watching the villain and, in my opinion, it was very on the nose with how the villain was trying to play god and create a perfect universe filled with perfect beings, only for these "perfect" beings to fall short every time through no fault of their own.
So, what does this guy do? He destroys every civilization he creates and replaces them with one that's better. Which immediately put the story of Noah in my head. God created humanity, was upset when they didn't turn out to be perfect, and so destroyed everyone to start over with humans he deemed to be better than the rest.
I spent this whole movie wondering if my family would pick up on this, both out of worry for them hating the movie but also, kinda hoping they would notice and start to question it. In the end, they didn't talk about the villain at all. Not even to criticize the line where he claims there isn't a God so he stepped in, which I knew would be present before I went in. That got no reaction out of them.
But what I find disturbing is their complete lack of empathy for the civilization that is destroyed and wiped out by the villain, who blows up the planet and everyone who lives on it. I remember being horrified when the neighborhood began blowing up, seeing everyone running away in terror while knowing there wasn't a way to save them, especially the family who helped the Guardians and welcomed them into their home. I kept holding onto the hope that at least they would be rescued, but we never saw them again.
And how did my mom and sisters react? They didn't care because the people who lived on the planet were ugly and gross to them. When I expressed my horror to their plight and how despicable it was that the villain destroyed all of them, they brushed it off as no big deal because, in their eyes, those people were nothing but gross creatures. They were more focused on how they had a monkey resemble a person and hated the "evolution" undertones. Completely glossing over the depravity of a being who created life only to destroy every last one of them just because they didn't meet his impossible standards of perfection.
Now, I loved the movie. These movies have always been my favorites of the MCU and Rocket is one of my all time favorite characters, his story has always hit close to home for me. And to see my mom and sisters react the way they did just left me with a bad taste in my mouth, and a soured view of them in general. Now I'm just waiting for my dad and the rest of my family to see it, because if anyone's gonna have something to say about the villain and the undertones that come with him, it'll definitely be my dad who always finds a reason as to why the MCU is mocking God.
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2023.05.28 17:31 Icy_Diamond_8745 Schnabel's Legacy
I wrote this short story a while ago, and I only realize that Schnabel is actually his family name, so I don't know is actual name. This medieval play-through actually came to an end when Vanilla Faction Expanded - Empire came out.
In this dark age world, where technology had regressed to a medieval level, computer was a word that lost its meaning and its use. Swords and spears replaced the rifles and artillery.
Schnabel was a young sellsword, someone who sold his service for some silver. His last assignment ended in a bloody battle where no glory was to be found. His contracting lord was nowhere to be found, there were no ally or enemy left alive. Only he remained, alone in a field of death.
The warrior woke up, lying under the corpse of soldiers and mercenaries. His only belongings were his clothes on his back and his chipped sword. He was mostly unscathed, yet he couldn't remember how he lost consciousness.
Slowly, he got up and began reevaluating his life choices. He wasn't the brightest, nor the most charismatic. Having no place to call home, he decided that it was best to make one nearby. He was certain of one thing, he didn't want to die alone and away from something he could call home.
The idea of building a temporary shack came to his mind, so he gathered wood to build his shelter. The task was difficult, him being stranded in a desert. He resorted to dismantling the remains of the war equipment left decaying on the battlefield.
For the next few days, Schnabel lived alone, hunting nearby animals and tending to his needs. The smoke from his fire camp attracted a brigand. Carol had been separated from her raiding party, she saw the lone man as a good opportunity to get more loot.
The brigand was easily captured by Schnabel to kept her as prisoner for a couple of weeks. They chatted everyday until she surprisingly fell in love with him. He convinced her to live with him. The loner became slightly less lonely, he felt a bit better having someone to sleep next to. It didn't take long before a child came out of their night adventures. At that time, they were in their early twenties, and their repressed desires were let out once they began sharing the same bed.
As time passed by, the little camp grew and so did the raids. Schnabel always managed to repel them and capture more people that he recruited with ease, despite being as smooth as sandpaper. Carol seemed indifferent when her lover slept with other women, she was actually rather happy that she had more female friends she could confide with. He married six of them, loving them equally and spending time with them whenever he came back from exploring the nearby region.
Either be it by accident or fate, each of Schnabel's wives was an expert in their own field. Be it Pyrrah the healer, Nug the crafter, Karen the sharpshooter, Liliya the martial artist, or Layla the researcher. Each one of them bore children, creating different branches of Schnabel's clan, each descendant inheriting their founder's expertise. Karen and Liliya often accompanied their husband whenever there was something to explore, or bandit camps to destroy.
Despite having many lovers and flings, the man still feared dying alone. Despite the many children he had, his fear was still present. Despite celebrating his children marriages and holding his grandchildren in his strong arms, a lonely death still haunted his nights.
Drowning his dread in his lovers' arms or while playing with his children, yet he never shared his burden.
To prevent his death, he equipped himself with the best armor and the best weapon, all of which had been designed and crafted by his wives. He wore a gilded full plate armor made out of the strongest material this world could procure : plasteel, a relic mineral of the long forgotten civilizations. His master crafter wife Nug had spent days in the forge, often observed by her eldest daughter Missy.
To make sure that none of his loved ones died, he became an unstoppable force on the battlefield, thanks to both his physical strength and his spell casting abilities. He could bear seeing his family getting injured, which pushed him to charge the enemy line, taking out any threat while disregarding his own safety. Only on the battlefield does he forget about his fear of dying alone.
And yet, time was still running, and the man was growing older and older. Despite getting in his forties, he never lost his combat capacities, however Carol had advised him to find an heir to become the clan chief. The criteria was simple, it was someone who could protect the clan. She had proposed her only child Belle as a candidate, but still advised her husband to keep looking in the mean time. The mother knew that Belle wasn't as strong as her father, but she still wished for the best of both the clan and her child.
Schnabel kept that in mind and came across a couple more candidates, such as his adopted son Man who was a smart and kind gunner. There was also Madam, Nug's child who, despite being 8 years old, showed great potential as she was able to wield and use effectively a two handed sword. His adopted daughter Lady also showed some potential when she developed spell casting abilities, but none that could be useful in combat.
During a fierce defense of the town, Schnabel had to regretfully close the eyes of one of his bastard sons. Oruk was his least liked child, but he never could chase him away. That child had held the line and protected the town with all his might, and the chief came to realize far too late that Oruk was also worthy of bearing Schnabel's name.
Decades went by and the warrior, who feared dying alone, passed away peacefully while being surrounded by loved ones. During all this time, clansmen came and went, but the family was still there, always growing, keeping their legacy intact. The six wives had their own district each dedicated to their craft, where they would teach their children and other clan members.
His successor ended up being Belle, it had decided the day when she struck down several knights in heavy armor all by herself. She was still young, but the heads of the different families would help her grow. When she became an adult, she was able to don the armor of her late grandfather and safeguard his legacy. It did need some adjustments, and the excess pieces were kept in a box for the future wearer.
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2023.05.28 17:26 MarioKing1137 Take One Track From Every Album, And Make Your Own
You have 12 slots to fill to make your dream LP album.
Take one track from every Linkin Park studio album to fill 7 spots. For the last 5 slots, choose either New Divide, Not Alone, A Light That Never Comes, a bonus track from any Deluxe Edition / LPU album, or a second track (no thirds) from any album. Iridescent (Version 2) can replace an ATS slot. NO REMIX TRACKS!
Take into consideration what TYPES of songs you would want on an album, as well as how the album would be split into an A-side and B-side. There are no wrong answers, I just want to see how different people think.
