Flights from denver to daytona beach

FloridaMuslims

2020.03.25 06:34 FloridaMuslims

*MODERATED* Welcome to a place where Muslims from all over our beautiful state, Orlando, Jacksonville, Fort Lauderdale, Hialeah, St. Petersburg, the Keys, Palm Beach, Daytona, Pensacola, Brevard, Tallahassee and beyond can congregate to list upcoming events, share halal restaurants, post photos and celebrate each others good works inshallah. 😊
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2010.10.13 12:02 Palm Coast, Florida

A subreddit for residents and visitors of Palm Coast, Florida and the whole of Flagler County
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2016.10.19 19:55 Florida Politics

/Florida_Politics is a subreddit devoted to all things political in Florida. State governments don't get the same level of coverage as Washington, DC, but the effect that they have can often be much greater.
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2023.05.31 18:19 s0nicfreak [USA-IN] [H] Games for Gamecube, Dreamcast, Saturn, PSX, PS2, Xbox. Wonderswan Color Gundam Char's Zaku II Version. [W] Paypal, Zelle

Bandai Wonderswan Color GUNDAM CHAR's ZAKU II VERSION, new in open box (no manual), box has scuffs but console is new, only used once to test it (works). No games included. $245
All games are disc only (I will ship it in a generic case.) Everything is US version except for 3 games that are specified. Everything is tested and working and from a non-smoking home. US shipping included if you spend at least $30. Pictures are here, I will be adding more/better ones as I take individual pics. Everything is OBO

Gamecube
Pokémon Colosseum $125
Billy Hatcher and the Giant Egg $50
Fzero GX $50
Action Replay 1.14b $50 (bundled memory card not included but it works without it, put any 251 block card with free space in the second slot)
Legend of Zelda The Wind Waker $40
Animal Crossing $35
Super Monkey Ball $15
Mega Man Anniversary Collection $10
Super Mario Sunshine $20
Final Fantasy Chrystal Chronicles $5
Viewtiful Joe $20
Viewtiful Joe 2 $20
Soul Calubur $10

Sonic Adventure DX $20
Sonic Mega Collection $10
Sonic Gems $30
Sonic Heroes $10
or these four together for $60

Playstation
Klonoa $150
Bust a Groove $45
Silhouette Mirage $50
Ghost in the Shell $55
Parappa the Rapper $50
UmJammer Lammy $30
Jade Cocoon $35
Legend of Legaia $30
Star Ocean The Second Story $30

Ace Combat 3: Electrosphere $10
Activision Classic Games $1
Alundra 2 $15
Bust a Move 99 $10
Chrono Cross $10
Spyro The Dragon $10
Gundam Battle Assault $10
Crash Bandicoot $10
Frogger $5
Forsaken $5
Mr. Domino 1$5
Gex 3 $8
Final Fantasy VII $5
Final Fantasy VIII $5
Final Fantasy IX $4
Final Fantasy Chronicles $15
Final Fantasy Tactics $15
Pocket Fighter $15
Test Drive 4 $4
Resident Evil Directors Cut $15
Pong $4
RPG Maker $5
Or these 22 together for $150

Playstation 2
Silent Hill 2 $60
Parappa 2 $30

Dead or Alive 2 Hardcore $5
Mad Maestro $1
Xenosaga $15
Sega Superstars $5
Eyetoy Groove $1
Silent Scope $5
Socom $3
Orphen $5
Final Fantasy X $3
Katamari Damacy $6
Ecco The Dolphin Defender of the Future $6
Guilty Geer X (has sticker) $5
The Bouncer $6
Or these 13 together for $50

Saturn
Astal $45
Panzer Dragoon II Zwei (has Blockbuster sticker) $35

The House of The Dead (JAPANESE version) $%15
Clockwork Knight (JAPANESE version) $15
Clockwork Knight 2 (JAPANESE version) $15
or these three together for $40

NiGHTS (including box but no jewel case, no controller) $30
NiGHTS sampler $10
Christmas NiGHTS (has a Blockbuster sticker on it) $20
or these three together for $50

Sonic Jam $120
Sonic R $99
Sonic 3D Blast $15
or these three together for $200

Bootleg Sampler $3
Bug $20
Darklight Conflict $20
Daytona USA $10
Gex $25
Grid Runner $10
Hexen $30
Myst $5
College Slam $5
Virtua Fighter 2 $6
Virtua Cop $6
or these 11 together for $100

Dreamcast
Sonic Adventure $40
Sonic Adventure 2 $60
Seaman with Microphone $50
Alien Front Online $15
Sonic Shuffle $25
Space Channel 5 $15
Crazy Taxi $15
Chu Chu Rocket $10
Shenmue $20
Blue Stinger $15
Evolution $10
White VMU, new batteries, dust cover included, $20
Or all Dreamcast stuff for $275

Xbox - these 14 together for $70
Blinx The Time Sweeper (two copies)
Dance Dance Revolution Ultramix
Dead Or Alive 1 Ultimate
Dead or Alive 3
Dead Or Alive Xtreme Beach Volleyball
Halo 2
Ghost Recon
Mech Assault
Mortal Kombat Deadly Alliance
Teenage Mutant Ninja Turtles
Tetris Worlds
Ultra Bust A Move
Phantasy Star Online
submitted by s0nicfreak to GameSale [link] [comments]


2023.05.31 18:18 RecordReviewer Is Lowry on Jokic a legitimate defensive strategy?

I want to start off by saying there is no one solution to slow down a player like Jokic. Even a perfect defensive strategy will eventually start to fail when a player of Jokic's caliber sees it enough. What you have to try to do though is throw different looks at him in hopes that it takes him a possession or two to readjust, and it's that type of look I'm talking about here.
Lowry is an unlikely "Jokic-stopper", but I think he can give him problems if only used for a handful of possessions each game. Here are a few reasons why:
  1. Nobody on Miami can handle Jokic in the post one-one-one. If he gets down low, you pretty much have to send help and/or at least pretend to send help in hopes that he passes out of the post. The goal here though is to prevent a true post-up from ever happening (easier said than done of course). If he does post up Lowry, you are sending help which is true for 95% of Miami's roster.
  2. Lowry actually leads the Heat in blocks in the playoffs. At 6' and 36 years old, he's far from a prototype rim protector, but he has great hands when a bigger player is driving on him. If/when Jokic gets Lowry on him above the 3 point line, he will struggle to simply dribble into the post without risking a turnover. Maybe he gets an easy shot off, but there's a decent chance Miami takes possession on a block/turnover. I think this is a risk the Heat will take.
  3. Lowry on Jokic (when on the perimeter) means Denver will likely hesitate on who to send for a screen. Regardless of who has the ball, any screens involving Jokic would likely result in the bigger player switching onto Jokic and Lowry switching onto a smaller player. By "giving up" the switch ahead of time, maybe Miami can be more prepared for Denver's secondary action and/or cause confusion in their initial offense. Especially if Lowry is picking up Jokic 3/4 court after a made basket.
  4. Lowry on Jokic can help Miami's foul situation. First of all, he's going to try and draw a charge on Jokic any chance he gets. Secondly, if you just accept the fact that Jokic is going to draw at least 5 fouls per game, then Lowry picking up a couple of those will hopefully free up other Heat players as the game goes on to play more aggressively on defense.
Again, there is no one-size-fits-all when it comes to Jokic. He will eventually figure out any defense you throw at him. But the occasional curve ball of Lowry starting on him 2-3 times per quarter might be just crazy enough to at least break even, which is as much as you can hope for in some stretches against this great Denver offense.
submitted by RecordReviewer to nba [link] [comments]


2023.05.31 18:17 Hermu7013 My progress of 9 months. Rewrote a task from the beginning of the school year in my new style. Where am i still lacking?

My progress of 9 months. Rewrote a task from the beginning of the school year in my new style. Where am i still lacking? submitted by Hermu7013 to Handwriting [link] [comments]


2023.05.31 18:13 SketchySquidward Nepenthes Pitcher Plants In Panther Chameleon Enclosure

From experience not all carnivorous plants can grow in your enclosures. Venus flytraps, sarracenia pitchers, sundews, and so on all require full outdoor sunlight to thrive to their fullest. Nepenthes pitcher plants require very specific care and are so easy to kill if you aren't careful. It is not ideal to have soil exposed like this, as your chameleon can eat the soil and have impaction in their stomachs and can die. You can use beach stones from your local home improvement stores in the garden sections but don't use anything small enough they can shoot and eat the rocks.
submitted by SketchySquidward to ChameleonCareGuide [link] [comments]


2023.05.31 18:12 quesoandcats Changing from Z to P fare on United domestic flight; worth it if you don't care about PQM/PQP?

Hey there. I booked a one way cash Z fare ticket from ORD-IND a few months back. Now I'm seeing P fares available on that same flight for $130 less. I looked it up and the only difference between Z and P seems to be Z getting you 200% PQM v P giving you 150% PQM. Do you think its worth bothering to switch from Z to P to get the $130 in travel credit for a future flight?
I don't care about PQM/PQP because I'm the travel companion of a million miler so I'll keep my gold status regardless of how much I fly this year. I don't travel often so I'm nowhere close to earning platinum status either
submitted by quesoandcats to awardtravel [link] [comments]


2023.05.31 18:09 RecordReviewer Is Lowry on Jokic a legitimate defensive strategy?

I want to start off by saying there is no one solution to slow down a player like Jokic. Even a perfect defensive strategy will eventually start to fail when a player of Jokic's caliber sees it enough. What you have to try to do though is throw different looks at him in hopes that it takes him a possession or two to readjust, and it's that type of look I'm talking about here.
Lowry is an unlikely "Jokic-stopper", but I think he can give him problems if only used for a handful of possessions each game. Here are a few reasons why:
  1. Nobody on Miami can handle Jokic in the post one-one-one. If he gets down low, you pretty much have to send help and/or at least pretend to send help in hopes that he passes out of the post. The goal here though is to prevent a true post-up from ever happening (easier said than done of course). If he does post up Lowry, you are sending help which is true for 95% of Miami's roster.
  2. Lowry actually leads the Heat in blocks in the playoffs. At 6' and 36 years old, he's far from a prototype rim protector, but he has great hands when a bigger player is driving on him. If/when Jokic gets Lowry on him above the 3 point line, he will struggle to simply dribble into the post without risking a turnover. Maybe he gets an easy shot off, but there's a decent chance Miami takes possession on a block/turnover. I think this is a risk the Heat will take.
  3. Lowry on Jokic (when on the perimeter) means Denver will likely hesitate on who to send for a screen. Regardless of who has the ball, any screens involving Jokic would likely result in the bigger player switching onto Jokic and Lowry switching onto a smaller player. By "giving up" the switch ahead of time, maybe Miami can be more prepared for Denver's secondary action and/or cause confusion in their initial offense. Especially if Lowry is picking up Jokic 3/4 court after a made basket.
  4. Lowry on Jokic can help Miami's foul situation. First of all, he's going to try and draw a charge on Jokic any chance he gets. Secondly, if you just accept the fact that Jokic is going to draw at least 5 fouls per game, then Lowry picking up a couple of those will hopefully free up other Heat players as the game goes on to play more aggressively on defense.
Again, there is no one-size-fits-all when it comes to Jokic. He will eventually figure out any defense you throw at him. But the occasional curve ball of Lowry starting on him 2-3 times per quarter might be just crazy enough to at least break even, which is as much as you can hope for in some stretches against this great Denver offense.
submitted by RecordReviewer to nbadiscussion [link] [comments]


2023.05.31 18:09 Zakkour75 Any experience with Clarins Spa at Air France JFK lounge?

Fiancée and I will have some time to kill before our flight from JFK to CDG for our honeymoon in July.
I've seen that the lounge has a new Clarins spa that opened early in the year, but I have yet to see any reviews or comments about it. Anyone have any experience with it? I know my fiancée will definitely want a facial treatment if possible.
Air France announcement link
submitted by Zakkour75 to awardtravel [link] [comments]


2023.05.31 18:08 PurpleSolitudes Cheap Flight Ticket

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submitted by PurpleSolitudes to allinsolution [link] [comments]


2023.05.31 18:07 PurpleSolitudes Best Cheap Flight

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submitted by PurpleSolitudes to travelfellow [link] [comments]


2023.05.31 18:06 Ok-Kick832 hello everyone I had this what if in my head months ago and so I finally wrote it down over the course of months it was, what if mammals dominated during the Mesozoic? And what would WWD be like?