As For Me:
A-side
- With You - (album opener)
- BURN IT DOWN
- New Divide
- In The End (second HT)
- Leave Out All The Rest
- Iridescent - (a-side closer)
B-side
- Guilty All The Same - (B-side opener)
- Faint
- No Roads Left - (bonus/LPU track)
- Sorry For Now
- QWERTY - (LPU track)
- A Line In The Sand - (album closer / second THP)
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2023.05.28 17:21 VernonKazama My Mario Kart Wish List 📃
~ 1. Introduction ~
Here is a detailed description of my wishlist for a Mario Kart 9 or 10/X (if Tour is considered the 9th installment) I don't expect everyone to like all my ideas. This is just a wishlist. I obviously would be happy with any Mario Kart Nintendo decides to put out but in a perfect world, this is what I would want for it to be the best Mario Kart imo. I hope you enjoy.
*= Thoughts, Personal opinions, New ideas for modes, mechanics, driver outfits, vehicles, items, options, etc
- with numbered annotation⁰= Explanations on certain features
🔒= Locked. Must be unlocked by in game requirements or DLC
~ 2. Mechanics ~
~ Single Player / Multiplayer 》1P》2P》3P》4P》
Grand Prix》Class Optimization》Driver(s) Select》Vehicle Parts》Circuits》Cup Select》
Class Optimization options: Engine: 50cc》100cc》150cc》Mirror》All¹》All Mirror
¹》 Driver: Solo Dash》Double Dash》² Drift: Automatic》Manual》
³ Items: Normal》No Items》 Camera: Normal》First Person》⁴
*¹ - All and All Mirror options are only available in Grand Prix. After a Circuit has been selected, It'll play each Cup in order of that specific Circuit.
*² - All race and battle modes will feature either a Solo Dash or the new Double Dash option similar to Mario Kart Double Dash for extra replayability and character combinations.
*³ - Even if not many people liked Automatic drifting, it was there for a reason for you to choose. Some liked it. Some didn't. It should be the player's choice.
*⁴ - Camera can also be changed freely during the race from the pause menu.
Time Trials》Driver(s) Select》Circuits》Cup Select》Course Select》 Race Solo》Race Against Ghost》View Ghost》Online Ghost》Upload Ghost Data》
• VS Race》Driver(s) Select》Vehicle Parts》Customized Race》Circuits》Cup Select》Course Select》
Customized Race options: Engine Class: 50cc》100cc》150cc》Mirror》 Driver: Solo Dash》Double Dash》 Drift: Automatic》Manual》 Teams: No Teams》Team Game》 Items: Normal》Frantic》No Items》No Items and Coins》Custom》 COM: Easy》Normal》Hard》Pro¹》 COM Vehicles (Solo)
²: All Vehicles》Karts Only》Bikes Only》 COM Vehicles (Doubles)²: All Vehicles》ATVs Only》Buggys Only》 Courses: Choose》In Order》Random》 Race Count: 4》5
³》8》12》16》32》64》All》 Laps: 1》2》3》4》5》⁴
*¹ - Added a Pro difficulty to make the CPU feel more of a challenge.
*² - Wanted to split the vehicle selections between Solo Dash and Double Dash drivers. Solo Dash drivers will now only select between Karts and Bikes and Double Dash drivers will only select between ATVs and new Buggy vehicles. *Buggys are essential similar to the designs of the Karts used in Mario Kart Double Dash. ATVs are now bigger in size to help fit the idea of 2 drivers on one vehicle.
*³ - The original Super Mario Kart had 5 courses per Cup so I brought that option back for custom races.
*⁴ - Wanted to make the option available for players. These courses will be excluded from Laps option and be set to default when selected: ⁿ⁶⁴ Wario Stadium, ⁿ⁶⁴ Rainbow Road, ᵍᶜⁿ Baby Park, ᵍᶜⁿ Wario Colosseum, ³ᵈˢ Wuhu Loop, ³ᵈˢ Maka Wuhu, ³ᵈˢ Rainbow Road, ʷⁱⁱ ᵘ Mount Wario, and ʷⁱⁱ ᵘ Big Blue.
Battle》Driver(s) Select》Vehicle Parts》Customized Battle》Course Select》
Customized Battle options: Driver: Solo Dash》Double Dash》 Drift: Automatic》Manual》 Teams: No Teams》Team Game》 Items: Normal》Frantic》Skilled》Custom》 Round Time: 1 Minute》2 Minutes》3 Minutes》4 Minutes》5 Minutes》 COM: Easy》Normal》Hard》Pro》 COM Vehicles (Solo Dash): All Vehicles》Karts Only》Bikes Only》 COM Vehicles (Double Dash): All Vehicles》ATVs Only》Buggys Only》 Courses: Choose》In Order》Random》 Round Count: 3 Rounds》5 Rounds》7 Rounds》¹
*¹ - I shortened the rounds. Anything past 7 rounds is too much imo but that's just me. Also being a little bias cuz I'm not a fan of battle mode.
~ Online Play 》1P》2P》
Worldwide: Grand Prix*》VS Race》Battle》
Regional: Grand Prix*》VS Race》Battle》
Friends》Create Room
Tournaments》Menu.
Menu options: Create a Tournament: Icon》Name》Rules》Time Settings》Other》 *Rules options: Mode: 50cc》100cc》150cc》Mirror》Balloon》Classic Balloon¹》 Renegade Roundup》Bob-omb Blast》Shine Runners
¹》Coin Runners》 Shine Thief》Thunder Cloud Tag¹》Random Battle》 Driver: Solo Dash》Double Dash》 Drift: Automatic》Manual》 Teams: No Teams》Team Game》 Items: Normal》No Items》No Items or Coins》Frantic》Skilled*²》Custom》 Round Time (Battle only): 1 Minute》2 Minutes》3 Minutes》4 Minutes》5 Minutes》 COM: No COM》Easy》Normal》Hard》Pro》 Vehicles (Solo Dash): All Vehicles》Karts Only》Bikes Only》 Vehicles (Double Dash): All Vehicles》ATVs Only》Buggys Only》 Camera: Normal》First Person》 Smart Steering: Smart Steering OK》No Smart Steering》 *Time Settings options: Frequency: Weekly》Daily》Fixed Period》 Start Day: Sunday》Monday》Tuesday》Wednesday》Thursday》Friday》Saturday》 Start Date: Dependent》 Start Time: Dependent》 End Day: Sunday》Monday》Tuesday》Wednesday》Thursday》Friday》Saturday》 End Date: Dependent》 End Time: Dependent》 Round Count: 4 Rounds》8 Rounds》16 Rounds》 Group Shuffling: Don't Shuffle》Every 4th Match》 *Other options: Player Rating: Any Rating》0-2999》3000-9999》10000-99999》 Public/Private: Open to Everyone》Code Required》
*¹ - Scroll down to Battle section for more info.
*² - Skilled Items for Battle mode only.
Search by Code Search by Type Active Tournaments
- A Report button will finally be added to report cheaters/hackers/etc.
- I'm thinking Solo Dash races will feature the usual 12 players (1st - 12th place) while Double Dash races features upto 16 players but 8 groups total (1st - 8th place).
- Worldwide and Regional Grand Prix will be 2-12 racers (or 4-16 in doubles mode) in a 4-race Cup from any randomly displayed Cups. Cups are then selected based on player voting.
- Create Room will now feature customized options such as Mode, Teams, Items, CPUs, and Vehicles similar to the Create a Tournament option.
- For online, I'd also like for a better ranking system to prevent casual players from racing against competitive players and vice versa.
~ MKTV
My Replays. View saved replays from previous races or battles on and offline. * You can now save more than just 6 replays.
Online Replays*¹ View shared replays from others online
Spectate*²
*¹ - Should've already been added in the first place.
²* - View recent online races or battles replays. Earn coins by voting who'll be 1st. * Literally stole this idea from Smash.