Hope you enjoy this first is NEW BLOOD
By a river, a female Archosaur stalks a herd of dicynodonts called Placerias, looking for weak members to prey upon. Downstream, a male feathered dinosaur resides in a tree with his family. A female Postosuchus, a rauisuchian and one of the largest carnivores alive in the Triassic, attacks the Placerias herd, and wounds one individual; the herd scatters, leaving the wounded Placerias to the Postosuchus. Early bats are depicted feeding on dragonflies and cooling themselves in the little water remaining during the drought before being eaten by a larger dragonfly. Searching for food, a female badger like mammal, alongside another badger, discovers the dinosaur nest; the female wards them off. Later that evening, after he goes off hunting, an inquisitive chick follows but falls onto land trying to follow its father and is caught by the female badger. At night, the dinosaurs pick up their remaining pups and then move away. On the next day, the badgers work to collapse the tree. The female Postosuchus meanwhile is shown to have been wounded by the Placerias, a prior attack on them leaving her with a tusk wound on her thigh. After being unable to successfully hunt another Placerias, she is expelled from her territory by a predatory phytosaur. Wounded, sick, and without a territory, the female Postosuchus dies and is eaten by a pack of archosaurs. As the dry season continues, food becomes scarce. The Placerias herd embarks on a journey in search of water, while the archosaurs begin to cannibalise their young, and the male dinosaurs also resorts to hunting baby badgers at night. Finally, the wet season arrives; the majority of the archosaurs have survived (including the lead female), and the dinosaur pair have a new clutch of eggs. The episode ends with the arrival of a herd of giant Procoptodon like mammal which are followed by a large fox like mammal which fights and kills a Postosuchus.
TIME OF THE TITANS
This episode follows the life of a female prosauropod, beginning at the moment when her mother lays a clutch of eggs in the heart conifer forest. Three months later, some of the eggs hatch; the young prosauropods are preyed upon by fox like mammal and other dinosaurs. After hatching, the hatchlings retreat to the safety of the denser trees. They face many dangers as they grow, including predation by the foxes and existing Smilodon like mammals which are replacing the foxes increasingly . Even a giant Deinotherium like mammal accidentally also kills one of the hatchlings by swinging its tusks while fending off a pair of Smilodon like mammals and a weird crocodile like cetan. Elsewhere, adult herds of prosauropods are shown using their massive weight to topple trees in order to reach cycad leaves and giant ferns. Each one hosts a small mobile habitat of damselflies, bats, and beetles. After some time, the creche of cute creatures have grown into subadults. Nearly all are killed by a huge forest fire; only three survivors emerge onto the open plains, including the young female. They encounter several Paracetherium before only two reach safety of a herd of adult prosauropods. Several years later, the female mates, and a few days after, is attacked by a bull smilodon like mammals. She is saved when another prosauropod strikes the Allosaurus with its tail. She rejoins the herd, albeit with deep wounds on her side, but she will recover. The closing narration notes that their successors the sauropods will in the Cenozoic become the largest animals ever to walk the Earth but currently its the paracetherium.
CRUEL SEA
episode begins with a small elephant like mammal being snatched from the shore by a male Liopleurodon. It then cuts to show how dinosaurs have dominated the European islands with fauna similar to the ones in Jurassic Impact. Meanwhile, hundreds of cetans arrive from the open ocean to give birth but they are attacked by a Basilosaur look a like. Hybodus and a Liopleurodon are on the hunt; when a mother cetan has trouble giving birth, a pair of Hybodus pursue her. They are frightened off by the male Liopleurodon, which eats the front half of the cetan. Meanwhile, a Andrewsarchus like mammal the last of its kind if you forget the fox like mammals swims to an island and discovers a turtle carcass; it fights over the carcass with another. Later, during the night, a group of horseshoe crabs gather at the shore to lay their eggs, which attracts a flock of bats in the morning to eat the eggs. However, a few of the bats are caught and eaten by a giant dragonfly . While the cetan juveniles are growing up, they are hunted by Hybodus, which in turn, are prey for the Liopleurodon. While the male Liopleurodon is hunting, he encounters a female Basilosaurus like mammal; after the male bites one of her flippers, she retreats from his territory, and a group of Hybodus follows the trail of her blood. A cyclone strikes the islands, killing many animals, including several bats and the basilosaurus, who is washed ashore and eventually suffocates under his own weight. A group of small dinosaurs feed on her carcass. At the end of the episode, the juvenile cetans that survived the storm are now large enough to swim off and live in the open sea but are hunted by some other cetans.
GIANT OF THE SKIES
The episode begins with the last giant Dragonfly dead on a beach. Six months earlier, the last Dragonfly, resting among a colony of breeding giant bats in Brazil, flies off for Cantabria where he too must mate. He flies past a migrating group of chalicothere mimics and the nodosaur Polacanthus. He reaches the southern tip of North America, where he is forced to seek shelter from a storm. He grooms himself, expelling his body of fleas; the wings begin to change colour in preparation for the mating season. He then sets off across the Atlantic, which was then only 300 kilometres wide, and after a whole day on the wing, reaches the westernmost of the European islands. He does not rest there however, as a pack of dromaeosaurs are hunting horses; a young one is bullied off an Horse carcass by the adults. The Dragonfly flies to the outskirts of a forest to rest after stealing a fish from a bat, but is driven away by a flock of new fliers called Anurognathids. Flying on, he reaches Cantabria, but finds no other dragonflies and consequently he does not mate. After several days under the sun trying to attract a mate, the protagonist dragonflies dies from a combination of heat, stress and starvation. . The new replacements bats feeds on its corpse.
SPIRITS OF THE ICE FOREST
A few hundred kilometres from the South Pole, a clan of Leaellynasaura emerge during spring after several months of total darkness. They feed on the fresh plant growth (which has adapted to the changing seasons), and build nests to lay their eggs; a Koolasuchus also wakes and heads to a river, where he will stay during the summer. Out on the banks of the river, migrating herds of Macraucheia have also arrived to feed and lay their eggs. When summer arrives, many of the Leaellynasaura clan's eggs have been eaten; however, those of the matriarch hatch successfully. Meanwhile, a male Polar Smilodon like mammal and its pride hunts both the Leaellynasaura and the Macraucheia, the latter species also having to deal with blood-sucking birds the Smilodon male deals with being attacked and exiled by a larger male. When autumn arrives, the herd begins to migrate, and the Koolasuchus leaves the river to find a pool for hibernation and all the cubs of the old male Smilodon are killed. During the migration, some Muttaburrasaurus become lost in the forest; they vocalize loudly while trying to return to their herd, preventing the Leaellynasaura clan's sentries from hearing the male Smilodon approaching. It manages to kill the matriarch of the clan. Winter descends and the forest is shrouded in darkness, but the now matriarch-less Leaellynasaura clan is able to stay active, using their large eyes to help them forage for food. The clan and other creatures are also shown to use various methods of coping with the cold.. Finally, spring returns, and two Leaellynasaura males challenge each other for the right to mate, and the clan establishes a new dominant pair and the old male Smilodon kills the new male Smilodon and takes the pride back. The closing narration acknowledges that soon this landmass will be pulled closer to the South Pole and when that happens, this unique ecosystem and its inhabitants will disappear.
DEATH OF THE DYNASTY
Several months before the Cretaceous–Paleogene extinction event, the last mammals are living under intense environmental stress due to excessive volcanism. A female giant Entelodont like monotremes abandons her nest, the eggs rendered infertile due to acidic pollution. Her calls for a mate are answered by a smaller male, who kills a young rhino like mammal to appease her. Three days later, after repeated copulation, she drives him off. The mother fasts as she tends to her nest, contending with raids by dromaeosaurs and Squirrel like mammals. Meanwhile, herds of deer like mammals wander between islands of vegetation among the volcanic ash, and rhinoceros rut for the right to mate, while losing their young to attacking dromaeosaurs. Only three of the Entelodont hatches ; the mother hunts one of the last elephants to feed herself and her brood. One of the last giant bats flies into the area and is killed by the last cetans. Several days later, while defending her two surviving offspring, the mother is fatally injured by the tail of an Ankylosaurus. The juveniles remain expectantly next to the carcass of their mother the next morning; several hours later, they are killed along with the other mammals in the region by the impact of a comet in the Gulf of Mexico. The impact, said to be as powerful as ten billion Hiroshima bombs, resulted in 65% of life -the mammals included- dying out in the ensuing cataclysmic changes to the climate. In an epilogue, the present-day African plains are shown; while they are now dominated dinosaurs after millions of years of recovery from the impact, they are still populated by a small group of mammals that did survive the extinction: the rodents, the squirrels and many other small vermin like mammals.
THE GIANT CLAW- TO EDIT
searches the late Jurassic islands for Therizinosaurus, who has massive and very long claws.
The episode starts off with Nigel in his ship where he shows a giant claw that scientists originally thought to be the rib of a giant turtle but was actually the claw of Therizinosaurus. He is interrupted when a giant turtle passes through and he films them. The turtle sneezes on him and Nigel sets off on his journey
Nigel comes across a nesting ground of heterodontosaurs that he crosses by using a red flag to draw their attention while one snaps at his cameraman. They travel into a forest where they watch a pack of cassowary like dinosaurs and their friends hunt heterodontosaurs. In a different forest, Nigel sets camp and finds a scorpion that he keeps. At night, a group of Mononykus like creatures approach the camp site and Nigel tries to catch one. After he caught one, he discovers that they have feathers but he puts his thumb in its mouth causing it to bleed. The next morning, Nigel finds that the Mononykus have eaten his scorpion and he packs up his camp. In the scrublands, Nigel hides in the vegetation urging his cameraman to turn off the camera when he spots a feathered predator that spooks some Mononykus.
Then Nigel waits out at a beach with some Heterodontosaurs and Mononykus as a perfect place for theropods to hunt prey. There he finds a hatched nest with the skeleton of a baby Therizinosaurus in a partially hatched egg as well as herbivore dung. Not far away, he finds a full skeleton of a Therizinosaurus. A large crocodile notices him and chases him and his cameraman into the forest. They climb onto tall tree stumps out of their reach and use a bicycle horn to scare of the raptors. After hearing commotion from the heterodontosaurs, Nigel returns to the watering hole where a feathered apex comes to scavenge and drink but is interrupted by the roar of a Therizinosaurus leading to a clash of the titans. The Therizinosaurus fends off the Tarbosaurus with its formidable claws forcing it to back down. Nigel then finds whole herd of Therizinosaurus emerging from the forest and it is a herbivore that uses its sickle-claws to hook tree and bush branches towards its mouth. Nigel ultimately concludes that it was gentle herbivore by touching one that licks him and knocks him over.
Land OF GIANTS
Nigel travels back in time with his film crew. He travels to a nearby lake, where large mammals named Brutodontids nest every year. There Nigel sees a juvenile Brutodon, where he is attacked by a giant mosasaur. Nigel then coaxes it out of the lake by splashing a stick in the water. It lays on the shore. Nigel attaches a video camera to his head and walks towards it, and demonstrates it's biting power by pushing a stick into it's mouth and having it bite down on it.
Later Nigel climbs up the volcanic slopes to get a panoramic view of the area to see Brutodon herd. Instead he finds a herd of small horses. His search leads him all the way to the coast, where he views a colony of medium sized bats on the cliffs hunting fish. Nigel doesn't return to the campsite until night, where he finds that a large predator has attacked his tent, and left all the provisions littered across the surrounding ground. He finds a single theropod dinosaur tooth jammed in a can of meat.
The next morning Nigel has set up an alarm system outside the camp so that if something breaks the laser tripwire, a loud alarm will sound, alerting Nigel. Later he tracks down the predator, where, around midday, Nigel hears a commotion further ahead. He finds a wounded horse in a rocky gully. He walks further upstream to find a smaller dead individual with a strange feathered apex predator eating it.
Later Nigel is shown flying over the ash-fields in an ultralight. Soon he finds another Sea Bat flock. After breaking away he sees a giant bat, one of the largest animal ever to fly. Soon Nigel discovers the Brutodon herd far below, so he lands the ultra light nearby his jeep. He then drives off towards the herd and locates it without any trouble.
After appreciating their gargantuan size, Nigel drives into a natural 'funnel', caused by a break in some trees. He then sets up some weighing scales designed for lorries. After several fruitless attempts, an Brutodon steps on the scales, showing that it weighs 92.3 tonnes, and Nigel explains that that's the same as 30 African elephants.
The next morning Nigel in chasing an horse 20 miles away from the camp in the jeep, when he realizes that it is actually running because a Giganotosaurus is chasing them both. Nigel narrowly escapes the predator only to meet up with the herd later in the morning to find an entire pack of Giganotosaurus mobbing the herd but most are killed.
By the afternoon the pack has singled out a juvenile, and are inflicting wounds, waiting for her to bleed to death. The hunt continues for the rest of the day and into the night, when filming is no longer possible and Nigel must leave.
The next morning, Nigel finds the herd at the nesting site beside the lake. While the females lay their eggs Nigel comments on what a magical ending this is for his dinosaur safari. Suddenly a Mosasaur lunges at him out of the water
NEW DAWN- WWB REALITY
The episode starts by showing how the mammals were dominating the land and that dinosaurs were small. Then it shows how "an asteroid the size of Mount Everest" struck the Earth and demolished the mammals, and how dinosaurs evolved into new forms thereafter. The first episode depicts the warm tropical world of the early Eocene, sixteen million years after the extinction of the giant mammals. Bats, the one of the surviving lineage of the mammals, including the giant carnivorous Mega Bat, rule this world, while dinosaurs are still very small. The setting is near the Messel pit in Germany. Due to volcanic activity, sudden bulk escapes of carbon dioxide trapped underneath lakes pose a significant hazard to the local wildlife. The episode centers around a Parkosaur family, a leaping, shrew-like dinosaur, which has emerged in the dawn hours to forage for food. As the mother forages, first in solidarity, and then with her pups, she wanders near a large predatory mammal, identified as an Ambulocetus the last cetan. A female Mega Bat, who has been taking care of the single undeveloped baby in her nest, makes two attempts to hunt a small herd of Protoceratops like dinosaurs, early ceratopsians. The first attempt fails when sounds among the vegetation betray her presence and they mob her. The second attack proves successful when the Protoceratops consume fermenting grapes and are unable to evade her attack also defends her territory from another. Unfortunately, while the mother hunts, a horde of Titanomyrma, giant carnivorous ants, encounter the baby when it dropped out of the nest, and successfully kill and eat the chick. When the female discovers her dead offspring at dusk she leaves the forest to try and start another family.
With the arrival of night, a band of lemur-like Godinotia, socialize and copulate in the dark the narration reveals how they will be the most successful in this new world. Ambulocetus finally manages to catch a Flamingo like bird near the lake edge. As the night wears on, an earth tremor unleashes trapped carbon dioxide out from underneath the lake and the gas suffocates most of the surrounding life. The Parkosaurs survive because the nest was upwind of the gas while the Bat was killed because she stayed in that area in the forest.