~ Other Details
- The race start intro and race finishes to retro courses will have a remake version of their original transitions along with a rearranged verison of their original theme from that respective retro course. Example for better understanding. * Mario Kart GP courses will have the current game's race start and finish transitions.
- I somehow also want to incorporate a way that once the Retro Grand Prix is unlocked, the title screen will have remake versions of the original title screens from previous Mario Kart games similar to Mario Party Superstars. Example
- It would show different title screens at each start up similarly to how Mario Kart 8/Deluxe's title screens Example
- Sometimes the CPU seems to make decisions that only seem to target the player regardless of placement. I want a smarter CPU for harder difficulties that won't just use an item just to use. If a CPU is holding a shell, they should use it logically or defend themselves with it logically.
- I personally am fine with every other mechanic used in Mario Kart 8/Deluxe such as driving techniques used, amiibo settings, Stats, etc. Keep the same driving techniques even during Double Dash mode. I personally was not a fan of Mario Kart Double Dash's drift mechanic and would not want that function brought back.
~ 3. Characters and Vehicles ~
~ Characters
68 Total Drivers (including DLC) 32 Total Alternate Drivers. 100 Total Individual Characters.
- Driver select screen, press R button to rotate between alternate drivers. Some drivers will have upto 9 different outfits to choose from.
- I wanted the original 8 to be the starting roster.
~ Drivers
Mario》Metal Mario 🔒》Tanooki Mario 🔒》Fire Mario 🔒》Ice Mario 🔒》Dr. Mario 🔒》 - Mario (Classic) 🔒 - Mario (Builder) 🔒 - Mario (SNES) 🔒 - Mario (Sunshine) 🔒 - Mario (Tuxedo) 🔒 - Mario (N64)*🔒 - Metal Mario (Gold) 🔒
Luigi》Penguin Luigi 🔒》Fire Luigi 🔒》Gooigi*🔒》 - Luigi (Classic) 🔒 - Luigi (Golf) 🔒 - Luigi (Builder) 🔒
Peach》Pink Gold Peach 🔒》Cat Peach 🔒》Fire Peach*🔒》 - Peach (Wedding) 🔒
Yoshi - Light-blue Yoshi - Black Yoshi - Red Yoshi - Yellow Yoshi - White Yoshi - Purple Yoshi - Pink Yoshi - Orange Yoshi
Bowser》Dry Bowser 🔒》Meowser 🔒》 - Dry Bowser (Gold) 🔒
Donkey Kong Jr. - Donkey Kong Jr. (SNES) 🔒
Koopa Troopa》Koopa (Freerunning) 🔒》 - Red Koopa (Freerunning) - Blue Koopa (Freerunning) - Purple Koopa (Freerunning) - Gold Koopa (Freerunning) 🔒
Toad》Cat Toad 🔒》Captain Toad 🔒》 - Toad (Pit Crew) 🔒 - Toad (Builder) 🔒 - Toad (Astronaut) 🔒 - Toad (Blue)* - Toad (Yellow)* - Toad (Green)*
Donkey Kong 🔒
Wario 🔒 - Wario (Biker)*
Daisy 🔒
Birdo 🔒 - Birdo (Light Blue) - Birdo (Black) - Birdo (Red) - Birdo (Yellow) - Birdo (White) - Birdo (Purple) - Birdo (Green) - Birdo (Orange)
Baby Mario 🔒
Baby Luigi 🔒
Toadette 🔒》Peachette 🔒》 - Toadette (Explorer) 🔒 - Toadette (Builder) 🔒 - Toadette (Astronaut) 🔒
Paratroopa 🔒 - Green Paratroopa*
Diddy Kong 🔒
Bowser Jr. 🔒
Waluigi 🔒
Petey Piranha 🔒
King Boo 🔒 - King Boo (Luigi's Mansion)
Pac-Man 🔒
Ms. Pac-Man 🔒
Blinky 🔒》Pinky
》Inky》Clyde*》
Dry Bones 🔒 - Dry Bones (Gold) 🔒
R.O.B. 🔒 - R.O.B. (Famicom)*
Shy Guy 🔒 - Light-blue Shy Guy - Black Shy Guy - Green Shy Guy - Yellow Shy Guy - White Shy Guy - Blue Shy Guy - Pink Shy Guy - Orange Shy Guy
Mametchi 🔒
Baby Peach 🔒
Baby Daisy 🔒
Rosalina 🔒
Funky Kong 🔒
Mii 🔒
Honey Queen 🔒
Wiggler 🔒
Lakitu 🔒
Don-chan 🔒
Baby Rosalina 🔒
Iggy 🔒》Roy》Lemmy》Larry》Wendy》Ludwig》Morton》
Link 🔒 - Link (Champion's Tunic)
Villager 🔒 - Villager (Female)
Isabelle 🔒 - Isabelle (Winter)*
Inkling Girl 🔒 - Inkling Girl (lime green) - Inkling Girl (magenta)
Inkling Boy 🔒 - Inkling Boy (purple) - Inkling Boy (teal)
Pauline 🔒
Hammer Bro 🔒》Boomerang Bro 🔒》Ice Bro 🔒》Fire Bro 🔒》
Monty Mole 🔒
Dixie Kong 🔒
Nabbit 🔒
King Bob-omb 🔒
Kamek 🔒
Chargin' Chuck 🔒
Poochy 🔒
~ Newcomers
Noki ⁽ⁿᵉʷ⁾ 🔒 - Noki (Green) - Noki (Pink) - Noki (Yellow)
Pianta ⁽ⁿᵉʷ⁾ 🔒 - Pianta (Pink) - Pianta (Yellow) - Pianta (Purple)
Professor E. Gadd ⁽ⁿᵉʷ⁾ 🔒
Toadsworth ⁽ⁿᵉʷ⁾ 🔒
Luma ⁽ⁿᵉʷ⁾ 🔒 - Luma (Blue) - Luma (Pink) - Luma (Green) - Luma (Cyan) - Luma (Red) - Luma (Purple) - Luma (Black) - Luma (Orange)
~ DLC
Sonic the Hedgehog ⁽ⁿᵉʷ⁾ 🔒
Miles "Tails" Prower ⁽ⁿᵉʷ⁾ 🔒
King K. Rool ⁽ⁿᵉʷ⁾ 🔒》Kaptain K. Rool*》
Krunch ⁽ⁿᵉʷ⁾ 🔒 * Would be an excellent choice for a surprise DLC character to those familiar w/Diddy Kong Racing
Zelda ⁽ⁿᵉʷ⁾ 🔒》Sheik*》
Kirby ⁽ⁿᵉʷ⁾ 🔒
King Dedede ⁽ⁿᵉʷ⁾ 🔒
Captain Falcon ⁽ⁿᵉʷ⁾ 🔒
Samus ⁽ⁿᵉʷ⁾ 🔒》Zero Suit*》
Geno ⁽ⁿᵉʷ⁾ 🔒
- - there's plenty of room for more characters but I figured 100 was the perfect amount of characters, especially with the double dash feature with everyone potentially having a partner with no odd person out.
~ Vehicles
Available parts. The parts available are listed here in the order shown in the vehicle customization screen, with the following notation: ¹ = Changes color, depending on the character. ² = Changes color for the Koopalings. ³ = Changes color for Daisy, Baby Daisy, Rosalina, and Baby Rosalina. (DLC) = Part is only available as downloadable content.
- Personally, I would want a system that prevents everyone from choosing the best racer with the best vehicle parts. For example If Luigi is the best racer and his best vehicle is the standard kart with mushroom tires, and gold glider, obviously everyone will choose Toad and those exact parts to win races. I want everyone to choose their favorite racer and parts that make them comfortable to race in, and not just look at a list of the best racers and parts and just copy and paste that. I don't know how to fix this honestly but I'm sure someone could help with ideas to this to make everyone equal in a way on the track with their own individuality similar to what Mario Kart 7 did with their characters.
~ Karts (Solo Dash)
Standard Kart¹ 4-Wheel Cradle 8-Bit Pipe Frame¹ Apple Kart B Dasher Badwagon Barrel Train Biddybuggy (Buggybud)¹ Birthday Girl (Royal Ribbon)²/³ Blue Falcon Blue Seven Booster Seat (Baby Booster) Bruiser (Growlster) Brute Bull's-Eye Banzai Bulldog-W ⁽ⁿᵉʷ⁾ Bumble V Cact-R Cact-X Cat Cruiser Cheep Charger Cheep Snorkel Circuit Special¹ Clanky Kart Classic Dragster (Nostalgia 1) Cloud 9 Crawly Kart Cucumber Dasher II Daytripper (Royal Racer) Dozer Dasher Dragonfly Dry Bomber Egg 1 Flame Flyer Gold Mantis Gold Pipe Frame Gold Standard (Gold Kart) Green Apple Kart Honeycoupe (Dragonetti) Hurricane Jet Cruiser Jetsetter (Aero Glider) Jumbo Jetter Kiddie Kart¹ Koopa Clown² Landship ² Light Dancer Light Tripper Mach 8 Mini Beast (Concerto) Mushmellow Offroader P-Wing Paintster Parade Kart Penguin Slider Pink Mushmellow Pipe Frame¹ Piranha Prowler Poltergust 4000 Power Flower Prancer Prop Kart Quickshaw ROB-BLS Rambi Rider Royale Shooting Star Sky Pop ⁽ⁿᵉʷ⁾ Sneeker (Bounder)¹ Snow Skimmer Soda Jet Sports Coupe (Sports Coupé) Sprinter (B Dasher Mk. 2) Star Broom Steel Driver Streamliner Streetle Super 1 Super Blooper (Turbo Blooper) Surf Sailer Swift Talon Tanooki Kart Tea Coupe Tiny Titan (Rally Romper) Tiny Tug Tri-Speeder Wario Car Warship Wild Wing Wildlife Yellow Taxi Zucchini (Gherkin) Speed Star ⁽ᵈˡᶜ⁾
Source Whirlwind Sport ⁽ᵈˡᶜ⁾
Source Egg Mobile ⁽ᵈˡᶜ⁾ * Was inspired by this image I found.
Source Reminds me of the Egg Mobile with Monster tires White Cat ⁽ᵈˡᶜ⁾
Source Dark Schnieder ⁽ᵈˡᶜ⁾
Source Car¹ ⁽ᵈˡᶜ⁾ *
Source * the number in the center will be replaced by driver's logo Dragoon Kart ⁽ᵈˡᶜ *
Source ~ Bikes (Solo Dash)
Standard Bike¹ Bit Bike (Nanobike) City Tripper¹ Flame Rider Hurricane Jet Bubble (Bubble Bike) Master Cycle Zero Mr. Scooty (Mr Scooty) Phantom Quacker ROB-LGS Shooting Star (Twinkle Star) Sugarscoot (Bon Bon)¹ The Duke Varmint Wario Bike Zip Zip (Rapide) Zipper Wheelie Bike ⁽ᵈˡᶜ⁾
Source Bullet Bike¹ Comet Dolphin Dasher Flame Runner (Bowser Bike)¹ Jet Bike Mach Bike¹ Magikruiser¹ Master Cycle Sneakster (Nitrocycle) Sport Bike¹ Yoshi Bike¹ Zinger Sting ⁽ᵈˡᶜ⁾ * just an idea I had for a new bike based off of a beta imagine for Donkey Kong racing.
Source * the number in the center will be replaced by driver's logo. Bike version of the Prop Kart
~ ATVs (Double Dash)
Standard ATV (Standard Quad)¹ Bone Rattler Inkstriker Spear (Torpedo)¹ Splat Buggy Teddy Buggy Tyrant Wild Wiggler Hovercraft¹ ⁽ᵈˡᶜ⁾
Source ~ Buggys (Double Dash)
Standard Buggy ¹ Banisher Bolt Buggy Bullet Blaster Coach³ * Heart Coach/Bloom Coach from Mario Kart Double Dash DK Jumbo Fire Buggy¹ * Red Fire from Mario Kart Double Dash Goo-Goo Buggy¹ Koopa Dasher Koopa King Para-Wing Pipe Buggy¹ Piranha Pipes Turbo Birdo Turbo Yoshi Waluigi Racer
~ Tires
Standard (Normal) 8-Bit Standard Ancient Tires (Ancient Tyres) Azure Roller Bicycle Tires Blue Monster Blue Standard (Normal Blue) Button Capsule Crimson Slim Cushion Cyber Slick Drum Gold 8-Bit Standard Gold Tires (Gold Wheels) Heart Rings Hot Monster (Funky Monster) Iron Leaf Tires (Leaf Tyres) Metal Monster Mushroom Mushroom Off-Road Red Monster Retro Off-Road Roller Slick Slim Snorkel Tires Sponge Triforce Tires (Triforce Tyres) Wood (Wooden) Yoshi Tires
~ Gliders
Super Glider¹ 8-Bit Jumping Mario Beast Glider (Ghastly Glider) Bowser Kite Butterfly Sunset Cloud Glider Crimson Crane Droplet Glider Eggshell Glider Eggshell Glider Fare Flier Flower Glider Gold Glider Great Sail Hylian Kite MKTV Parafoil Oilpaper Umbrella Paper Glider Parachute Paraglider (Breath of the Wild) Paraglider (Parafoil) Peach Parasol³ Plane Glider Ribbon Swooper (Swoop) Waddle Wing Waluigi Wing Wario Wing Magic Carpet ⁽ᵈˡᶜ⁾
Source Wizpig Glider ⁽ᵈˡᶜ⁾
Example at 00:31 Tails Flier ⁽ᵈˡᶜ⁾
Source Knuckles Glider ⁽ᵈˡᶜ⁾
Source Gunship ⁽ᵈˡᶜ⁾
Source ~ 4. Items ~
× – Does not appear in Battle Mode.
~ Items found on the track
Item Box - Gives the player a random item. Items given are based on the player's distance from first place. * I would like for them to look either similar to how they looked in Mario Kart 64 or Mario Kart DS' design.
Coin - Gives the player a small boost and increase top speed when more are collected, up to a maximum of ten.
Rupee - The equivalent of a coin, used for Hyrule Circuit and Zelda related courses. They replace coins in the item roulette and in the track.
Bell - The equivalent of a coin, used for Animal Crossing. They replace coins in the item roulette and in the track.
Cash - The equivalent of a coin, used for Splatoon related courses. They replace coins in the item roulette and in the track.
Balloon ⁽ᵈˡᶜ⁾ - The equivalent of an Item Box, used for Diddy Kong Racing related course.
Source Item Box (Capsule) ⁽ᵈˡᶜ⁾ - The equivalent of an Item Box, used for Sonic related course.
Source Star Block ⁽ᵈˡᶜ⁾ - The equivalent of an Item Box, used for Kirby related course.
Source Banana ⁽ᵈˡᶜ⁾ - The equivalent of a coin, used for Donkey Kong Country / Diddy Kong Racing related courses. They replace coins in the item roulette and in the track.
Source Ring ⁽ᵈˡᶜ⁾ - The equivalent of a coin, used for Sonic related courses. They replace coins in the item roulette and in the track.
Source Food ⁽ᵈˡᶜ⁾ - The equivalent of a coin, used for Kirby related courses. They replace coins in the item roulette and in the track.