It is mentioned that although they survived the gas, they would ultimately leave many descendants, while the Ambulocetus, who was killed by the lethal gases, would leave none.
WHALE KILLER
This episode introduces the Mosasaur, an ancient type of mosasaur. Mosasaur became the new king of the ocean after the giant cetans of the Mesozoic died out alongside the mammals (see Cruel Sea). It was much bigger than the sharks it shared the ocean with, and it regularly ate the sharks. However, Mosasaur was still less advanced than the modern species; it still had rear flippers (that helped it during the mating) and lacked the blubber. At the same time, this program depicted the beginning of 'climate chaos' - a relatively minor extinction event between Eocene and Oligocene, also known as "The Great Cut". On land dinosaurs too have become big and huge. This episode featured Torosaurus like ceratopsians and the Andrewsarchus, a mammal that was considered to be a relative to the kings of the Cretaceous the Entelodont. Both were much bigger than the land dinosaurs featured in New Dawn episode, but their brains were still small and their behavior - primitive. They were the first true dinosaur rulers of the land and most of them would die out during "The Great Cut". As the El Nino continues and the extinction event is beginning, the female Mosasaur is forced to change her hunting ground from open seas to mangrove swamps (the future Sahara desert). There she encounters small sharks, Apidium, and Moeritherium. It is described as the last stronghold of the mammals A spinosaurid like dinosaur eats an Apidium but is too small to attack Moeritherium, The mosasaur hunts and eats one alive. She leaves.
The Torosaurus continue to strive but most of the juvenlies are killed young by the poisonous plants of their home Two Andrewsarchus steal such a calf, but begin to fight over it in order to determine which of them gets to eat it first. The calf's mother decides that the calf is alive and fights off the Andrewsarchus - for a time, but leaves when the rest of her young hatch.
The female Mosasaurus discovers a lagoon where dolphin like mammals that appeared after the mass extinction of cetans are beginning to calf. At first the smaller whales use their numbers' advantage to chase away the giant, but the female Mosasaurus eventually returns and begins to hunt and devour the calves - and this time the adults can't stop her.
Several months later Basilosaurus gives birth to her own calf, but the episode ends saying that both the mother and child are doomed to perish - but whales as a group will survive.
LAND OF GIANTS
The third episode takes place in late Oligocene Mongolia, where seasonal rains are followed by long periods of drought. It follows a mother giant hawk, an enormous herbivorous bird , and her young male calf. The mother struggles to raise her calf, fending off predators such as Dromaeosaurs and trying to teach the calf to survive on its own. The episode also follows other animals in the surroundings, including a Therizinosaurid, tyrannosaurids and iguanodontids, and the hardships they endure as the new animals from the south move in.
NEXT OF KIN
A family group of the descendants of the Apidium is down; yet another female was killed by the Troodontids that hunt them, leaving behind an orphan daughter. The males of the group, Grey and Hercules, are beginning to challenge each other for leadership, and the females are supporting Hercules rather than Grey, A bigger, more numerous group attacks, driving the focus group from their old home. Because of this, they start to migrate through the highlands of Ethiopia, searching for a new one. During their travels they meet a large stegosaurid in musth which chases them away from its territory as it tries to wow a much larger female. They settle in a area with a waterfall where many iguanodontids roam they try to scare them off but can't. However it is also home to a large allosaur type creature which kills many and drags the rest for its chicks to eat. Grey is killed in the process and using some planning they steal some of the allosaurs chicks and cause it to migrate for the safety of its chicks. That night one of the babies is stolen by a Troodontid which now rule the area without the constriction of the Allosaur. One day the female orphan is attacked by the Troodontids in full daylight when the rest rally together and try and kill the Troodontid. They settle down and some evolved descendants of the protagonist from the first episode comes and eats the lice in their fur.
SABRE TOOTH
The fifth episode shows the strange fauna of the isolated continent of South America and explores the effects of the Great American Interchange, which had happened 1.5 million years earlier. Since South America had drifted apart from Antarctica 30 million years ago, many unique dinosaurs had evolved, including a Ankylosaurus like creature , an armored armadillo-like ankylosaur with a cannon ball-sized spiked club on its tail; An edmontosaurus like dinosaur, a camel-like dinosaur with a long trunk and though not a dinosaur a large heron like pterosaur has evolved larger than the largest of the bats.
Before the continents of South America and North America collided, a 10-foot-tall predatory bear called with sabre teeth like Smilodon, had reigned as top predator. However, the great birds, migrating from the north, soon displaced them as top predators. The episode focuses on a male bear, a saber-toothed ursine, called Half Tooth, who lives a lone life in a territory of females all of their cubs are his one day two males chase him out and try to become the individuals the females mate with.
Next, the episode shows The new birds hunting down the edmontosaurs and the bears trying to protect the young from the two brothers (in vain) but they are eventually killed when they go hunting. In the background, the mammals still hunt, but give way to the birds. However, a therizinosaurid, who wanted to eat meat as diet supplement, charges the pack while the males attempted to mate, in order to eat some of the carrion. In the process, it kills the dominant rival male, enabling Half Tooth to return, kill the other male and reclaim his territory. Then he had another litter of cubs. Meanwhile the pterosaurs arrive for their winter migration.
Mammoth JOURNEY
narrator reveals that the world's climate is starting to deteriorate, bringing on an ice age. This means all animals, even the mighty titanosaurs and their symbiotic bird partners are struggling with the last of their kind living in the focus herd. One of the herd falls through a pond concealed by ice. Her sisters comfort her, and in the morning the scavengers Troodontids and humans gather gather. The herd then have no choice but to leave their fallen sister to prepare for the coming Ice Age winter. The narrator also reveals that so much water is frozen at the poles, causing sea levels to drop. A vast Ice Age forest, which today is the North Sea, supports an array of dinosaurs including a herd of titanosaurs. Also residing on the plains in summer is a new creature: Human.
Despite having no physical adaptations for the cold, they wear animal hides to keep warm. The episode's main focus is the mammoth's 400 kilometre migration to the Alps and back in the spring. Meanwhile, two stigymoloch like dinosaurs are fighting for a harem of females, but are then ambushed by the humans who kill one of the males. As the titans migrate, one of the herd and the juveniles under her care are separated and stalked by a woolly giganotosaurus, but survive.
Upon reaching the Alps, the mother and the juveniles are reunited with the herd. Here in the valleys, one of the herd lays her eggs to return next year to raise the survivors and the birds mate with each other and a new generation is born, some leave into the Alps but many stay with their parents. The episode also focuses on the Neanderthal, who, despite being built for the cold, is struggling as a result of the Ice Age. One of them is attacked by a Woolly Pachyrhinosaurus, but survives because of his shorter stature and thicker bones.
As the titanosaurs migrate back to the plains, they come into Neanderthal territory where the juveniles is annoyed by the mammals and one is killed by the largest of them all Cave Foxes which drag them down to their cliff home where several giant Parkosaurs watch. they arrive back in their forest where the Gigantosaurus the only thing an adult fears attacks and kills the matriarch. The humans scavenge on the carcass. The titanosaurs are revealed to be going extinct with their herd being the largest thanks to the Ice Age while their birds have a different story thanks to their big partners. The scene then changes to the Oxford Museum and the narrator reveals that "If all this has taught is anything, it's this: no species lasts forever.
BALLAD OF BIG AL
The special begins at the University of Wyoming's Geological Museum, showing the bones of a baby prosauropod followed by an Allosaurus (2.1 metres tall is the maximum height) named Big Al. After the ghost of Big Al wanders the museum passing by his own skeleton and a burrow with some fossilized eggs, the film then travels back in time to 150 Mya) showing a similar nest. Al and his siblings are hiding in the burrow when they are called by their mother. She brings them to a river bank and the hatchlings start to hunt for insects and lizards. When the mother leaves the hatchlings temporarily, a predatory Dilephodon like mammal comes out of hiding and kills one of them (luckily, the victim was not Al).
Al is then shown at the age of two years. He tries to hunt a flock of Dryosaurus. He has not yet learned how to ambush from his mother so he fails to kill one of the swifter, smaller dinosaurs. Later, he snatches a lizard from a branch to keep him satisfied. Al comes across a dead Deinotherium like mammal and an Allosaurus waiting for death in a pit of sticky mud, which forms a predator trap. Meanwhile, a two-year-old female Allosaurus, attracted to the carcass, also gets stuck. She struggles to free herself, but fails. Al luckily avoids the same fate, because he has learnt to avoid carrion and the large carnivores that it usually attracts. Unable to escape, the trapped Allosaurus pair die of exhaustion, their corpses left to the bats. Al returns to his mother and his three siblings and feasts on the carcass she has caught.
Three years pass, and a herd of juvenile Prosauropods are migrating across their forest home and into the grasslands, heading for a herd to the south. Al, now 1.2 meters long, is joined by several other Allosaurus (possibly, his siblings) and they manage to successfully panic the herd into leaving a weakened sick individual behind. But as the Allosaurus gather for the kill, Al is struck down by the neck of the prosauropod. The pack decides to wait for a few hours until the prosauropod is brought down by heat exhaustion and his illness. Though they feed, within the hour, a five-year-old female Allosaurus scavenges the kill. Al takes some remnants of the carcass for himself and leaves, trying to find a safer place to eat.
3 years pass by, and Al, now 1.8 metres long with the crests over his eyes reddening, is shown drinking at a pond. His presence however makes other mammals around the pond nervous and the smell of blood he brings with him puts off a pair of Deinotherium that were attempting to mate. Away from the pond, he discovers the scent of a nearby six-year-old female Allosaurus and issues a mating call. She is interested, but as Al attempts to mate, a Smilodon like mammal out on the prowl pack attacks and kills the female. Al is lucky enough to escape from the ensuing fight with his life, although he sustains injuries to his right arm as well as smashed ribs. Later the dry season comes, and Al is attempting to hunt a flock of rabbit like mammals as the Dryosaurus have moved away. Whilst ambushing them however, he steps on a hedgehog like mammal and kills it but then it is stuck in his foot so he ends up breaking something in his right foot in the resultant fall; he limps away the, his chances of survival as prey gets scarcer now very unlikely. As the dry season turns to a drought, Al's limp from the fall gets worse and his right middle toe -which he broke in the fall- has become badly infected. Soon, unable to hunt because of this handicap, he dies in a dried-up riverbed, where two hatchling Allosaurus are hunting for bugs and come across his emaciated carcass where they eat his eyes and tongue and leave. He is said not to have reached full size, dying as a mature adolescent and that the process of his fossilisation was so perfect it preserved even the injuries he sustained in his lifetime including -amongst others- lumps where his ribs healed after their break and the raging infection on his middle toe even the hedgehog he stepped on. The narrator concludes the special stating how Big Al, in death, represents a frozen moment in the fast and furious life of a carnivorous dinosaur.
Now I'm going to do the worst part of WWD, Walking With Dinosaurs 3D and I'm going to remove the voices and keep it as an actual documentary
In the early cretaceous a few million years before the fourth episode of WWD a thing that was actually good and next to the western interior seaway. Patchi is the youngest and smallest in a litter of tiny baby Torosaurus like dinosaurs that are being out competed by pronghorn like mammals. Their father Bulldust the leader is the leader of the herd. Patchi is also attacked by a bird, which attempts to eat him, but he is saved by his caring mother, resulting in Patchi having a hole in his frill as an injury.
Later, Bulldust moves his herd south as well, but when they try to pass through a forest, they are forced to flee when the local Dromaeosaurs make fire to flush out some pronghorns and a forest fire erupts. Taking advantage of the chaos, a pack of dromaeosaurs attacks the scattered herd. They kill most of Patchi and Scowler's family, while their leader and alpha, Gorgon, fights and kills Bulldust while he’s trying to run away as he cares nothing about his children thanks to his kind's ability to breed like rabbits. Afterwards, Patchi's herd, now led by Bulldust's mate, combine with a female named Juniper's herd as they continue their migration. Gorgon's pack attacks them again, and in the ensuing chaos, Patchi, Scowler, Juniper (and many others) fall into a river and are swept downstream to the ocean all juveniles but Juniper, Scowler and Patchi killed in the process, with a scavenger bat following them from above. At a beach, Scowler follows a herd of rhino like mammals to find food, leaving Patchi and Juniper behind as they are scarred up and Juniper's eye is destroyed. The two make their way through a forest and eventually are able to find their herd and Scowler.
After years of making the same migration from north to south and vice versa, the leader of the herd is killed in a river by two cetans Scowler confronts his brother and his gang of friends and challenges him for a battle in exchange for leadership of the herd. Scowler, as he is much stronger and larger than Patchi, quickly gains the upper hand and defeats his brother by trapping him under a young tree before disowning him and ordering Juniper, along with the rest of the herd, to leave Patchi behind. Despondent and heartbroken, Patchi, now trapped underneath the tree and unable to do anything, attempts to accept his fate by allowing scavengers to kill and eat him but thanks to a pterosaur literally pecking out his eye while looking at a butterfly he has the rage to go out fighting.
Reinvigorated by the bat, Patchi and his friends (actually just a bunch of dragonflies that live on his back but like him despite their intelligence) escapes and fights off the scavengers, before catching up to the herd, only to find them confronted by Gorgon and her pack once more (now its gets dark) they manage to scare most of the herd and a bunch of Pronghorn like mammals into a river which causes most to drown, during the battle between Gorgon and the ceratopsians. Scowler pushes Juniper accidentally into a hole with a spike and kills her. patchi in a fit of rage fights Scowler and has his last remaining eye gouged out but he manages to push him off a cliff that was there and while Patchi looks like he's contemplating his action when he is just standing there when Gorgon and her pack kill him, meanwhile a male approaches Gorgon and drops the head of Juniper in front of her she accepts this and leaves to mate.
It then cuts to the survivors who are building up their nest and thanks to their rerouted migration which saves them and their kind from extinction from the Pronghorns. Gorgon's pack have to move away and the lovely gory ecosystem collapses a few million years after this thanks to the arrival of Brutodon which out compete the definitely not sauropod replacement mammals that look like giraffes that will become the largest creatures on earth and it ends on one of Gorgon's young evolving WWM style into the giant theropods from Nigel Marvin's adventures with the largest creatures on earth. The credits this time are of a before and after showing the area in Patchi and friends era and in Nigel marvin's adventures era showing the river area where Patchi was killed into the river area where the Brutodon laid their eggs.
Species/ replacements
Nanotorosaurus replaces Pachyrhinosaurus
Nanogigantosaurus replaces Gorgosaurus
Pronghornodontids replaces Parkosaurus
Parkosaurs replace Chirostenotes
Loxodontamimus replaces Edmontonia
mega Dragonfly, Nanoanurognthathus and mega bats replace Quetzocoatlus
Brontomimus replaces the hadrosaurs
Atroxodontids replace troodontids
Tiny Compusnathids replace Alphadon
Avitelmessus replaces Avitelmessus (crab evolution wasn't that impacted)
submitted by Ok-Kick832 to walkingwithdinosaurs [link] [comments]