Source ~ New Items
Coin Block ⁽ⁿᵉʷ⁾ - * floats above player for a short time (10 seconds). Hop to collect upto 10 coins. Can only be obtained if player has 0 coins. Replacing the Coin Box item from Mario Kart Tour.
Example ~ Returning Items
Banana Peel - When a kart hits a Banana Peel, it spins out. You can carry one behind your kart to protect yourself from a single attack. Can be thrown backward and forward.
Green Shell - Travels in a straight line and knocks over a kart it hits.
Red Shell - Red Shell Homes in on the closest kart in front of the player and knocks it over.
Feather - Causes the player to spin and leap in the air, providing a small speed boost upon landing, akin to a regular trick (characters will also perform a trick animation during the jump).
Mushroom - Provides the player's kart with a small speed boost.
Super Star - Provides the player invincibility from all terrain and items, and also giving a speed boost.
Boo - Unleashes Boo, who turns the player invisible for a brief time, making them impervious to enemy attacks, and steals an opponent's item. Cannot steal Special Items.
Coinˣ - Grants the player two extra coins and a micro boost.
Lightningˣ - Causes all opponents to drop their items, shrink, and drive slowly for a short time.
Fake Item - Looks just like an item box, but when you run into it, it knocks you over.
Bob-omb - Explodes after a short time when thrown or dropped, knocking over any kart in its blast radius.
Blooper - Sprays ink on all racers ahead and reduces their visibility. The racers hit also lose some of their traction while sprayed.
Bullet Billˣ - Transforms the player into a Bullet Bill, rocketing through the track with auto-pilot, and providing invincibility from all terrain and items.
Spiny Shellˣ - Targets the racer in first place, knocking over all other karts in its path.
Super Horn - Emits a radial shockwave hitting racers, as well as destroying all obstacles, including the Spiny Shell.
~ Special Items
Fireball (Red) - Three fireballs will revolve around your kart. They split up after they're thrown and go sliding ahead. These powerful pyrotechnics can take out multiple opponents at once. Drivers: Mario, Fire Mario
Fireball (Green) - Three fireballs will revolve around your kart. They split up after they're thrown and go sliding ahead. These powerful pyrotechnics can take out multiple opponents at once. Drivers: Luigi, Fire Luigi
Fire Flower - Allows the player to throw fireballs for a short time that cause other karts to spin out on impact. Drivers: Metal Mario, Fire Peach, Fire Bro
Ice Flower - Three balls of ice will revolve around your kart. Throw them all at once and they'll freeze any kart they hit, causing them to slide. Drivers: Ice Bro, Ice Mario, Penguin Luigi
Heart - This protective Heart revolves around your kart for a set amount of time, shielding you from attacks. Any item that hits the player becomes theirs to use. A cute and handy item. Drivers: Peach, Daisy, Villager, Wendy, Mametchi
Yoshi's Egg - This egg rolls down the road and home in on opponents. When they hit and break, they'll drop three more items. Drivers: Yoshi
Birdo's Egg - Homes in on the kart in front of you and crashes once it hits. Three more items will fly out when it breaks. Drivers: Birdo
Chain Chomp - This fearsome beast chases karts with reckless abandon, pulling the player behind it at breakneck speeds. Drivers: Baby Mario, Baby Luigi
Triple Mushrooms - Orbits the player's kart, providing them with three separate speed boosts. Drivers: Toad, Toadette
Golden Mushroom - Provides the player's kart with continuous speed boosts for a short time. Drivers: Captain Toad
Mega Mushroom - The driver grows bigger, which allows them to squash other racers by running over them, making them lose their items and slow down for a moment. Drivers: Pac-Man, Ms. Pac-Man, Wiggler
Poison Mushroom - A stationary item. Looks like a regular mushroom but If one is run into, the victim shrinks, as if hit by a Lightning. Shrunken racers who run into it revert to normal size. Drivers: Kamek * ngl, i didn't really know who to give this item to
Mushroom Cannon - A cannon designed to resemble a Mushroom. Continually shoots out Mushrooms in front of your kart for a set time. Drivers: Monty Mole, Peachette, Toadsworth
Triple Green Shells - Three green shells that orbit the player's kart, protecting them from incoming attacks. Drivers: Koopa Troopa, Dry Bones, Lakitu, Koopa (Freerunning)
Triple Red Shells - Three red shells that orbit the player's kart, protecting them from incoming attacks. Drivers: Paratroopa, Dry Bones, Lakitu, Koopa (Freerunning)
Bowser's Shell - An awe-inspiring giant shell! As it careens down the road, slamming and ramming into karts, it's the very image of Bowser himself. Drivers: Bowser, Bowser Jr., Dry Bowser
Triple Bananas - Three bananas that orbit the player's kart, protecting them from incoming attacks. Drivers: Donkey Kong Jr., Dixie Kong
Giant Banana - Not only does this big banana spin out karts that hit it, but after being struck it breaks into three regular-sized Bananas. Drivers: Donkey Kong
Banana Barrels - Arm your kart with two fully-loaded barrels of Bananas! Continually shoots out Bananas in front of or behind your kart for a set time. Drivers: Diddy Kong, Funky Kong
Thunder Cloud - A thundercloud hovers over the recipient and strikes it with lightning after 10 seconds. The user shrinks to a very small size for 10 seconds, driving more slowly. Before this happens, the user has higher speed and acceleration while not losing speed when driving off-road, and may pass the cloud to an opponent by bumping into them. Drivers: Blinky, Pinky, Inky, Clyde * If there was absolutely no choice but to have the next Meta character, it'd be the Ghosts. Having one of the worst possible specials in the game should balance them out.