2023.05.31 18:04 NamelessNanashi [The Gods of Dragons: Beginning] Ch 11 - Road to Hamerfoss Part 1/2

--- Table of Contents ---
Spring 4985, 18 Buromoth
The road to Hamerfoss was north out of Smilnda. By horse, the journey took only two days, one and a half if ridden hard. By foot, it generally took four days, but escorting a heavily loaded wagon would take the squires six.
On the first day out, Thom and Rerves released their excited energy through constant chatter. Talking about how happy they were to finally be on their way to real training. Occasionally Shon would join in.
On the second day, they spoke about how much easier it would be to concentrate without the girls around. Shon didn’t join much in this conversation.
On the third day, they confessed to missing Daisy and Ania. Suspecting they missed the conversation, Shon attempted to chime in more often.
The fourth and fifth days were plagued with spring rain, and the boys did little more than complain, particularly about their new leather armor chafing when wet. Shon couldn't help but grumble in affirmation. He'd hated the armor from the first day.
The sixth, and final, day saw a stop to the rain. The boys spent their walk beside the wagon carefully dodging puddles after Thom submerged his entire boot in one deeper than expected. There was very little talking between them now, all three too nervous and excited for their imminent arrival.
The road outside the city had been the only part with flat fields and open skies on either side. For the rest, they'd traveled through forest, with only the occasional clearing maintained explicitly for travelers to camp. Tall evergreens growing close together blocked the view of anything beyond the road at their feet, giving Shon and the others very little to look at as they marched.
Two sturdy horses pulled the wagon of supplies for the fortress. Barrels of food and crates of scrap metal as well as sacks of letters and the Squire's personal bags, weighed down the laden wagon, the wheels carving deep channels in the muddy road.
Shon had already sketched the wagon, the horses, the Paladin driving them, and his fellow Squires many times over. He even managed a few landscape drawings, for lack of better subjects. He had no idea how the other two managed to calm their excitement before sleep. Perhaps that was why they talked so much every night.
Walking ahead of him, Rerves readjusted the hilt of his short sword while Shon pulled at the neck of his armor for what seemed like the hundredth time each. They hadn’t been trained in the proper use of either, and Shon wondered again why the Paladins had insisted the Squires wear them. They'd been ordered to guard the wagon, but who would be stupid enough to waylay a Temple cart so close to a fortress full of knights? Of course, monsters such as the draken and drakwalves were always a threat, but what were three untrained boys supposed to do against something like that?
Shon sighed, letting his hand fall limply from the gorget. It was no use. No matter how many times he tried to shift it, it would just rub somewhere else until he grew uncomfortable enough to try again. He attempted to distract himself, letting his eyes unfocus and picturing himself going through his kata as he walked in a daze. Master Veon-Zih always said that mental practice was just as important as physical training, though in this case, Shon was just glad it gave him something to focus on besides his nerves and discomfort.
He was about to start the second kata when he nearly ran into Rerves. The taller boy had stopped walking, and Shon arched an eyebrow at him before realizing that the wagon had also stopped. There was no way they were there already…
Stepping to the side, Shon saw what had stalled them. A man in what looked like poorly kept half-plate stood in the middle of the path. A large war ax strapped to his back.
The stranger scratched at his short beard, scraggly and peppered like his hair, “Ho traveler, where you headed?” He called.
The three boys looked to the Paladin driving the wagon, watching as his eyes narrowed, “We are bound for Hamerfoss, good ser…”
“Ah, so the toll you’ll be payin' will be comin' out of them coffers then,” the stranger called, his face splitting into a grin as the boys looked back his way.
“There is no toll on this road, good ser.” their Paladin stated. As if their heads had been placed on a swivel, the Squires returned their gazes to him, but only for a moment as the stranger answered again.
“There is now.” the bandit lifted his hand, the Paladin stood, and the boys looked between the two with wide eyes, not sure what they were supposed to do. The bandit whistled, a sharp sound that sent birds flying from the trees as four hooded figures exited from the gloom to surround the wagon and its three terrified Squires.
The Paladin drew his longsword, ordering the boys, “Protect the wagon!” They turned frightened eyes on each other for only a moment before looking back at the bandits. Each now holding swords of their own.
The knight lept from the wagon and charged the leader, who'd reached for his ax. Thom and Rerves fumbled for their short swords, and Shon dropped into a low stance, his fists held at the ready and heart beating furiously.
“Shon, sword!” Rerves yelled, his voice somehow steady as the four hooded bandits stalked closer.
Shon actually felt himself blush despite the situation and pulled his sword from its scabbard like the rest. He felt off-balance, the weight of the weapon throwing off his well-rehearsed stance. He didn’t have time to adjust before the bandits charged. Two went for Rerves, leaving one each for Shon and Thom.
Shon tried to relax, to stay alert and ready to move, as he'd been taught. But his palm was sweating and he clinched the hilt tighter than intended. Focused on the bandit heading his way, the chaos around him blurred, becoming indistinct, like a drawing left in the rain. Shon held his ground and lifted the sword to one of the ready positions he'd seen the Paladins practice. His attacker was quite a bit taller than he was, and Shon lifted the sword above his head as the first swing came down hard from above.
The hilt shook in Shon's hand, and his attacker didn't hesitate to swing again, this time sweeping around and aiming for Shon's left leg. Clenching his teeth, Shon pivoted the sword down to block again but misjudged the length of his blade. The bandit's long sword passed below the point of Shon's block to strike just above the knee. He felt the impact, but could only imagine the damage, refusing to look and thanking Hengist the limb hadn't buckled. As the shock of the hit ran its course, the attacker flicked his sword up from inside Shon's failed guard, knocking the weapon from his hand.
The short sword flew free, but Shon had already begun his counter, aiming with his free right hand at his attacker’s extended wrist. The hit would have knocked the attacker's arm aside at the least, but with his now empty left hand, Shon struck the same arm from the outside at the elbow. In an instinctual effort to save the joint, the bandit twisted awkwardly, but predictably, bringing his head lower and closer.
Cartilage crunched beneath his knuckles and Shon's attacker reeled back, gripping his nose under his hood and cursing loudly enough for others to hear over the clang of metal and chaos.
One of Rerves' attackers disengaged from his two-on-one fight to aid his friend, who was now backing away from Shon as fast as he could. Shon hesitated a moment then dashed to his fallen sword.
Again Shon felt unbalanced with the weapon in hand. He tried to shift his weight to offset the difference but barely had enough time to bring the sword to bear as the second attacker swung his two-handed greatsword at Shon's right side.
Taking his own weapon in both hands, Shon managed to absorb some of the force of the blow, but he still wasn't strong enough to fully block the strike. His arms buckled, giving way for his opponent's longsword to hit his upper arm. This second hit hadn't fully registered in Shon's mind when the new attacker shoved his shoulder into Shon's chest, trying to push him over.
It worked. Shon fell to the ground with a splash and smack as he habitually swung his hands down to slap the ground, dropping his sword again, but breaking the energy of the fall. Just as Master Veon-Zih had taught him. Perhaps expecting Shon to be winded, the attacker didn't follow through with another attack on the prone boy; instead, turning to look at the companion Shon had punched.
Shon didn't hesitate. Still on his back, Shon twisted his hips, scissoring his legs to either side of the bandit's leg and kicking him behind the knee and inside the shin. The bigger man went down, and Shon swung his legs up, rolling onto his shoulder blades before jumping directly to a standing position. Or at least trying to. The leather armor was heavy and awkward, and he wobbled when he landed on his feet. As he attempted to regain his balance, another whistle rang out from the front of the wagon.
As one, the attackers disengaged from their respective defending Squires. The one Shon had knocked down rolled away and was helped up by his companion sporting a bloody nose. The Squires didn't pursue. Their hands shook with adrenaline, and their eyes tried to dart every way at once.
"Stand down, Squires," it was the Paladin. The knight had sheathed his sword and was moving back towards the wagon, but the boys could barely manage a glance at each other before focusing back on their attackers. Still very much on edge. It wasn't until the attackers in question also sheathed their weapons that the Squires began to slowly straighten, looking between the Paladin, the lead bandit, their attackers, and each other in quick succession.
"You all did very well," the knight said, reaching out to ensure the horses were still calm. They'd hardly moved, causing Shon to determine they must be warhorses, perhaps one was the knight's own partner.
"Not bad, not bad." the lead bandit started forward, slinging his ax back over his shoulder as he moved. Rather than being reassured by the gesture, the Squires dropped back into their fighting stance.
The Paladin snapped, "It was a test, boys. Relax and sheath your swords before you hurt yourselves." The lead 'bandit' laughed out loud at that. It was a booming sound like a bark straight from his belly as he threw his head back and planted his fists firmly on his hips.
"First time seeing battle, even a mock one, and you can't help but be on edge. It's the same every year," he said, the strange speech pattern he'd used before completely gone. He gestured, and his four underlings removed their hoods. The one with the bloody nose still had it pinched, his head tilted forward.
Mock battle… Shon's leg and arm throbbed painfully with every heartbeat, and his knuckles stung as he clenched and unclenched his fists to try and relax. But now that it was over, he realized that both hits had been with the flat of the blade.
The ringleader continued, "These fine Squires are going to be the newest Paladins of Hengist. After their vigil next month." the four attackers saluted and the younger Squires exchanged glances again before finally putting their swords away. "And I," the man slapped his chest, "am your new Weaponmaster. Master Daunas Mung. It will be my job to train you in combat at Hamerfoss."
Rerves was the first to recover. He smiled, but his voice held a hint of sarcasm, "I wish I could say it's nice to meet you, Master Daunas," he tried to laugh, "perhaps once my heart has stopped trying to beat its way out of my chest." That caused the Weaponmaster to bark his own laugh again. Thom smiled nervously at Shon, who was taking slow, measured breaths to calm his own heart.
The Paladin took a moment to examine their various bumps and bruises but only used his magic to heal the senor squire's broken nose. The much larger party continued together towards Hamerfoss, Master Daunas riding with the Paladin in the wagon while the older Squires chatted amongst each other. Thom and Rerves didn’t join in the chatter, both looking as anxious as Shon felt. He could hear the two uninjured seniors making fun of the two who had fought him and wasn’t sure if he should be embarrassed or proud. He'd hardly used his sword, -dropped it twice!- and the sword was the sacred weapon of Hengist. The symbol of the god himself.
Eventually, -finally- they left the woods and immediately saw the fortress situated in the middle of a vast field. Hamerfoss was one of the oldest structures still being utilized in Clearhelm. As such, it wasn't nearly as visually impressive as some of the newer Temples in the cities. Even so, as they approached the south gate, the three new Squires gaped at its great stone walls in awe.
The outer curtain wall was twenty stones high, -at least four of the boys stacked one on top of the other- with two layers of iron portcullises, their bars as thick as Shon's forearm. Walking through the first, the boys looked up and saw the faces of Paladins looking down at them through holes in the ceiling, built for dumping hot tar or oil on invaders trapped between the portcullises. They moved a little faster through the second.
Beyond the wall was one of two open courtyards, with training dummies, archery targets, and sparring rings separated by neat stone walkways. The smell of hay and horses wafted over the whole place from the stable against the south wall to their right, and the ringing "tink, tink" of a hammer on metal filled the cool air from the smithy built into the side of the fortress proper.
"Welcome to Hamerfoss!" Master Daunas gestured widely to all before them, and Shon fixed his eyes on the fortress itself, rising up like an indomitable mountain before him. It was about fifteen feet taller than the curtain wall, with one great tower in the center jutting up another fifteen feet above that. The roof was lined with battlements where archers could rain death on an invading army.
Turning his head, Shon could see three of the four bastions at the corners of the curtain wall and the armored figures that must be more Paladins standing guard. His left hand twitched as he longed to unpack his journal and draw every detail. The bare, dead-looking vines covering the face of the west wall, he was sure they would bloom in a few short weeks and cover the stone in green; the squat smithy coming out of his workshop to wipe the sweat from his brow in the cool air of early spring; and the slack-jawed expressions of awe on his companions' faces as they tilted their heads waaay back to try and see the top of the fortress's tower. But there would be plenty of time for that. After all, this would be his home for the next four years.
"Well. Don't just stand there gawkin'! Unload the wagon." Shon jumped in surprise and glimpsed Thom and Rerves doing the same. Master Daunas must have startled them out of their awe as well.
Shon was grateful as Rerves cleared his throat and took charge. His habit of speaking first and taking control had annoyed the girls back in Smilnda, but as Thom was used to it and Shon didn’t like giving orders, it worked out well for the boys. "Thom, you get the horses settled. Shon, you start handing me things out of the wagon." Without a word of argument, Thom nodded and went to the horses, murmuring gently as he began removing their harness and Shon climbed into the bed of the wagon to lift one crate at a time down to Rerves.
Master Daunas snorted, turning away from the new boys to give orders Shon couldn't hear to the older Squires. The young men saluted in unison, one moving to help Thom and two coming back to the wagon to help Shon and Rerves. The last jogged to the blacksmith, who waved him towards the smithy. He returned a moment later, carrying a small box and marching towards the smith, who was speaking quietly with Master Daunas.