POW Block - The POW Block appears above the karts as a 2D image, warning players of its arrival, and causes any racer on the ground ahead of the user to spin out and drop their items. * Since wheelies are no longer a thing, it always spins out other racers unless they're in anti-gravity mode or during an in air trick Drivers: Mii, Don-chan
Super Leaf- Gives the player's kart a tail that can be used to deflect items, knock over opponents and collect coins. The tail will disappear after a moment or if the player is hurt. Drivers: Tanooki Mario
Lucky Seven - Surrounds the player with seven items that rotates around its kart. The player receives a Mushroom, Banana, Green Shell, Red Shell, Blooper, Bob-omb, and a Star. Drivers: King Boo, Pauline, Poochy, Nabbit, Chargin' Chuck, Pianta, Noki
Boomerang Flower - Can be thrown up to three times, hitting racers forward/backward and when it returns to its user after the first and second use. Driver: Boomerang Bro, Larry
Piranha Plant - Automatically chomps on obstacles and other racers, giving a short speed boost for each bite. Drivers: Petey Piranha
Double Bob-ombs - Two Bob-ombs will revolve around your kart. Throw them both at once. Drivers: Wario, Waluigi, Roy
Bob-omb Cannon - Continually shoots out Bob-ombs in front of your kart for a set time. Drivers: Shy Guy
Giga Bob-omb - After being thrown, it will explode after hitting a kart or bouncing 3 times. It has a larger blast radius than a standard Bob-omb. Drivers: King Bob-omb
Bubble - Briefly envelops your kart and protects you from damage for a set time. While in the bubble, you will get a speed boost and float in the air. Drivers: Baby Peach, Baby Daisy, Baby Rosalina, Lemmy
Dash Ring - Tosses out three rings in front of you along the track. Pass through them for a speed boost! Drivers: Rosalina, Luma, Ludwig, Honey Queen
Hammer - Throws multiple Hammers in an arc aimed at karts in front of yours. Drivers: Hammer Bro
Super Bell - A bell rings above the driver, knocking away nearby karts and items. The bell rings three consecutive times. Drivers: Cat Peach, Cat Toad
Capsule - Three colorful capsules surround your kart. They'll bounce at opponents when thrown. Drivers: Dr. Mario
Splat Bomb ⁽ⁿᵉʷ⁾ - * Explodes after a short time when thrown or dropped, knocking and spraying ink on any kart in its blast radius and reduces their visibility. The racers hit also lose some of their traction while sprayed. Drivers: Inkling Girl, Inkling Boy
Magical Boomerang ⁽ⁿᵉʷ⁾ - * Works like a Boomerang Flower that tracks closes kart infront of player like a Red Shell Drivers: Link
Magnet ⁽ᵈˡᶜ⁾ - * a powerful magnet that pulls opponents towards the player
Source Drivers: Krunch
Nayru's Love ⁽ᵈˡᶜ⁾ - * will surround the racer's kart with a protective shield. Any items that hit this shield will be reflected back at the racer who used them. If a driver using Nayru's Love is attacked with an item such as a Lightning, the racer who used the Lightning item will take damage. Drivers: Zelda
Copy Ability ⁽ᵈˡᶜ⁾ - * steals Special item from any racer. If no racer has a special item on them, it'll randomly generate a random racer's Special Item. Drivers: Kirby
Dedede's Hammer ⁽ᵈˡᶜ⁾ - * driver using Dedede's Hammer, will swing it around for about 5 seconds. Any karts hit will be squashed, causing them to lose their item and speed momentarily. Drivers: King Dedede
Invincibility Shield ⁽ᵈˡᶜ⁾ - * become invulnerable to all damage for a short time. Drivers: Sonic, Tails
Bombs ⁽ᵈˡᶜ⁾ - * Think Double Bob-ombs, the original Triple Bananas and the Feather item. If used as a protective item, upon the explosion, the player will leap in the air, providing a small speed boost upon landing. Drivers: Samus
Geno Flash ⁽ᵈˡᶜ⁾ - * works like a Lightning but doesn't strink opponents. Drivers: Geno
- - R.O.B. and Professor E. Gadd have the ability to obtain any special item, excluding Fireball (Green), Birdo's Egg, Lucky Seven, Nayru's Love ⁽ᵈˡᶜ⁾, Copy Ability ⁽ᵈˡᶜ⁾, and Geno Flash ⁽ᵈˡᶜ⁾
~ 5. Courses ~
~ Cups
161 Total Courses
Nitro Grand Prix Mushroom Cup》 Flower Cup》 Star Cup》 Special Cup 🔒
Retro Grand Prix 🔒 Mushroom 🍄 Courses : Shell Cup》Golden Dash Cup》Red Coin Cup》Blue Coin Cup》Banana Cup》Lucky Cat Cup》1-Up Cup》Gold Cup》
Flower 🌷 Courses: Leaf Cup》Turnip Cup》Freezie Cup》Metal Cup》 Lightning Cup》Rock Cup》POW Cup》Heart Cup》
Star ⭐️ Courses: Sun Cup》Moon Cup》Red Shell Cup》Thunder Cloud Cup》Wing Cup》Boomerang Cup》Coin Block Cup》Warp Cup》
Special 👑 Courses: Vanish Cup》Cherry Cup》Mega Cup》Tanooki Cup》? Block Cup》Spiny Cup》Shine Cup》Grand Cup》
World Grand Prix🔒 Lightning⚡️Courses: Egg Cup》Triforce Cup》Crossing Cup》Bell Cup》Propeller Cup》Fruit Cup》Feather Cup》Acorn Cup》Super Cup》World Cup》
Extra Grand Prix 🔒* Excellent idea to introduce courses from the Mario Kart GP series as well as new courses for DLC content
~ New Courses
Nitro Grand Prix: Mushroom Cup 🍄 1. New Mario Circuit 2. TBD 3. TBD 4. TBD
Nitro Grand Prix: Flower Cup 🌷 1. beach- or water-themed course 2. TBD 3. TBD 4. TBD
Nitro Grand Prix: Star Cup ⭐️ 1. ice- or snow-themed course 2. TBD 3. TBD 4. TBD
Nitro Grand Prix: Special Cup 👑 1. TBD 2. TBD 3. New Bowser's Castle 4. New Rainbow Road
~ Retro Courses