"Shon, come on!" Rerves whispered, gesturing with both hands impatiently. Shon shook his head to clear it, handing Rerves another crate. He'd been paying a little too much attention to Daunas and the smith.
"Sorry," Shon murmured, but if Rerves heard him, he just took the box and set it with the others. It didn't take long for the four Squires to finish with the wagon. Shon hopped down with his own pack over his shoulder just as Thom came out of the stable with the senior Squire to meet them.
"Horses taken care of?" Rerves asked, and Shon blinked at him, thinking, Of course, they were; Thom wouldn't have come out otherwise…
"Yep, all settled and ready to go," Thom answered with a smile. Shon would've simply nodded. He was never one to waste words on things that didn't need to be said, and now more than ever, he found himself so focused on taking in everything around him that he could hardly think of words to say.
It seemed Master Daunas had been waiting for something to be said out loud, though, because he turned towards them at the sound, "Alright lads, this here is Nangran Flintchest. He's our resident Smith, and he'll be making all your equipment." The man was only as tall as Thom, but his shoulders and chest were broader even than Master Daunas, with hands the size of shovels and a beard that hung to the middle of his chest.
"Line up, smallest... largest…" As he spoke, Nangran pointed first to the right, then to the left of Shon, and didn't bother to see if they obeyed before turning away from them to open the box the older Squire had brought. Taking out a long measuring tape and a ratty-looking notebook, the smith tossed the young man the notebook without explanation and headed toward Thom with the measuring tape. Thom quickly positioned himself to the right of Shon with Rerves on Shon’s left.
Nangran motioned with his hand, grumbling only "Arms…" Without need for further explanation, Thom stepped forward and lifted his arms like a 't', visibly swallowing down his nerves. Shon watched closely as the smith took the smaller boy's measurements. Around his chest, his bicep, lower arm, from shoulder to elbow, elbow to wrist, neck to waist, and much more besides. Thom stood stiff, following the old man's clipped instructions with hesitant jerky movements. Shon thought it should be awkward to work around their armor, but Nangran didn't seem to notice.
"Sword?" Nangran asked, and Thom made a confused sound. But the smith waved a massive hand in his face, "Not you, boy. Daunas, what sword?"
Master Daunas had his arms crossed over his chest and was tilting his head back and forth from one side to the other, absently scratching his beard before he finally said. "Two hands." he then pointed at Shon, saying, "Bastard." Shon wrinkled his nose, but the offense was short-lived when Daunas pointed at Rerves, saying, "One hand."
Nangran sniffed, "One each..." he stepped over to Shon and motioned for him to raise his arms. Shon stiffened but obliged, keeping his eyes fixed forward as the old man ran his measuring tape all across Shon's body, fighting not to flinch each time the Smith brushed against him.
"Yep," Daunas answered. They were talking as if the boys weren't even there, and the older Squires just watched. Didn’t they have anything better to do? "And that one," Daunas continued, nodding towards Shon, "is a lefty." Nangran snorted without comment and continued measuring, while the Squire with the notebook scribbled a little something extra besides the numbers Nangran mumbled to him.
But then the smith ran his hand down Shon’s forearm, touching the skin of his wrist, and pulled away in surprise. Shon jerked his hand back but quickly returned it with a nervous swallow. The smith stared at him, his brow furrowed, "You're cold as ice boy. Nervous?"
Shon shook his head, but the smith continued to stare, so he added, "No sir. I'm always cold."
The smith hummed and went back to measuring around Shon's wrist and back up his arm, "They say cold hands make a warm heart," Nangran muttered.
Beside Shon, Rerves and Thom snickered. "Whoever says that has never met Shon," said Thom, who had relaxed noticeably once the smith had finished with him. Face forward, Shon glared sideways at him, but there was no real anger in it, and Thom snickered again.
Master Daunas let out another bark of a laugh, "I see you get along well! That's good; you'll want friends in training." Shon tried to relax, taking a deep breath through his nose and letting it out through pursed lips. He did get along with his fellow Squires. He felt his lips tilt up in an almost imperceptible smile. He would even go so far as to call them friends. Even if they did poke fun at each other. Or maybe it was because they did.
Smith Nangran moved on to Rerves, and Shon looked from the larger boy to the smaller and back again before focusing his gaze on Master Daunas. It seemed neither of them was going to ask the adults to clarify what they meant by the sword assignments, so he would have to. Feeling more at ease, he asked, "I thought we were going to be trained in all weapons…"
Daunas must've seen where Shon was going because he spoke at the pause provided, "Oh, you will, boy. But I was watching you fight back on the road. You didn't think we staged that little raid just for fun, did you?" Shon didn't answer. He had thought it was just for fun. Perhaps some kind of hazing ritual. When Shon didn't say anything, Daunas continued, "You boys haven't been trained, so your movements were on instinct, giving me an idea for what fighting style you may lean more towards." he pointed at Shon, who crossed his eyes to focus on the finger, "You, boy, are going to be a problem. You're the one old man V's been training."
Who? Shon refocused on the Weapon Master's face, arching an eyebrow in confusion. When Master Daunas didn’t respond to the look, Shon guessed, "Master Veon-Zih?"
Daunas continued, "He's got you jumping around with no mind to the armor you'll be wearing or the weapon in your hand. You'll have to work twice as hard to adjust some of those habits." Shon was taken aback, shocked, and a little afraid… He didn't want to lose what he'd already learned… but Master Daunas continued, "But with a hand-and-a-half sword, you'll be able to switch between one and two-handed maneuvers." he smiled softly, and Shon realized his emotions must have been showing on his face more than usual because the Weapon Master seemed to be comforting him. "You mark my words; you'll favor the bastard sword for sure."
Nangran finished with Rerves and began rolling up his measuring tape. He turned his back on the boys but spoke to them as he took his notebook back from the senior Squire, “Take that leather off and put it in the wagon. I’ll have better ready for you by first watch week.” The Squires exchanged looks, then began following the command, stripping off the leather armor and thick gambeson and trying in vain to straighten the sweaty wrinkled uniforms underneath.
“You four,” Daunas addressed the seniors, who moved from parade rest to attention in perfect unison, “show these three around and give them the rundown of how things work around here. You three,” he looked over his shoulder at Shon and the others, scratching his neck again, “this is your last day of freedom, enjoy it while you can.” all seven Squires saluted and Daunas sighed, giving a lazy salute in response before walking off, muttering to himself, “I need to shave…”
The older Squires approached the younger, two of them snickering after Daunas was far enough away not to hear. Shon arched an eyebrow at them and, seeing the expression, the tallest explained, “He’s normally clean-shaven. He let his beard grow out all week for the wagon raid.”
“You’ll be doing one too, in your last year.” another of the four added.
“Sorry about your arm,” the one who had fought Thom said, holding out his hand to the younger boy, “You really did do well, considering.” Thom shook the young man’s hand with a grateful smile at the compliment.
The two who had fought Shon exchanged looks with each other then looked at him, their expressions expectant. Shon arched his other eyebrow instead. Did they really expect him to apologize? They had attacked him. And he was four years younger than they were.
“So…” the one Shon had bloodied started, drawing the word out.
“Who taught you how to fight?” the second interjected.
“Master Veon-Zih.”
When Shon didn’t elaborate further, the two exchanged silent shrugs. Shon looked away from them, frustrated. They could communicate with each other fine in gestures and expressions, yet, he was expected to explain details they didn't need? Would they even know what a Monk was? Did it even matter? He was here to train as a Paladin now.
The only one who hadn’t spoken yet cleared his throat, and the other three turned his way immediately. Apparently, he was the unofficial leader of this group, just like Rerves was the unofficial leader of theirs. “We'll show you the barracks first. You should shower and change your uniforms before we walk around the rest of the fortress.”
“You have showers here too?” Rerves blurted in amazement, then snapped his mouth shut, blushing.
The two who were prone to laughing did so again, “Why wouldn’t we?”
“I bet we need it more than most of the official Temples.” the two laughed again.
Thom shuffled his feet nervously but said, “They told us things would be a lot rougher here.”
“They were probably just trying to scare you,”
“They were talking about the work,” the leader said sharply, then turned towards the fortress.
Shon and the others quickly grabbed their bags and rushed to follow. The leader continued to talk as they fell into step behind him, “Your day will start just before sunrise, at fifth bell. You will get dressed, make your bed as quickly as possible, then gather with the others in the courtyard,” he gestured with one hand at a wide-open spot on the training grounds, “From there we run. Around the fortress ten times in formation. After that are drills and then breakfast. After breakfast, we have prayer, followed by lectures, then heavy weapons and armor training, then lunch.” they made their way into the fortress and up a long flight of stairs to the third floor, “After lunch, there's more classwork, then light weapons and combat training. You’re then given an hour of free time to shower and rest before dinner. After dinner, there is mandated study or prayer time, then another hour of free time before lights out at ninth bell. Once every season, we take four weeks to stand watch, one week for each shift.”
He took them down a long hall lined with doors on one side. Shon tried to listen and count the doors at the same time and was glad he did when the leader stopped beside the ninth, “These three rooms are yours. Go ahead and get a new uniform and meet us back out here.”
One of the nicer boys stepped forward to open the first door, “This one is Rerves, followed by Shon and Thom.” Shon entered to find a small room barely six feet square. Directly across from the door was a bed that took up the entire wall and a small high-set window that looked out over the training field. Beside it was a small desk with a single wooden chair. Under the bed, Shon found a long shallow box full of neatly folded uniforms. His name was embroidered in the lining of each piece, and on top was a pinned note with instructions detailing the laundry procedure. Shon only skimmed it, it was the same as the fortress in Smilnda, and most likely the same the Provence over, perhaps even the kingdom.
He left his pack by the desk and returned to the hall with one of his uniforms to find it empty. Glancing down either side of the hall, he shrugged at Thom’s questioning look when he was joined by his two fellows. They waited at least ten minutes before the seniors returned, without their armor and holding their own spare uniforms. They looked nearly as disheveled as the juniors. The leader gestured for them to follow again and said, “Once you get your armor, you will keep it in your room. It's your responsibility to keep it oiled or polished as appropriate.” well, they would be good at that at least… Had they been left to wait while the seniors cared for their armor? Shon didn’t bother to ask, following the four deeper into the fortress.
They were taken to the showers, a single large room with spigots set into the walls and drains in the floor. The seniors started to strip down, placing their dirty uniforms in a basket by the door and setting their clean sets on the benches set along the same wall. Thom, Rerves, and Shon all exchanged looks before following their lead.
There were only ten showerheads, and Rerves finally asked, “How many Squires are there here?”
The seniors each moved to their own showerhead, and the room was quickly filled with hot steam, “Twentyone, including us, but we will be gone in a month, so that will leave seventeen.” one of them answered, stepping under the hot water with a grateful sigh, rinsing the sweat and dirt from the road off his surprisingly well-muscled body. Shon counted the shower spigots again as he moved towards his own. Almost twenty Squires and only ten showers at a time… it sounded like a nightmare. But at least they had hot running water.
Though he had above-average cold tolerance and preferred the winter chill far more than the summer sweat, Shon always enjoyed a truly hot shower. Master Veon-Zih liked to argue that baths were far superior, but in Shon's experience, baths always cooled off too quickly, which was why most ordinary citizens of Clearhelm used the public steam baths.
After they were washed and dressed, the real tour began. They were shown the hall with the officer's rooms, the infirmary, the mess hall, the library, and the classroom. “There’s only one?” Thom asked, peeking into the room with a blackboard across the far wall and long tables situated in front.
“Tomorrow is the last real day before the watch weeks start. You'll spend those four weeks catching up on foundational stuff. Kingdom-wide law, and your assigned sword dills, that sort of thing. After that, the lessons are given in a four-year rotation, so your first classes after the watch weeks will be new to both you and everyone else." the leader explained.
The nicest one elaborated, “You’ll have the same schedule we did, so comparative law, followed by history, then theology, then comparative cultural studies.” Shon wasn’t sure what he looked forward to least on that list. Though all would be better than fighting for a shower…
"There's also etiquette, monster studies, combat tactics and command, and war history and theory." his friend added, and Shon was relieved that at least most of those seemed more interesting.
Next, they were shown some of the less-used rooms. The war room, full of charts and maps and only used for large-scale tactics training, and an indoor sparring room that looked like it was never used.
“This is supposed to be for heavy weather.” one of the laughers said with a snicker.
“But Master Daunus says your enemies won’t let you move a fight inside, so why practice there,” added the other. Shon happened to agree, but also wasn’t looking forward to training in the rain after having walked in it for two days.
Lastly, they were shown the chapel, not as fine as the one in Smilnda but with the same sweet incense and warm comfort. The atmosphere seeped into Shon’s bones as they approached the head altar for a brief prayer and a blessing from the resident Cleric. He was a young man with pale brown hair and green eyes. He smiled warmly down at the new boys, saying, “Welcome to Hamerfoss, Squires of Hengist.” which in turn made each of them glow with enough pride to banish the nerves of their first day and daunting future.
***
--- Part 2/2 ---
--- Table of Contents ---
All comments and criticism is welcome.
submitted by NamelessNanashi to redditserials [link] [comments]


2023.05.31 18:02 trueproteinbars Air Fare Secrets Revealed: Insider Tips for Finding Unbeatable Prices!

Introduction
Are you tired of spending a fortune on airfares every time you plan your vacation or business trip? Well, the good news is that there are some insider tips and tricks which can help you find unbeatable prices for your flights. In this blog post, we'll reveal some well-kept secrets about airfares that the airlines don't want you to know! From knowing the best days to fly to finding cheap flights through various sources, we've got it all covered. So sit tight and get ready to take notes as we unveil how smart travelers save big when booking their next flight!

The Airfare

When it comes to airfare, there are a lot of factors that can affect the price. One of the biggest is simply supply and demand. When more people want to fly to a particular destination, prices tend to go up. Conversely, when fewer people are traveling somewhere, prices may drop.
Another factor that can impact airfare is the time of year. Prices often rise during peak travel season, which varies depending on your destination. If you're flexible with your travel dates and times, you may be able to find cheaper flights outside of peak season.
The airline you choose can also have an impact on your airfare costs. Budget airlines typically offer lower fares than traditional carriers but may charge extra fees for things like checked baggage or in-flight meals.
Booking early (or late) can make a big difference in the price you pay for airfare. Some experts recommend booking 6-8 weeks before your trip for best pricing while others suggest waiting until closer to departure date for last-minute deals.
By understanding these various factors that impact airfare pricing, you'll be better equipped to find the best deals possible when flying!

The Best Days to Fly

When it comes to finding the best deals on airfares, choosing the right day to fly can make a significant difference. While there is no universal answer as to which days of the week are always cheaper than others, some trends have emerged over time.
Generally speaking, Tuesdays and Wednesdays tend to be less busy days for airlines, resulting in lower prices. This makes sense since most people prefer flying on weekends or Mondays and Thursdays for business trips. However, if you're looking to save even more money, consider flying on Saturdays or even Sundays.
Another factor that affects airfare pricing is seasonal demand. For example, flights during peak travel seasons like summer holidays or Christmas/New Year's Eve tend to be more expensive across all weekdays because of high demand.
It's also worth considering what time of day you want to fly. Early morning flights (before 8 am) may be cheaper compared with later departures due to low demand from travelers who don't want an early start.
Ultimately, though many factors affect when airfare prices will change; by being flexible with your travel dates and avoiding peak season holiday periods altogether could save you hundreds of dollars per ticket!

The Cheapest Days to Fly

When it comes to finding the cheapest airfares, timing is everything. If you're flexible with your travel dates, you can save a significant amount of money by flying on days that are less popular for travel.
Traditionally, Tuesdays and Wednesdays have been considered the cheapest days to fly. This is because most people tend to travel on weekends or at the end of the week, leaving mid-week flights less in demand and therefore cheaper.
However, this isn't always true anymore. Many airlines now offer deals throughout the week and may even increase prices during high-traffic events or holidays such as Christmas or Thanksgiving.
It's important to do some research before booking your flight. Use online tools such as Google Flights or Skyscanner to compare prices across multiple airlines and dates. You may find that flying on a Monday or Thursday works out cheaper than flying midweek depending on where you're traveling from and where you're going.
Ultimately, being flexible with your travel plans will give you more options when searching for cheap air fares. Keep an open mind about which days could work best for your schedule and budget, and be prepared to book quickly if a great deal presents itself!

How to Find Cheap Flights

Looking for cheap flights can seem like a daunting task, but it doesn't have to be. With the right tools and strategies, finding affordable airfare is easier than ever before.
One of the first things you should do when searching for flights is to use multiple search engines. Each engine may offer different prices or options that could save you money. It's also important to be flexible with your travel dates and times as this can significantly impact ticket prices.
Another tip is to sign up for email alerts from airlines or third-party booking websites. This way, you'll receive notifications about deals and price drops as soon as they happen.
Using incognito mode on your web browser while searching for tickets can also help prevent prices from increasing based on your search history. Clearing cookies and cache regularly can also help in this regard.
Consider alternative airports or nearby cities that may have lower fares. Connecting flights may also be cheaper than direct ones in some cases.
By utilizing these tips and tricks, you'll increase your chances of finding cheap flights without sacrificing quality or convenience.

Insider Tips for Finding Unbeatable Prices

When it comes to finding unbeatable prices on airfares, there are some insider tips that can help you save big. First of all, always be flexible with your travel dates. This means being open to flying on weekdays instead of weekends and avoiding peak travel times such as holidays or major events.
Another tip is to sign up for airline newsletters and follow them on social media platforms. Airlines often offer exclusive deals and discounts to their subscribers and followers. You can also set price alerts through various online booking websites, which will notify you when the fares drop for your preferred destination.
It's essential to book flights in advance if possible, as last-minute bookings tend to be more expensive due to high demand. Additionally, consider alternative airports near your destination as they may have lower fares than larger ones.
Consider bundling flights with hotels or car rentals for additional savings. Many airlines offer package deals that can save you money overall compared to purchasing each item separately.
By following these insider tips for finding unbeatable airfare prices, you'll be able to stretch your budget further and enjoy more travel opportunities without breaking the bank.

Conclusion

Finding unbeatable prices for air fares is not as difficult as it may seem. By using the insider tips mentioned above, you can save a considerable amount of money on your next flight. Remember to be flexible with your travel dates and destinations, utilize various search engines and websites, sign up for alerts and loyalty programs, and always check multiple times before booking.
Booking flights doesn't have to break the bank if you are willing to put in some effort and time into researching these secrets. Use this information wisely for any future trips you plan on taking - whether it's a family vacation or solo adventure - happy travels!
submitted by trueproteinbars to u/trueproteinbars [link] [comments]


2023.05.31 18:02 joefuf GVA to Grindelwald - Rent a car or take the rail?

I'll be visiting Switzerland with my girlfriend in mid-August, flying into Geneva and hoping to go out to Grindelwald for a week or so of hiking. In debating whether to rent a car, I was factoring in a few things.
On the subject of cost, I was getting quotes for $550 USD for the week if we rent from our first day until our last. This could be less if we return the car when we come back to Geneva the day before our flight to see the city and intend on taking the local train or an Uber to the airport instead. I am still trying to figure out how much roundtrip rail tickets for two would cost, so happy to hear that info if someone knows the price.
I see that there are some free buses in Grindelwald, but while we are figuring out our accommodations (hotel vs AirBnB), I was not sure we could definitely rely on the bus if we are in a rental unit just off the beaten path. Same thought for getting to/from any bar, restaurant, grocery store.
I expect that having a car might enable us to reach some additional trails or destinations that the local bus or other methods of transportation might make us limit us from.
In that same vein, if there are some nice places to stop on a drive from Geneva to Grindelwald or to consider to spend a day/night, I could see that being a case to rent a car as well.
But if the general consensus is that we will have everything accessible that we might want/need for a week with the local public transportation, we are not opposed to that either. We've traveled to other cities and survived on the public transit system, but we've also appreciated the flexibility and opportunity a rental vehicle has brought us on adventures as well.
submitted by joefuf to askswitzerland [link] [comments]


2023.05.31 18:02 S-H-I-S-H [USA-CO] [H] Xbox Series X [W] PayPal, local cash

Timestamps
Purchased from Microsoft directly as a refurb unit, will come with original box, cables, and a controller. Used for only a few hours, decided to switch over to using a Steam Deck so I have no need for this any longer.
Looking for $380 shipped or $360 local in the Denver area.
submitted by S-H-I-S-H to hardwareswap [link] [comments]


2023.05.31 18:01 Folseus- [Sunbreak] Hitzone Comparison Damage Calculator with Dual Blade Analysis

[Sunbreak] Hitzone Comparison Damage Calculator with Dual Blade Analysis
I've revised this several times, so hopefully, I've ironed out all the mistakes. Please let me know if there is anything wrong with my findings, points you disagree with, or questions you may have.
Thanks to
tl;dr
Table of Contents
  1. Introduction
  2. Changes in TU5
  3. Methodology
  4. Results
    1. Grounded
    2. Aerial
    3. Hitzones
    4. Grounded vs Aerial
    5. Slide Slash
  5. Hitlag
  6. Conclusion Appendix A.1 Non-Spiral Slash Grounded hitzones A.2 Aerial Matchups

1.0 Introduction

This is a theoretical DPS comparison of Dual Blade attacks. I will outline the output and differences between Demon Flurry Rush, Aerial, Slide Slash, Spiral Slash, and their applications to different hitzones.
The main reason for this investigation was to determine which hitzone to attack. Given the enormous skew towards elemental damage for Dual Blades, it did not appear obvious which hitzone to target.

2.0 Changes in TU5

These are the relevant changes in TU5.
Figure 1: TU5 Dual Blade Changes https://i.imgur.com/mwpZ0h8.png
Text:
  • Demon Flurry Rush
    • MV: 5x2 + 4x2 + 8x2 -> 6x2 + 5x2 + 10x2
    • Total: 34 -> 42 (+24%)
    • EV: 0.7x4 + 1.0x2 -> 1.0x4 + 1.2x2
    • Total: 4.8 -> 6.4 (+33%)
  • Slide Slash
    • EV: 1.0x4 -> 1.3x4
    • Total: 4.0 -> 5.2 (+30%)
  • Demon Slide Slash
    • EV: 1.0x4 -> 1.3x4
    • Total: 4.0 -> 5.2 (+30%)

3.0 Methodology

Previously for Rise, I had tested the frame data for Dual Blade attacks to try and get an idea of what the DPS or mv/s was on moves, but there was no way to measure DPS on Switch. The mv/s was just theory, but with the power of Steam and magic (mods), it is possible to test the real life DPS of rotations as well as easily record frame data if needed.
  • The [A Worth Toadversary] mod allows you to adjust the HZV of the Toadversary
  • CheatEngine can be used to adjust weapon ATK
    • Green sharpness at 85 ATK with a +10 ATK Petalace gives 100 EFR
    • Attacks will do the same damage as MV without suffering from yellow sharpness penalty. (95x1.05=~100)
    • Similarly, you can set your weapon ATK stat to -10 and adjust the EHZV so your element will deal the same damage as 10x EV.
    • Green sharpness at 0 ATK will give pure elemental damage
    • EHZV can be adjusted to deal 10x EV
    • Effects of hitlag can be observed by adjusting HZV with 0 ATK
  • The Zinogre Dual Blades with green sharpness and 20 Thunder were used
    • Adjusting the EHZV to 37 means with Demon Mode, the 27 Thunder will deal 10 damage on a 1.0x EV hit
  • The [Hard or Soft] mod can also be used to view the raw and elemental damage split for each hit if needed
  • The [MHR Overlay - Damage Meter] by GreenComfyTea was used to measure the DPS, which can directly equate to mv/s or ev/s in the training room
The frame data used was collected through the training room against various HZV on the training dummy @60FPS and compared to actual DPS. It may vary slightly depending on what FPS your game runs at, and other factors I'm unaware of may also impact it. There can always be variations, so the expected DPS may not always line up 100%, but my tests have always correlated towards the same result.