Mushroom 🍄 Courses Retro Grand Prix: Shell Cup 1. ʷⁱⁱ ᵘ Mario Kart Stadium 2. ᵈˢ Yoshi Falls 3. ᵍᶜⁿ Baby Park 4. ˢⁿᵉˢ Bowser Castle 1
Retro Grand Prix: Golden Dash Cup 1. ʷⁱⁱ Luigi Circuit 2. ᵍᵇᵃ Shy Guy Beach 3. ʷⁱⁱ ᵘ Sweet Sweet Canyon 4. ᵍᶜⁿ Dry Dry Desert
Retro Grand Prix: Red Coin Cup 1. ³ᵈˢ Toad Circuit 2. ⁿ⁶⁴ Moo Moo Farm 3. ᵍᵇᵃ Riverside Park 4. ʷⁱⁱ Toad's Factory
Retro Grand Prix: Blue Coin Cup 1. ⁿ⁶⁴ Luigi Raceway 2. ˢⁿᵉˢ Donut Plains 1 3. ᵈˢ Cheep Cheep Beach 4. ³ᵈˢ Shy Guy Bazaar
Retro Grand Prix: Banana Cup 1. ᵈˢ Figure-8 Circuit 2. ʷⁱⁱ Moo Moo Meadows 3. ³ᵈˢ Cheep Cheep Lagoon 4. ⁿ⁶⁴ Kalimari Desert
Retro Grand Prix: Lucky Cat Cup 1. ˢⁿᵉˢ Mario Circuit 1 2. ᵍᶜⁿ Peach Beach 3. ⁿ⁶⁴ Koopa Troopa Beach 4. ʷⁱⁱ ᵘ Thwomp Ruins
Retro Grand Prix: 1-Up Cup 1. ᵍᶜⁿ Luigi Circuit 2. ³ᵈˢ Daisy Hills 3. ˢⁿᵉˢ Ghost Valley 1 4. ᵍᵇᵃ Bowser Castle 1
Retro Grand Prix: Gold Cup 1. ᵍᵇᵃ Peach Circuit 2. ʷⁱⁱ ᵘ Water Park 3. ʷⁱⁱ Mushroom Gorge 4. ᵈˢ Luigi's Mansion
Flower 🌷 Courses Retro Grand Prix: Leaf Cup 1. ᵍᶜⁿ Mushroom Bridge 2. ᵍᵇᵃ Boo Lake 3. ʷⁱⁱ ᵘ Twisted Mansion 4. ³ᵈˢ Rock Rock Mountain
Retro Grand Prix: Turnip Cup 1. ᵍᵇᵃ Mario Circuit 2. ʷⁱⁱ ᵘ Toad Harbor 3. ⁿ⁶⁴ Choco Mountain 4. ˢⁿᵉˢ Bowser Castle 2
Retro Grand Prix: Freezie Cup 1. ᵈˢ Desert Hills 2. ᵍᶜⁿ Mario Circuit 3. ʷⁱⁱ DK Summit 4. ᵍᵇᵃ Bowser Castle 2
Retro Grand Prix: Metal Cup 1. ʷⁱⁱ Mario Circuit 2. ⁿ⁶⁴ Frappe Snowland 3. ᵍᶜⁿ Daisy Cruiser 4. ʷⁱⁱ ᵘ Shy Guy Falls
Retro Grand Prix: Lightning Cup 1. ʷⁱⁱ ᵘ Mario Circuit 2. ˢⁿᵉˢ Ghost Valley 2 3. ᵈˢ Waluigi Pinball 4. ʷⁱⁱ Wario's Gold Mine
Retro Grand Prix: Rock Cup 1. ˢⁿᵉˢ Choco Island 1 2. ᵈˢ Delfino Square 3. ³ᵈˢ Music Park 4. ⁿ⁶⁴ Mario Raceway
Retro Grand Prix: POW Cup 1. ³ᵈˢ Wuhu Loop 2. ʷⁱⁱ Coconut Mall 3. ᵍᵇᵃ Cheese Land 4. ᵈˢ Shroom Ridge
Retro Grand Prix: Heart Cup 1. ⁿ⁶⁴ Toad's Turnpike 2. ³ᵈˢ Mario Circuit 3. ˢⁿᵉˢ Donut Plains 2 4. ᵍᶜⁿ Waluigi Stadium
Star ⭐️ Courses Retro Grand Prix: Sun Cup 1. ᵍᵇᵃ Snow Land 2. ˢⁿᵉˢ Choco Island 2 3. ᵍᶜⁿ Yoshi Circuit 4. ⁿ⁶⁴ Bowser's Castle
Retro Grand Prix: Moon Cup 1. ⁿ⁶⁴ Wario Stadium 2. ʷⁱⁱ Koopa Cape 3. ᵍᵇᵃ Yoshi Desert 4. ʷⁱⁱ ᵘ Mount Wario
Retro Grand Prix: Red Shell Cup 1. ʷⁱⁱ Daisy Circuit 2. ᵍᵇᵃ Ribbon Road 3. ᵈˢ Mario Circuit 4. ᵍᶜⁿ DK Mountain
Retro Grand Prix: Thunder Cloud Cup 1. ʷⁱⁱ ᵘ Sunshine Airport 2. ⁿ⁶⁴ Sherbet Land 3. ˢⁿᵉˢ Vanilla Lake 1 4. ³ᵈˢ Maka Wuhu
Retro Grand Prix: Wing Cup 1. ᵈˢ DK Pass 2. ʷⁱⁱ ᵘ Dolphin Shoals 3. ³ᵈˢ Neo Bowser City 4. ʷⁱⁱ Grumble Volcano
Retro Grand Prix: Boomerang Cup 1. ᵍᶜⁿ Sherbet Land 2. ³ᵈˢ Wario Shipyard 3. ⁿ⁶⁴ Royal Raceway 4. ˢⁿᵉˢ Bowser Castle 3
Retro Grand Prix: Coin Block Cup 1. ˢⁿᵉˢ Koopa Beach 1 2. ᵈˢ Tick-Tock Clock 3. ʷⁱⁱ Maple Treeway 4. ᵍᵇᵃ Bowser Castle 3
Retro Grand Prix: Warp Cup 1. ³ᵈˢ Piranha Plant Slide 2. ᵍᶜⁿ Mushroom City 3. ʷⁱⁱ ᵘ Electrodrome 4. ᵈˢ Airship Fortress
Special 👑 Courses Retro Grand Prix: Vanish Cup 1. ˢⁿᵉˢ Donut Plains 3 2. ʷⁱⁱ Moonview Highway 3. ᵍᵇᵃ Bowser Castle 4 4. ᵍᶜⁿ Rainbow Road
Retro Grand Prix: Cherry Cup 1. ³ᵈˢ DK Jungle 2. ᵍᵇᵃ Broken Pier 3. ˢⁿᵉˢ Ghost Valley 3 4. ʷⁱⁱ ᵘ Rainbow Road
Retro Grand Prix: Mega Cup 1. ʷⁱⁱ Dry Dry Ruins 2. ʷⁱⁱ ᵘ Bone-Dry Dunes 3. ⁿ⁶⁴ Banshee Boardwalk 4. ˢⁿᵉˢ Vanilla Lake 2
Retro Grand Prix: Tanooki Cup 1. ᵍᶜⁿ Wario Colosseum 2. ³ᵈˢ Rosalina's Ice World 3. ʷⁱⁱ Bowser's Castle 4. ⁿ⁶⁴ Rainbow Road
Retro Grand Prix: ? Block Cup 1. ᵈˢ Wario Stadium 2. ˢⁿᵉˢ Koopa Beach 2 3. ʷⁱⁱ ᵘ Bowser's Castle 4. ᵍᵇᵃ Rainbow Road
Retro Grand Prix: Spiny Cup 1. ᵍᵇᵃ Lakeside Park 2. ᵍᶜⁿ Dino Dino Jungle 3. ᵈˢ Bowser Castle 4. ʷⁱⁱ Rainbow Road
Retro Grand Prix: Shine Cup 1. ʷⁱⁱ ᵘ Cloudtop Cruise 2. ⁿ⁶⁴ Yoshi Valley 3. ³ᵈˢ Bowser's Castle 4. ᵈˢ Rainbow Road
Retro Grand Prix: Grand Cup 1. ⁿ⁶⁴ D.K.'s Jungle Parkway 2. ᵈˢ Peach Gardens 3. ᵍᶜⁿ Bowser's Castle 4. ³ᵈˢ Rainbow Road
Lightning⚡️Courses 🔒 World Grand Prix: Egg Cup 1. ˢⁿᵉˢ Rainbow Road 2. ᵗᵒᵘʳ Berlin Byways 3. ʷⁱⁱ ᵘ Wild Woods 4. ˢʷᶦᵗᶜʰ Yoshi's Island
World Grand Prix: Triforce Cup 1. ˢⁿᵉˢ Mario Circuit 4 2. ᵗᵒᵘʳ Los Angeles Laps 3. ᵗᵒᵘʳ Piranha Plant Cove 4. ʷⁱⁱ ᵘ Hyrule Circuit
World Grand Prix: Crossing Cup 1. ᵍᵇᵃ Luigi Circuit 2. ᵗᵒᵘʳ Sydney Sprint 3. TBA 4. ʷⁱⁱ ᵘ Animal Crossing
World Grand Prix: Bell Cup 1. ᵍᵇᵃ Sky Garden 2. ᵗᵒᵘʳ Singapore Speedway 3. ʷⁱⁱ ᵘ Super Bell Subway 4. TBA
World Grand Prix: Propeller Cup 1. ˢⁿᵉˢ Mario Circuit 3 2. ᵗᵒᵘʳ Vancouver Velocity 3. ʷⁱⁱ ᵘ Ice Ice Outpost 4. ˢʷᶦᵗᶜʰ Sky-High Sundae
World Grand Prix: Fruit Cup 1. ᵍᵇᵃ Sunset Wilds 2. ᵗᵒᵘʳ New York Minute 3. ᵗᵒᵘʳ Bangkok Rush 4. TBA
World Grand Prix: Feather Cup 1. ˢⁿᵉˢ Mario Circuit 2 2. ᵗᵒᵘʳ London Loop 3. ᵗᵒᵘʳ Ninja Hideaway 4. ʷⁱⁱ ᵘ Mute City
World Grand Prix: Acorn Cup 1. ᵗᵒᵘʳ Paris Promenade 2. ᵗᵒᵘʳ Merry Mountain 3. ʷⁱⁱ ᵘ Dragon Driftway 4. TBA
World Grand Prix: Super Cup 1. ᵍᵇᵃ Cheep-Cheep Island 2. ᵗᵒᵘʳ Amsterdam Drift 3. TBA 4. ʷⁱⁱ ᵘ Big Blue
World Grand Prix: World Cup 1. ᵗᵒᵘʳ Tokyo Blur 2. ʷⁱⁱ ᵘ Excitebike Arena 3. ᵗᵒᵘʳ Athens Dash 4. TBA
~ Extra/DLC Courses
Extra Grand Prix: Mario Cup 1. ᵃᵍᵖ Mario Highway 2. ᵃᵍᵖ Mario Beach
Extra Grand Prix: Extra Mario Cup 🔒 1. ᵃᵍᵖᵈˣ Splash Circuit 2. ᵃᵍᵖᵈˣ Tropical Coast
Extra Grand Prix: DK Cup 1. ᵃᵍᵖ DK Jungle 2. ᵃᵍᵖ Bananan Ruins
Extra Grand Prix: Extra DK Cup 🔒 1. ᵃᵍᵖᵈˣ Bananan Labyrinth 2. ᵃᵍᵖᵈˣ DK Jungle