4.0 Results

A simple calculator was made to cross-compare approximate damage against different hitzones and adapted to compare different combos. I haven't seen any hitzone calculators like this so I made my own. The time can be set to 1 second to evaluate combo damage instead of DPS, and different moves or combos can be added. The combos listed use the Attack Data table to create a formula. For example, DFR Demon Fang MV is AM9 + AM4 + AM5, which is Demon Flurry Rush + Rising Slash + Demon Fangs. Copy that to the next two cells to get the EVs and time added up, then divide to get the mv/s and ev/s.
Several different Dual Blade combos were tested to determine their effectiveness.
Figure 2: Dual Blade Combo mv/s and ev/s https://i.imgur.com/jdMkakL.png
The top 5 mv/s and top 5 ev/s are highlighted in yellow (ignoring low hitlag versions).
While Demon Flurry Rush on its own deals ~5.05ev/s (see Figure 1), it cannot be looped into itself.
Aerial style doesn't have high ev/s in comparison. This is the main reason it will lose out on DPS.
Piercing Bind does extremely high mv/s but cannot crit and has bad ev/s

4.1 Hitzones

The primary reason for this investigation was to determine the optimal hitzone to prioritize in a hunt. Spiral Slash can only be used on 45+ HZV (typically), but those don't always have high element. Spiral Slash can also miss hits even if it connects. Also, Wirebugs and/or openings are not always available.
Using the following stats: 408 RAW, 233 ELE, Purple, 40% Affinity, WEX3, CB3, CritEle3, ELEX3, Elembane
Figure 3: Example DPS chart for DFR > Twofold https://i.imgur.com/n6Yn7Ry.png
The raw damage dealt is shown at the bottom, while the (WEX) elemental damage dealt is shown on the right.
This chart can be used to determine which hitzone is best for this combo, and the target damage/hitzone can be changed in the spreadsheet.
From Figure 3, we can see that for DFR Twofold, a 20/25 hitzone is superior to ALL hitzone that only have 15 element. The same comparison can be made with Spiral Slash combos, and similar results can be found (not shown).
As such, there are situations where not using Spiral Slash can lead to more damage.

4.2 Grounded

  • Demon Flurry Rush + Spiral Slash is typically the highest DPS when comparing the same hitzone
  • Without Spiral Slash, Demon Flurry Rush + Rising Slash + Demon Fang + Twofold is probably best
  • Demon Flurry Rush + Slide Slash + Demon Fang (+ Twofold) has very high mv/s, ev/s depends on hitlag
    • May be beneficial if you understand your positioning well
    • Can also be used to trigger Bloodlust slightly earlier
    • Note that Archdemon Mode has lower element stat than Demon Mode, but loops faster for better ev/s and is simpler
  • Aerial can be stronger if there is no good grounded hitzone

4.3 Aerial

  • Demon Flight + Aerial Flurry + Midair Roundslash + Grounded Spiral Slash
  • or
  • Demon Flight + Cancel Aerial Flurry + Midair Roundslash + Grounded Spiral Slash
  • are the strongest Aerial combos
    • Within 1% of each other (for the stats I tested)
    • Note that Aerial Flurry can miss some of its hits because of its height
  • Aerial Flurry directly into Aerial Spiral Slash resulted in less damage output
    • The last two hits of Aerial Flurry need to be cancelled for the fastest Spiral Slash
    • Aerial Spiral Slash also has increased end lag due to landing time which might increase on bigger monsters
  • Without Spiral Slash, Aerial Flurry + Midair Roundslash + (Rising Slash + Demon Fang + Twofold) or (Blade Dance) loop may be strongest
  • Midair Blade Dance (MBD) in Archdemon Mode is the highest aerial raw option available
    • Can also be used to trigger Bloodlust slightly earlier
    • Note that Archdemon Mode has lower element than Demon Mode
  • Midair Blade Dance in Demon Mode deals less MV while being significantly slower

4.4 Grounded compared to Aerial

Archdemon Midair Blade Dance appears to be better for heavily raw skewed non-Elemental Exploit hitzones, which are very rare. Grounded combos appear to be better than Demon Mode Aerial combos in almost all realistic hitzones when directly compared. Grounded with Spiral Slash is superior to Aerial with Spiral Slash in all scenarios with element.
There are matchups where Grounded combos have a hard time hitting good hitzones and Aerial will be superior, or the iframe and mobility utility of Aerial allows for more attacking uptime or better wirebug management. Grounded may have to use Shrouded Vault or dodge more often to avoid damage while Aerial can use Demon Flight to iframe through attacks, which should be put into consideration. At the same time, it is difficult to have every hit in an Aerial combo land on the correct hitzone.
See appendix for more details

4.5 Slide Slash

Slide Slash can serve as a niche damage boost due to its very high MVs and newly buffed EVs, but missing any hits will cause a large decrease in damage. Its movement can be unintuitive to loop, and may overshoot or miss hitzones, which should be taken into consideration, but it can also be used to close gaps or reset positioning.
Demon Slide Slash has increased MVs over regular Slide Slash, but both are the same speed and EVs.
The Demon Mode combo is Demon Flurry Rush + Slide Slash + Demon Slash, which bypasses the need for Rising Slash, the weakest aspect of the regular combos. In Archdemon Mode, Demon Slash doesn't happen at all, making the combo faster at the expense of the Demon mode element buff and Demon Slide Slash MV buff.

5.0 Hitlag

The spreadsheet includes data for some low hitlag and high hitlag versions of grounded attacks. While there can be some small variance in regular hitlag, there is notable consistent differences caused by hitzones. Considering hitlag can provide some minor benefits to DPS for Dual Blades. The situations where a hitzone is chosen specifically for lower hitlag appear to be rare, but are outlined in the appendix. It is a benefit of high element hitzones that are already poor raw hitzones, and not a consideration when the elemental hitzones are the same or when they are low.
Low hitzones give less hitlag and high hitzones give more hitlag, with the following ranges and visual cues.
  1. 0 to 24 (None, white, bounce)
  2. 25 to 44 (Low, white, orange sparks)
  3. 45 to 65 (Normal, orange)
  4. 66 to 100 (High, orange with blue sparks)
Figure 4: Adding the effects of Sharpness: https://i.imgur.com/uiMeucA.png
Purple
  1. 0 to 17 (None, white, bounce)
  2. 18 to 32 (Low, white, orange sparks)
  3. 33 to 47 (Normal, orange)
  4. 48 to 100 (High, orange with blue sparks)
There is no appreciable difference of hitzone thresholds between using White over Purple.
Direct comparison for Demon Flurry Rush + Rising Slash + Demon Fangs + Twofold Slash
  1. No Hitlag: 5.0ev/s (~2.08s)
  2. Low Hitlag: 4.8ev/s (~2.16s)
  3. Normal Hitlag: 4.3ev/s (~2.47s)
  4. High Hitlag: 3.9ev/s (~2.67s)
DPS difference over High Hitlag:
  1. +28%
  2. +23%
  3. +10%
  4. +0%
I don't believe any practical No Hitlag hitzones actually exist except for Daimyo Hermitaur guarding, but I could be wrong. Because the hitlag is so low, inputs can be missed which delays the next hit from coming out quick enough, but it is marginally faster than low hitlag.
Low hitlag Elembane hitzones appear to be superior to High Hitlag Elemental Exploit hitzones at a cursory glance, even when comparing to Spiral Slash damage. This combination appears to be fairly rare.

6.0 Conclusions

The tl;dr from the top:
  • Hitzone Comparison Damage Calculator: https://docs.google.com/spreadsheets/d/1QIjL2FXYzRw1-RJp0t-W0Qh0zb5mCH1Vs2U9SWSb6VQ/edit?usp=sharing
    • Only supports RAW, ELE, Affinity, Critical Boost, Critical Element, Elemental Exploit, Elembane, and Anti-Species
    • Copy and edit/add your own stats, MVs, EVs, combos, and timings
    • Does not support dynamic stats. Use final ATK and Element
    • I would use a different calculator if you need more precise damage details
  • Prioritize Elemental Exploit and Elembane hitzones most of the time
  • Grounded is theoretically better for DPS with the Demon Flurry Rush buffs
  • The best Grounded Spiral Slash combo is Demon Flurry Rush + Spiral Slash
  • The best Grounded combo without Spiral Slash is Demon Flurry Rush + Rising Slash + Demon Fang + Twofold
    • Demon Flurry Rush + Slide Slash + Demon Fang can be better depending on the stats, but difficult to loop
  • In situations where grounded hitzones are bad, Aerial is still viable
  • The best Aerial Spiral Slash combo is Demon Flight + (Aerial Flurry) + Midair Roundslash + Grounded Spiral Slash
    • Skipping Aerial Flurry does not appear to impact DPS much if at all for Spiral Slash
  • The best elemental Aerial combo is Demon Flight + Aerial Flurry + Midair Roundslash + Rising Slash + Demon Fang loop
    • Skipping Aerial Flurry loses DPS but Aerial Flurry does not always hit
  • The best raw combo is Aerial Midair Blade Dance (Archdemon Mode) or probably Piercing Bind + Demon Flurry Rush + Blade Dance (Not thoroughly tested)
  • There are niche scenarios where the hitlag on a low raw hitzone can increase DPS over a high raw hitzone
The calculator can also be used to compare scenarios like different levels of Critical Boost, Critical Element, and Elemental Exploit, as well as how different stats affect the same combo. Reminder that it uses your final buffed ATK and Element from your stat screen.
The calculator can also be used for other weapons. Manually input their moveset and timings if desired, or set the mv/s and ev/s to the MV and EV directly. If you are trying to test a Charged Master weapon, incorporate Charge Master's buff directly into the MV and EVs.
Lance stats are already included since I happened to have my own testing data on hand, but the timing data may be outdated. Check Gobul Lantern's testings for probably more accurate data. It can also serve as a reference to visualize exactly how skewed Dual Blade elemental damage is.
Having briefly tested other weapons in the training room, the only weapons that might need to choose a hitzone with higher element instead of higher raw frequently are Charge Blade, Bow, Light Bowgun, and Heavy Bowgun. Every other weapon is almost guaranteed to be better off prioritizing high raw hitzones with minor element hitzones due to how much more raw damage they deal than elemental damage.
Because of this, Dual Blades appear to be the only weapon where hitlag can cause any increase in DPS, however small it may be. I recommend trying the DFR Twofold combo in the training room against high hitlag and low/no hitlag to get a feel for how incredibly different it actually is.
DFR Slide Slash appears to be a strong option if you know what you're doing. At normal hitlag, it is very close in element to using DFR Twofold, but deals more raw damage. At high hitlag, it is stronger than using DFR Twofold due to Twofold's increased hitlag. At low hitlags, DFR Twofold's reduced hitlag is stronger, but you can also add Twofold to Slide Slash to catch up a tiny bit. Twofold specfically appears to suffer against higher hitlag for some reason.
Never ever ever use Roundslash.

A.1 Non-Spiral Slash Grounded hitzones

The following is a list of monsters where Grounded non-Spiral Slash should theoretically perform better than Spiral Slash, but you should consider partbreaking for staggers and drops as well. If a comparable Spiral Slash hitzone exists, it is probably listed. Some monsters you can rotate DFR on low raw hitzone and then aim Spiral Slash on the WEX hitzone to take advantage of the hitlag difference and hitzone spread. There are also scenarios where you can trigger Spiral Slash on non-WEX hitzones by targeting a moving WEX hitzone, but they are rare.
  • Aknosom
    • Legs 36/35 (Water)
    • Best hitzone by far and it's not close
  • Almudron
    • Forelegs 23/30 (Fire)
    • Tail 55/25 (Fire)
    • Tailtip 65/25 (Fire)
    • Forelegs slightly win in theory due to the speed advantage
    • The tail and tailtip are probably still the better hitzones, but not always hitable. Also, Spiral Slash misses on the tailtip a lot when it flails.
  • Apex Mizutsune
    • Forelegs/Fore claws 28/25 (Thunder), 24/30 (Thunder)
    • Best hitzone by far
    • Dragon comes close but Thunder's base element probably carries it over having Elembane
    • Thunder also does better if you have to hit something that's not the claws/forelegs
  • Apex Rathalos
    • Wings 30/25 (Dragon)
    • Enraged Head 80/20 (Dragon)
    • Wings are marginally better due to the speed advantage when it is not enraged
  • Aurora Somnacanth
    • Head Fin 45/25 (Fire)
    • Forelegs 35/20 (Fire)
    • Head 55/15 (Fire)
    • The Head Fin is by far the best hitzone, but if you can't hit it for some reason, the forelegs are still way better than the head if you can hit them
  • Barioth
    • Thorns 25/30 (Fire)
    • Head 65/20 (Fire)
    • Thorns are the best hitzone by far if you run Elembane, until they break, but difficult to consistently hit
    • Switch to head when they're broken
    • Probably not worth running Elembane for this though
  • Barroth
    • Unmuddy Head 22/40 (Fire)
    • Unmuddy Tail 47/25 (Fire)
    • Unmuddy Torso 36/25 (Fire)
    • The head is the best hitzone by far and it is not close (nearly double the damage vs the Forelegs)
    • Only problem is being so high off the ground, wait until it's downed?
    • Tail and Torso are much better than the forelegs otherwise
    • 0 fire when muddy
  • Chaotic Gore Magala
    • R. Wingarm 20/25 (Fire) 20/30 (Dragon)
    • If you can find a way to focus this part... Otherwise, aim for the head
  • Daimyo Hermitaur
    • Claws 25/35 (Fire)
    • Head 50/30 (Fire), 50/35 (Thunder)
    • The Claws with Fire are marginally better because of the speed advantage
    • Head depends on stats? Mine are about equal
    • If it's guarded, you get 0 hitlag (but bounce)
  • Lucent Nargacuga
    • Cutwings 21/30 (Ice)
    • Enraged Head 65/25 (Ice)
    • Cutwings are the best hitzone when not enraged, switch to head when enraged
  • Magma Almudron
    • Tail 24/25 (Water)
    • Head 55/20 (Water)
    • Tailtip 50/25 (Water)
    • Tail is marginally better than the head when it is not heated, but worse than the Tailtip, if you ever have to choose (never?)
    • The Heated Head and Claws are too good though
  • Magnamalo
    • Hind Legs 38/25 (Water)
    • Best hitzone by far if all you want is damage
  • Mizutsune
    • Forelegs/Fore claws 28/25 (Thunder), 24/30 (Thunder)
    • Best hitzone by far
    • Dragon comes close but Thunder's base element probably carries it over having Elembane
    • Thunder also does better if you have to hit something that's not the claws/forelegs
  • Nargacuga
    • Cutwing 21/35 (Thunder)
    • Enraged Head 67/30 (Thunder)
    • Cutwings are the best hitzone by far until it enrages, then about equal to the head'
  • Risen Teostra
    • Forelegs 38/25 (Water), Flames 38/20 (water)
    • Head 50/20 (Water), Flames 50/15 (Water)
    • Probably not running Elembane for this fight to begin with?, but
    • Forelegs are marginally better, but the head knockdown is important too
  • Scorned Magnamalo
    • Hind Legs 38/25 (Water), Hellfire 30/20 (Water)
    • Best hitzone by far, but doesnt break anything for staggers
    • If you don't run Elembane, the Forelegs are slightly better until it Hellfires, then the Hind Legs win again
    • Thunder might average better if this is the only thing you target because of the weakness switching?
  • Seregios
    • Wingarm 30/25 (Thunder)
    • Head 55/20 (Thunder)
    • Wingarms are slightly better due to the speed advantage, but they are really really small
    • Probably better not to try
  • Shogun Ceanataur
    • Claws 25/35 (Fire)
    • Head 50/35 (Thunder)
    • Claw is technically better if that's all you hit with a fire build (lol)
  • Teostra
    • Forelegs 38/25 (Water), Flames 38/20 (water)
    • Head 50/20 (Water), Flames 50/15 (Water)
    • Probably not running Elembane for this fight to begin with?, but
    • Forelegs are marginally better, but the head knockdown is important too
  • Violet Mizitsune
    • Claws 24/30 (Ice), Broken 28/20 (Ice)
    • Forelegs 28/30 (Ice), Broken 28/20 (ice)
    • Enraged Head 63/15 (Ice)
    • If you're running Elembane, Claws/Forelegs are the best hitzone by far until they break
    • Still the slightly better hitzone when it's not enraged, maybe even?
    • Switch to the head when each claw break gives a knockdown?

A.2 Aerial Matchups

The following is a list of monsters where I've found equal or better success with Aerial. Your experience may differ.
  • Anjanath
    • Very tall
    • Its legs are awful hitzones and its head and back feature its best
  • Arzuros
    • Forelegs are too high off the ground to use Grounded style
    • Switch when it falls
  • Astalos
    • Very bad elemental hitzones all around
    • No Elemental Exploit except when the tail is charged
    • Aerial features better raw output to compensate
  • Barroth
    • Head and tail are high off the ground
    • Aerial won't bounce
    • Switch when it falls?
  • Basarios
    • Aerial won't bounce while waiting for it to heat up
  • Diablos
    • Fine with either, Aerial is very good at iframing and hitting wings and chest
    • Grounded is fine at hitting chest too though
  • (Flaming) Espinas
    • Aerial might have an easier time getting hits in
    • Legs are the best hitzone though
  • Magalas
    • Their movement makes it very difficult to target the head or wings with DFR the whole fight
    • Using Aerial feels significantly easier and my DPS is always better with Aerial
  • Narwa The Allmother
    • Very very raw skewed matchup
  • Raths
    • All variations of Rathalos and Rathian may be better with Aerial if they're not locked down
    • Their good elemental hitzones are so high up (head, neck, wings, back depending on which one)
    • Aerial style feels much easier to attack with and also land Spiral Slash with than trying to play grounded
  • Tetranadon
    • Head is the best hitzone and is very high up
  • Zingore
    • Back is the best hitzone
submitted by Folseus- to MonsterHunterMeta [link] [comments]


2023.05.31 18:01 anyiar0cks Girl next to me brushed her teeth from her seat, spat in a cup, shook the tooth brush in the air to dry it out, and kept the cup there for 4h.

So I was on a 14h flight to London. Next to me was an Australian couple. I fall asleep, then woke up to the girl brushing her teeth from her seat?! Then she proceeded to spit in a cup, shook the toothbrush in the air to dry it out, and kept the cup there for 4h.
The toilets were 3 rows in front of us. (and were free)
submitted by anyiar0cks to PassengerShaming [link] [comments]


2023.05.31 18:01 downthestreet4 Giving up seat for family - general protocol

Had a small incident on a flight a few weeks again that’s been on my mind and wanted to get some feedback. Flight was ATL to SEA. From memory about a 5 hour flight. When I purchased my ticket there was one window seat in C+ left, and the rest were middle seats, so I booked the window seat and paid the premium. I’m 6’4” and prone to slight claustrophobia on longer flights, so the extra room was helpful.
Towards the end of boarding, a family of 3 arrived - mom, dad, and a boy around 10. They had 3 middle seats in C+ - one next to me, one in my row in the opposite side, and one in front of that one. The dad made mention to the FA that his son had a seat to himself and kind of looked at me expecting me to give up my seat. Had it been a much shorter flight, I likely would have. Nobody else volunteered to switch either so the young boy sat next to me the whole flight. He was well behaved and it was clear he had flown before.
What is general protocol in that situation? I didn’t feel it fair to give up my window seat for a middle seat, but can empathize with the dad wanting to sit by his son. At the same time, there were empty seats at the back of the plane they could have moved to. There were a few other solo travelers in C+ that didn’t volunteer to move either. There was also a married couple occupying the two aisle seats on my row that could have moved to accommodate the family.
Anyway, I only fly once or twice a year these days so was just wondering how more seasoned travelers would approach this situation. Back when I traveled more, the FA’s usually tried to make accommodations, but this FA kind of just brushed it off. It was close to departure time though, so I guess she had more pressing duties.
submitted by downthestreet4 to delta [link] [comments]


2023.05.31 18:00 ask_ivan Confessions of a Closet Pack Designer

It's a secret I've kept for years. I'm coming out to you - wonderful people of this community.
I'm an economist by training, marketer by trade, working at a B2B fintech company.
But I have a pathological passion for designing bags. I spend hours sketching and researching, and drawing up tech packs for concepts.
I fell in love with packs because I used to design some personal equipment for the army. I won an obscure defence industry award in 2014 for it.
I have zero formal design training. I read research papers in material science, learnt to use an industrial sewing machine from factories, and worked with pattern-makers to turn tech packs into pre-production samples.
But I never had the courage to launch a brand of my own on Kickstarter.
Part of me wanted to gain more experience and savings. Doing a startup isn't easy or cheap! The other part of me is afraid of making something people won't love as much as I do.
So for 8 years, I went off to college, graduated, and ran my own consultancy. But I never lost that fire in me, for looking at a bag and thinking: "Here's how I could make that better".
8 years late, but I'm now seriously exploring the idea of making a bag, and I wanted to ask your opinion.
I'm quite enamored with a design I had:
What do you think? What else you might like to see me make?
submitted by ask_ivan to backpacks [link] [comments]


2023.05.31 17:59 ask_ivan Confessions of A Closet Pack Designer

It's a secret I've kept for years. I'm coming out to you - wonderful people of this community.
I'm an economist by training, marketer by trade, working at a B2B fintech company.
But I have a pathological passion for designing bags. I spend hours sketching and researching, and drawing up tech packs for concepts.
I fell in love with packs because I used to design some personal equipment for the army. I won an obscure defence industry award in 2014 for it.
I have zero formal design training. I read research papers in material science, learnt to use an industrial sewing machine from factories, and worked with pattern-makers to turn tech packs into pre-production samples.
But I never had the courage to launch a brand of my own on Kickstarter.
Part of me wanted to gain more experience and savings. Doing a startup isn't easy or cheap! The other part of me is afraid of making something people won't love as much as I do.
So for 8 years, I went off to college, graduated, and ran my own consultancy. But I never lost that fire in me, for looking at a bag and thinking: "Here's how I could make that better".
8 years late, but I'm now seriously exploring the idea of making a bag, and I wanted to ask your opinion.
I'm quite enamored with a design I had:
What do you think? What else you might like to see me make?
submitted by ask_ivan to ManyBaggers [link] [comments]


2023.05.31 17:59 Phyconz Help!

My wife and my two young children and I are supposed to go to Bonaire but we may not make our connecting flight from Aruba today and I don’t see that there are any available tomorrow, does anyone have any ideas on how we can get to Bonaire.
submitted by Phyconz to Bonaire [link] [comments]


2023.05.31 17:57 ilr13s Carry on with blue basic

I booked a flight from Chicago to Boston with blue basic, which doesn't include a carry on. However it is not a direct flight and has a layover in New York. My final destination is actually new York and I plan on getting off there and not going to Boston.
I need to bring a carry on on this flight and so I upgraded my seat to even more space for the first leg (Chicago to new York). But I just read that for blue basic to qualify for carry on, all legs of a connecting flight must be upgraded to even more space.
I'm not sure if they will let me bring the carry on to new York with my single upgraded seat. On one hand I read the rules and get what they are saying. But on the other hand I think that it may be because they assume passengers are flying all legs of a connecting flight, and should not be allowed to bring their carry on to a flight with a regular seat if they only upgraded another leg. Will I be allowed to bring my carryon?
submitted by ilr13s to jetblue [link] [comments]


2023.05.31 17:56 DapperDan719 Gyno Surgery Results Dr Blau

Hey so this is a late response of my gyno surgery results. I will share the before pictures again and then the after pictures. I will include post op pictures, that honestly I do not want to share but I am trying to be open. I am here to answer all the questions that everyone has, so please ask them.
A few things about the recovery, it was not as easy as everyone says. Honestly the recovery was terrible for me. The day after the surgery my chest blew up like a ballon you can see in the pics shown. I had to go in and get them drained, let me tell you that this was not a pleasant experience. My incision was opened up so Dr Blau could get the fluid out. He was not gentle at all, kneading my chest and squeezing the bloody liquid out of my chest. It hurt so bad my back was sweating, heart was beating like crazy and out of breathe. Knowing what I know now I would have taken a pain killer before I went in to get it drained. It isn’t his fault, I think sometimes the procedures do not go perfect, it is just a horrible thing to experience. I had to go in 4 times and get the fluid drained out because it kept building up with fluid. Dr Blau wanted me to stay extra days but I couldn’t stay any longer, I had the procedure on Tuesday Feb 21, 2023 and my flight home was Saturday Feb 25, 2023. Luckily my aunt who is a nurse worked with a plastics surgeon for 5 years so she proceeded to change my bandages and drain the fluid from my chest for the following 2 - 3 weeks. 7 days after my surgery I could barely move my arms, I couldn’t reach above my head at all. Everything was uncomfortable, driving was absolutely terrible, dressing myself was very difficult because lifting my hands above my head was not really an option. The compression vest was awful, I could barely sleep because it hurt my back having that thing on. It sucks that the healing process went this way, I would have had better results if I didn’t not have fluid building up. I have small indentions on both sides that you can see. The incision on my right side has a decent scar that protrudes from the skin. Hoping over the next 9 months the inflammation and indentions dissipates.
Over all of that, the hardest part about the healing process was mental. I started to get really depressed and negative. I thought I was going to look horrible, I thought that my scars were going to be massive. I thought I was never going to heal, it was terrible for 6 weeks total. I went from going to the gym 6 times a week to not being able to do pretty much anything for 3 weeks and then the following 3 weeks I could do things but not lift. I didn’t have an appetite at all so I didn’t really eat allot. I saw all my gains disappearing daily and I thought I was never going to be able to get back in the gym. Luckily I had a good support system through my friends and family. I am about 6 weeks back at the gym now and feel pretty good. I have a decent amount of scar tissue on both sides that I try and massage every night. Do I love the results?No. Am I happy I did the procedure? Yes.
I will post my initial post below, I didn’t know how to add photos to that post so made a new one.
https://www.reddit.com/gynecomastia/comments/118pcmx/dr_blau_gyno_surgery/?utm_source=share&utm_medium=ios_app&utm_name=ioscss&utm_content=1&utm_term=1
submitted by DapperDan719 to gynecomastia [link] [comments]