Extra Grand Prix: Wario Cup 1. ᵃᵍᵖ Diamond City 2. ᵃᵍᵖ Snow Panic
Extra Grand Prix: Waluigi Cup 1. ᵃᵍᵖ² Stadium Arena 2. ᵃᵍᵖ² Waluigi Stadium
Extra Grand Prix: Pac-Man Cup 1. ᵃᵍᵖ Pac Mountain 2. ᵃᵍᵖ Pac Labyrinth
Extra Grand Prix: Extra Pac-Man Cup 🔒 1. ᵃᵍᵖᵈˣ PAC-MAN Stadium 2. ᵃᵍᵖᵈˣ NAMCO Circuit
Extra Grand Prix: Bowser Cup 1. ᵃᵍᵖ Bowser's Castle 2. ᵃᵍᵖ Castle Wall
Extra Grand Prix: Extra Bowser Cup 🔒 1. ᵃᵍᵖᵈˣ Bowser's Factory 2. ᵃᵍᵖᵈˣ Bowser's Castle
Extra Grand Prix: Rainbow Cup 🔒 1. ᵃᵍᵖ Rainbow Coaster 2. ᵃᵍᵖ Rainbow Downhill
Extra Grand Prix: Yoshi Cup 1. ᵃᵍᵖ² Yoshi Park 1 2. ᵃᵍᵖ² Yoshi Park 2
Extra Grand Prix: Toad Cup 1. ᵃᵍᵖᵈˣ Peach Castle 2. ᵃᵍᵖᵈˣ Kingdom Way
Extra Grand Prix: Don-chan Cup 🔒 1. ᵃᵍᵖᵈˣ Bon Dance Street 2. ᵃᵍᵖᵈˣ Omatsuri Circuit
Extra Grand Prix: Bowser Jr. Cup 1. ᵃᵍᵖᵈˣ Aerial Road 2. ᵃᵍᵖᵈˣ Sky Arena
Extra Grand Prix: Inklings Cup 1. Splatoon themed course * Splat Circuit 2. Splatoon themed course
Extra Grand Prix: Sonic ⁽ᵈˡᶜ⁾ 🔒 1. Sonic themed course * Twinkle Circuit
Source at 1:00 2. Sonic themed course * Green Hill Zone related course
Extra Grand Prix: King K. Rool ⁽ᵈˡᶜ⁾ 🔒 1. King K. Rool/Donkey Kong Country related themed course 2. Diddy Kong Racing related themed course * Jungle Falls or Darkmoon Caverns
Source 1 Source 2 Extra Grand Prix: Zelda ⁽ᵈˡᶜ⁾ 🔒 1. Zelda themed course * Lost Woods 2. Zelda themed course
Extra Grand Prix: Kirby ⁽ᵈˡᶜ⁾ 🔒 1. Kirby themed course * Fantasy Meadows (from Kirby Air Ride)
Source 2. Kirby themed course * Meta Knight's Halberd or The Great Cave Offensive
Extra Grand Prix: Samus ⁽ᵈˡᶜ⁾ 🔒 1. Metroid themed course 2. Metroid themed course
~ 6. Battle ~
In all games, the engine class of Battle Mode is fixed to 50cc. An exception is the Renegade Roundup mode where it is increased to 100cc.
~ Battle Modes
Balloon Battle》Team Balloon Battle》 Classic Balloon Battle
》Team Classic Balloon Battle - Mini Bomb Karts return. Shine Thief》Team Shine Thief》 Bob-omb Blast》Team Bob-omb Blast Shine Runners Coin Runners (Coin Battle)》Team Coin Runners》 Renegade Roundup
Thunder Cloud Tag ⁽ⁿᵉʷ⁾* - Similar to Shine Thief but reverse. Think of it as Tag. A random player has a Thunder Cloud and must tag others to lose it from above their head. If the player holds the Thunder Cloud when the timer reaches zero, this process repeats until one player remains.
~ Courses
ˢⁿᵉˢ Battle Course 1 ˢⁿᵉˢ Battle Course 2 ˢⁿᵉˢ Battle Course 3 ˢⁿᵉˢ Battle Course 4 ⁿ⁶⁴ Big Donut ⁿ⁶⁴ Block Fort ⁿ⁶⁴ Double Deck ⁿ⁶⁴ Skyscraper ᵍᵇᵃ Battle Course 1 ᵍᵇᵃ Battle Course 2 ᵍᵇᵃ Battle Course 3 ᵍᵇᵃ Battle Course 4 ᵍᶜⁿ Cookie Land ᵍᶜⁿ Block City ᵍᶜⁿ Luigi's Mansion ᵍᶜⁿ Nintendo GameCube ᵍᶜⁿ Pipe Plaza ᵍᶜⁿ Tilt-a-Kart ᵈˢ Nintendo DS ᵈˢ Twilight House ᵈˢ Palm Shore ᵈˢ Tart Top ᵈˢ Block Fort ᵈˢ Pipe Plaza ʷⁱⁱ Block Plaza ʷⁱⁱ Delfino Pier ʷⁱⁱ Funky Stadium ʷⁱⁱ Chain Chomp Wheel ʷⁱⁱ Thwomp Desert ³ᵈˢ Honeybee Hive (Honeybee House) ³ᵈˢ Sherbet Rink ³ᵈˢ Wuhu Town ˢʷᶦᵗᶜʰ Battle Stadium ˢʷᶦᵗᶜʰ Sweet Sweet Kingdom ˢʷᶦᵗᶜʰ Dragon Palace ˢʷᶦᵗᶜʰ Lunar Colony ˢʷᶦᵗᶜʰ Urchin Underpass ᵗᵒᵘʳ New York Minute B ᵗᵒᵘʳ Paris Promenade B Icicle Pyramid or Smokey Castle ⁽ᵈˡᶜ⁾
Source 1 Source 2 submitted by
VernonKazama to
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2023.05.28 17:20 jepherz Grease backing up kitchen drain
On clean out day we flushed a bunch of pasta sauce down the disposal which created standing water in the sink. I had a plumber out the next day to auger the drain through a clean out that is right above the line enters the basement floor. He aigered the line and noticed grease all over the auger when he pulled it out. Running water down the sink it just backed up again.
The second day they came back out with a hydro jet and ran that from the same clean out. The hydro jetting was causing water to come out the clean out so they ran a camera down the line.
7 feet into the line from the clean out port, so about 5 feet under the concrete, there was grease clogging the line that looked like cement to me. He rammed the camera into the grease and it was a solid mass.
From this, they deduced they would need to cut up the floor and replace 25-40 feet of pipe at a cost of $5500.
They were supposed to come out and do the work on Friday but got busy and never showed. Over the course of the next day I ran some water down the sink, and to my surprise the water was flowing again.
Now I'm at a crossroads where I won't feel great jackhammering the basement floor and spending $5000 when the drain is actually working.
I understand that a plumber is working against a clock, and also is needing to 100% fix problems so they don't arise again, so I understand the events and decisions that took place, but what is my best course of action now? If the drain is clearing fine, does it make sense to replace the pipe at this point? If they ran the camera down again I'm guessing there's still be a mass of grease, but since the pipe is flowing is it possible that diligent enzyme treatments and watching what we put down the drain I could fix the problem going forward without needing to replace the pipe?
Thanks for the advice.
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jepherz to
HomeImprovement [link] [comments]